- d2a320d Fix TTY switching after failed failed repaint with legacy mode set. by nerdopolis · 4 years ago
- a822afa input: fix keyboard focus crash by Derek Foreman · 4 years ago
- 8a7f1e2 pixman-renderer: track Pixman formats in pixel format table by Manuel Stoeckl · 4 years ago
- a2a8d38 gl-renderer: Don't require buffer age when using partial update by Dennis Tsiang · 4 years ago
- 2ec15eb libweston: fix crash on never used output's tear-down by Pekka Paalanen · 4 years, 2 months ago
- 0750cea drm-formats: remove create() and destroy() from the API by Leandro Ribeiro · 4 years ago
- c51d4ad drm-formats: save result of intersection in the first array by Leandro Ribeiro · 4 years ago
- fa6ae44 backend-headless: Fix pointer vs. int confusion with EGL by Daniel Stone · 4 years ago
- eeaaf6b gl-renderer: Fix sign confusion in format/modifier query by Daniel Stone · 4 years ago
- aed8aaf drm/vaapi: Fix pointer-size confusion by Daniel Stone · 4 years, 1 month ago
- 2ab08d8 libweston/data-device: Don't crash when doing dnd operations w/o a keyboard by Marius Vlad · 4 years, 4 months ago
- eff793a Fix indentation all through the project by Emmanuel Gil Peyrot · 4 years ago
- 48cd15e renderer-gl: Allocate buffer on the stack by Link Mauve · 6 years ago
- eb34f82 input: Handle correctly failure to compile XKB keymaps by Marius Vlad · 4 years, 4 months ago
- 74bdb35 drm: Ignore timestamp for monitor shut-off by Derek Foreman · 4 years ago
- c2b9747 libweston/compositor: Drop weston_frame_callback by Vlad Zahorodnii · 4 years ago
- 6f6fd26 pixel-formats: Add human readable format modifier by Marius Vlad · 4 years, 1 month ago
- 63fc73d gl-renderer: Assume num images the same as the no of planes by Marius Vlad · 4 years, 2 months ago
- 2a6ea68 gl-renderer: Avoid destroying an egl image if known import failed by Marius Vlad · 4 years, 6 months ago
- 2f2e5da backend-wayland: fix incorrect header by Chen Qi · 4 years, 1 month ago
- 7a44ee7 backend-drm: Clean-up minor leak when destroying the DRM-backend by Marius Vlad · 4 years, 1 month ago
- 7c13c4a color-lcms: use sRGB EOTF by Pekka Paalanen · 4 years, 4 months ago
- b12d4fc gl-renderer: color transform in blit_shadow_to_output() by Pekka Paalanen · 4 years, 4 months ago
- e7b43ba gl-renderer: color transform output borders by Pekka Paalanen · 4 years, 4 months ago
- d7eca40 gl-renderer: color transform censor fill and triangle fan by Pekka Paalanen · 4 years, 4 months ago
- 92f2367 gl-renderer: implement 3 x 1D LUT color pre-curve by Pekka Paalanen · 4 years, 5 months ago
- 9a6a4e7 gl-renderer: implement SHADER_COLOR_CURVE_LUT_3x1D by Pekka Paalanen · 4 years, 4 months ago
- 391f513 gl-renderer: fragment shader precision to high by Pekka Paalanen · 4 years, 4 months ago
- 4d5b2f3 gl-renderer: add shader bit input_is_premult by Pekka Paalanen · 4 years, 5 months ago
- 0157591 libweston: do not forget to destroy temporary drm_format_array by Leandro Ribeiro · 4 years, 2 months ago
- 10937fe backend-drm: Clear drm_output cursor_view when view is destroyed by Alexandros Frantzis · 4 years, 2 months ago
- f0c6104 libweston: remove weston_output_set_renderer_shadow_buffer() by Pekka Paalanen · 4 years, 4 months ago
- d2cfbff gl-renderer: use shadow framebuffer automatically by Pekka Paalanen · 4 years, 4 months ago
- 37fe6fd gl-renderer: define fragment shader compile_const by Pekka Paalanen · 4 years, 5 months ago
- 734c227 gl-renderer: require GL ES 3.0 for color management by Pekka Paalanen · 4 years, 5 months ago
- 401e190 Revert "gl-renderer: Make dummy surface current after all outputs are gone" by Pekka Paalanen · 4 years, 4 months ago
- 6d0aa8f gl-renderer: do not unbind the context on output destroy by Pekka Paalanen · 4 years, 4 months ago
- 5e79dd4 libweston: begin color-lcms plugin by Pekka Paalanen · 4 years, 4 months ago
- 8fb23ed color: add from sRGB to blending color transformation by Pekka Paalanen · 4 years, 4 months ago
- cda3951 color: add from sRGB to output color transformation by Pekka Paalanen · 4 years, 4 months ago
- 1d2eee2 color: add output color transform API by Pekka Paalanen · 4 years, 5 months ago
- 90a5ffa libweston: introduce CMS component architecture by Pekka Paalanen · 4 years, 5 months ago
- da0f7ea gl-renderer: draw_view -> draw_paint_node by Pekka Paalanen · 4 years, 2 months ago
- 79885af pixman-renderer: draw_view -> draw_paint_node by Pekka Paalanen · 4 years, 2 months ago
- 28d6634 input: Use cursor surface dimensions to evaluate presence of content by Alexandros Frantzis · 4 years, 2 months ago
- bfcb1ad backend-drm: Drop support to non universal plane drivers by Igor Matheus Andrade Torrente · 4 years, 10 months ago
- 58a2faf libinput-seat: update leds when a new device is added by Samu Nuutamo · 7 years ago
- d4b46cd libweston: Remove source repaint_timer in weston_compositor_shutdown by Lujin Wang · 6 years ago
- 8740037 libweston: add weston_layer_fini() by Pekka Paalanen · 4 years, 3 months ago
- 6551c09 libweston: comment places that cannot use paint node lists by Pekka Paalanen · 4 years, 3 months ago
- aa2e0b2 drm-backend: iterate paint nodes by Pekka Paalanen · 4 years, 3 months ago
- 20ab6f8 libweston: iterate paint nodes in accumulate damage by Pekka Paalanen · 4 years, 3 months ago
- 6d6b367 libweston: iterate paint nodes on output repaint by Pekka Paalanen · 4 years, 3 months ago
- 29cdb34 gl-renderer: iterate paint nodes by Pekka Paalanen · 4 years, 3 months ago
- e02dbf6 pixman-renderer: iterate paint nodes by Pekka Paalanen · 4 years, 3 months ago
- 2fddc53 libweston: per-output z-ordered paint node list by Pekka Paalanen · 4 years, 3 months ago
- 1a4f87d libweston: introduce weston_paint_node by Pekka Paalanen · 4 years, 3 months ago
- c76cf48 libweston/renderer-gl/gl-renderer.c: use glDeleteTextures() and update gs->num_textures if num_textures is decrased by ahe · 6 years ago
- 7803e83 wayland-backend: forward seats with the correct name by Michael Olbrich · 10 years ago
- d3223cc data-device: cleanup after touch drag by Jonathan Marler · 4 years, 3 months ago
- 5ba5a86 launcher: remove unused enum value by Jonathan Marler · 4 years, 4 months ago
- 3d9b73c drm/state-propose: Remove unnecessary check by Daniel Stone · 5 years ago
- f722dc6 compositor: Prevent an invalid access against content protection by Marius Vlad · 4 years, 3 months ago
- f48277b drm-backend: require DRM_CAP_TIMESTAMP_MONOTONIC by Pekka Paalanen · 4 years, 3 months ago
- 1ae3a25 libweston: choose only monotonic software presentation clocks by Pekka Paalanen · 4 years, 3 months ago
- 98b4e20 libweston: assert frame times never go backwards by Pekka Paalanen · 4 years, 3 months ago
- bc7c833 backend-wayland: Avoid spinning forever if dispatching failed by Marius Vlad · 4 years, 3 months ago
- 529fae9 backend-wayland: Avoid iterating over un-intialized lists by Marius Vlad · 4 years, 3 months ago
- d8b8617 backend-drm/state-propose: print format instead of *pixel_format_info address by Bastian Krause · 4 years, 3 months ago
- b4cf450 shared/helpers: use ARRAY_COPY where possible by Leandro Ribeiro · 4 years, 3 months ago
- 3193ab5 backend-drm: simplify compile time array copy by Leandro Ribeiro · 4 years, 3 months ago
- bdb37b3 gl-renderer: always add DRM_FORMAT_MOD_INVALID to EGL formats by Leandro Ribeiro · 4 years, 3 months ago
- 1b40326 gl-renderer: do not expose query_dmabuf_formats and query_dmabuf_modifiers by Leandro Ribeiro · 4 years, 5 months ago
- a5560d6 backend-drm: document that we allow to import wl_drm buffers to KMS with no modifiers by Leandro Ribeiro · 4 years, 3 months ago
- 5aea1bc backend-drm: do not import dmabuf buffers with no modifiers to KMS by Leandro Ribeiro · 4 years, 3 months ago
- 98101e8 backend-drm: ignore formats without modifiers from IN_FORMATS by Leandro Ribeiro · 4 years, 3 months ago
- 567cc92 backend-drm: add DRM_FORMAT_MOD_INVALID to modifier sets when no modifiers are supported by Leandro Ribeiro · 4 years, 3 months ago
- f767302 backend-drm: fix slightly wrong comment about allocating with no modifiers by Leandro Ribeiro · 4 years, 3 months ago
- 3459bad backend-drm: move code that creates gbm surface to a separate function by Leandro Ribeiro · 4 years, 3 months ago
- 7466309 backend-drm: start to use weston_drm_format in drm_plane by Scott Anderson · 4 years, 6 months ago
- 78f0192 libweston: add struct weston_drm_format by Leandro Ribeiro · 4 years, 8 months ago
- 4b5df8b backend-drm: move check that skips cursor planes for views that don't use wl_shm buffer by Leandro Ribeiro · 4 years, 4 months ago
- 2984f36 backend-drm: set plane format to gbm_format at the appropriate time by Leandro Ribeiro · 4 years, 6 months ago
- 97d421a libweston/launcher: Allow VT switch without get_vt by Kenny Levinsen · 4 years, 8 months ago
- 6c4a993 libweston/launcher: libseat backend by Kenny Levinsen · 4 years, 10 months ago
- 669d573 launcher: remove unused field by Jonathan Marler · 4 years, 4 months ago
- 7a465d8 backend-drm/state-propose: Check the surface buffer dimensions for cursor case by Marius Vlad · 4 years, 4 months ago
- f153c49 launcher: fix socket message race condition by Jonathan Marler · 4 years, 4 months ago
- 55f334c gl-renderer: add note about fallback shader color by Pekka Paalanen · 4 years, 4 months ago
- 0e1ddc4 gl-renderer: remove redundant 'target' by Pekka Paalanen · 4 years, 4 months ago
- 3ddcf07 gl-renderer: gl_surface_state has only shader_variant by Pekka Paalanen · 4 years, 4 months ago
- 0f52da6 gl-renderer: rework uniform value assignments by Pekka Paalanen · 4 years, 5 months ago
- 6d1a7df gl-renderer: move shader list destroy to gl-shaders.c by Pekka Paalanen · 4 years, 4 months ago
- 83e4315 gl-renderer: pass 'gr' from draw_view() by Pekka Paalanen · 4 years, 4 months ago
- 6e45fcc gl-renderer: move gl_renderer_send_shader_error() upwards by Pekka Paalanen · 4 years, 4 months ago
- 9f428a6 gl-renderer: move functions into gl-shaders.c by Pekka Paalanen · 4 years, 5 months ago
- d171c7b libweston/backend-drm: Re-order gbm destruction at DRM-backend tear down by Marius Vlad · 4 years, 4 months ago
- a4ecf96 libweston: fix #ifdef ENABLE_EGL by Pekka Paalanen · 4 years, 5 months ago
- f65ba18 gl-renderer: print use time with gl-shader-generator debug by Pekka Paalanen · 4 years, 6 months ago
- 1ed2cad gl-renderer: garbage-collect old shaders by Pekka Paalanen · 4 years, 6 months ago