compositor: Store opaque clip for previous frame in weston_surface
diff --git a/src/compositor-drm.c b/src/compositor-drm.c
index cfaad15..d2a5652 100644
--- a/src/compositor-drm.c
+++ b/src/compositor-drm.c
@@ -214,7 +214,8 @@
 }
 
 static void
-drm_output_repaint(struct weston_output *output_base)
+drm_output_repaint(struct weston_output *output_base,
+		   pixman_region32_t *damage)
 {
 	struct drm_output *output = (struct drm_output *) output_base;
 	struct drm_compositor *compositor =
@@ -235,7 +236,7 @@
 	drm_output_prepare_scanout_surface(output);
 
 	wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
-		weston_surface_draw(surface, &output->base);
+		weston_surface_draw(surface, &output->base, damage);
 
 	glFlush();
 
diff --git a/src/compositor-wayland.c b/src/compositor-wayland.c
index f8b5a32..f23c357 100644
--- a/src/compositor-wayland.c
+++ b/src/compositor-wayland.c
@@ -329,7 +329,8 @@
 };
 
 static void
-wayland_output_repaint(struct weston_output *output_base)
+wayland_output_repaint(struct weston_output *output_base,
+		       pixman_region32_t *damage)
 {
 	struct wayland_output *output = (struct wayland_output *) output_base;
 	struct wayland_compositor *compositor =
@@ -344,7 +345,7 @@
 	}
 
 	wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
-		weston_surface_draw(surface, &output->base);
+		weston_surface_draw(surface, &output->base, damage);
 
 	draw_border(output);
 
diff --git a/src/compositor-x11.c b/src/compositor-x11.c
index 53998d2..c227063 100644
--- a/src/compositor-x11.c
+++ b/src/compositor-x11.c
@@ -186,7 +186,8 @@
 }
 
 static void
-x11_output_repaint(struct weston_output *output_base)
+x11_output_repaint(struct weston_output *output_base,
+		   pixman_region32_t *damage)
 {
 	struct x11_output *output = (struct x11_output *)output_base;
 	struct x11_compositor *compositor =
@@ -200,7 +201,7 @@
 	}
 
 	wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
-		weston_surface_draw(surface, &output->base);
+		weston_surface_draw(surface, &output->base, damage);
 
 	eglSwapBuffers(compositor->base.display, output->egl_surface);
 
diff --git a/src/compositor.c b/src/compositor.c
index 069ea74..434c493 100644
--- a/src/compositor.c
+++ b/src/compositor.c
@@ -225,6 +225,7 @@
 
 	pixman_region32_init(&surface->damage);
 	pixman_region32_init(&surface->opaque);
+	pixman_region32_init(&surface->clip);
 	undef_region(&surface->input);
 	pixman_region32_init(&surface->transform.opaque);
 	wl_list_init(&surface->frame_callback_list);
@@ -647,6 +648,7 @@
 	pixman_region32_fini(&surface->transform.boundingbox);
 	pixman_region32_fini(&surface->damage);
 	pixman_region32_fini(&surface->opaque);
+	pixman_region32_fini(&surface->clip);
 	if (!region_is_undefined(&surface->input))
 		pixman_region32_fini(&surface->input);
 
@@ -762,7 +764,8 @@
 }
 
 WL_EXPORT void
-weston_surface_draw(struct weston_surface *es, struct weston_output *output)
+weston_surface_draw(struct weston_surface *es, struct weston_output *output,
+		    pixman_region32_t *damage)
 {
 	struct weston_compositor *ec = es->compositor;
 	GLfloat *v;
@@ -771,12 +774,9 @@
 	int n;
 
 	pixman_region32_init(&repaint);
-	pixman_region32_intersect(&repaint, &es->transform.boundingbox,
-				  &output->region);
-	pixman_region32_intersect(&repaint, &repaint, &es->damage);
-
-	/* Clear damage, assume outputs do not overlap. */
-	pixman_region32_subtract(&es->damage, &es->damage, &output->region);
+	pixman_region32_intersect(&repaint,
+				  &es->transform.boundingbox, damage);
+	pixman_region32_subtract(&repaint, &repaint, &es->clip);
 
 	if (!pixman_region32_not_empty(&repaint))
 		goto out;
@@ -937,7 +937,7 @@
 	struct weston_surface *es;
 	struct weston_animation *animation, *next;
 	struct weston_frame_callback *cb, *cnext;
-	pixman_region32_t opaque, new_damage, total_damage;
+	pixman_region32_t opaque, new_damage, output_damage;
 	int32_t width, height;
 
 	weston_compositor_update_drag_surfaces(ec);
@@ -948,9 +948,6 @@
 		output->border.top + output->border.bottom;
 	glViewport(0, 0, width, height);
 
-	pixman_region32_init(&new_damage);
-	pixman_region32_init(&opaque);
-
 	wl_list_for_each(es, &ec->surface_list, link)
 		/* Update surface transform now to avoid calling it ever
 		 * again from the repaint sub-functions. */
@@ -965,33 +962,36 @@
 		 */
 		output->assign_planes(output);
 
+	pixman_region32_init(&new_damage);
+	pixman_region32_init(&opaque);
+
 	wl_list_for_each(es, &ec->surface_list, link) {
 		pixman_region32_subtract(&es->damage, &es->damage, &opaque);
 		pixman_region32_union(&new_damage, &new_damage, &es->damage);
+		empty_region(&es->damage);
+		pixman_region32_copy(&es->clip, &opaque);
 		pixman_region32_union(&opaque, &opaque, &es->transform.opaque);
 	}
 
-	pixman_region32_init(&total_damage);
-	pixman_region32_union(&total_damage, &new_damage,
-			      &output->previous_damage);
-	pixman_region32_intersect(&output->previous_damage,
-				  &new_damage, &output->region);
+	pixman_region32_union(&ec->damage, &ec->damage, &new_damage);
+
+	pixman_region32_init(&output_damage);
+	pixman_region32_union(&output_damage,
+			      &ec->damage, &output->previous_damage);
+	pixman_region32_copy(&output->previous_damage, &ec->damage);
+	pixman_region32_intersect(&output_damage,
+				  &output_damage, &output->region);
+	pixman_region32_subtract(&ec->damage, &ec->damage, &output->region);
 
 	pixman_region32_fini(&opaque);
 	pixman_region32_fini(&new_damage);
 
-	wl_list_for_each(es, &ec->surface_list, link) {
-		pixman_region32_copy(&es->damage, &total_damage);
-		pixman_region32_subtract(&total_damage,
-					 &total_damage, &es->transform.opaque);
-	}
-
 	if (output->dirty)
 		weston_output_update_matrix(output);
 
-	output->repaint(output);
+	output->repaint(output, &output_damage);
 
-	pixman_region32_fini(&total_damage);
+	pixman_region32_fini(&output_damage);
 
 	output->repaint_needed = 0;
 
diff --git a/src/compositor.h b/src/compositor.h
index 8c57e4f..9f29c4b 100644
--- a/src/compositor.h
+++ b/src/compositor.h
@@ -91,7 +91,8 @@
 	struct weston_mode *current;
 	struct wl_list mode_list;
 
-	void (*repaint)(struct weston_output *output);
+	void (*repaint)(struct weston_output *output,
+			pixman_region32_t *damage);
 	void (*destroy)(struct weston_output *output);
 	void (*assign_planes)(struct weston_output *output);
 
@@ -198,8 +199,8 @@
 	int idle_time;			/* effective timeout, s */
 
 	/* Repaint state. */
-	struct timespec previous_swap;
 	struct wl_array vertices, indices;
+	pixman_region32_t damage;
 
 	uint32_t focus;
 
@@ -260,6 +261,7 @@
 	struct wl_surface surface;
 	struct weston_compositor *compositor;
 	GLuint texture;
+	pixman_region32_t clip;
 	pixman_region32_t damage;
 	pixman_region32_t opaque;
 	pixman_region32_t input;
@@ -341,7 +343,8 @@
 weston_surface_activate(struct weston_surface *surface,
 			struct weston_input_device *device, uint32_t time);
 void
-weston_surface_draw(struct weston_surface *es, struct weston_output *output);
+weston_surface_draw(struct weston_surface *es,
+		    struct weston_output *output, pixman_region32_t *damage);
 
 void
 notify_motion(struct wl_input_device *device,