Use enum wl_pointer_button_state instead of integer
Instead of using a uint32_t for state everywhere (except on the wire,
where that's still the call signature), use the new
wl_pointer_button_state enum, and explicit comparisons.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
diff --git a/clients/eventdemo.c b/clients/eventdemo.c
index 4781546..cb8cbbf 100644
--- a/clients/eventdemo.c
+++ b/clients/eventdemo.c
@@ -210,7 +210,7 @@
*/
static void
button_handler(struct widget *widget, struct input *input, uint32_t time,
- uint32_t button, uint32_t state, void *data)
+ uint32_t button, enum wl_pointer_button_state state, void *data)
{
int32_t x, y;
@@ -218,8 +218,11 @@
return;
input_get_position(input, &x, &y);
- printf("button time: %d, button: %d, state: %d, x: %d, y: %d\n",
- time, button, state, x, y);
+ printf("button time: %d, button: %d, state: %s, x: %d, y: %d\n",
+ time, button,
+ (state == WL_POINTER_BUTTON_STATE_PRESSED) ? "pressed" :
+ "released",
+ x, y);
}
/**