ivi-shell: use weston_output in public APIs
IVI layout APIs now are called with weston_output pointers,
instead of ivi_layout_screen pointers.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Wataru Natsume <wnatsume@jp.adit-jv.com>
diff --git a/tests/ivi_layout-internal-test.c b/tests/ivi_layout-internal-test.c
index 2dfe486..99d10a4 100644
--- a/tests/ivi_layout-internal-test.c
+++ b/tests/ivi_layout-internal-test.c
@@ -548,7 +548,7 @@
{
#define LAYER_NUM (3)
const struct ivi_layout_interface *lyt = ctx->layout_interface;
- struct ivi_layout_screen *iviscrn;
+ struct weston_output *output;
struct ivi_layout_layer *ivilayers[LAYER_NUM] = {};
struct ivi_layout_layer **array;
int32_t length = 0;
@@ -557,16 +557,16 @@
if (wl_list_empty(&ctx->compositor->output_list))
return;
- iviscrn = lyt->get_screen_from_id(0);
+ output = wl_container_of(ctx->compositor->output_list.next, output, link);
for (i = 0; i < LAYER_NUM; i++)
ivilayers[i] = lyt->layer_create_with_dimension(IVI_TEST_LAYER_ID(i), 200, 300);
- iassert(lyt->screen_set_render_order(iviscrn, ivilayers, LAYER_NUM) == IVI_SUCCEEDED);
+ iassert(lyt->screen_set_render_order(output, ivilayers, LAYER_NUM) == IVI_SUCCEEDED);
lyt->commit_changes();
- iassert(lyt->get_layers_on_screen(iviscrn, &length, &array) == IVI_SUCCEEDED);
+ iassert(lyt->get_layers_on_screen(output, &length, &array) == IVI_SUCCEEDED);
iassert(length == LAYER_NUM);
for (i = 0; i < LAYER_NUM; i++)
iassert(array[i] == ivilayers[i]);
@@ -576,11 +576,11 @@
array = NULL;
- iassert(lyt->screen_set_render_order(iviscrn, NULL, 0) == IVI_SUCCEEDED);
+ iassert(lyt->screen_set_render_order(output, NULL, 0) == IVI_SUCCEEDED);
lyt->commit_changes();
- iassert(lyt->get_layers_on_screen(iviscrn, &length, &array) == IVI_SUCCEEDED);
+ iassert(lyt->get_layers_on_screen(output, &length, &array) == IVI_SUCCEEDED);
iassert(length == 0 && array == NULL);
for (i = 0; i < LAYER_NUM; i++)
@@ -594,7 +594,7 @@
{
#define LAYER_NUM (3)
const struct ivi_layout_interface *lyt = ctx->layout_interface;
- struct ivi_layout_screen *iviscrn;
+ struct weston_output *output;
struct ivi_layout_layer *ivilayers[LAYER_NUM] = {};
struct ivi_layout_layer **array;
int32_t length = 0;
@@ -603,7 +603,7 @@
if (wl_list_empty(&ctx->compositor->output_list))
return;
- iviscrn = lyt->get_screen_from_id(0);
+ output = wl_container_of(ctx->compositor->output_list.next, output, link);
for (i = 0; i < LAYER_NUM; i++)
ivilayers[i] = lyt->layer_create_with_dimension(IVI_TEST_LAYER_ID(i), 200, 300);
@@ -613,8 +613,8 @@
lyt->commit_changes();
iassert(lyt->get_layers_on_screen(NULL, &length, &array) == IVI_FAILED);
- iassert(lyt->get_layers_on_screen(iviscrn, NULL, &array) == IVI_FAILED);
- iassert(lyt->get_layers_on_screen(iviscrn, &length, NULL) == IVI_FAILED);
+ iassert(lyt->get_layers_on_screen(output, NULL, &array) == IVI_FAILED);
+ iassert(lyt->get_layers_on_screen(output, &length, NULL) == IVI_FAILED);
for (i = 0; i < LAYER_NUM; i++)
lyt->layer_destroy(ivilayers[i]);
@@ -628,19 +628,19 @@
{
#define LAYER_NUM (3)
const struct ivi_layout_interface *lyt = ctx->layout_interface;
- struct ivi_layout_screen *iviscrn;
+ struct weston_output *output;
struct ivi_layout_layer *ivilayers[LAYER_NUM] = {};
uint32_t i;
if (wl_list_empty(&ctx->compositor->output_list))
return;
- iviscrn = lyt->get_screen_from_id(0);
+ output = wl_container_of(ctx->compositor->output_list.next, output, link);
for (i = 0; i < LAYER_NUM; i++)
ivilayers[i] = lyt->layer_create_with_dimension(IVI_TEST_LAYER_ID(i), 200, 300);
- iassert(lyt->screen_set_render_order(iviscrn, ivilayers, LAYER_NUM) == IVI_SUCCEEDED);
+ iassert(lyt->screen_set_render_order(output, ivilayers, LAYER_NUM) == IVI_SUCCEEDED);
lyt->layer_destroy(ivilayers[1]);