gl-renderer: Use a bool for needs_full_upload
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
diff --git a/src/gl-renderer.c b/src/gl-renderer.c
index 079cc34..b868762 100644
--- a/src/gl-renderer.c
+++ b/src/gl-renderer.c
@@ -111,7 +111,7 @@
GLuint textures[3];
int num_textures;
- int needs_full_upload;
+ bool needs_full_upload;
pixman_region32_t texture_damage;
/* These are only used by SHM surfaces to detect when we need
@@ -1253,7 +1253,7 @@
done:
pixman_region32_fini(&gs->texture_damage);
pixman_region32_init(&gs->texture_damage);
- gs->needs_full_upload = 0;
+ gs->needs_full_upload = false;
weston_buffer_reference(&gs->buffer_ref, NULL);
}
@@ -1331,7 +1331,7 @@
gs->gl_format = gl_format;
gs->gl_pixel_type = gl_pixel_type;
gs->buffer_type = BUFFER_TYPE_SHM;
- gs->needs_full_upload = 1;
+ gs->needs_full_upload = true;
gs->y_inverted = 1;
gs->surface = es;