gl-renderer: Add <platform_attribs> param to gl_renderer_display_create

This change adds <platform_attribs> parameter to
gl_renderer_display_create() in case we ever want to pass non-NULL.

Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
[Pekka: removed notes about EGLOutput]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
diff --git a/libweston/gl-renderer.c b/libweston/gl-renderer.c
index 1463de1..cf8df08 100644
--- a/libweston/gl-renderer.c
+++ b/libweston/gl-renderer.c
@@ -2990,8 +2990,8 @@
 
 static int
 gl_renderer_display_create(struct weston_compositor *ec, EGLenum platform,
-	void *native_window, const EGLint *config_attribs,
-	const EGLint *visual_id, int n_ids)
+	void *native_window, const EGLint *platform_attribs,
+	const EGLint *config_attribs, const EGLint *visual_id, int n_ids)
 {
 	struct gl_renderer *gr;
 	EGLint major, minor;
@@ -3033,7 +3033,7 @@
 		if (get_platform_display && platform) {
 			gr->egl_display = get_platform_display(platform,
 							       native_window,
-							       NULL);
+							       platform_attribs);
 		}
 	}