use xzalloc wrapper instead
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
diff --git a/clients/nested.c b/clients/nested.c
index 7476779..d75e953 100644
--- a/clients/nested.c
+++ b/clients/nested.c
@@ -844,7 +844,7 @@
blit_surface_init(struct nested_surface *surface)
{
struct nested_blit_surface *blit_surface =
- zalloc(sizeof *blit_surface);
+ xzalloc(sizeof *blit_surface);
glGenTextures(1, &blit_surface->texture);
glBindTexture(GL_TEXTURE_2D, blit_surface->texture);
@@ -967,7 +967,7 @@
struct wl_compositor *compositor =
display_get_compositor(nested->display);
struct nested_ss_surface *ss_surface =
- zalloc(sizeof *ss_surface);
+ xzalloc(sizeof *ss_surface);
struct rectangle allocation;
struct wl_region *region;