commit | 681f9f4149611a4c91d5ebcf6896bca155180c4e | [log] [tgz] |
---|---|---|
author | Kristian Høgsberg <krh@bitplanet.net> | Thu Jan 26 10:55:10 2012 -0500 |
committer | Kristian Høgsberg <krh@bitplanet.net> | Thu Jan 26 10:59:33 2012 -0500 |
tree | ebb443cfaff1a1f683a3514183885ef98e76cec8 | |
parent | 607c1a769d14265fd021bd220ff678d3c9af92bd [diff] |
compositor: Keep fade surface around while we're fading This removes more special cases from weston_output_repaint() and we avoid creating and destroying the surface for each animation frame. We gain another special case in weston_compositor_top(), but that's less of a problem, and we'll fix that later.