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weston
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87e0a384da42dea76f548a82f03899cf6ca915fc
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egl-compositor.c
ffd710e
Put Wayland under the MIT license.
by Kristian Høgsberg
· 17 years ago
4a29890
Generalize event loop a bit and pull in the timerfd stuff.
by Kristian Høgsberg
· 17 years ago
fbdbbdc
Finally implement the commit/ack/frame protocol and improve repaint loop.
by Kristian Høgsberg
· 17 years ago
44f36e3
Make ack event signal that the requests have been composited.
by Kristian Høgsberg
· 17 years ago
73c3058
Make overlay animation actually stop.
by Kristian Høgsberg
· 17 years ago
961a04c
Correct pointer hotspot location.
by Kristian Høgsberg
· 17 years ago
ffb7406
Add different type of overlay animation.
by Kristian Høgsberg
· 17 years ago
5c1e6ec
Tweak overlay animation a bit.
by Kristian Høgsberg
· 17 years ago
443853c
Pick a config instead of hard coding one.
by Kristian Høgsberg
· 17 years ago
bf9541f
Allocate and set mode in egl-compositor.
by Kristian Høgsberg
· 17 years ago
9af92b3
Animate overlay on/off.
by Kristian Høgsberg
· 17 years ago
cddc0ad
Add keyboard input, move input device creation to compositor.
by Kristian Høgsberg
· 17 years ago
1e4b86a
Expose screenshooting as an interface, drop SIGUSR hack.
by Kristian Høgsberg
· 17 years ago
5487982
Add an overlay type window in the compositor.
by Kristian Høgsberg
· 17 years ago
aa5b5be
Load and draw background in compositor.
by Kristian Høgsberg
· 17 years ago
4c9f2c9
Move pointer drawing into compositor.
by Kristian Høgsberg
· 17 years ago
2959003
Remove redundant glFlush().
by Kristian Høgsberg
· 17 years ago
8d7ca6b
Add quick screenshot hack.
by Kristian Høgsberg
· 17 years ago
e4feb56
Make window prettier again.
by Kristian Høgsberg
· 17 years ago
b7a0192
Add prototypes warnings, use -fvisibility.
by Kristian Høgsberg
· 17 years ago
78231c8
Implement surface copy request, use it for egl gears.
by Kristian Høgsberg
· 17 years ago
7f77bd8
Add copy and damage surface requests.
by Kristian Høgsberg
· 17 years ago
5503bf8
dlopen the compositor, add a glx compositor.
by Kristian Høgsberg
· 17 years ago
56f3c71
Add a FIXME for when we have a working fbconfig chooser.
by Kristian Høgsberg
· 17 years ago
2d9cd1e
Use eglBindTexImage instead of copying texture data.
by Kristian Høgsberg
· 17 years ago
3f59e82
Use GL_ONE for the source in glBendFunc instead of pre-unmultiplying.
by Kristian Høgsberg
· 17 years ago
6b5e762
Move background drawing to a client.
by Kristian Høgsberg
· 17 years ago
5a27f3e
Add a new client that draws a pointer.
by Kristian Høgsberg
· 17 years ago
c508d93
Update for eagle changes.
by Kristian Høgsberg
· 17 years ago
48a33ba
Use triangle strips for drawing surfaces.
by Kristian Høgsberg
· 17 years ago
a234e70
Make test client a little more interesting.
by Kristian Høgsberg
· 17 years ago
ef7a9ca
Run compositor fullscreen, repaint when surfaces come and go.
by Kristian Høgsberg
· 17 years ago
5ebb317
Recomposite screen in idle handler.
by Kristian Høgsberg
· 17 years ago
f921289
Handle multiple clients better.
by Kristian Høgsberg
· 17 years ago
16eb675
Add an EGL compositor. Still pretty lame.
by Kristian Høgsberg
· 17 years ago