Use the correct width/height when transforming surfaces with viewports.

Previously, because of the wrong width/height,
weston_surface_to_buffer_* would return the wrong values when
wl_viewport was used in combination with wl_surface.set_buffer_transform.

Reviewed-by: Pekka Paalanen <ppaalanen@gmail.com>
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
1 file changed