window.c: Add fullscreen handler to keep fullscreen state consistent
diff --git a/clients/terminal.c b/clients/terminal.c
index 7e7a9fb..dd35ceb 100644
--- a/clients/terminal.c
+++ b/clients/terminal.c
@@ -2057,6 +2057,15 @@
data_source_cancelled
};
+static void
+fullscreen_handler(struct window *window, void *data)
+{
+ struct terminal *terminal = data;
+
+ terminal->fullscreen ^= 1;
+ window_set_fullscreen(window, terminal->fullscreen);
+}
+
static int
handle_bound_key(struct terminal *terminal,
struct input *input, uint32_t sym, uint32_t time)
@@ -2115,13 +2124,6 @@
return;
switch (sym) {
- case XKB_KEY_F11:
- if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
- break;
- terminal->fullscreen ^= 1;
- window_set_fullscreen(window, terminal->fullscreen);
- break;
-
case XKB_KEY_BackSpace:
if (modifiers & MOD_ALT_MASK)
ch[len++] = 0x1b;
@@ -2457,6 +2459,8 @@
window_set_key_handler(terminal->window, key_handler);
window_set_keyboard_focus_handler(terminal->window,
keyboard_focus_handler);
+ window_set_fullscreen_handler(terminal->window, fullscreen_handler);
+
widget_set_redraw_handler(terminal->widget, redraw_handler);
widget_set_resize_handler(terminal->widget, resize_handler);
widget_set_button_handler(terminal->widget, button_handler);