Use enum wl_pointer_button_state instead of integer
Instead of using a uint32_t for state everywhere (except on the wire,
where that's still the call signature), use the new
wl_pointer_button_state enum, and explicit comparisons.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
diff --git a/clients/gears.c b/clients/gears.c
index 5cfc298..166e6a4 100644
--- a/clients/gears.c
+++ b/clients/gears.c
@@ -248,12 +248,13 @@
static void
button_handler(struct widget *widget, struct input *input,
- uint32_t time, uint32_t button, uint32_t state, void *data)
+ uint32_t time, uint32_t button,
+ enum wl_pointer_button_state state, void *data)
{
struct gears *gears = data;
if (button == BTN_LEFT) {
- if (state) {
+ if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
gears->button_down = 1;
input_get_position(input,
&gears->last_x, &gears->last_y);