xdg-shell: Add a "delete" event

This is equivalent to WM_DELETE_WINDOW request under X11, or equivalent
to pressing the "close" button under CSD. Weston currently doesn't have
a compositor-side way to close the window, so no new code is needed on
its side.
diff --git a/clients/window.c b/clients/window.c
index 2026b6d..97cce1a 100644
--- a/clients/window.c
+++ b/clients/window.c
@@ -1363,6 +1363,15 @@
 	return window->focused;
 }
 
+static void
+window_close(struct window *window)
+{
+	if (window->close_handler)
+		window->close_handler(window->user_data);
+	else
+		display_exit(window->display);
+}
+
 struct display *
 window_get_display(struct window *window)
 {
@@ -2261,10 +2270,7 @@
 
 	switch (index) {
 	case 0: /* close */
-		if (window->close_handler)
-			window->close_handler(window->user_data);
-		else
-			display_exit(window->display);
+		window_close(window);
 		break;
 	case 1: /* move to workspace above */
 		display = window->display;
@@ -2378,10 +2384,7 @@
 	}
 
 	if (status & FRAME_STATUS_CLOSE) {
-		if (window->close_handler)
-			window->close_handler(window->user_data);
-		else
-			display_exit(window->display);
+		window_close(window);
 		return;
 	}
 
@@ -2909,10 +2912,7 @@
 	} else if (sym == XKB_KEY_F4 &&
 		   input->modifiers == MOD_ALT_MASK &&
 		   state == WL_KEYBOARD_KEY_STATE_PRESSED) {
-		if (window->close_handler)
-			window->close_handler(window->user_data);
-		else
-			display_exit(window->display);
+		window_close(window);
 	} else if (window->key_handler) {
 		(*window->key_handler)(window, input, time, key,
 				       sym, state, window->user_data);
@@ -3902,6 +3902,13 @@
 	window_set_fullscreen(window, 0);
 }
 
+static void
+handle_surface_delete(void *data, struct xdg_surface *xdg_surface)
+{
+	struct window *window = data;
+	window_close(window);
+}
+
 static const struct xdg_surface_listener xdg_surface_listener = {
 	handle_surface_ping,
 	handle_surface_configure,
@@ -3911,6 +3918,7 @@
 	handle_surface_request_unset_fullscreen,
 	handle_surface_focused_set,
 	handle_surface_focused_unset,
+	handle_surface_delete,
 };
 
 static void
diff --git a/protocol/xdg-shell.xml b/protocol/xdg-shell.xml
index 851b2ce..5c21f4e 100644
--- a/protocol/xdg-shell.xml
+++ b/protocol/xdg-shell.xml
@@ -373,6 +373,19 @@
 	decorations should be updated accordingly.
       </description>
     </event>
+
+    <event name="delete">
+      <description summary="surface wants to be closed">
+        The delete event is sent by the compositor when the user
+        wants the surface to be closed. This should be equivalent to
+        the user clicking the close button in client-side decorations,
+        if your application has any...
+
+        This is only a request that the user intends to close your
+        window. The client may choose to ignore this request, or show
+        a dialog to ask the user to save their data...
+      </description>
+    </event>
   </interface>
 
   <interface name="xdg_popup" version="1">