compositor: make functions static
I know it's hard to figure out what the shells or backends will be
using as internal API at this point but we can try to minimize the
amount of WL_EXPORT being used anyway.
[pq: redone due to my earlier changes]
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
diff --git a/src/compositor.c b/src/compositor.c
index f9a4791..cb21eb7 100644
--- a/src/compositor.c
+++ b/src/compositor.c
@@ -450,7 +450,7 @@
*sy = floorf(syf);
}
-WL_EXPORT void
+static void
weston_surface_damage_rectangle(struct weston_surface *surface,
int32_t sx, int32_t sy,
int32_t width, int32_t height)
@@ -484,7 +484,7 @@
weston_compositor_schedule_repaint(surface->compositor);
}
-WL_EXPORT void
+static void
weston_surface_damage_below(struct weston_surface *surface)
{
weston_surface_update_transform(surface);
@@ -528,7 +528,25 @@
return tv.tv_sec * 1000 + tv.tv_usec / 1000;
}
-WL_EXPORT void
+static struct weston_surface *
+weston_compositor_pick_surface(struct weston_compositor *compositor,
+ int32_t x, int32_t y, int32_t *sx, int32_t *sy)
+{
+ struct weston_surface *surface;
+
+ wl_list_for_each(surface, &compositor->surface_list, link) {
+ if (surface->surface.resource.client == NULL)
+ continue;
+ weston_surface_from_global(surface, x, y, sx, sy);
+ if (0 <= *sx && *sx < surface->geometry.width &&
+ 0 <= *sy && *sy < surface->geometry.height)
+ return surface;
+ }
+
+ return NULL;
+}
+
+static void
weston_device_repick(struct wl_input_device *device, uint32_t time)
{
struct weston_input_device *wd = (struct weston_input_device *) device;
@@ -1246,24 +1264,6 @@
compositor_create_surface,
};
-WL_EXPORT struct weston_surface *
-weston_compositor_pick_surface(struct weston_compositor *compositor,
- int32_t x, int32_t y, int32_t *sx, int32_t *sy)
-{
- struct weston_surface *surface;
-
- wl_list_for_each(surface, &compositor->surface_list, link) {
- if (surface->surface.resource.client == NULL)
- continue;
- weston_surface_from_global(surface, x, y, sx, sy);
- if (0 <= *sx && *sx < surface->geometry.width &&
- 0 <= *sy && *sy < surface->geometry.height)
- return surface;
- }
-
- return NULL;
-}
-
WL_EXPORT void
weston_compositor_wake(struct weston_compositor *compositor)
{