| /* |
| * Copyright © 2008 Kristian Høgsberg |
| * |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this program; if not, write to the Free Software Foundation, |
| * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
| */ |
| |
| #define _GNU_SOURCE |
| |
| #include "config.h" |
| |
| #include <stdio.h> |
| #include <string.h> |
| #include <stdlib.h> |
| #include <stdint.h> |
| #include <limits.h> |
| #include <stdarg.h> |
| #include <sys/ioctl.h> |
| #include <fcntl.h> |
| #include <unistd.h> |
| #include <gdk-pixbuf/gdk-pixbuf.h> |
| #include <math.h> |
| #include <linux/input.h> |
| #include <dlfcn.h> |
| |
| #include "wayland-server.h" |
| #include "compositor.h" |
| |
| /* The plan here is to generate a random anonymous socket name and |
| * advertise that through a service on the session dbus. |
| */ |
| static const char *option_socket_name = NULL; |
| static const char *option_background = "background.jpg"; |
| static const char *option_geometry = "1024x640"; |
| static const char *option_shell = NULL; |
| static int option_idle_time = 5; |
| static int option_connector = 0; |
| |
| static const GOptionEntry option_entries[] = { |
| { "background", 'b', 0, G_OPTION_ARG_STRING, |
| &option_background, "Background image" }, |
| { "connector", 'c', 0, G_OPTION_ARG_INT, |
| &option_connector, "KMS connector" }, |
| { "geometry", 'g', 0, G_OPTION_ARG_STRING, |
| &option_geometry, "Geometry" }, |
| { "socket", 's', 0, G_OPTION_ARG_STRING, |
| &option_socket_name, "Socket Name" }, |
| { "idle-time", 'i', 0, G_OPTION_ARG_INT, |
| &option_idle_time, "Screensaver idle time" }, |
| { "shell", 'i', 0, G_OPTION_ARG_STRING, |
| &option_shell, "Shell module" }, |
| { NULL } |
| }; |
| |
| static void |
| wlsc_matrix_init(struct wlsc_matrix *matrix) |
| { |
| static const struct wlsc_matrix identity = { |
| { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 } |
| }; |
| |
| memcpy(matrix, &identity, sizeof identity); |
| } |
| |
| static void |
| wlsc_matrix_multiply(struct wlsc_matrix *m, const struct wlsc_matrix *n) |
| { |
| struct wlsc_matrix tmp; |
| const GLfloat *row, *column; |
| div_t d; |
| int i, j; |
| |
| for (i = 0; i < 16; i++) { |
| tmp.d[i] = 0; |
| d = div(i, 4); |
| row = m->d + d.quot * 4; |
| column = n->d + d.rem; |
| for (j = 0; j < 4; j++) |
| tmp.d[i] += row[j] * column[j * 4]; |
| } |
| memcpy(m, &tmp, sizeof tmp); |
| } |
| |
| static void |
| wlsc_matrix_translate(struct wlsc_matrix *matrix, GLfloat x, GLfloat y, GLfloat z) |
| { |
| struct wlsc_matrix translate = { |
| { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, x, y, z, 1 } |
| }; |
| |
| wlsc_matrix_multiply(matrix, &translate); |
| } |
| |
| static void |
| wlsc_matrix_scale(struct wlsc_matrix *matrix, GLfloat x, GLfloat y, GLfloat z) |
| { |
| struct wlsc_matrix scale = { |
| { x, 0, 0, 0, 0, y, 0, 0, 0, 0, z, 0, 0, 0, 0, 1 } |
| }; |
| |
| wlsc_matrix_multiply(matrix, &scale); |
| } |
| |
| static void |
| wlsc_matrix_transform(struct wlsc_matrix *matrix, struct wlsc_vector *v) |
| { |
| int i, j; |
| struct wlsc_vector t; |
| |
| for (i = 0; i < 4; i++) { |
| t.f[i] = 0; |
| for (j = 0; j < 4; j++) |
| t.f[i] += v->f[j] * matrix->d[i + j * 4]; |
| } |
| |
| *v = t; |
| } |
| |
| WL_EXPORT void |
| wlsc_tweener_init(struct wlsc_tweener *tweener, |
| double k, double current, double target) |
| { |
| tweener->k = k; |
| tweener->current = current; |
| tweener->previous = current; |
| tweener->target = target; |
| } |
| |
| WL_EXPORT void |
| wlsc_tweener_update(struct wlsc_tweener *tweener, uint32_t msec) |
| { |
| double force, current, step; |
| |
| step = (msec - tweener->timestamp) / 100.0; |
| tweener->timestamp = msec; |
| |
| current = tweener->current; |
| force = tweener->k * (tweener->target - current) / 10.0 + |
| (tweener->previous - current); |
| |
| tweener->current = |
| current + (current - tweener->previous) + force * step * step; |
| tweener->previous = current; |
| |
| if (tweener->current >= 1.0) { |
| tweener->current = 1.0; |
| tweener->previous = 1.0; |
| } |
| |
| if (tweener->current <= 0.0) { |
| tweener->current = 0.0; |
| tweener->previous = 0.0; |
| } |
| } |
| |
| WL_EXPORT int |
| wlsc_tweener_done(struct wlsc_tweener *tweener) |
| { |
| return fabs(tweener->previous - tweener->target) < 0.0002 && |
| fabs(tweener->current - tweener->target) < 0.0002; |
| } |
| |
| WL_EXPORT struct wlsc_surface * |
| wlsc_surface_create(struct wlsc_compositor *compositor, |
| int32_t x, int32_t y, int32_t width, int32_t height) |
| { |
| struct wlsc_surface *surface; |
| |
| surface = malloc(sizeof *surface); |
| if (surface == NULL) |
| return NULL; |
| |
| wl_list_init(&surface->surface.destroy_listener_list); |
| wl_list_init(&surface->link); |
| wl_list_init(&surface->buffer_link); |
| surface->map_type = WLSC_SURFACE_MAP_UNMAPPED; |
| |
| glGenTextures(1, &surface->texture); |
| glBindTexture(GL_TEXTURE_2D, surface->texture); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| |
| surface->compositor = compositor; |
| surface->visual = NULL; |
| surface->image = EGL_NO_IMAGE_KHR; |
| surface->saved_texture = 0; |
| surface->buffer = NULL; |
| surface->x = x; |
| surface->y = y; |
| surface->width = width; |
| surface->height = height; |
| wlsc_matrix_init(&surface->matrix); |
| wlsc_matrix_scale(&surface->matrix, width, height, 1); |
| wlsc_matrix_translate(&surface->matrix, x, y, 0); |
| |
| wlsc_matrix_init(&surface->matrix_inv); |
| wlsc_matrix_translate(&surface->matrix_inv, -x, -y, 0); |
| wlsc_matrix_scale(&surface->matrix_inv, 1.0 / width, 1.0 / height, 1); |
| |
| return surface; |
| } |
| |
| WL_EXPORT void |
| wlsc_surface_damage_rectangle(struct wlsc_surface *surface, |
| int32_t x, int32_t y, |
| int32_t width, int32_t height) |
| { |
| struct wlsc_compositor *compositor = surface->compositor; |
| |
| pixman_region32_union_rect(&compositor->damage_region, |
| &compositor->damage_region, |
| surface->x + x, surface->y + y, |
| width, height); |
| wlsc_compositor_schedule_repaint(compositor); |
| } |
| |
| WL_EXPORT void |
| wlsc_surface_damage(struct wlsc_surface *surface) |
| { |
| wlsc_surface_damage_rectangle(surface, 0, 0, |
| surface->width, surface->height); |
| } |
| |
| WL_EXPORT uint32_t |
| wlsc_compositor_get_time(void) |
| { |
| struct timeval tv; |
| |
| gettimeofday(&tv, NULL); |
| |
| return tv.tv_sec * 1000 + tv.tv_usec / 1000; |
| } |
| |
| static void |
| destroy_surface(struct wl_resource *resource, struct wl_client *client) |
| { |
| struct wlsc_surface *surface = |
| container_of(resource, struct wlsc_surface, surface.resource); |
| struct wl_listener *l, *next; |
| uint32_t time; |
| |
| wlsc_surface_damage(surface); |
| |
| wl_list_remove(&surface->link); |
| if (surface->saved_texture == 0) |
| glDeleteTextures(1, &surface->texture); |
| else |
| glDeleteTextures(1, &surface->saved_texture); |
| |
| |
| if (surface->image != EGL_NO_IMAGE_KHR) |
| eglDestroyImageKHR(surface->compositor->display, |
| surface->image); |
| |
| wl_list_remove(&surface->buffer_link); |
| |
| time = wlsc_compositor_get_time(); |
| wl_list_for_each_safe(l, next, |
| &surface->surface.destroy_listener_list, link) |
| l->func(l, &surface->surface, time); |
| |
| free(surface); |
| } |
| |
| uint32_t * |
| wlsc_load_image(const char *filename, int width, int height) |
| { |
| GdkPixbuf *pixbuf; |
| GError *error = NULL; |
| int stride, i, n_channels; |
| unsigned char *pixels, *end, *argb_pixels, *s, *d; |
| |
| pixbuf = gdk_pixbuf_new_from_file_at_scale(filename, |
| width, height, |
| FALSE, &error); |
| if (error != NULL) { |
| fprintf(stderr, "failed to load image: %s\n", error->message); |
| g_error_free(error); |
| return NULL; |
| } |
| |
| stride = gdk_pixbuf_get_rowstride(pixbuf); |
| pixels = gdk_pixbuf_get_pixels(pixbuf); |
| n_channels = gdk_pixbuf_get_n_channels(pixbuf); |
| |
| argb_pixels = malloc (height * width * 4); |
| if (argb_pixels == NULL) { |
| g_object_unref(pixbuf); |
| return NULL; |
| } |
| |
| if (n_channels == 4) { |
| for (i = 0; i < height; i++) { |
| s = pixels + i * stride; |
| end = s + width * 4; |
| d = argb_pixels + i * width * 4; |
| while (s < end) { |
| unsigned int t; |
| |
| #define MULT(_d,c,a,t) \ |
| do { t = c * a + 0x7f; _d = ((t >> 8) + t) >> 8; } while (0) |
| |
| MULT(d[0], s[2], s[3], t); |
| MULT(d[1], s[1], s[3], t); |
| MULT(d[2], s[0], s[3], t); |
| d[3] = s[3]; |
| s += 4; |
| d += 4; |
| } |
| } |
| } else if (n_channels == 3) { |
| for (i = 0; i < height; i++) { |
| s = pixels + i * stride; |
| end = s + width * 3; |
| d = argb_pixels + i * width * 4; |
| while (s < end) { |
| d[0] = s[2]; |
| d[1] = s[1]; |
| d[2] = s[0]; |
| d[3] = 0xff; |
| s += 3; |
| d += 4; |
| } |
| } |
| } |
| |
| g_object_unref(pixbuf); |
| |
| return (uint32_t *) argb_pixels; |
| } |
| |
| static void |
| wlsc_buffer_attach(struct wl_buffer *buffer, struct wl_surface *surface) |
| { |
| struct wlsc_surface *es = (struct wlsc_surface *) surface; |
| struct wlsc_compositor *ec = es->compositor; |
| struct wl_list *surfaces_attached_to; |
| |
| if (es->saved_texture != 0) |
| es->texture = es->saved_texture; |
| |
| glBindTexture(GL_TEXTURE_2D, es->texture); |
| |
| if (wl_buffer_is_shm(buffer)) { |
| /* Unbind any EGLImage texture that may be bound, so we don't |
| * overwrite it.*/ |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, |
| 0, 0, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, |
| buffer->width, buffer->height, 0, |
| GL_BGRA_EXT, GL_UNSIGNED_BYTE, |
| wl_shm_buffer_get_data(buffer)); |
| es->visual = buffer->visual; |
| |
| surfaces_attached_to = buffer->user_data; |
| |
| if (es->buffer) |
| wl_list_remove(&es->buffer_link); |
| wl_list_insert(surfaces_attached_to, &es->buffer_link); |
| } else { |
| es->image = eglCreateImageKHR(ec->display, NULL, |
| EGL_WAYLAND_BUFFER_WL, |
| buffer, NULL); |
| |
| glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, es->image); |
| es->visual = buffer->visual; |
| } |
| } |
| |
| static void |
| wlsc_sprite_attach(struct wlsc_sprite *sprite, struct wl_surface *surface) |
| { |
| struct wlsc_surface *es = (struct wlsc_surface *) surface; |
| |
| es->image = sprite->image; |
| if (sprite->image != EGL_NO_IMAGE_KHR) { |
| glBindTexture(GL_TEXTURE_2D, es->texture); |
| glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, es->image); |
| } else { |
| if (es->saved_texture == 0) |
| es->saved_texture = es->texture; |
| es->texture = sprite->texture; |
| } |
| |
| es->visual = sprite->visual; |
| } |
| |
| enum sprite_usage { |
| SPRITE_USE_CURSOR = (1 << 0), |
| }; |
| |
| static struct wlsc_sprite * |
| create_sprite_from_png(struct wlsc_compositor *ec, |
| const char *filename, int width, int height, |
| uint32_t usage) |
| { |
| uint32_t *pixels; |
| struct wlsc_sprite *sprite; |
| |
| pixels = wlsc_load_image(filename, width, height); |
| if(pixels == NULL) |
| return NULL; |
| |
| sprite = malloc(sizeof *sprite); |
| if (sprite == NULL) { |
| free(pixels); |
| return NULL; |
| } |
| |
| sprite->visual = &ec->compositor.premultiplied_argb_visual; |
| sprite->width = width; |
| sprite->height = height; |
| sprite->image = EGL_NO_IMAGE_KHR; |
| |
| if (usage & SPRITE_USE_CURSOR && ec->create_cursor_image != NULL) |
| sprite->image = ec->create_cursor_image(ec, width, height); |
| |
| glGenTextures(1, &sprite->texture); |
| glBindTexture(GL_TEXTURE_2D, sprite->texture); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| |
| if (sprite->image != EGL_NO_IMAGE_KHR) { |
| glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, sprite->image); |
| glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, |
| GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels); |
| } else { |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, width, height, 0, |
| GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels); |
| } |
| |
| free(pixels); |
| |
| return sprite; |
| } |
| |
| static const struct { |
| const char *filename; |
| int hotspot_x, hotspot_y; |
| } pointer_images[] = { |
| { DATADIR "/wayland/bottom_left_corner.png", 6, 30 }, |
| { DATADIR "/wayland/bottom_right_corner.png", 28, 28 }, |
| { DATADIR "/wayland/bottom_side.png", 16, 20 }, |
| { DATADIR "/wayland/grabbing.png", 20, 17 }, |
| { DATADIR "/wayland/left_ptr.png", 10, 5 }, |
| { DATADIR "/wayland/left_side.png", 10, 20 }, |
| { DATADIR "/wayland/right_side.png", 30, 19 }, |
| { DATADIR "/wayland/top_left_corner.png", 8, 8 }, |
| { DATADIR "/wayland/top_right_corner.png", 26, 8 }, |
| { DATADIR "/wayland/top_side.png", 18, 8 }, |
| { DATADIR "/wayland/xterm.png", 15, 15 } |
| }; |
| |
| static void |
| create_pointer_images(struct wlsc_compositor *ec) |
| { |
| int i, count; |
| const int width = 32, height = 32; |
| |
| count = ARRAY_LENGTH(pointer_images); |
| ec->pointer_sprites = malloc(count * sizeof *ec->pointer_sprites); |
| for (i = 0; i < count; i++) { |
| ec->pointer_sprites[i] = |
| create_sprite_from_png(ec, |
| pointer_images[i].filename, |
| width, height, |
| SPRITE_USE_CURSOR); |
| } |
| } |
| |
| static struct wlsc_surface * |
| background_create(struct wlsc_output *output, const char *filename) |
| { |
| struct wlsc_surface *background; |
| struct wlsc_sprite *sprite; |
| |
| background = wlsc_surface_create(output->compositor, |
| output->x, output->y, |
| output->width, output->height); |
| if (background == NULL) |
| return NULL; |
| |
| sprite = create_sprite_from_png(output->compositor, filename, |
| output->width, output->height, 0); |
| if (sprite == NULL) { |
| free(background); |
| return NULL; |
| } |
| |
| wlsc_sprite_attach(sprite, &background->surface); |
| |
| return background; |
| } |
| |
| static void |
| wlsc_surface_draw(struct wlsc_surface *es, |
| struct wlsc_output *output, pixman_region32_t *clip) |
| { |
| struct wlsc_compositor *ec = es->compositor; |
| GLfloat *v, inv_width, inv_height; |
| unsigned int *p; |
| pixman_region32_t repaint; |
| pixman_box32_t *rectangles; |
| int i, n; |
| |
| pixman_region32_init_rect(&repaint, |
| es->x, es->y, es->width, es->height); |
| pixman_region32_intersect(&repaint, &repaint, clip); |
| if (!pixman_region32_not_empty(&repaint)) |
| return; |
| |
| if (es->visual == &ec->compositor.argb_visual) { |
| glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
| glEnable(GL_BLEND); |
| } else if (es->visual == &ec->compositor.premultiplied_argb_visual) { |
| glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
| glEnable(GL_BLEND); |
| } else { |
| glDisable(GL_BLEND); |
| } |
| |
| rectangles = pixman_region32_rectangles(&repaint, &n); |
| v = wl_array_add(&ec->vertices, n * 16 * sizeof *v); |
| p = wl_array_add(&ec->indices, n * 6 * sizeof *p); |
| inv_width = 1.0 / es->width; |
| inv_height = 1.0 / es->height; |
| for (i = 0; i < n; i++, v += 16, p += 6) { |
| v[ 0] = rectangles[i].x1; |
| v[ 1] = rectangles[i].y1; |
| v[ 2] = (GLfloat) (rectangles[i].x1 - es->x) * inv_width; |
| v[ 3] = (GLfloat) (rectangles[i].y1 - es->y) * inv_height; |
| |
| v[ 4] = rectangles[i].x1; |
| v[ 5] = rectangles[i].y2; |
| v[ 6] = v[ 2]; |
| v[ 7] = (GLfloat) (rectangles[i].y2 - es->y) * inv_height; |
| |
| v[ 8] = rectangles[i].x2; |
| v[ 9] = rectangles[i].y1; |
| v[10] = (GLfloat) (rectangles[i].x2 - es->x) * inv_width; |
| v[11] = v[ 3]; |
| |
| v[12] = rectangles[i].x2; |
| v[13] = rectangles[i].y2; |
| v[14] = v[10]; |
| v[15] = v[ 7]; |
| |
| p[0] = i * 4 + 0; |
| p[1] = i * 4 + 1; |
| p[2] = i * 4 + 2; |
| p[3] = i * 4 + 2; |
| p[4] = i * 4 + 1; |
| p[5] = i * 4 + 3; |
| } |
| |
| glBindTexture(GL_TEXTURE_2D, es->texture); |
| v = ec->vertices.data; |
| glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]); |
| glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]); |
| glEnableVertexAttribArray(0); |
| glEnableVertexAttribArray(1); |
| glDrawElements(GL_TRIANGLES, n * 6, GL_UNSIGNED_INT, ec->indices.data); |
| |
| ec->vertices.size = 0; |
| ec->indices.size = 0; |
| pixman_region32_fini(&repaint); |
| } |
| |
| static void |
| wlsc_surface_raise(struct wlsc_surface *surface) |
| { |
| struct wlsc_compositor *compositor = surface->compositor; |
| |
| wl_list_remove(&surface->link); |
| wl_list_insert(&compositor->surface_list, &surface->link); |
| } |
| |
| WL_EXPORT void |
| wlsc_surface_update_matrix(struct wlsc_surface *es) |
| { |
| wlsc_matrix_init(&es->matrix); |
| wlsc_matrix_scale(&es->matrix, es->width, es->height, 1); |
| wlsc_matrix_translate(&es->matrix, es->x, es->y, 0); |
| |
| wlsc_matrix_init(&es->matrix_inv); |
| wlsc_matrix_translate(&es->matrix_inv, -es->x, -es->y, 0); |
| wlsc_matrix_scale(&es->matrix_inv, |
| 1.0 / es->width, 1.0 / es->height, 1); |
| } |
| |
| WL_EXPORT void |
| wlsc_compositor_damage_all(struct wlsc_compositor *compositor) |
| { |
| struct wlsc_output *output; |
| |
| wl_list_for_each(output, &compositor->output_list, link) |
| wlsc_output_damage(output); |
| } |
| |
| WL_EXPORT void |
| wlsc_output_finish_frame(struct wlsc_output *output, int msecs) |
| { |
| struct wlsc_compositor *compositor = output->compositor; |
| struct wlsc_surface *es; |
| struct wlsc_animation *animation, *next; |
| |
| wl_list_for_each(es, &compositor->surface_list, link) { |
| if (es->output == output) { |
| wl_display_post_frame(compositor->wl_display, |
| &es->surface, msecs); |
| } |
| } |
| |
| output->finished = 1; |
| |
| wl_event_source_timer_update(compositor->timer_source, 5); |
| compositor->repaint_on_timeout = 1; |
| |
| wl_list_for_each_safe(animation, next, |
| &compositor->animation_list, link) |
| animation->frame(animation, output, msecs); |
| } |
| |
| WL_EXPORT void |
| wlsc_output_damage(struct wlsc_output *output) |
| { |
| struct wlsc_compositor *compositor = output->compositor; |
| |
| pixman_region32_union_rect(&compositor->damage_region, |
| &compositor->damage_region, |
| output->x, output->y, |
| output->width, output->height); |
| wlsc_compositor_schedule_repaint(compositor); |
| } |
| |
| static void |
| fade_frame(struct wlsc_animation *animation, |
| struct wlsc_output *output, uint32_t msecs) |
| { |
| struct wlsc_compositor *compositor = |
| container_of(animation, |
| struct wlsc_compositor, fade.animation); |
| |
| wlsc_tweener_update(&compositor->fade.tweener, msecs); |
| if (wlsc_tweener_done(&compositor->fade.tweener)) { |
| if (compositor->fade.tweener.current > 0.999) { |
| compositor->state = WLSC_COMPOSITOR_SLEEPING; |
| compositor->shell->lock(compositor->shell); |
| } |
| compositor->fade.tweener.current = |
| compositor->fade.tweener.target; |
| wl_list_remove(&animation->link); |
| wl_list_init(&animation->link); |
| } |
| |
| wlsc_output_damage(output); |
| } |
| |
| static void |
| fade_output(struct wlsc_output *output, |
| GLfloat tint, pixman_region32_t *region) |
| { |
| struct wlsc_compositor *compositor = output->compositor; |
| struct wlsc_surface surface; |
| GLfloat color[4] = { 0.0, 0.0, 0.0, tint }; |
| |
| surface.compositor = compositor; |
| surface.x = output->x; |
| surface.y = output->y; |
| surface.width = output->width; |
| surface.height = output->height; |
| surface.visual = &compositor->compositor.premultiplied_argb_visual; |
| surface.texture = GL_NONE; |
| glUseProgram(compositor->solid_shader.program); |
| glUniformMatrix4fv(compositor->solid_shader.proj_uniform, |
| 1, GL_FALSE, output->matrix.d); |
| glUniform4fv(compositor->solid_shader.color_uniform, 1, color); |
| wlsc_surface_draw(&surface, output, region); |
| } |
| |
| static void |
| wlsc_output_repaint(struct wlsc_output *output) |
| { |
| struct wlsc_compositor *ec = output->compositor; |
| struct wlsc_surface *es; |
| struct wlsc_input_device *eid; |
| pixman_region32_t new_damage, total_damage, repaint; |
| int using_hardware_cursor = 1; |
| |
| output->prepare_render(output); |
| |
| glViewport(0, 0, output->width, output->height); |
| |
| glUseProgram(ec->texture_shader.program); |
| glUniformMatrix4fv(ec->texture_shader.proj_uniform, |
| 1, GL_FALSE, output->matrix.d); |
| glUniform1i(ec->texture_shader.tex_uniform, 0); |
| |
| pixman_region32_init(&new_damage); |
| pixman_region32_init(&total_damage); |
| pixman_region32_intersect_rect(&new_damage, |
| &ec->damage_region, |
| output->x, output->y, |
| output->width, output->height); |
| pixman_region32_subtract(&ec->damage_region, |
| &ec->damage_region, &new_damage); |
| pixman_region32_union(&total_damage, &new_damage, |
| &output->previous_damage_region); |
| pixman_region32_copy(&output->previous_damage_region, &new_damage); |
| |
| if (ec->focus) |
| if (output->set_hardware_cursor(output, ec->input_device) < 0) |
| using_hardware_cursor = 0; |
| if (ec->fade.tweener.current > 0.001) |
| using_hardware_cursor = 0; |
| |
| es = container_of(ec->surface_list.next, struct wlsc_surface, link); |
| if (es->fullscreen_output == output) { |
| if (es->visual == &ec->compositor.rgb_visual && |
| using_hardware_cursor) { |
| if (output->prepare_scanout_surface(output, es) == 0) { |
| /* We're drawing nothing now, |
| * draw the damaged regions later. */ |
| pixman_region32_union(&ec->damage_region, |
| &ec->damage_region, |
| &total_damage); |
| return; |
| } |
| } |
| |
| if (es->width < output->width || |
| es->height < output->height) |
| glClear(GL_COLOR_BUFFER_BIT); |
| wlsc_surface_draw(es, output, &total_damage); |
| } else { |
| wl_list_for_each(es, &ec->surface_list, link) { |
| if (es->visual != &ec->compositor.rgb_visual) |
| continue; |
| |
| pixman_region32_init_rect(&repaint, |
| es->x, es->y, |
| es->width, es->height); |
| wlsc_surface_draw(es, output, &total_damage); |
| pixman_region32_subtract(&total_damage, |
| &total_damage, &repaint); |
| } |
| |
| if (output->background) |
| wlsc_surface_draw(output->background, |
| output, &total_damage); |
| else |
| glClear(GL_COLOR_BUFFER_BIT); |
| |
| wl_list_for_each_reverse(es, &ec->surface_list, link) { |
| if (ec->overlay == es) |
| continue; |
| |
| if (es->visual == &ec->compositor.rgb_visual) { |
| pixman_region32_union_rect(&total_damage, |
| &total_damage, |
| es->x, es->y, |
| es->width, es->height); |
| continue; |
| } |
| |
| wlsc_surface_draw(es, output, &total_damage); |
| } |
| } |
| |
| if (ec->overlay) |
| wlsc_surface_draw(ec->overlay, output, &total_damage); |
| |
| if (ec->focus) |
| wl_list_for_each(eid, &ec->input_device_list, link) { |
| if (&eid->input_device != ec->input_device || |
| !using_hardware_cursor) |
| wlsc_surface_draw(eid->sprite, output, |
| &total_damage); |
| } |
| |
| if (ec->fade.tweener.current > 0.001) |
| fade_output(output, ec->fade.tweener.current, &total_damage); |
| } |
| |
| static int |
| repaint(void *data) |
| { |
| struct wlsc_compositor *ec = data; |
| struct wlsc_output *output; |
| int repainted_all_outputs = 1; |
| |
| wl_list_for_each(output, &ec->output_list, link) { |
| if (!output->repaint_needed) |
| continue; |
| |
| if (!output->finished) { |
| repainted_all_outputs = 0; |
| continue; |
| } |
| |
| wlsc_output_repaint(output); |
| output->finished = 0; |
| output->repaint_needed = 0; |
| output->present(output); |
| } |
| |
| if (repainted_all_outputs) |
| ec->repaint_on_timeout = 0; |
| else |
| wl_event_source_timer_update(ec->timer_source, 1); |
| |
| return 1; |
| } |
| |
| WL_EXPORT void |
| wlsc_compositor_schedule_repaint(struct wlsc_compositor *compositor) |
| { |
| struct wlsc_output *output; |
| |
| if (compositor->state == WLSC_COMPOSITOR_SLEEPING) |
| return; |
| |
| wl_list_for_each(output, &compositor->output_list, link) |
| output->repaint_needed = 1; |
| |
| if (compositor->repaint_on_timeout) |
| return; |
| |
| wl_event_source_timer_update(compositor->timer_source, 1); |
| compositor->repaint_on_timeout = 1; |
| } |
| |
| WL_EXPORT void |
| wlsc_compositor_fade(struct wlsc_compositor *compositor, float tint) |
| { |
| int done; |
| |
| done = wlsc_tweener_done(&compositor->fade.tweener); |
| compositor->fade.tweener.target = tint; |
| if (wlsc_tweener_done(&compositor->fade.tweener)) |
| return; |
| |
| if (done) |
| compositor->fade.tweener.timestamp = |
| wlsc_compositor_get_time(); |
| |
| wlsc_compositor_damage_all(compositor); |
| if (wl_list_empty(&compositor->fade.animation.link)) |
| wl_list_insert(compositor->animation_list.prev, |
| &compositor->fade.animation.link); |
| } |
| |
| static void |
| surface_destroy(struct wl_client *client, |
| struct wl_surface *surface) |
| { |
| wl_resource_destroy(&surface->resource, client); |
| } |
| |
| WL_EXPORT void |
| wlsc_surface_assign_output(struct wlsc_surface *es) |
| { |
| struct wlsc_compositor *ec = es->compositor; |
| struct wlsc_output *output; |
| |
| struct wlsc_output *tmp = es->output; |
| es->output = NULL; |
| |
| wl_list_for_each(output, &ec->output_list, link) { |
| if (output->x < es->x && es->x < output->x + output->width && |
| output->y < es->y && es->y < output->y + output->height) { |
| if (output != tmp) |
| printf("assiging surface %p to output %p\n", |
| es, output); |
| es->output = output; |
| } |
| } |
| |
| if (es->output == NULL) { |
| printf("no output found\n"); |
| es->output = container_of(ec->output_list.next, |
| struct wlsc_output, link); |
| } |
| } |
| |
| static void |
| surface_attach(struct wl_client *client, |
| struct wl_surface *surface, struct wl_buffer *buffer, |
| int32_t x, int32_t y) |
| { |
| struct wlsc_surface *es = (struct wlsc_surface *) surface; |
| |
| /* FIXME: This damages the entire old surface, but we should |
| * really just damage the part that's no longer covered by the |
| * surface. Anything covered by the new surface will be |
| * damaged by the client. */ |
| wlsc_surface_damage(es); |
| |
| wlsc_buffer_attach(buffer, surface); |
| |
| es->buffer = buffer; |
| es->x += x; |
| es->y += y; |
| es->width = buffer->width; |
| es->height = buffer->height; |
| if (x != 0 || y != 0) |
| wlsc_surface_assign_output(es); |
| wlsc_surface_update_matrix(es); |
| |
| es->compositor->shell->attach(es->compositor->shell, es); |
| } |
| |
| static void |
| surface_map_toplevel(struct wl_client *client, |
| struct wl_surface *surface) |
| { |
| struct wlsc_surface *es = (struct wlsc_surface *) surface; |
| struct wlsc_compositor *ec = es->compositor; |
| |
| switch (es->map_type) { |
| case WLSC_SURFACE_MAP_UNMAPPED: |
| es->x = 10 + random() % 400; |
| es->y = 10 + random() % 400; |
| wlsc_surface_update_matrix(es); |
| /* assign to first output */ |
| es->output = container_of(ec->output_list.next, |
| struct wlsc_output, link); |
| wl_list_insert(&es->compositor->surface_list, &es->link); |
| break; |
| case WLSC_SURFACE_MAP_TOPLEVEL: |
| return; |
| case WLSC_SURFACE_MAP_FULLSCREEN: |
| es->fullscreen_output = NULL; |
| es->x = es->saved_x; |
| es->y = es->saved_y; |
| wlsc_surface_update_matrix(es); |
| break; |
| default: |
| break; |
| } |
| |
| wlsc_surface_damage(es); |
| es->map_type = WLSC_SURFACE_MAP_TOPLEVEL; |
| } |
| |
| static void |
| surface_map_transient(struct wl_client *client, |
| struct wl_surface *surface, struct wl_surface *parent, |
| int x, int y, uint32_t flags) |
| { |
| struct wlsc_surface *es = (struct wlsc_surface *) surface; |
| struct wlsc_surface *pes = (struct wlsc_surface *) parent; |
| |
| switch (es->map_type) { |
| case WLSC_SURFACE_MAP_UNMAPPED: |
| wl_list_insert(&es->compositor->surface_list, &es->link); |
| /* assign to parents output */ |
| es->output = pes->output; |
| break; |
| case WLSC_SURFACE_MAP_FULLSCREEN: |
| es->fullscreen_output = NULL; |
| break; |
| default: |
| break; |
| } |
| |
| es->x = pes->x + x; |
| es->y = pes->y + y; |
| |
| wlsc_surface_update_matrix(es); |
| wlsc_surface_damage(es); |
| es->map_type = WLSC_SURFACE_MAP_TRANSIENT; |
| } |
| |
| static void |
| surface_map_fullscreen(struct wl_client *client, struct wl_surface *surface) |
| { |
| struct wlsc_surface *es = (struct wlsc_surface *) surface; |
| struct wlsc_output *output; |
| |
| /* FIXME: Fullscreen on first output */ |
| /* FIXME: Handle output going away */ |
| output = container_of(es->compositor->output_list.next, |
| struct wlsc_output, link); |
| |
| switch (es->map_type) { |
| case WLSC_SURFACE_MAP_UNMAPPED: |
| es->x = 10 + random() % 400; |
| es->y = 10 + random() % 400; |
| /* assign to first output */ |
| es->output = output; |
| wl_list_insert(&es->compositor->surface_list, &es->link); |
| break; |
| case WLSC_SURFACE_MAP_FULLSCREEN: |
| return; |
| default: |
| break; |
| } |
| |
| es->saved_x = es->x; |
| es->saved_y = es->y; |
| es->x = (output->width - es->width) / 2; |
| es->y = (output->height - es->height) / 2; |
| es->fullscreen_output = output; |
| wlsc_surface_update_matrix(es); |
| wlsc_surface_damage(es); |
| es->map_type = WLSC_SURFACE_MAP_FULLSCREEN; |
| } |
| |
| static void |
| surface_damage(struct wl_client *client, |
| struct wl_surface *surface, |
| int32_t x, int32_t y, int32_t width, int32_t height) |
| { |
| struct wlsc_surface *es = (struct wlsc_surface *) surface; |
| |
| wlsc_surface_damage_rectangle(es, x, y, width, height); |
| } |
| |
| const static struct wl_surface_interface surface_interface = { |
| surface_destroy, |
| surface_attach, |
| surface_map_toplevel, |
| surface_map_transient, |
| surface_map_fullscreen, |
| surface_damage |
| }; |
| |
| static void |
| wlsc_input_device_attach(struct wlsc_input_device *device, |
| int x, int y, int width, int height) |
| { |
| wlsc_surface_damage(device->sprite); |
| |
| device->hotspot_x = x; |
| device->hotspot_y = y; |
| |
| device->sprite->x = device->input_device.x - device->hotspot_x; |
| device->sprite->y = device->input_device.y - device->hotspot_y; |
| device->sprite->width = width; |
| device->sprite->height = height; |
| wlsc_surface_update_matrix(device->sprite); |
| |
| wlsc_surface_damage(device->sprite); |
| } |
| |
| static void |
| wlsc_input_device_attach_buffer(struct wlsc_input_device *device, |
| struct wl_buffer *buffer, int x, int y) |
| { |
| wlsc_buffer_attach(buffer, &device->sprite->surface); |
| wlsc_input_device_attach(device, x, y, buffer->width, buffer->height); |
| } |
| |
| static void |
| wlsc_input_device_attach_sprite(struct wlsc_input_device *device, |
| struct wlsc_sprite *sprite, int x, int y) |
| { |
| wlsc_sprite_attach(sprite, &device->sprite->surface); |
| wlsc_input_device_attach(device, x, y, sprite->width, sprite->height); |
| } |
| |
| void |
| wlsc_input_device_set_pointer_image(struct wlsc_input_device *device, |
| enum wlsc_pointer_type type) |
| { |
| struct wlsc_compositor *compositor = |
| (struct wlsc_compositor *) device->input_device.compositor; |
| |
| wlsc_input_device_attach_sprite(device, |
| compositor->pointer_sprites[type], |
| pointer_images[type].hotspot_x, |
| pointer_images[type].hotspot_y); |
| } |
| |
| static void |
| compositor_create_surface(struct wl_client *client, |
| struct wl_compositor *compositor, uint32_t id) |
| { |
| struct wlsc_compositor *ec = (struct wlsc_compositor *) compositor; |
| struct wlsc_surface *surface; |
| |
| surface = wlsc_surface_create(ec, 0, 0, 0, 0); |
| if (surface == NULL) { |
| wl_client_post_no_memory(client); |
| return; |
| } |
| |
| surface->surface.resource.destroy = destroy_surface; |
| |
| surface->surface.resource.object.id = id; |
| surface->surface.resource.object.interface = &wl_surface_interface; |
| surface->surface.resource.object.implementation = |
| (void (**)(void)) &surface_interface; |
| surface->surface.client = client; |
| |
| wl_client_add_resource(client, &surface->surface.resource); |
| } |
| |
| const static struct wl_compositor_interface compositor_interface = { |
| compositor_create_surface, |
| }; |
| |
| static void |
| wlsc_surface_transform(struct wlsc_surface *surface, |
| int32_t x, int32_t y, int32_t *sx, int32_t *sy) |
| { |
| struct wlsc_vector v = { { x, y, 0, 1 } }; |
| |
| wlsc_matrix_transform(&surface->matrix_inv, &v); |
| *sx = v.f[0] * surface->width; |
| *sy = v.f[1] * surface->height; |
| } |
| |
| struct wlsc_surface * |
| pick_surface(struct wl_input_device *device, int32_t *sx, int32_t *sy) |
| { |
| struct wlsc_compositor *ec = |
| (struct wlsc_compositor *) device->compositor; |
| struct wlsc_surface *es; |
| |
| wl_list_for_each(es, &ec->surface_list, link) { |
| wlsc_surface_transform(es, device->x, device->y, sx, sy); |
| if (0 <= *sx && *sx < es->width && |
| 0 <= *sy && *sy < es->height) |
| return es; |
| } |
| |
| return NULL; |
| } |
| |
| |
| static void |
| motion_grab_motion(struct wl_grab *grab, |
| uint32_t time, int32_t x, int32_t y) |
| { |
| struct wlsc_input_device *device = |
| (struct wlsc_input_device *) grab->input_device; |
| struct wlsc_surface *es = |
| (struct wlsc_surface *) device->input_device.pointer_focus; |
| int32_t sx, sy; |
| |
| wlsc_surface_transform(es, x, y, &sx, &sy); |
| wl_client_post_event(es->surface.client, |
| &device->input_device.object, |
| WL_INPUT_DEVICE_MOTION, |
| time, x, y, sx, sy); |
| } |
| |
| static void |
| motion_grab_button(struct wl_grab *grab, |
| uint32_t time, int32_t button, int32_t state) |
| { |
| wl_client_post_event(grab->input_device->pointer_focus->client, |
| &grab->input_device->object, |
| WL_INPUT_DEVICE_BUTTON, |
| time, button, state); |
| } |
| |
| static void |
| motion_grab_end(struct wl_grab *grab, uint32_t time) |
| { |
| } |
| |
| static const struct wl_grab_interface motion_grab_interface = { |
| motion_grab_motion, |
| motion_grab_button, |
| motion_grab_end |
| }; |
| |
| WL_EXPORT void |
| wlsc_compositor_wake(struct wlsc_compositor *compositor) |
| { |
| if (compositor->idle_inhibit) |
| return; |
| |
| wlsc_compositor_fade(compositor, 0.0); |
| compositor->state = WLSC_COMPOSITOR_ACTIVE; |
| |
| wl_event_source_timer_update(compositor->idle_source, |
| option_idle_time * 1000); |
| } |
| |
| static void |
| wlsc_compositor_idle_inhibit(struct wlsc_compositor *compositor) |
| { |
| wlsc_compositor_wake(compositor); |
| compositor->idle_inhibit++; |
| } |
| |
| static void |
| wlsc_compositor_idle_release(struct wlsc_compositor *compositor) |
| { |
| compositor->idle_inhibit--; |
| wlsc_compositor_wake(compositor); |
| } |
| |
| static int |
| idle_handler(void *data) |
| { |
| struct wlsc_compositor *compositor = data; |
| |
| if (compositor->idle_inhibit) |
| return 1; |
| |
| wlsc_compositor_fade(compositor, 1.0); |
| |
| return 1; |
| } |
| |
| void |
| notify_motion(struct wl_input_device *device, uint32_t time, int x, int y) |
| { |
| struct wlsc_surface *es; |
| struct wlsc_compositor *ec = |
| (struct wlsc_compositor *) device->compositor; |
| struct wlsc_output *output; |
| const struct wl_grab_interface *interface; |
| struct wlsc_input_device *wd = (struct wlsc_input_device *) device; |
| int32_t sx, sy; |
| int x_valid = 0, y_valid = 0; |
| int min_x = INT_MAX, min_y = INT_MAX, max_x = INT_MIN, max_y = INT_MIN; |
| |
| wlsc_compositor_wake(ec); |
| |
| wl_list_for_each(output, &ec->output_list, link) { |
| if (output->x <= x && x <= output->x + output->width) |
| x_valid = 1; |
| |
| if (output->y <= y && y <= output->y + output->height) |
| y_valid = 1; |
| |
| /* FIXME: calculate this only on output addition/deletion */ |
| if (output->x < min_x) |
| min_x = output->x; |
| if (output->y < min_y) |
| min_y = output->y; |
| |
| if (output->x + output->width > max_x) |
| max_x = output->x + output->width; |
| if (output->y + output->height > max_y) |
| max_y = output->y + output->height; |
| } |
| |
| if (!x_valid) { |
| if (x < min_x) |
| x = min_x; |
| else if (x >= max_x) |
| x = max_x; |
| } |
| if (!y_valid) { |
| if (y < min_y) |
| y = min_y; |
| else if (y >= max_y) |
| y = max_y; |
| } |
| |
| device->x = x; |
| device->y = y; |
| |
| if (device->grab) { |
| interface = device->grab->interface; |
| interface->motion(device->grab, time, x, y); |
| } else { |
| es = pick_surface(device, &sx, &sy); |
| wl_input_device_set_pointer_focus(device, |
| &es->surface, |
| time, x, y, sx, sy); |
| if (es) |
| wl_client_post_event(es->surface.client, |
| &device->object, |
| WL_INPUT_DEVICE_MOTION, |
| time, x, y, sx, sy); |
| } |
| |
| wlsc_surface_damage(wd->sprite); |
| |
| wd->sprite->x = device->x - wd->hotspot_x; |
| wd->sprite->y = device->y - wd->hotspot_y; |
| wlsc_surface_update_matrix(wd->sprite); |
| |
| wlsc_surface_damage(wd->sprite); |
| } |
| |
| WL_EXPORT void |
| wlsc_surface_activate(struct wlsc_surface *surface, |
| struct wlsc_input_device *device, uint32_t time) |
| { |
| wlsc_surface_raise(surface); |
| if (device->selection) |
| wlsc_selection_set_focus(device->selection, |
| &surface->surface, time); |
| |
| wl_input_device_set_keyboard_focus(&device->input_device, |
| &surface->surface, |
| time); |
| } |
| |
| struct wlsc_binding { |
| uint32_t key; |
| uint32_t button; |
| uint32_t modifier; |
| wlsc_binding_handler_t handler; |
| void *data; |
| struct wl_list link; |
| }; |
| |
| void |
| notify_button(struct wl_input_device *device, |
| uint32_t time, int32_t button, int32_t state) |
| { |
| struct wlsc_input_device *wd = (struct wlsc_input_device *) device; |
| struct wlsc_compositor *compositor = |
| (struct wlsc_compositor *) device->compositor; |
| struct wlsc_binding *b; |
| struct wlsc_surface *surface = |
| (struct wlsc_surface *) device->pointer_focus; |
| |
| if (state) |
| wlsc_compositor_idle_inhibit(compositor); |
| else |
| wlsc_compositor_idle_release(compositor); |
| |
| if (state && surface && device->grab == NULL) { |
| wlsc_surface_activate(surface, wd, time); |
| wl_input_device_start_grab(device, |
| &device->motion_grab, |
| button, time); |
| } |
| |
| wl_list_for_each(b, &compositor->binding_list, link) { |
| if (b->button == button && |
| b->modifier == wd->modifier_state && state) { |
| b->handler(&wd->input_device, |
| time, 0, button, state, b->data); |
| break; |
| } |
| } |
| |
| if (device->grab) |
| device->grab->interface->button(device->grab, time, |
| button, state); |
| |
| if (!state && device->grab && device->grab_button == button) |
| wl_input_device_end_grab(device, time); |
| } |
| |
| static void |
| terminate_binding(struct wl_input_device *device, uint32_t time, |
| uint32_t key, uint32_t button, uint32_t state, void *data) |
| { |
| struct wlsc_compositor *compositor = data; |
| |
| if (state) |
| wl_display_terminate(compositor->wl_display); |
| } |
| |
| WL_EXPORT struct wlsc_binding * |
| wlsc_compositor_add_binding(struct wlsc_compositor *compositor, |
| uint32_t key, uint32_t button, uint32_t modifier, |
| wlsc_binding_handler_t handler, void *data) |
| { |
| struct wlsc_binding *binding; |
| |
| binding = malloc(sizeof *binding); |
| if (binding == NULL) |
| return NULL; |
| |
| binding->key = key; |
| binding->button = button; |
| binding->modifier = modifier; |
| binding->handler = handler; |
| binding->data = data; |
| wl_list_insert(compositor->binding_list.prev, &binding->link); |
| |
| return binding; |
| } |
| |
| WL_EXPORT void |
| wlsc_binding_destroy(struct wlsc_binding *binding) |
| { |
| wl_list_remove(&binding->link); |
| free(binding); |
| } |
| |
| static void |
| update_modifier_state(struct wlsc_input_device *device, |
| uint32_t key, uint32_t state) |
| { |
| uint32_t modifier; |
| |
| switch (key) { |
| case KEY_LEFTCTRL: |
| case KEY_RIGHTCTRL: |
| modifier = MODIFIER_CTRL; |
| break; |
| |
| case KEY_LEFTALT: |
| case KEY_RIGHTALT: |
| modifier = MODIFIER_ALT; |
| break; |
| |
| case KEY_LEFTMETA: |
| case KEY_RIGHTMETA: |
| modifier = MODIFIER_SUPER; |
| break; |
| |
| default: |
| modifier = 0; |
| break; |
| } |
| |
| if (state) |
| device->modifier_state |= modifier; |
| else |
| device->modifier_state &= ~modifier; |
| } |
| |
| void |
| notify_key(struct wl_input_device *device, |
| uint32_t time, uint32_t key, uint32_t state) |
| { |
| struct wlsc_input_device *wd = (struct wlsc_input_device *) device; |
| struct wlsc_compositor *compositor = |
| (struct wlsc_compositor *) device->compositor; |
| uint32_t *k, *end; |
| struct wlsc_binding *b; |
| |
| if (state) |
| wlsc_compositor_idle_inhibit(compositor); |
| else |
| wlsc_compositor_idle_release(compositor); |
| |
| wl_list_for_each(b, &compositor->binding_list, link) { |
| if (b->key == key && |
| b->modifier == wd->modifier_state) { |
| b->handler(&wd->input_device, |
| time, key, 0, state, b->data); |
| break; |
| } |
| } |
| |
| update_modifier_state(wd, key, state); |
| end = device->keys.data + device->keys.size; |
| for (k = device->keys.data; k < end; k++) { |
| if (*k == key) |
| *k = *--end; |
| } |
| device->keys.size = (void *) end - device->keys.data; |
| if (state) { |
| k = wl_array_add(&device->keys, sizeof *k); |
| *k = key; |
| } |
| |
| if (device->keyboard_focus != NULL) |
| wl_client_post_event(device->keyboard_focus->client, |
| &device->object, |
| WL_INPUT_DEVICE_KEY, time, key, state); |
| } |
| |
| void |
| notify_pointer_focus(struct wl_input_device *device, |
| uint32_t time, struct wlsc_output *output, |
| int32_t x, int32_t y) |
| { |
| struct wlsc_input_device *wd = (struct wlsc_input_device *) device; |
| struct wlsc_compositor *compositor = |
| (struct wlsc_compositor *) device->compositor; |
| struct wlsc_surface *es; |
| int32_t sx, sy; |
| |
| if (output) { |
| device->x = x; |
| device->y = y; |
| es = pick_surface(device, &sx, &sy); |
| wl_input_device_set_pointer_focus(device, |
| &es->surface, |
| time, x, y, sx, sy); |
| |
| compositor->focus = 1; |
| |
| wd->sprite->x = device->x - wd->hotspot_x; |
| wd->sprite->y = device->y - wd->hotspot_y; |
| wlsc_surface_update_matrix(wd->sprite); |
| } else { |
| wl_input_device_set_pointer_focus(device, NULL, |
| time, 0, 0, 0, 0); |
| compositor->focus = 0; |
| } |
| |
| wlsc_surface_damage(wd->sprite); |
| } |
| |
| void |
| notify_keyboard_focus(struct wl_input_device *device, |
| uint32_t time, struct wlsc_output *output, |
| struct wl_array *keys) |
| { |
| struct wlsc_input_device *wd = |
| (struct wlsc_input_device *) device; |
| struct wlsc_compositor *compositor = |
| (struct wlsc_compositor *) device->compositor; |
| struct wlsc_surface *es; |
| uint32_t *k, *end; |
| |
| if (!wl_list_empty(&compositor->surface_list)) |
| es = container_of(compositor->surface_list.next, |
| struct wlsc_surface, link); |
| else |
| es = NULL; |
| |
| if (output) { |
| wl_array_copy(&wd->input_device.keys, keys); |
| wd->modifier_state = 0; |
| end = device->keys.data + device->keys.size; |
| for (k = device->keys.data; k < end; k++) { |
| wlsc_compositor_idle_inhibit(compositor); |
| update_modifier_state(wd, *k, 1); |
| } |
| |
| wl_input_device_set_keyboard_focus(&wd->input_device, |
| &es->surface, time); |
| } else { |
| end = device->keys.data + device->keys.size; |
| for (k = device->keys.data; k < end; k++) |
| wlsc_compositor_idle_release(compositor); |
| |
| wd->modifier_state = 0; |
| wl_input_device_set_keyboard_focus(&wd->input_device, |
| NULL, time); |
| } |
| } |
| |
| |
| static void |
| input_device_attach(struct wl_client *client, |
| struct wl_input_device *device_base, |
| uint32_t time, |
| struct wl_buffer *buffer, int32_t x, int32_t y) |
| { |
| struct wlsc_input_device *device = |
| (struct wlsc_input_device *) device_base; |
| |
| if (time < device->input_device.pointer_focus_time) |
| return; |
| if (device->input_device.pointer_focus == NULL) |
| return; |
| if (device->input_device.pointer_focus->client != client) |
| return; |
| |
| if (buffer == NULL) { |
| wlsc_input_device_set_pointer_image(device, |
| WLSC_POINTER_LEFT_PTR); |
| return; |
| } |
| |
| wlsc_input_device_attach_buffer(device, buffer, x, y); |
| } |
| |
| const static struct wl_input_device_interface input_device_interface = { |
| input_device_attach, |
| }; |
| |
| void |
| wlsc_input_device_init(struct wlsc_input_device *device, |
| struct wlsc_compositor *ec) |
| { |
| wl_input_device_init(&device->input_device, &ec->compositor); |
| |
| device->input_device.object.interface = &wl_input_device_interface; |
| device->input_device.object.implementation = |
| (void (**)(void)) &input_device_interface; |
| wl_display_add_object(ec->wl_display, &device->input_device.object); |
| wl_display_add_global(ec->wl_display, &device->input_device.object, NULL); |
| |
| device->sprite = wlsc_surface_create(ec, |
| device->input_device.x, |
| device->input_device.y, 32, 32); |
| device->hotspot_x = 16; |
| device->hotspot_y = 16; |
| device->modifier_state = 0; |
| |
| device->input_device.motion_grab.interface = &motion_grab_interface; |
| |
| wl_list_insert(ec->input_device_list.prev, &device->link); |
| |
| wlsc_input_device_set_pointer_image(device, WLSC_POINTER_LEFT_PTR); |
| } |
| |
| static void |
| wlsc_output_post_geometry(struct wl_client *client, |
| struct wl_object *global, uint32_t version) |
| { |
| struct wlsc_output *output = |
| container_of(global, struct wlsc_output, object); |
| |
| wl_client_post_event(client, global, |
| WL_OUTPUT_GEOMETRY, |
| output->x, output->y, |
| output->width, output->height); |
| } |
| |
| static const char vertex_shader[] = |
| "uniform mat4 proj;\n" |
| "attribute vec2 position;\n" |
| "attribute vec2 texcoord;\n" |
| "varying vec2 v_texcoord;\n" |
| "void main()\n" |
| "{\n" |
| " gl_Position = proj * vec4(position, 0.0, 1.0);\n" |
| " v_texcoord = texcoord;\n" |
| "}\n"; |
| |
| static const char texture_fragment_shader[] = |
| "precision mediump float;\n" |
| "varying vec2 v_texcoord;\n" |
| "uniform sampler2D tex;\n" |
| "void main()\n" |
| "{\n" |
| " gl_FragColor = texture2D(tex, v_texcoord)\n;" |
| "}\n"; |
| |
| static const char solid_fragment_shader[] = |
| "precision mediump float;\n" |
| "varying vec2 v_texcoord;\n" |
| "uniform vec4 color;\n" |
| "void main()\n" |
| "{\n" |
| " gl_FragColor = color\n;" |
| "}\n"; |
| |
| static int |
| compile_shader(GLenum type, const char *source) |
| { |
| GLuint s; |
| char msg[512]; |
| GLint status; |
| |
| s = glCreateShader(type); |
| glShaderSource(s, 1, &source, NULL); |
| glCompileShader(s); |
| glGetShaderiv(s, GL_COMPILE_STATUS, &status); |
| if (!status) { |
| glGetShaderInfoLog(s, sizeof msg, NULL, msg); |
| fprintf(stderr, "shader info: %s\n", msg); |
| return GL_NONE; |
| } |
| |
| return s; |
| } |
| |
| static int |
| wlsc_shader_init(struct wlsc_shader *shader, |
| const char *vertex_source, const char *fragment_source) |
| { |
| char msg[512]; |
| GLint status; |
| |
| shader->vertex_shader = |
| compile_shader(GL_VERTEX_SHADER, vertex_source); |
| shader->fragment_shader = |
| compile_shader(GL_FRAGMENT_SHADER, fragment_source); |
| |
| shader->program = glCreateProgram(); |
| glAttachShader(shader->program, shader->vertex_shader); |
| glAttachShader(shader->program, shader->fragment_shader); |
| glBindAttribLocation(shader->program, 0, "position"); |
| glBindAttribLocation(shader->program, 1, "texcoord"); |
| |
| glLinkProgram(shader->program); |
| glGetProgramiv(shader->program, GL_LINK_STATUS, &status); |
| if (!status) { |
| glGetProgramInfoLog(shader->program, sizeof msg, NULL, msg); |
| fprintf(stderr, "link info: %s\n", msg); |
| return -1; |
| } |
| |
| shader->proj_uniform = glGetUniformLocation(shader->program, "proj"); |
| shader->tex_uniform = glGetUniformLocation(shader->program, "tex"); |
| |
| return 0; |
| } |
| |
| static int |
| init_solid_shader(struct wlsc_shader *shader, |
| GLuint vertex_shader, const char *fragment_source) |
| { |
| GLint status; |
| char msg[512]; |
| |
| shader->vertex_shader = vertex_shader; |
| shader->fragment_shader = |
| compile_shader(GL_FRAGMENT_SHADER, fragment_source); |
| |
| shader->program = glCreateProgram(); |
| glAttachShader(shader->program, shader->vertex_shader); |
| glAttachShader(shader->program, shader->fragment_shader); |
| glBindAttribLocation(shader->program, 0, "position"); |
| glBindAttribLocation(shader->program, 1, "texcoord"); |
| |
| glLinkProgram(shader->program); |
| glGetProgramiv(shader->program, GL_LINK_STATUS, &status); |
| if (!status) { |
| glGetProgramInfoLog(shader->program, sizeof msg, NULL, msg); |
| fprintf(stderr, "link info: %s\n", msg); |
| return -1; |
| } |
| |
| shader->proj_uniform = glGetUniformLocation(shader->program, "proj"); |
| shader->color_uniform = glGetUniformLocation(shader->program, "color"); |
| |
| return 0; |
| } |
| |
| void |
| wlsc_output_destroy(struct wlsc_output *output) |
| { |
| destroy_surface(&output->background->surface.resource, NULL); |
| } |
| |
| void |
| wlsc_output_move(struct wlsc_output *output, int x, int y) |
| { |
| struct wlsc_compositor *c = output->compositor; |
| int flip; |
| |
| output->x = x; |
| output->y = y; |
| |
| if (output->background) { |
| output->background->x = x; |
| output->background->y = y; |
| wlsc_surface_update_matrix(output->background); |
| } |
| |
| pixman_region32_init(&output->previous_damage_region); |
| |
| wlsc_matrix_init(&output->matrix); |
| wlsc_matrix_translate(&output->matrix, |
| -output->x - output->width / 2.0, |
| -output->y - output->height / 2.0, 0); |
| |
| flip = (output->flags & WL_OUTPUT_FLIPPED) ? -1 : 1; |
| wlsc_matrix_scale(&output->matrix, |
| 2.0 / output->width, |
| flip * 2.0 / output->height, 1); |
| |
| pixman_region32_union_rect(&c->damage_region, |
| &c->damage_region, |
| x, y, output->width, output->height); |
| } |
| |
| void |
| wlsc_output_init(struct wlsc_output *output, struct wlsc_compositor *c, |
| int x, int y, int width, int height, uint32_t flags) |
| { |
| output->compositor = c; |
| output->x = x; |
| output->y = y; |
| output->width = width; |
| output->height = height; |
| |
| output->background = |
| background_create(output, option_background); |
| |
| output->flags = flags; |
| output->finished = 1; |
| wlsc_output_move(output, x, y); |
| |
| output->object.interface = &wl_output_interface; |
| wl_display_add_object(c->wl_display, &output->object); |
| wl_display_add_global(c->wl_display, &output->object, |
| wlsc_output_post_geometry); |
| } |
| |
| static void |
| shm_buffer_created(struct wl_buffer *buffer) |
| { |
| struct wl_list *surfaces_attached_to; |
| |
| surfaces_attached_to = malloc(sizeof *surfaces_attached_to); |
| if (!surfaces_attached_to) { |
| buffer->user_data = NULL; |
| return; |
| } |
| |
| wl_list_init(surfaces_attached_to); |
| |
| buffer->user_data = surfaces_attached_to; |
| } |
| |
| static void |
| shm_buffer_damaged(struct wl_buffer *buffer, |
| int32_t x, int32_t y, int32_t width, int32_t height) |
| { |
| struct wl_list *surfaces_attached_to = buffer->user_data; |
| struct wlsc_surface *es; |
| |
| wl_list_for_each(es, surfaces_attached_to, buffer_link) { |
| glBindTexture(GL_TEXTURE_2D, es->texture); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, |
| buffer->width, buffer->height, 0, |
| GL_BGRA_EXT, GL_UNSIGNED_BYTE, |
| wl_shm_buffer_get_data(buffer)); |
| /* Hmm, should use glTexSubImage2D() here but GLES2 doesn't |
| * support any unpack attributes except GL_UNPACK_ALIGNMENT. */ |
| } |
| } |
| |
| static void |
| shm_buffer_destroyed(struct wl_buffer *buffer) |
| { |
| struct wl_list *surfaces_attached_to = buffer->user_data; |
| struct wlsc_surface *es, *next; |
| |
| wl_list_for_each_safe(es, next, surfaces_attached_to, buffer_link) { |
| es->buffer = NULL; |
| wl_list_remove(&es->buffer_link); |
| } |
| |
| free(surfaces_attached_to); |
| } |
| |
| const static struct wl_shm_callbacks shm_callbacks = { |
| shm_buffer_created, |
| shm_buffer_damaged, |
| shm_buffer_destroyed |
| }; |
| |
| int |
| wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display) |
| { |
| struct wl_event_loop *loop; |
| const char *extensions; |
| |
| ec->wl_display = display; |
| |
| wl_compositor_init(&ec->compositor, &compositor_interface, display); |
| |
| ec->shm = wl_shm_init(display, &shm_callbacks); |
| eglBindWaylandDisplayWL(ec->display, ec->wl_display); |
| |
| wl_list_init(&ec->surface_list); |
| wl_list_init(&ec->input_device_list); |
| wl_list_init(&ec->output_list); |
| wl_list_init(&ec->binding_list); |
| wl_list_init(&ec->animation_list); |
| wlsc_tweener_init(&ec->fade.tweener, 0.8, 0.0, 0.0); |
| ec->fade.animation.frame = fade_frame; |
| wl_list_init(&ec->fade.animation.link); |
| |
| wlsc_compositor_add_binding(ec, KEY_BACKSPACE, 0, |
| MODIFIER_CTRL | MODIFIER_ALT, |
| terminate_binding, ec); |
| |
| create_pointer_images(ec); |
| |
| screenshooter_create(ec); |
| |
| extensions = (const char *) glGetString(GL_EXTENSIONS); |
| if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) { |
| fprintf(stderr, |
| "GL_EXT_texture_format_BGRA8888 not available\n"); |
| return -1; |
| } |
| |
| glActiveTexture(GL_TEXTURE0); |
| |
| if (wlsc_shader_init(&ec->texture_shader, |
| vertex_shader, texture_fragment_shader) < 0) |
| return -1; |
| if (init_solid_shader(&ec->solid_shader, |
| ec->texture_shader.vertex_shader, |
| solid_fragment_shader) < 0) |
| return -1; |
| |
| loop = wl_display_get_event_loop(ec->wl_display); |
| ec->idle_source = wl_event_loop_add_timer(loop, idle_handler, ec); |
| wl_event_source_timer_update(ec->idle_source, option_idle_time * 1000); |
| |
| ec->timer_source = wl_event_loop_add_timer(loop, repaint, ec); |
| pixman_region32_init(&ec->damage_region); |
| wlsc_compositor_schedule_repaint(ec); |
| |
| return 0; |
| } |
| |
| static int on_term_signal(int signal_number, void *data) |
| { |
| struct wlsc_compositor *ec = data; |
| |
| wl_display_terminate(ec->wl_display); |
| |
| return 1; |
| } |
| |
| int main(int argc, char *argv[]) |
| { |
| struct wl_display *display; |
| struct wlsc_compositor *ec; |
| struct wl_event_loop *loop; |
| GError *error = NULL; |
| GOptionContext *context; |
| int width, height; |
| void *shell_module; |
| int (*shell_init)(struct wlsc_compositor *ec); |
| |
| g_type_init(); /* GdkPixbuf needs this, it seems. */ |
| |
| context = g_option_context_new(NULL); |
| g_option_context_add_main_entries(context, option_entries, "Wayland"); |
| if (!g_option_context_parse(context, &argc, &argv, &error)) { |
| fprintf(stderr, "option parsing failed: %s\n", error->message); |
| exit(EXIT_FAILURE); |
| } |
| if (sscanf(option_geometry, "%dx%d", &width, &height) != 2) { |
| fprintf(stderr, "invalid geometry option: %s \n", |
| option_geometry); |
| exit(EXIT_FAILURE); |
| } |
| |
| display = wl_display_create(); |
| |
| ec = NULL; |
| |
| shell_init = desktop_shell_init; |
| if (option_shell) { |
| shell_module = dlopen(option_shell, RTLD_LAZY); |
| if (!shell_module) { |
| fprintf(stderr, "failed to load shell module: %m\n"); |
| exit(EXIT_FAILURE); |
| } |
| shell_init = dlsym(shell_module, "shell_init"); |
| if (!shell_init) { |
| fprintf(stderr, |
| "failed to lookup shell init function: %m\n"); |
| exit(EXIT_FAILURE); |
| } |
| } |
| |
| #if BUILD_WAYLAND_COMPOSITOR |
| if (getenv("WAYLAND_DISPLAY")) |
| ec = wayland_compositor_create(display, width, height); |
| #endif |
| |
| #if BUILD_X11_COMPOSITOR |
| if (ec == NULL && getenv("DISPLAY")) |
| ec = x11_compositor_create(display, width, height); |
| #endif |
| |
| #if BUILD_OPENWFD_COMPOSITOR |
| if (ec == NULL && getenv("OPENWFD")) |
| ec = wfd_compositor_create(display, option_connector); |
| #endif |
| |
| #if BUILD_DRM_COMPOSITOR |
| if (ec == NULL) |
| ec = drm_compositor_create(display, option_connector); |
| #endif |
| |
| if (ec == NULL) { |
| fprintf(stderr, "failed to create compositor\n"); |
| exit(EXIT_FAILURE); |
| } |
| |
| if (shell_init(ec) < 0) |
| exit(EXIT_FAILURE); |
| |
| if (wl_display_add_socket(display, option_socket_name)) { |
| fprintf(stderr, "failed to add socket: %m\n"); |
| exit(EXIT_FAILURE); |
| } |
| |
| loop = wl_display_get_event_loop(ec->wl_display); |
| wl_event_loop_add_signal(loop, SIGTERM, on_term_signal, ec); |
| wl_event_loop_add_signal(loop, SIGINT, on_term_signal, ec); |
| |
| wl_display_run(display); |
| |
| eglUnbindWaylandDisplayWL(ec->display, display); |
| wl_display_destroy(display); |
| |
| ec->destroy(ec); |
| |
| return 0; |
| } |