| #include <stdint.h> |
| #include <glib/giochannel.h> |
| #include "wayland-client.h" |
| #include "wayland-glib.h" |
| |
| struct _WaylandSource { |
| GSource source; |
| GPollFD pfd; |
| uint32_t mask; |
| struct wl_display *display; |
| }; |
| |
| static gboolean |
| wayland_source_prepare(GSource *base, gint *timeout) |
| { |
| WaylandSource *source = (WaylandSource *) base; |
| |
| *timeout = -1; |
| |
| /* We have to add/remove the GPollFD if we want to update our |
| * poll event mask dynamically. Instead, let's just flush all |
| * write on idle instead, which is what this amounts to. */ |
| |
| while (source->mask & WL_DISPLAY_WRITABLE) |
| wl_display_iterate(source->display, |
| WL_DISPLAY_WRITABLE); |
| |
| return FALSE; |
| } |
| |
| static gboolean |
| wayland_source_check(GSource *base) |
| { |
| WaylandSource *source = (WaylandSource *) base; |
| |
| return source->pfd.revents; |
| } |
| |
| static gboolean |
| wayland_source_dispatch(GSource *base, |
| GSourceFunc callback, |
| gpointer data) |
| { |
| WaylandSource *source = (WaylandSource *) base; |
| |
| wl_display_iterate(source->display, |
| WL_DISPLAY_READABLE); |
| |
| return TRUE; |
| } |
| |
| static GSourceFuncs wayland_source_funcs = { |
| wayland_source_prepare, |
| wayland_source_check, |
| wayland_source_dispatch, |
| NULL |
| }; |
| |
| static int |
| wayland_source_update(uint32_t mask, void *data) |
| { |
| WaylandSource *source = data; |
| |
| source->mask = mask; |
| |
| return 0; |
| } |
| |
| GSource * |
| wayland_source_new(struct wl_display *display) |
| { |
| WaylandSource *source; |
| |
| source = (WaylandSource *) g_source_new(&wayland_source_funcs, |
| sizeof (WaylandSource)); |
| source->display = display; |
| source->pfd.fd = wl_display_get_fd(display, |
| wayland_source_update, source); |
| source->pfd.events = G_IO_IN | G_IO_ERR; |
| g_source_add_poll(&source->source, &source->pfd); |
| |
| return &source->source; |
| } |