Change key/button grab bindings to take unsigned state
'state' here meaning 'is it up or down?', obviously.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
diff --git a/src/util.c b/src/util.c
index 9943820..78f6980 100644
--- a/src/util.c
+++ b/src/util.c
@@ -249,7 +249,7 @@
static void
binding_key(struct wl_keyboard_grab *grab,
- uint32_t time, uint32_t key, int32_t state)
+ uint32_t time, uint32_t key, uint32_t state)
{
struct binding_keyboard_grab *b =
container_of(grab, struct binding_keyboard_grab, grab);