commit | ee324c20ed00ef5c2aaf6c75e3522c04995f5c92 | [log] [tgz] |
---|---|---|
author | Kristian Høgsberg <krh@bitplanet.net> | Wed Jan 25 22:09:10 2012 -0500 |
committer | Kristian Høgsberg <krh@bitplanet.net> | Wed Jan 25 22:09:10 2012 -0500 |
tree | 08eda5143e0b15b61dbadd5c36efb41c328ef0d4 | |
parent | a0d6dc4f26c95ae08ffff7d5f1ee7c1f53bdf545 [diff] |
compositor: Remove special casing of fullscreen surfaces This was supposed to draw black borders around a fullscreen surface that was smaller than the output. We don't want to special case that in the repaint loop, but may use a different shader or such. And we want the surface to have an opaque region that covers the output so that that will eliminate overdraw of lower surfaces.