input: Don't test keyboard/pointer/touch pointers
Keyboards and pointers aren't freed when devices are removed, so we should
really be testing keyboard_device_count and pointer_device_count in most
cases, not the actual pointers. Otherwise we end up with different
behaviour after removing a device than we had before it was inserted.
This commit renames the touch/keyboard/pointer pointers and adds helper
functions to get them that hide this complexity and return NULL when
*_device_count is 0.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jonas Ã…dahl <jadahl@gmail.com>
diff --git a/src/compositor-wayland.c b/src/compositor-wayland.c
index a8e63e1..1b40e46 100644
--- a/src/compositor-wayland.c
+++ b/src/compositor-wayland.c
@@ -1479,7 +1479,7 @@
close(fd);
- if (input->base.keyboard)
+ if (weston_seat_get_keyboard(&input->base))
weston_seat_update_keymap(&input->base, keymap);
else
weston_seat_init_keyboard(&input->base, keymap);
@@ -1569,11 +1569,12 @@
}
static void
-input_handle_modifiers(void *data, struct wl_keyboard *keyboard,
+input_handle_modifiers(void *data, struct wl_keyboard *wl_keyboard,
uint32_t serial_in, uint32_t mods_depressed,
uint32_t mods_latched, uint32_t mods_locked,
uint32_t group)
{
+ struct weston_keyboard *keyboard;
struct wayland_input *input = data;
struct wayland_backend *b = input->backend;
uint32_t serial_out;
@@ -1586,7 +1587,8 @@
else
serial_out = wl_display_next_serial(b->compositor->wl_display);
- xkb_state_update_mask(input->base.keyboard->xkb_state.state,
+ keyboard = weston_seat_get_keyboard(&input->base);
+ xkb_state_update_mask(keyboard->xkb_state.state,
mods_depressed, mods_latched,
mods_locked, 0, 0, group);
notify_modifiers(&input->base, serial_out);