| /* |
| * Copyright © 2008-2011 Kristian Høgsberg |
| * Copyright © 2012 Collabora, Ltd. |
| * |
| * Permission to use, copy, modify, distribute, and sell this software and |
| * its documentation for any purpose is hereby granted without fee, provided |
| * that the above copyright notice appear in all copies and that both that |
| * copyright notice and this permission notice appear in supporting |
| * documentation, and that the name of the copyright holders not be used in |
| * advertising or publicity pertaining to distribution of the software |
| * without specific, written prior permission. The copyright holders make |
| * no representations about the suitability of this software for any |
| * purpose. It is provided "as is" without express or implied warranty. |
| * |
| * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS |
| * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND |
| * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY |
| * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER |
| * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF |
| * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN |
| * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. |
| */ |
| |
| #ifndef _WAYLAND_SYSTEM_COMPOSITOR_H_ |
| #define _WAYLAND_SYSTEM_COMPOSITOR_H_ |
| |
| #include <pixman.h> |
| #include <wayland-server.h> |
| |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| #include <EGL/egl.h> |
| #include <EGL/eglext.h> |
| |
| #include "matrix.h" |
| #include "../shared/config-parser.h" |
| #include "weston-egl-ext.h" |
| |
| |
| struct weston_transform { |
| struct weston_matrix matrix; |
| struct wl_list link; |
| }; |
| |
| struct weston_surface; |
| struct weston_input_device; |
| struct weston_output; |
| |
| struct weston_mode { |
| uint32_t flags; |
| int32_t width, height; |
| uint32_t refresh; |
| struct wl_list link; |
| }; |
| |
| struct weston_border { |
| int32_t left, right, top, bottom; |
| }; |
| |
| struct weston_output_zoom { |
| int active; |
| float increment; |
| float level; |
| float magnification; |
| float trans_x, trans_y; |
| }; |
| |
| /* bit compatible with drm definitions. */ |
| enum dpms_enum { |
| WESTON_DPMS_ON, |
| WESTON_DPMS_STANDBY, |
| WESTON_DPMS_SUSPEND, |
| WESTON_DPMS_OFF |
| }; |
| |
| struct weston_read_pixels { |
| void *data; |
| int x, y, width, height; |
| void (*done)(struct weston_read_pixels *read_pixels, |
| struct weston_output *output); |
| struct wl_list link; |
| }; |
| |
| struct weston_output { |
| uint32_t id; |
| |
| struct wl_list link; |
| struct wl_list resource_list; |
| struct wl_global *global; |
| struct weston_compositor *compositor; |
| struct weston_matrix matrix; |
| struct wl_list frame_callback_list; |
| int32_t x, y, mm_width, mm_height; |
| struct weston_border border; |
| pixman_region32_t region; |
| pixman_region32_t previous_damage; |
| uint32_t flags; |
| int repaint_needed; |
| int repaint_scheduled; |
| struct weston_output_zoom zoom; |
| int dirty; |
| struct wl_list read_pixels_list; |
| |
| char *make, *model; |
| uint32_t subpixel; |
| |
| struct weston_mode *current; |
| struct weston_mode *origin; |
| struct wl_list mode_list; |
| |
| void (*repaint)(struct weston_output *output, |
| pixman_region32_t *damage); |
| void (*destroy)(struct weston_output *output); |
| void (*assign_planes)(struct weston_output *output); |
| int (*switch_mode)(struct weston_output *output, struct weston_mode *mode); |
| |
| /* backlight values are on 0-255 range, where higher is brighter */ |
| uint32_t backlight_current; |
| void (*set_backlight)(struct weston_output *output, uint32_t value); |
| void (*set_dpms)(struct weston_output *output, enum dpms_enum level); |
| }; |
| |
| struct weston_input_device { |
| struct wl_input_device input_device; |
| struct weston_compositor *compositor; |
| struct weston_surface *sprite; |
| struct weston_surface *drag_surface; |
| struct wl_listener drag_surface_destroy_listener; |
| int32_t hotspot_x, hotspot_y; |
| struct wl_list link; |
| uint32_t modifier_state; |
| int hw_cursor; |
| struct wl_surface *saved_kbd_focus; |
| struct wl_listener saved_kbd_focus_listener; |
| |
| uint32_t num_tp; |
| struct wl_surface *touch_focus; |
| struct wl_listener touch_focus_listener; |
| struct wl_resource *touch_focus_resource; |
| struct wl_listener touch_focus_resource_listener; |
| |
| struct wl_listener new_drag_icon_listener; |
| }; |
| |
| struct weston_shader { |
| GLuint program; |
| GLuint vertex_shader, fragment_shader; |
| GLint proj_uniform; |
| GLint tex_uniform; |
| GLint alpha_uniform; |
| GLint brightness_uniform; |
| GLint saturation_uniform; |
| GLint color_uniform; |
| GLint texwidth_uniform; |
| }; |
| |
| struct weston_animation { |
| void (*frame)(struct weston_animation *animation, |
| struct weston_output *output, uint32_t msecs); |
| struct wl_list link; |
| }; |
| |
| struct weston_spring { |
| double k; |
| double friction; |
| double current; |
| double target; |
| double previous; |
| uint32_t timestamp; |
| }; |
| |
| enum { |
| WESTON_COMPOSITOR_ACTIVE, |
| WESTON_COMPOSITOR_IDLE, /* shell->unlock called on activity */ |
| WESTON_COMPOSITOR_SLEEPING /* no rendering, no frame events */ |
| }; |
| |
| struct screenshooter; |
| |
| struct weston_layer { |
| struct wl_list surface_list; |
| struct wl_list link; |
| }; |
| |
| struct weston_compositor { |
| struct wl_shm *shm; |
| struct wl_signal destroy_signal; |
| |
| EGLDisplay display; |
| EGLContext context; |
| EGLConfig config; |
| GLuint fbo; |
| struct weston_shader texture_shader; |
| struct weston_shader solid_shader; |
| struct weston_shader *current_shader; |
| struct wl_display *wl_display; |
| |
| struct wl_signal activate_signal; |
| struct wl_signal lock_signal; |
| struct wl_signal unlock_signal; |
| |
| struct wl_event_loop *input_loop; |
| struct wl_event_source *input_loop_source; |
| |
| /* There can be more than one, but not right now... */ |
| struct wl_input_device *input_device; |
| |
| struct weston_layer fade_layer; |
| struct weston_layer cursor_layer; |
| |
| struct wl_list output_list; |
| struct wl_list input_device_list; |
| struct wl_list layer_list; |
| struct wl_list surface_list; |
| struct wl_list binding_list; |
| struct wl_list animation_list; |
| struct { |
| struct weston_spring spring; |
| struct weston_animation animation; |
| struct weston_surface *surface; |
| } fade; |
| |
| uint32_t state; |
| struct wl_event_source *idle_source; |
| uint32_t idle_inhibit; |
| int option_idle_time; /* default timeout, s */ |
| int idle_time; /* effective timeout, s */ |
| |
| /* Repaint state. */ |
| struct wl_array vertices, indices; |
| pixman_region32_t damage; |
| |
| uint32_t focus; |
| |
| PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC |
| image_target_renderbuffer_storage; |
| PFNGLEGLIMAGETARGETTEXTURE2DOESPROC image_target_texture_2d; |
| PFNEGLCREATEIMAGEKHRPROC create_image; |
| PFNEGLDESTROYIMAGEKHRPROC destroy_image; |
| |
| int has_unpack_subimage; |
| GLenum read_format; |
| |
| PFNEGLBINDWAYLANDDISPLAYWL bind_display; |
| PFNEGLUNBINDWAYLANDDISPLAYWL unbind_display; |
| int has_bind_display; |
| |
| void (*destroy)(struct weston_compositor *ec); |
| int (*authenticate)(struct weston_compositor *c, uint32_t id); |
| |
| void (*ping_handler)(struct weston_surface *surface, uint32_t serial); |
| |
| struct screenshooter *screenshooter; |
| int launcher_sock; |
| |
| uint32_t output_id_pool; |
| }; |
| |
| #define MODIFIER_CTRL (1 << 8) |
| #define MODIFIER_ALT (1 << 9) |
| #define MODIFIER_SUPER (1 << 10) |
| |
| enum weston_output_flags { |
| WL_OUTPUT_FLIPPED = 0x01 |
| }; |
| |
| struct weston_region { |
| struct wl_resource resource; |
| pixman_region32_t region; |
| }; |
| |
| /* Using weston_surface transformations |
| * |
| * To add a transformation to a surface, create a struct weston_transform, and |
| * add it to the list surface->geometry.transformation_list. Whenever you |
| * change the list, anything under surface->geometry, or anything in the |
| * weston_transforms linked into the list, you must set |
| * surface->geometry.dirty = 1. |
| * |
| * The order in the list defines the order of transformations. Let the list |
| * contain the transformation matrices M1, ..., Mn as head to tail. The |
| * transformation is applied to surface-local coordinate vector p as |
| * P = Mn * ... * M2 * M1 * p |
| * to produce the global coordinate vector P. The total transform |
| * Mn * ... * M2 * M1 |
| * is cached in surface->transform.matrix, and the inverse of it in |
| * surface->transform.inverse. |
| * |
| * The list always contains surface->transform.position transformation, which |
| * is the translation by surface->geometry.x and y. |
| * |
| * If you want to apply a transformation in local coordinates, add your |
| * weston_transform to the head of the list. If you want to apply a |
| * transformation in global coordinates, add it to the tail of the list. |
| */ |
| |
| struct weston_surface { |
| struct wl_surface surface; |
| struct weston_compositor *compositor; |
| GLuint texture; |
| pixman_region32_t clip; |
| pixman_region32_t damage; |
| pixman_region32_t opaque; |
| pixman_region32_t input; |
| int32_t pitch; |
| struct wl_list link; |
| struct wl_list layer_link; |
| struct weston_shader *shader; |
| GLfloat color[4]; |
| uint32_t alpha; |
| uint32_t brightness; |
| uint32_t saturation; |
| |
| /* Surface geometry state, mutable. |
| * If you change anything, set dirty = 1. |
| * That includes the transformations referenced from the list. |
| */ |
| struct { |
| GLfloat x, y; /* surface translation on display */ |
| int32_t width, height; |
| |
| /* struct weston_transform */ |
| struct wl_list transformation_list; |
| |
| int dirty; |
| } geometry; |
| |
| /* State derived from geometry state, read-only. |
| * This is updated by weston_surface_update_transform(). |
| */ |
| struct { |
| pixman_region32_t boundingbox; |
| pixman_region32_t opaque; |
| |
| /* matrix and inverse are used only if enabled = 1. |
| * If enabled = 0, use x, y, width, height directly. |
| */ |
| int enabled; |
| struct weston_matrix matrix; |
| struct weston_matrix inverse; |
| |
| struct weston_transform position; /* matrix from x, y */ |
| } transform; |
| |
| /* |
| * Which output to vsync this surface to. |
| * Used to determine, whether to send or queue frame events. |
| * Must be NULL, if 'link' is not in weston_compositor::surface_list. |
| */ |
| struct weston_output *output; |
| |
| /* |
| * A more complete representation of all outputs this surface is |
| * displayed on. |
| */ |
| uint32_t output_mask; |
| |
| struct wl_list frame_callback_list; |
| |
| EGLImageKHR image; |
| |
| struct wl_buffer *buffer; |
| struct wl_listener buffer_destroy_listener; |
| |
| /* |
| * If non-NULL, this function will be called on surface::attach after |
| * a new buffer has been set up for this surface. The integer params |
| * are the sx and sy paramerters supplied to surface::attach . |
| */ |
| void (*configure)(struct weston_surface *es, int32_t sx, int32_t sy); |
| void *private; |
| }; |
| |
| void |
| weston_surface_update_transform(struct weston_surface *surface); |
| |
| void |
| weston_surface_to_global(struct weston_surface *surface, |
| int32_t sx, int32_t sy, int32_t *x, int32_t *y); |
| void |
| weston_surface_to_global_float(struct weston_surface *surface, |
| int32_t sx, int32_t sy, GLfloat *x, GLfloat *y); |
| |
| void |
| weston_surface_from_global(struct weston_surface *surface, |
| int32_t x, int32_t y, int32_t *sx, int32_t *sy); |
| |
| void |
| weston_spring_init(struct weston_spring *spring, |
| double k, double current, double target); |
| void |
| weston_spring_update(struct weston_spring *spring, uint32_t msec); |
| int |
| weston_spring_done(struct weston_spring *spring); |
| |
| void |
| weston_surface_activate(struct weston_surface *surface, |
| struct weston_input_device *device); |
| void |
| weston_surface_draw(struct weston_surface *es, |
| struct weston_output *output, pixman_region32_t *damage); |
| |
| void |
| notify_motion(struct wl_input_device *device, |
| uint32_t time, int x, int y); |
| void |
| notify_button(struct wl_input_device *device, |
| uint32_t time, int32_t button, int32_t state); |
| void |
| notify_axis(struct wl_input_device *device, |
| uint32_t time, uint32_t axis, int32_t value); |
| void |
| notify_key(struct wl_input_device *device, |
| uint32_t time, uint32_t key, uint32_t state); |
| |
| void |
| notify_pointer_focus(struct wl_input_device *device, |
| struct weston_output *output, |
| int32_t x, int32_t y); |
| |
| void |
| notify_keyboard_focus(struct wl_input_device *device, struct wl_array *keys); |
| |
| void |
| notify_touch(struct wl_input_device *device, uint32_t time, int touch_id, |
| int x, int y, int touch_type); |
| |
| void |
| weston_layer_init(struct weston_layer *layer, struct wl_list *below); |
| |
| void |
| weston_output_finish_frame(struct weston_output *output, int msecs); |
| void |
| weston_output_damage(struct weston_output *output); |
| void |
| weston_output_do_read_pixels(struct weston_output *output); |
| void |
| weston_compositor_repick(struct weston_compositor *compositor); |
| void |
| weston_compositor_schedule_repaint(struct weston_compositor *compositor); |
| void |
| weston_compositor_fade(struct weston_compositor *compositor, float tint); |
| void |
| weston_compositor_damage_all(struct weston_compositor *compositor); |
| void |
| weston_compositor_unlock(struct weston_compositor *compositor); |
| void |
| weston_compositor_wake(struct weston_compositor *compositor); |
| void |
| weston_compositor_activity(struct weston_compositor *compositor); |
| void |
| weston_compositor_update_drag_surfaces(struct weston_compositor *compositor); |
| |
| |
| struct weston_binding; |
| typedef void (*weston_binding_handler_t)(struct wl_input_device *device, |
| uint32_t time, uint32_t key, |
| uint32_t button, |
| uint32_t axis, |
| int32_t state, void *data); |
| struct weston_binding * |
| weston_compositor_add_binding(struct weston_compositor *compositor, |
| uint32_t key, uint32_t button, uint32_t axis, uint32_t modifier, |
| weston_binding_handler_t binding, void *data); |
| void |
| weston_binding_destroy(struct weston_binding *binding); |
| |
| void |
| weston_binding_list_destroy_all(struct wl_list *list); |
| |
| void |
| weston_compositor_run_binding(struct weston_compositor *compositor, |
| struct weston_input_device *device, |
| uint32_t time, |
| uint32_t key, uint32_t button, uint32_t axis, int32_t state); |
| int |
| weston_environment_get_fd(const char *env); |
| |
| struct wl_list * |
| weston_compositor_top(struct weston_compositor *compositor); |
| |
| struct weston_surface * |
| weston_surface_create(struct weston_compositor *compositor); |
| |
| void |
| weston_surface_configure(struct weston_surface *surface, |
| GLfloat x, GLfloat y, int width, int height); |
| |
| void |
| weston_surface_restack(struct weston_surface *surface, struct wl_list *below); |
| |
| void |
| weston_surface_set_position(struct weston_surface *surface, |
| GLfloat x, GLfloat y); |
| |
| int |
| weston_surface_is_mapped(struct weston_surface *surface); |
| |
| void |
| weston_surface_assign_output(struct weston_surface *surface); |
| |
| void |
| weston_surface_damage(struct weston_surface *surface); |
| |
| void |
| weston_surface_damage_below(struct weston_surface *surface); |
| |
| void |
| weston_buffer_post_release(struct wl_buffer *buffer); |
| |
| uint32_t |
| weston_compositor_get_time(void); |
| |
| int |
| weston_compositor_init(struct weston_compositor *ec, struct wl_display *display); |
| void |
| weston_compositor_shutdown(struct weston_compositor *ec); |
| void |
| weston_output_update_zoom(struct weston_output *output, int x, int y); |
| void |
| weston_output_update_matrix(struct weston_output *output); |
| void |
| weston_output_move(struct weston_output *output, int x, int y); |
| void |
| weston_output_init(struct weston_output *output, struct weston_compositor *c, |
| int x, int y, int width, int height, uint32_t flags); |
| void |
| weston_output_destroy(struct weston_output *output); |
| |
| void |
| weston_input_device_init(struct weston_input_device *device, |
| struct weston_compositor *ec); |
| |
| void |
| weston_input_device_release(struct weston_input_device *device); |
| |
| enum { |
| TTY_ENTER_VT, |
| TTY_LEAVE_VT |
| }; |
| |
| typedef void (*tty_vt_func_t)(struct weston_compositor *compositor, int event); |
| |
| struct tty * |
| tty_create(struct weston_compositor *compositor, |
| tty_vt_func_t vt_func, int tty_nr); |
| |
| void |
| tty_destroy(struct tty *tty); |
| |
| int |
| tty_activate_vt(struct tty *tty, int vt); |
| |
| void |
| screenshooter_create(struct weston_compositor *ec); |
| |
| struct weston_process; |
| typedef void (*weston_process_cleanup_func_t)(struct weston_process *process, |
| int status); |
| |
| struct weston_process { |
| pid_t pid; |
| weston_process_cleanup_func_t cleanup; |
| struct wl_list link; |
| }; |
| |
| struct wl_client * |
| weston_client_launch(struct weston_compositor *compositor, |
| struct weston_process *proc, |
| const char *path, |
| weston_process_cleanup_func_t cleanup); |
| |
| void |
| weston_watch_process(struct weston_process *process); |
| |
| int |
| weston_xserver_init(struct weston_compositor *compositor); |
| |
| struct weston_zoom; |
| typedef void (*weston_zoom_done_func_t)(struct weston_zoom *zoom, void *data); |
| |
| struct weston_zoom * |
| weston_zoom_run(struct weston_surface *surface, GLfloat start, GLfloat stop, |
| weston_zoom_done_func_t done, void *data); |
| |
| void |
| weston_surface_set_color(struct weston_surface *surface, |
| GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
| |
| void |
| weston_surface_destroy(struct weston_surface *surface); |
| |
| struct weston_compositor * |
| backend_init(struct wl_display *display, int argc, char *argv[]); |
| |
| int |
| weston_output_switch_mode(struct weston_output *output, struct weston_mode *mode); |
| |
| #endif |