window.c: Just use float instead of GLfloat, remove GLES2.h include
diff --git a/clients/desktop-shell.c b/clients/desktop-shell.c
index 77e6a18..3643e46 100644
--- a/clients/desktop-shell.c
+++ b/clients/desktop-shell.c
@@ -233,7 +233,7 @@
 
 static int
 panel_launcher_enter_handler(struct widget *widget, struct input *input,
-			     GLfloat x, GLfloat y, void *data)
+			     float x, float y, void *data)
 {
 	struct panel_launcher *launcher = data;
 
@@ -504,7 +504,7 @@
 static int
 unlock_dialog_widget_enter_handler(struct widget *widget,
 				   struct input *input,
-				   GLfloat x, GLfloat y, void *data)
+				   float x, float y, void *data)
 {
 	struct unlock_dialog *dialog = data;