gl-renderer: Rename gl_renderer::output_create to output_window_create

No functional change. This patch renames gl_renderer_output_create() to
gl_renderer_output_window_create(), which is something more descriptive
of what the function does.

Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
diff --git a/libweston/gl-renderer.c b/libweston/gl-renderer.c
index b33a19a..7c9a1b0 100644
--- a/libweston/gl-renderer.c
+++ b/libweston/gl-renderer.c
@@ -2640,12 +2640,12 @@
 gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface);
 
 static int
-gl_renderer_output_create(struct weston_output *output,
-			  EGLNativeWindowType window_for_legacy,
-			  void *window_for_platform,
-			  const EGLint *attribs,
-			  const EGLint *visual_id,
-			  int n_ids)
+gl_renderer_output_window_create(struct weston_output *output,
+				 EGLNativeWindowType window_for_legacy,
+				 void *window_for_platform,
+				 const EGLint *attribs,
+				 const EGLint *visual_id,
+				 int n_ids)
 {
 	struct weston_compositor *ec = output->compositor;
 	struct gl_renderer *gr = get_renderer(ec);
@@ -3284,7 +3284,7 @@
 
 	.display_create = gl_renderer_display_create,
 	.display = gl_renderer_display,
-	.output_create = gl_renderer_output_create,
+	.output_window_create = gl_renderer_output_window_create,
 	.output_destroy = gl_renderer_output_destroy,
 	.output_surface = gl_renderer_output_surface,
 	.output_set_border = gl_renderer_output_set_border,