Add copy and damage surface requests.
diff --git a/egl-compositor.c b/egl-compositor.c
index c37ea12..dbfd48d 100644
--- a/egl-compositor.c
+++ b/egl-compositor.c
@@ -178,11 +178,36 @@
 	schedule_repaint(ec);
 }
 
+static void
+notify_surface_copy(struct wl_compositor *compositor,
+		    struct wl_surface *surface,
+		    int32_t dst_x, int32_t dst_y,
+		    uint32_t name, uint32_t stride,
+		    int32_t x, int32_t y, int32_t width, int32_t height)
+{
+	/* FIXME: Eek, how do we do this... extend the DRI CopyBuffer
+	 * extension and expose it in eagle?  Make the surface the
+	 * draw buffer and the named buffer the read buffer and use
+	 * glCopyPixels? */
+}
+
+static void
+notify_surface_damage(struct wl_compositor *compositor,
+		      struct wl_surface *surface)
+{
+	struct egl_compositor *ec = (struct egl_compositor *) compositor;
+
+	/* FIXME: This need to take a damage region, of course. */
+	schedule_repaint(ec);
+}
+
 static const struct wl_compositor_interface interface = {
 	notify_surface_create,
 	notify_surface_destroy,
 	notify_surface_attach,
-	notify_surface_map
+	notify_surface_map,
+	notify_surface_copy,
+	notify_surface_damage
 };
 
 static const char gem_device[] = "/dev/dri/card0";