Add copy and damage surface requests.
diff --git a/egl-compositor.c b/egl-compositor.c
index c37ea12..dbfd48d 100644
--- a/egl-compositor.c
+++ b/egl-compositor.c
@@ -178,11 +178,36 @@
schedule_repaint(ec);
}
+static void
+notify_surface_copy(struct wl_compositor *compositor,
+ struct wl_surface *surface,
+ int32_t dst_x, int32_t dst_y,
+ uint32_t name, uint32_t stride,
+ int32_t x, int32_t y, int32_t width, int32_t height)
+{
+ /* FIXME: Eek, how do we do this... extend the DRI CopyBuffer
+ * extension and expose it in eagle? Make the surface the
+ * draw buffer and the named buffer the read buffer and use
+ * glCopyPixels? */
+}
+
+static void
+notify_surface_damage(struct wl_compositor *compositor,
+ struct wl_surface *surface)
+{
+ struct egl_compositor *ec = (struct egl_compositor *) compositor;
+
+ /* FIXME: This need to take a damage region, of course. */
+ schedule_repaint(ec);
+}
+
static const struct wl_compositor_interface interface = {
notify_surface_create,
notify_surface_destroy,
notify_surface_attach,
- notify_surface_map
+ notify_surface_map,
+ notify_surface_copy,
+ notify_surface_damage
};
static const char gem_device[] = "/dev/dri/card0";