animation: Fix potential leak of memory pointed to by move
Free move before return if animation is null.
Signed-off-by: Lucas Tanure <tanure@linux.com>
Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
diff --git a/src/animation.c b/src/animation.c
index cc7482d..2c7943f 100644
--- a/src/animation.c
+++ b/src/animation.c
@@ -471,8 +471,10 @@
animation = weston_view_animation_create(view, start, end, move_frame,
NULL, move_done, data, move);
- if (animation == NULL)
+ if (animation == NULL){
+ free(move);
return NULL;
+ }
weston_spring_init(&animation->spring, 400.0, 0.0, 1.0);
animation->spring.friction = 1150;