gl-renderer: Fix read_pixels in the case where we have output borders
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
diff --git a/src/gl-renderer.c b/src/gl-renderer.c
index dc50cb0..6ef1240 100644
--- a/src/gl-renderer.c
+++ b/src/gl-renderer.c
@@ -964,6 +964,10 @@
uint32_t width, uint32_t height)
{
GLenum gl_format;
+ struct gl_output_state *go = get_output_state(output);
+
+ x += go->borders[GL_RENDERER_BORDER_LEFT].width;
+ y += go->borders[GL_RENDERER_BORDER_BOTTOM].height;
switch (format) {
case PIXMAN_a8r8g8b8: