bootmenu: factor out the user input handling

This commit moves the user input handling from cmd/bootmenu.c
to common/menu.c to reuse it from other modules.

Signed-off-by: Masahisa Kojima <masahisa.kojima@linaro.org>
Reviewed-by: Heinrich Schuchardt <heinrich.schuchardt@canonical.com>
diff --git a/common/menu.c b/common/menu.c
index f5fc693..3e876b5 100644
--- a/common/menu.c
+++ b/common/menu.c
@@ -4,11 +4,14 @@
  * Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
  */
 
+#include <ansi.h>
 #include <common.h>
 #include <cli.h>
 #include <malloc.h>
 #include <errno.h>
+#include <linux/delay.h>
 #include <linux/list.h>
+#include <watchdog.h>
 
 #include "menu.h"
 
@@ -421,3 +424,128 @@
 
 	return 1;
 }
+
+void bootmenu_autoboot_loop(struct bootmenu_data *menu,
+			    enum bootmenu_key *key, int *esc)
+{
+	int i, c;
+
+	while (menu->delay > 0) {
+		printf(ANSI_CURSOR_POSITION, menu->count + 5, 3);
+		printf("Hit any key to stop autoboot: %d ", menu->delay);
+		for (i = 0; i < 100; ++i) {
+			if (!tstc()) {
+				WATCHDOG_RESET();
+				mdelay(10);
+				continue;
+			}
+
+			menu->delay = -1;
+			c = getchar();
+
+			switch (c) {
+			case '\e':
+				*esc = 1;
+				*key = KEY_NONE;
+				break;
+			case '\r':
+				*key = KEY_SELECT;
+				break;
+			case 0x3: /* ^C */
+				*key = KEY_QUIT;
+				break;
+			default:
+				*key = KEY_NONE;
+				break;
+			}
+
+			break;
+		}
+
+		if (menu->delay < 0)
+			break;
+
+		--menu->delay;
+	}
+
+	printf(ANSI_CURSOR_POSITION ANSI_CLEAR_LINE, menu->count + 5, 1);
+
+	if (menu->delay == 0)
+		*key = KEY_SELECT;
+}
+
+void bootmenu_loop(struct bootmenu_data *menu,
+		   enum bootmenu_key *key, int *esc)
+{
+	int c;
+
+	if (*esc == 1) {
+		if (tstc()) {
+			c = getchar();
+		} else {
+			WATCHDOG_RESET();
+			mdelay(10);
+			if (tstc())
+				c = getchar();
+			else
+				c = '\e';
+		}
+	} else {
+		while (!tstc()) {
+			WATCHDOG_RESET();
+			mdelay(10);
+		}
+		c = getchar();
+	}
+
+	switch (*esc) {
+	case 0:
+		/* First char of ANSI escape sequence '\e' */
+		if (c == '\e') {
+			*esc = 1;
+			*key = KEY_NONE;
+		}
+		break;
+	case 1:
+		/* Second char of ANSI '[' */
+		if (c == '[') {
+			*esc = 2;
+			*key = KEY_NONE;
+		} else {
+		/* Alone ESC key was pressed */
+			*key = KEY_QUIT;
+			*esc = (c == '\e') ? 1 : 0;
+		}
+		break;
+	case 2:
+	case 3:
+		/* Third char of ANSI (number '1') - optional */
+		if (*esc == 2 && c == '1') {
+			*esc = 3;
+			*key = KEY_NONE;
+			break;
+		}
+
+		*esc = 0;
+
+		/* ANSI 'A' - key up was pressed */
+		if (c == 'A')
+			*key = KEY_UP;
+		/* ANSI 'B' - key down was pressed */
+		else if (c == 'B')
+			*key = KEY_DOWN;
+		/* other key was pressed */
+		else
+			*key = KEY_NONE;
+
+		break;
+	}
+
+	/* enter key was pressed */
+	if (c == '\r')
+		*key = KEY_SELECT;
+
+	/* ^C was pressed */
+	if (c == 0x3)
+		*key = KEY_QUIT;
+}