backlight: Avoid buffer overflow in the use of readlink

readlink() returns the number of bytes that it has written excluding any NUL
byte (since it does not write that itself.) This could lead to attempting to
access beyond the end of buffer if the destination of the link is exactly 100
bytes long. The standard solution to this is to subtract one from the buffer
when passing it into readlink().

Signed-off-by: Rob Bradford <rob@linux.intel.com>
diff --git a/src/libbacklight.c b/src/libbacklight.c
index 37f4bcc..c432c6e 100644
--- a/src/libbacklight.c
+++ b/src/libbacklight.c
@@ -166,7 +166,7 @@
 	if (asprintf(&path, "%s/%s", syspath, "device") < 0)
 		return NULL;
 
-	ret = readlink(path, buffer, sizeof(buffer));
+	ret = readlink(path, buffer, sizeof(buffer) - 1);
 	free(path);
 	if (ret < 0)
 		return NULL;
@@ -248,7 +248,7 @@
 		if (asprintf(&path, "%s/%s", backlight_path, "device") < 0)
 			return NULL;
 
-		ret = readlink(path, buffer, sizeof(buffer));
+		ret = readlink(path, buffer, sizeof(buffer) - 1);
 
 		if (ret < 0)
 			goto out;