Paint terminal cursor hollow when focus is lost.
diff --git a/window.c b/window.c
index 52ac6e7..b306a23 100644
--- a/window.c
+++ b/window.c
@@ -59,6 +59,7 @@
int state;
int fullscreen;
struct wl_input_device *grab_device;
+ struct wl_input_device *keyboard_device;
uint32_t name;
uint32_t modifiers;
@@ -66,6 +67,7 @@
window_resize_handler_t resize_handler;
window_key_handler_t key_handler;
+ window_keyboard_focus_handler_t keyboard_focus_handler;
void *user_data;
};
@@ -440,6 +442,9 @@
uint32_t mod = 0;
uint32_t unicode = 0;
+ if (window->keyboard_device != input_device)
+ return;
+
switch (key) {
case KEY_LEFTSHIFT:
case KEY_RIGHTSHIFT:
@@ -487,6 +492,19 @@
struct wl_input_device *input_device,
struct wl_surface *surface)
{
+ struct window *window = data;
+
+ if (window->keyboard_device == input_device && surface != window->surface)
+ window->keyboard_device = NULL;
+ else if (window->keyboard_device == NULL && surface == window->surface)
+ window->keyboard_device = input_device;
+ else
+ return;
+
+ if (window->keyboard_focus_handler)
+ (*window->keyboard_focus_handler)(window,
+ window->keyboard_device,
+ window->user_data);
}
static const struct wl_input_device_listener input_device_listener = {
@@ -588,6 +606,14 @@
window->user_data = data;
}
+void
+window_set_keyboard_focus_handler(struct window *window,
+ window_keyboard_focus_handler_t handler, void *data)
+{
+ window->keyboard_focus_handler = handler;
+ window->user_data = data;
+}
+
struct window *
window_create(struct display *display, const char *title,
int32_t x, int32_t y, int32_t width, int32_t height)