desktop-shell: Properly position the panel surface
Now weston actually supports putting the panel at the bottom of the
screen.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
diff --git a/desktop-shell/shell.c b/desktop-shell/shell.c
index 92b4bee..3913f95 100644
--- a/desktop-shell/shell.c
+++ b/desktop-shell/shell.c
@@ -2804,7 +2804,7 @@
shell_fade(struct desktop_shell *shell, enum fade_type type);
static void
-configure_static_view(struct weston_view *ev, struct weston_layer *layer)
+configure_static_view(struct weston_view *ev, struct weston_layer *layer, int x, int y)
{
struct weston_view *v, *next;
@@ -2816,7 +2816,7 @@
}
}
- weston_view_set_position(ev, ev->output->x, ev->output->y);
+ weston_view_set_position(ev, ev->output->x + x, ev->output->y + y);
ev->surface->is_mapped = true;
ev->is_mapped = true;
@@ -2856,7 +2856,7 @@
view = container_of(es->views.next, struct weston_view, surface_link);
- configure_static_view(view, &shell->background_layer);
+ configure_static_view(view, &shell->background_layer, 0, 0);
}
static void
@@ -2921,10 +2921,26 @@
{
struct desktop_shell *shell = es->committed_private;
struct weston_view *view;
+ int width, height;
+ int x = 0, y = 0;
view = container_of(es->views.next, struct weston_view, surface_link);
- configure_static_view(view, &shell->panel_layer);
+ get_panel_size(shell, view, &width, &height);
+ switch (shell->panel_position) {
+ case WESTON_DESKTOP_SHELL_PANEL_POSITION_TOP:
+ break;
+ case WESTON_DESKTOP_SHELL_PANEL_POSITION_BOTTOM:
+ y = view->output->height - height;
+ break;
+ case WESTON_DESKTOP_SHELL_PANEL_POSITION_LEFT:
+ break;
+ case WESTON_DESKTOP_SHELL_PANEL_POSITION_RIGHT:
+ x = view->output->width - width;
+ break;
+ }
+
+ configure_static_view(view, &shell->panel_layer, x, y);
}
static void