Use enum wl_keyboard_key_state instead of integer
Instead of using a uint32_t for state everywhere (except on the wire,
where that's still the call signature), use the new
wl_keyboard_key_state enum, and explicit comparisons.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
diff --git a/clients/clickdot.c b/clients/clickdot.c
index be4ee18..c74bc91 100644
--- a/clients/clickdot.c
+++ b/clients/clickdot.c
@@ -180,11 +180,12 @@
static void
key_handler(struct window *window, struct input *input, uint32_t time,
- uint32_t key, uint32_t sym, uint32_t state, void *data)
+ uint32_t key, uint32_t sym,
+ enum wl_keyboard_key_state state, void *data)
{
struct clickdot *clickdot = data;
- if (state == 0)
+ if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
return;
switch (sym) {