commit | b8fcca915b3345e0ac106766b1a678cac3ae6094 | [log] [tgz] |
---|---|---|
author | Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> | Fri Nov 16 17:23:52 2012 +0200 |
committer | Kristian Høgsberg <krh@bitplanet.net> | Fri Nov 16 19:00:03 2012 -0500 |
tree | c83bd2d72462618da141749b035f24b0dee7ed2c | |
parent | aa628d0a7ca486cb9b28dc6bc4cb26a22382c7e2 [diff] |
compositor: Move buffer damage fields from weston_output to gl-renderer Move fields current_buffer and buffer_damage out of weston_output into gl_output_state, since they are actually specific to the renderer. Also bring back the previous_damage field so that the screenshooter can get the damage for the previous frame in a renderer independent way.