editor: take text offset into account when computing cursor position
diff --git a/clients/editor.c b/clients/editor.c
index c17ae8f..cade262 100644
--- a/clients/editor.c
+++ b/clients/editor.c
@@ -700,6 +700,8 @@
cairo_restore (cr);
}
+static const int text_offset_left = 10;
+
static void
text_entry_redraw_handler(struct widget *widget, void *data)
{
@@ -735,7 +737,7 @@
cairo_set_source_rgba(cr, 0, 0, 0, 1);
- cairo_translate(cr, 10, allocation.height / 2);
+ cairo_translate(cr, text_offset_left, allocation.height / 2);
text_layout_draw(entry->layout, cr);
text_entry_draw_selection(entry, cr);
@@ -762,8 +764,8 @@
widget_get_allocation(entry->widget, &allocation);
text_entry_set_cursor_position(entry,
- x - allocation.x,
- y - allocation.y);
+ x - allocation.x - text_offset_left,
+ y - allocation.y - text_offset_left);
return CURSOR_IBEAM;
}
@@ -786,8 +788,8 @@
}
text_entry_set_cursor_position(entry,
- x - allocation.x,
- y - allocation.y);
+ x - allocation.x - text_offset_left,
+ y - allocation.y - text_offset_left);
if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
struct wl_seat *seat = input_get_seat(input);
@@ -795,8 +797,8 @@
text_entry_activate(entry, seat);
text_entry_set_anchor_position(entry,
- x - allocation.x,
- y - allocation.y);
+ x - allocation.x - text_offset_left,
+ y - allocation.y - text_offset_left);
widget_set_motion_handler(entry->widget, text_entry_motion_handler);
} else {