1. a64a475 Don't underrun the vertex array of empty polygons by Ondřej Majerech · 11 years ago
  2. 0f0a6ff Remove dependency on <GLES2/gl2.h> by replacing GLfloat with float by Tomeu Vizoso · 12 years ago
  3. 619859c Split vertex clipping code out into vertex-clipping.c by Sam Spilsbury · 12 years ago