gl-renderer: conditionally call query_buffer while gl_renderer_attach

While gl_renderer_attach, query_buffer should be call only if the
query_buffer function exists ie when has_bind_display is true.

v2:
 - Take into account Giulio's remark. Use has_bind_display viariable to test if
   EGL_WL_bind_wayland_display extension is supported.

Signed-off-by: Vincent Abriou <vincent.abriou@st.com>
Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
diff --git a/libweston/gl-renderer.c b/libweston/gl-renderer.c
index 9747de5..3e8e5ab 100644
--- a/libweston/gl-renderer.c
+++ b/libweston/gl-renderer.c
@@ -2004,7 +2004,8 @@
 
 	if (shm_buffer)
 		gl_renderer_attach_shm(es, buffer, shm_buffer);
-	else if (gr->query_buffer(gr->egl_display, (void *) buffer->resource,
+	else if (gr->has_bind_display &&
+		 gr->query_buffer(gr->egl_display, (void *)buffer->resource,
 				  EGL_TEXTURE_FORMAT, &format))
 		gl_renderer_attach_egl(es, buffer, format);
 	else if ((dmabuf = linux_dmabuf_buffer_get(buffer->resource)))