| /* |
| * Copyright © 2008 Kristian Høgsberg |
| * |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this program; if not, write to the Free Software Foundation, |
| * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
| */ |
| |
| #include <stdio.h> |
| #include <string.h> |
| #include <stdlib.h> |
| #include <stdint.h> |
| #include <stdarg.h> |
| #include <sys/ioctl.h> |
| #include <fcntl.h> |
| #include <unistd.h> |
| #include <cairo.h> |
| #include <gdk-pixbuf/gdk-pixbuf.h> |
| #include <math.h> |
| #include <time.h> |
| #include <linux/input.h> |
| |
| #include "wayland.h" |
| #include "wayland-server-protocol.h" |
| #include "cairo-util.h" |
| #include "compositor.h" |
| |
| const char *option_background = "background.jpg"; |
| int option_connector = 0; |
| |
| static const GOptionEntry option_entries[] = { |
| { "background", 'b', 0, G_OPTION_ARG_STRING, |
| &option_background, "Background image" }, |
| { "connector", 'c', 0, G_OPTION_ARG_INT, |
| &option_connector, "KMS connector" }, |
| { NULL } |
| }; |
| |
| static void |
| wlsc_matrix_init(struct wlsc_matrix *matrix) |
| { |
| static const struct wlsc_matrix identity = { |
| { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 } |
| }; |
| |
| memcpy(matrix, &identity, sizeof identity); |
| } |
| |
| static void |
| wlsc_matrix_multiply(struct wlsc_matrix *m, const struct wlsc_matrix *n) |
| { |
| struct wlsc_matrix tmp; |
| const GLfloat *row, *column; |
| div_t d; |
| int i, j; |
| |
| for (i = 0; i < 16; i++) { |
| tmp.d[i] = 0; |
| d = div(i, 4); |
| row = m->d + d.quot * 4; |
| column = n->d + d.rem; |
| for (j = 0; j < 4; j++) |
| tmp.d[i] += row[j] * column[j * 4]; |
| } |
| memcpy(m, &tmp, sizeof tmp); |
| } |
| |
| static void |
| wlsc_matrix_translate(struct wlsc_matrix *matrix, GLfloat x, GLfloat y, GLfloat z) |
| { |
| struct wlsc_matrix translate = { |
| { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, x, y, z, 1 } |
| }; |
| |
| wlsc_matrix_multiply(matrix, &translate); |
| } |
| |
| static void |
| wlsc_matrix_scale(struct wlsc_matrix *matrix, GLfloat x, GLfloat y, GLfloat z) |
| { |
| struct wlsc_matrix scale = { |
| { x, 0, 0, 0, 0, y, 0, 0, 0, 0, z, 0, 0, 0, 0, 1 } |
| }; |
| |
| wlsc_matrix_multiply(matrix, &scale); |
| } |
| |
| static void |
| wlsc_matrix_rotate(struct wlsc_matrix *matrix, |
| GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
| { |
| GLfloat c = cos(angle); |
| GLfloat s = sin(angle); |
| struct wlsc_matrix rotate = { |
| { x * x * (1 - c) + c, y * x * (1 - c) + z * s, x * z * (1 - c) - y * s, 0, |
| x * y * (1 - c) - z * s, y * y * (1 - c) + c, y * z * (1 - c) + x * s, 0, |
| x * z * (1 - c) + y * s, y * z * (1 - c) - x * s, z * z * (1 - c) + c, 0, |
| 0, 0, 0, 1 } |
| }; |
| |
| wlsc_matrix_multiply(matrix, &rotate); |
| } |
| |
| static void |
| wlsc_matrix_transform(struct wlsc_matrix *matrix, struct wlsc_vector *v) |
| { |
| int i, j; |
| struct wlsc_vector t; |
| |
| for (i = 0; i < 4; i++) { |
| t.f[i] = 0; |
| for (j = 0; j < 4; j++) |
| t.f[i] += v->f[j] * matrix->d[i + j * 4]; |
| } |
| |
| *v = t; |
| } |
| |
| static void |
| wlsc_surface_init(struct wlsc_surface *surface, |
| struct wlsc_compositor *compositor, struct wl_visual *visual, |
| int32_t x, int32_t y, int32_t width, int32_t height) |
| { |
| glGenTextures(1, &surface->texture); |
| surface->compositor = compositor; |
| surface->visual = visual; |
| wlsc_matrix_init(&surface->matrix); |
| wlsc_matrix_scale(&surface->matrix, width, height, 1); |
| wlsc_matrix_translate(&surface->matrix, x, y, 0); |
| |
| wlsc_matrix_init(&surface->matrix_inv); |
| wlsc_matrix_translate(&surface->matrix_inv, -x, -y, 0); |
| wlsc_matrix_scale(&surface->matrix_inv, 1.0 / width, 1.0 / height, 1); |
| } |
| |
| static struct wlsc_surface * |
| wlsc_surface_create_from_cairo_surface(struct wlsc_compositor *ec, |
| cairo_surface_t *surface, |
| int x, int y, int width, int height) |
| { |
| struct wlsc_surface *es; |
| int stride; |
| void *data; |
| |
| stride = cairo_image_surface_get_stride(surface); |
| data = cairo_image_surface_get_data(surface); |
| |
| es = malloc(sizeof *es); |
| if (es == NULL) |
| return NULL; |
| |
| wlsc_surface_init(es, ec, &ec->premultiplied_argb_visual, |
| x, y, width, height); |
| glBindTexture(GL_TEXTURE_2D, es->texture); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, |
| GL_RGBA, GL_UNSIGNED_BYTE, data); |
| |
| return es; |
| } |
| |
| static void |
| destroy_surface(struct wl_resource *resource, struct wl_client *client) |
| { |
| struct wlsc_surface *surface = |
| container_of(resource, struct wlsc_surface, base.base); |
| struct wlsc_compositor *compositor = surface->compositor; |
| struct wlsc_listener *l; |
| |
| wl_list_remove(&surface->link); |
| glDeleteTextures(1, &surface->texture); |
| |
| wl_list_for_each(l, &compositor->surface_destroy_listener_list, link) |
| l->func(l, surface); |
| |
| free(surface); |
| } |
| |
| static void |
| pointer_path(cairo_t *cr, int x, int y) |
| { |
| const int end = 3, tx = 4, ty = 12, dx = 5, dy = 10; |
| const int width = 16, height = 16; |
| |
| cairo_move_to(cr, x, y); |
| cairo_line_to(cr, x + tx, y + ty); |
| cairo_line_to(cr, x + dx, y + dy); |
| cairo_line_to(cr, x + width - end, y + height); |
| cairo_line_to(cr, x + width, y + height - end); |
| cairo_line_to(cr, x + dy, y + dx); |
| cairo_line_to(cr, x + ty, y + tx); |
| cairo_close_path(cr); |
| } |
| |
| static struct wlsc_surface * |
| pointer_create(struct wlsc_compositor *ec, int x, int y, int width, int height) |
| { |
| struct wlsc_surface *es; |
| const int hotspot_x = 16, hotspot_y = 16; |
| cairo_surface_t *surface; |
| cairo_t *cr; |
| |
| surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, |
| width, height); |
| |
| cr = cairo_create(surface); |
| pointer_path(cr, hotspot_x + 5, hotspot_y + 4); |
| cairo_set_line_width(cr, 2); |
| cairo_set_source_rgb(cr, 0, 0, 0); |
| cairo_stroke_preserve(cr); |
| cairo_fill(cr); |
| blur_surface(surface, width); |
| |
| pointer_path(cr, hotspot_x, hotspot_y); |
| cairo_stroke_preserve(cr); |
| cairo_set_source_rgb(cr, 1, 1, 1); |
| cairo_fill(cr); |
| cairo_destroy(cr); |
| |
| es = wlsc_surface_create_from_cairo_surface(ec, |
| surface, |
| x - hotspot_x, |
| y - hotspot_y, |
| width, height); |
| |
| cairo_surface_destroy(surface); |
| |
| return es; |
| } |
| |
| static struct wlsc_surface * |
| background_create(struct wlsc_output *output, const char *filename) |
| { |
| struct wlsc_surface *background; |
| GdkPixbuf *pixbuf; |
| GError *error = NULL; |
| void *data; |
| GLenum format; |
| |
| background = malloc(sizeof *background); |
| if (background == NULL) |
| return NULL; |
| |
| g_type_init(); |
| |
| pixbuf = gdk_pixbuf_new_from_file_at_scale(filename, |
| output->width, |
| output->height, |
| FALSE, &error); |
| if (error != NULL) { |
| free(background); |
| return NULL; |
| } |
| |
| data = gdk_pixbuf_get_pixels(pixbuf); |
| |
| wlsc_surface_init(background, output->compositor, |
| &output->compositor->rgb_visual, |
| output->x, output->y, output->width, output->height); |
| |
| glBindTexture(GL_TEXTURE_2D, background->texture); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| |
| if (gdk_pixbuf_get_has_alpha(pixbuf)) |
| format = GL_RGBA; |
| else |
| format = GL_RGB; |
| |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, |
| output->width, output->height, 0, |
| format, GL_UNSIGNED_BYTE, data); |
| |
| return background; |
| } |
| |
| static void |
| wlsc_surface_draw(struct wlsc_surface *es, struct wlsc_output *output) |
| { |
| struct wlsc_compositor *ec = es->compositor; |
| struct wlsc_matrix tmp; |
| |
| tmp = es->matrix; |
| wlsc_matrix_multiply(&tmp, &output->matrix); |
| glUniformMatrix4fv(ec->proj_uniform, 1, GL_FALSE, tmp.d); |
| glUniform1i(ec->tex_uniform, 0); |
| |
| if (es->visual == &ec->argb_visual) { |
| glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
| glEnable(GL_BLEND); |
| } else if (es->visual == &ec->premultiplied_argb_visual) { |
| glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
| glEnable(GL_BLEND); |
| } else { |
| glDisable(GL_BLEND); |
| } |
| |
| glBindTexture(GL_TEXTURE_2D, es->texture); |
| glEnable(GL_TEXTURE_2D); |
| glBindBuffer(GL_ARRAY_BUFFER, ec->vbo); |
| glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, |
| 5 * sizeof(GLfloat), NULL); |
| glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, |
| 5 * sizeof(GLfloat), (GLfloat *) 0 + 3); |
| glEnableVertexAttribArray(0); |
| glEnableVertexAttribArray(1); |
| glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); |
| } |
| |
| static void |
| wlsc_surface_raise(struct wlsc_surface *surface) |
| { |
| struct wlsc_compositor *compositor = surface->compositor; |
| |
| wl_list_remove(&surface->link); |
| wl_list_insert(&compositor->surface_list, &surface->link); |
| } |
| |
| static void |
| wlsc_surface_lower(struct wlsc_surface *surface) |
| { |
| struct wlsc_compositor *compositor = surface->compositor; |
| |
| wl_list_remove(&surface->link); |
| wl_list_insert(compositor->surface_list.prev, &surface->link); |
| } |
| |
| static void |
| wlsc_surface_update_matrix(struct wlsc_surface *es) |
| { |
| wlsc_matrix_init(&es->matrix); |
| wlsc_matrix_scale(&es->matrix, es->width, es->height, 1); |
| wlsc_matrix_translate(&es->matrix, es->x, es->y, 0); |
| |
| wlsc_matrix_init(&es->matrix_inv); |
| wlsc_matrix_translate(&es->matrix_inv, -es->x, -es->y, 0); |
| wlsc_matrix_scale(&es->matrix_inv, |
| 1.0 / es->width, 1.0 / es->height, 1); |
| } |
| |
| void |
| wlsc_compositor_finish_frame(struct wlsc_compositor *compositor, int msecs) |
| { |
| wl_display_post_frame(compositor->wl_display, |
| &compositor->base, |
| compositor->current_frame, msecs); |
| |
| wl_event_source_timer_update(compositor->timer_source, 5); |
| compositor->current_frame++; |
| } |
| |
| static void |
| wlsc_output_repaint(struct wlsc_output *output) |
| { |
| struct wlsc_compositor *ec = output->compositor; |
| struct wlsc_surface *es; |
| struct wlsc_input_device *eid; |
| |
| glViewport(0, 0, output->width, output->height); |
| |
| if (output->background) |
| wlsc_surface_draw(output->background, output); |
| else |
| glClear(GL_COLOR_BUFFER_BIT); |
| |
| wl_list_for_each_reverse(es, &ec->surface_list, link) |
| wlsc_surface_draw(es, output); |
| |
| if (ec->focus) |
| wl_list_for_each(eid, &ec->input_device_list, link) |
| wlsc_surface_draw(eid->sprite, output); |
| } |
| |
| static void |
| repaint(void *data) |
| { |
| struct wlsc_compositor *ec = data; |
| struct wlsc_output *output; |
| |
| if (!ec->repaint_needed) { |
| ec->repaint_on_timeout = 0; |
| return; |
| } |
| |
| wl_list_for_each(output, &ec->output_list, link) |
| wlsc_output_repaint(output); |
| |
| ec->present(ec); |
| |
| ec->repaint_needed = 0; |
| } |
| |
| void |
| wlsc_compositor_schedule_repaint(struct wlsc_compositor *compositor) |
| { |
| compositor->repaint_needed = 1; |
| if (compositor->repaint_on_timeout) |
| return; |
| |
| wl_event_source_timer_update(compositor->timer_source, 1); |
| compositor->repaint_on_timeout = 1; |
| } |
| |
| static void |
| surface_destroy(struct wl_client *client, |
| struct wl_surface *surface) |
| { |
| struct wlsc_surface *es = (struct wlsc_surface *) surface; |
| |
| wl_resource_destroy(&surface->base, client); |
| |
| wlsc_compositor_schedule_repaint(es->compositor); |
| } |
| |
| static void |
| surface_attach(struct wl_client *client, |
| struct wl_surface *surface, struct wl_buffer *buffer_base) |
| { |
| struct wlsc_surface *es = (struct wlsc_surface *) surface; |
| struct wlsc_buffer *buffer = (struct wlsc_buffer *) buffer_base; |
| |
| glBindTexture(GL_TEXTURE_2D, es->texture); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, buffer->image); |
| es->visual = buffer->visual; |
| } |
| |
| static void |
| surface_map(struct wl_client *client, |
| struct wl_surface *surface, |
| int32_t x, int32_t y, int32_t width, int32_t height) |
| { |
| struct wlsc_surface *es = (struct wlsc_surface *) surface; |
| |
| es->x = x; |
| es->y = y; |
| es->width = width; |
| es->height = height; |
| |
| wlsc_surface_update_matrix(es); |
| } |
| |
| static void |
| surface_damage(struct wl_client *client, |
| struct wl_surface *surface, |
| int32_t x, int32_t y, int32_t width, int32_t height) |
| { |
| /* FIXME: This need to take a damage region, of course. */ |
| } |
| |
| const static struct wl_surface_interface surface_interface = { |
| surface_destroy, |
| surface_attach, |
| surface_map, |
| surface_damage |
| }; |
| |
| static void |
| shell_move(struct wl_client *client, struct wl_shell *shell, |
| struct wl_surface *surface, |
| struct wl_input_device *device, uint32_t time) |
| { |
| struct wlsc_input_device *wd = (struct wlsc_input_device *) device; |
| |
| if (wd->grab == WLSC_DEVICE_GRAB_MOTION && |
| wd->grab_time == time && |
| &wd->pointer_focus->base == surface) { |
| wd->grab = WLSC_DEVICE_GRAB_MOVE; |
| wd->grab_dx = wd->pointer_focus->x - wd->grab_x; |
| wd->grab_dy = wd->pointer_focus->y - wd->grab_y; |
| } |
| } |
| |
| static void |
| shell_resize(struct wl_client *client, struct wl_shell *shell, |
| struct wl_surface *surface, |
| struct wl_input_device *device, uint32_t time, uint32_t edges) |
| { |
| struct wlsc_input_device *wd = (struct wlsc_input_device *) device; |
| |
| if (edges == 0 || edges > 15 || |
| (edges & 3) == 3 || (edges & 12) == 12) |
| return; |
| |
| if (wd->grab == WLSC_DEVICE_GRAB_MOTION && |
| wd->grab_time == time && |
| &wd->pointer_focus->base == surface) { |
| wd->grab = edges; |
| wd->grab_dx = wd->pointer_focus->x - wd->grab_x; |
| wd->grab_dy = wd->pointer_focus->y - wd->grab_y; |
| wd->grab_width = wd->pointer_focus->width; |
| wd->grab_height = wd->pointer_focus->height; |
| } |
| } |
| |
| const static struct wl_shell_interface shell_interface = { |
| shell_move, |
| shell_resize |
| }; |
| |
| static void |
| compositor_create_surface(struct wl_client *client, |
| struct wl_compositor *compositor, uint32_t id) |
| { |
| struct wlsc_compositor *ec = (struct wlsc_compositor *) compositor; |
| struct wlsc_surface *surface; |
| |
| surface = malloc(sizeof *surface); |
| if (surface == NULL) { |
| wl_client_post_event(client, |
| (struct wl_object *) ec->wl_display, |
| WL_DISPLAY_NO_MEMORY, 0); |
| return; |
| } |
| |
| wlsc_surface_init(surface, ec, NULL, 0, 0, 0, 0); |
| |
| wl_list_insert(ec->surface_list.prev, &surface->link); |
| surface->base.base.destroy = destroy_surface; |
| wl_client_add_surface(client, &surface->base, |
| &surface_interface, id); |
| } |
| |
| static void |
| compositor_commit(struct wl_client *client, |
| struct wl_compositor *compositor, uint32_t key) |
| { |
| struct wlsc_compositor *ec = (struct wlsc_compositor *) compositor; |
| |
| wlsc_compositor_schedule_repaint(ec); |
| wl_client_send_acknowledge(client, compositor, key, ec->current_frame); |
| } |
| |
| const static struct wl_compositor_interface compositor_interface = { |
| compositor_create_surface, |
| compositor_commit |
| }; |
| |
| static void |
| wlsc_surface_transform(struct wlsc_surface *surface, |
| int32_t x, int32_t y, int32_t *sx, int32_t *sy) |
| { |
| struct wlsc_vector v = { { x, y, 0, 1 } }; |
| |
| wlsc_matrix_transform(&surface->matrix_inv, &v); |
| *sx = v.f[0] * surface->width; |
| *sy = v.f[1] * surface->height; |
| } |
| |
| static void |
| wlsc_input_device_set_keyboard_focus(struct wlsc_input_device *device, |
| struct wlsc_surface *surface, |
| uint32_t time) |
| { |
| if (device->keyboard_focus == surface) |
| return; |
| |
| if (device->keyboard_focus && |
| (!surface || device->keyboard_focus->base.client != surface->base.client)) |
| wl_surface_post_event(&device->keyboard_focus->base, |
| &device->base, |
| WL_INPUT_DEVICE_KEYBOARD_FOCUS, |
| time, NULL, &device->keys); |
| |
| if (surface) |
| wl_surface_post_event(&surface->base, |
| &device->base, |
| WL_INPUT_DEVICE_KEYBOARD_FOCUS, |
| time, &surface->base, &device->keys); |
| |
| device->keyboard_focus = surface; |
| } |
| |
| static void |
| wlsc_input_device_set_pointer_focus(struct wlsc_input_device *device, |
| struct wlsc_surface *surface, |
| uint32_t time, |
| int32_t x, int32_t y, |
| int32_t sx, int32_t sy) |
| { |
| if (device->pointer_focus == surface) |
| return; |
| |
| if (device->pointer_focus && |
| (!surface || device->pointer_focus->base.client != surface->base.client)) |
| wl_surface_post_event(&device->pointer_focus->base, |
| &device->base, |
| WL_INPUT_DEVICE_POINTER_FOCUS, |
| time, NULL, 0, 0, 0, 0); |
| if (surface) |
| wl_surface_post_event(&surface->base, |
| &device->base, |
| WL_INPUT_DEVICE_POINTER_FOCUS, |
| time, &surface->base, |
| x, y, sx, sy); |
| |
| device->pointer_focus = surface; |
| } |
| |
| static struct wlsc_surface * |
| pick_surface(struct wlsc_input_device *device, int32_t *sx, int32_t *sy) |
| { |
| struct wlsc_compositor *ec = device->ec; |
| struct wlsc_surface *es; |
| |
| if (device->grab != WLSC_DEVICE_GRAB_NONE) { |
| wlsc_surface_transform(device->pointer_focus, |
| device->x, device->y, sx, sy); |
| return device->pointer_focus; |
| } |
| |
| wl_list_for_each(es, &ec->surface_list, link) { |
| wlsc_surface_transform(es, device->x, device->y, sx, sy); |
| if (0 <= *sx && *sx < es->width && |
| 0 <= *sy && *sy < es->height) |
| return es; |
| } |
| |
| return NULL; |
| } |
| |
| void |
| notify_motion(struct wlsc_input_device *device, uint32_t time, int x, int y) |
| { |
| struct wlsc_surface *es; |
| struct wlsc_compositor *ec = device->ec; |
| struct wlsc_output *output; |
| const int hotspot_x = 16, hotspot_y = 16; |
| int32_t sx, sy, width, height; |
| |
| /* FIXME: We need some multi head love here. */ |
| output = container_of(ec->output_list.next, struct wlsc_output, link); |
| if (x < output->x) |
| x = 0; |
| if (y < output->y) |
| y = 0; |
| if (x >= output->x + output->width) |
| x = output->x + output->width - 1; |
| if (y >= output->y + output->height) |
| y = output->y + output->height - 1; |
| |
| device->x = x; |
| device->y = y; |
| |
| switch (device->grab) { |
| case WLSC_DEVICE_GRAB_NONE: |
| case WLSC_DEVICE_GRAB_MOTION: |
| es = pick_surface(device, &sx, &sy); |
| |
| wlsc_input_device_set_pointer_focus(device, es, |
| time, x, y, sx, sy); |
| |
| if (es) |
| wl_surface_post_event(&es->base, &device->base, |
| WL_INPUT_DEVICE_MOTION, |
| time, x, y, sx, sy); |
| break; |
| |
| case WLSC_DEVICE_GRAB_MOVE: |
| es = device->pointer_focus; |
| es->x = x + device->grab_dx; |
| es->y = y + device->grab_dy;; |
| wl_surface_post_event(&es->base, &ec->shell, |
| WL_SHELL_CONFIGURE, |
| time, device->grab, |
| &es->base, es->x, es->y, |
| es->width, es->height); |
| |
| wlsc_surface_update_matrix(es); |
| |
| break; |
| |
| case WLSC_DEVICE_GRAB_RESIZE_TOP: |
| case WLSC_DEVICE_GRAB_RESIZE_BOTTOM: |
| case WLSC_DEVICE_GRAB_RESIZE_LEFT: |
| case WLSC_DEVICE_GRAB_RESIZE_TOP_LEFT: |
| case WLSC_DEVICE_GRAB_RESIZE_BOTTOM_LEFT: |
| case WLSC_DEVICE_GRAB_RESIZE_RIGHT: |
| case WLSC_DEVICE_GRAB_RESIZE_TOP_RIGHT: |
| case WLSC_DEVICE_GRAB_RESIZE_BOTTOM_RIGHT: |
| case WLSC_DEVICE_GRAB_RESIZE_MASK: |
| es = device->pointer_focus; |
| |
| if (device->grab & WLSC_DEVICE_GRAB_RESIZE_LEFT) { |
| sx = x + device->grab_dx; |
| width = device->grab_x - x + device->grab_width; |
| } else if (device->grab & WLSC_DEVICE_GRAB_RESIZE_RIGHT) { |
| sx = device->grab_x + device->grab_dx; |
| width = x - device->grab_x + device->grab_width; |
| } else { |
| sx = device->grab_x + device->grab_dx; |
| width = device->grab_width; |
| } |
| |
| if (device->grab & WLSC_DEVICE_GRAB_RESIZE_TOP) { |
| sy = y + device->grab_dy; |
| height = device->grab_y - y + device->grab_height; |
| } else if (device->grab & WLSC_DEVICE_GRAB_RESIZE_BOTTOM) { |
| sy = device->grab_y + device->grab_dy; |
| height = y - device->grab_y + device->grab_height; |
| } else { |
| sy = device->grab_y + device->grab_dy; |
| height = device->grab_height; |
| } |
| |
| wl_surface_post_event(&es->base, &ec->shell, |
| WL_SHELL_CONFIGURE, time, device->grab, |
| &es->base, sx, sy, width, height); |
| break; |
| } |
| |
| wlsc_matrix_init(&device->sprite->matrix); |
| wlsc_matrix_scale(&device->sprite->matrix, 64, 64, 1); |
| wlsc_matrix_translate(&device->sprite->matrix, |
| x - hotspot_x, y - hotspot_y, 0); |
| |
| wlsc_compositor_schedule_repaint(device->ec); |
| } |
| |
| void |
| notify_button(struct wlsc_input_device *device, |
| uint32_t time, int32_t button, int32_t state) |
| { |
| struct wlsc_surface *surface; |
| struct wlsc_compositor *compositor = device->ec; |
| |
| surface = device->pointer_focus; |
| if (surface) { |
| if (state && device->grab == WLSC_DEVICE_GRAB_NONE) { |
| wlsc_surface_raise(surface); |
| device->grab = WLSC_DEVICE_GRAB_MOTION; |
| device->grab_time = time; |
| device->grab_x = device->x; |
| device->grab_y = device->y; |
| wlsc_input_device_set_keyboard_focus(device, |
| surface, time); |
| } else { |
| device->grab = WLSC_DEVICE_GRAB_NONE; |
| } |
| |
| if (state && button == BTN_LEFT && |
| device->grab == WLSC_DEVICE_GRAB_MOTION && |
| (device->modifier_state & MODIFIER_SUPER)) |
| shell_move(NULL, &compositor->shell, |
| &surface->base, device, time); |
| else if (state && button == BTN_MIDDLE && |
| device->grab == WLSC_DEVICE_GRAB_MOTION && |
| (device->modifier_state & MODIFIER_SUPER)) |
| shell_resize(NULL, &compositor->shell, |
| &surface->base, device, time, |
| WLSC_DEVICE_GRAB_RESIZE_BOTTOM_RIGHT); |
| else |
| wl_surface_post_event(&surface->base, &device->base, |
| WL_INPUT_DEVICE_BUTTON, |
| time, button, state); |
| |
| wlsc_compositor_schedule_repaint(compositor); |
| } |
| } |
| |
| void |
| notify_key(struct wlsc_input_device *device, |
| uint32_t time, uint32_t key, uint32_t state) |
| { |
| uint32_t *k, *end; |
| uint32_t modifier; |
| |
| switch (key | device->modifier_state) { |
| case KEY_BACKSPACE | MODIFIER_CTRL | MODIFIER_ALT: |
| kill(0, SIGTERM); |
| return; |
| } |
| |
| switch (key) { |
| case KEY_LEFTCTRL: |
| case KEY_RIGHTCTRL: |
| modifier = MODIFIER_CTRL; |
| break; |
| |
| case KEY_LEFTALT: |
| case KEY_RIGHTALT: |
| modifier = MODIFIER_ALT; |
| break; |
| |
| case KEY_LEFTMETA: |
| case KEY_RIGHTMETA: |
| modifier = MODIFIER_SUPER; |
| break; |
| |
| default: |
| modifier = 0; |
| break; |
| } |
| |
| if (state) |
| device->modifier_state |= modifier; |
| else |
| device->modifier_state &= ~modifier; |
| |
| end = device->keys.data + device->keys.size; |
| for (k = device->keys.data; k < end; k++) { |
| if (*k == key) |
| *k = *--end; |
| } |
| device->keys.size = (void *) end - device->keys.data; |
| if (state) { |
| k = wl_array_add(&device->keys, sizeof *k); |
| *k = key; |
| } |
| |
| if (device->keyboard_focus != NULL) |
| wl_surface_post_event(&device->keyboard_focus->base, |
| &device->base, |
| WL_INPUT_DEVICE_KEY, time, key, state); |
| } |
| |
| static uint32_t |
| get_time(void) |
| { |
| struct timeval tv; |
| |
| gettimeofday(&tv, NULL); |
| |
| return tv.tv_sec * 1000 + tv.tv_usec / 1000; |
| } |
| |
| static void |
| handle_surface_destroy(struct wlsc_listener *listener, |
| struct wlsc_surface *surface) |
| { |
| struct wlsc_input_device *device = |
| container_of(listener, struct wlsc_input_device, listener); |
| struct wlsc_surface *focus; |
| int32_t sx, sy; |
| uint32_t time = get_time(); |
| |
| if (device->keyboard_focus == surface) |
| wlsc_input_device_set_keyboard_focus(device, NULL, time); |
| if (device->pointer_focus == surface) { |
| device->grab = WLSC_DEVICE_GRAB_NONE; |
| focus = pick_surface(device, &sx, &sy); |
| wlsc_input_device_set_pointer_focus(device, focus, time, |
| device->x, device->y, |
| sx, sy); |
| fprintf(stderr, "lost pointer focus surface, reverting to %p\n", focus); |
| } |
| } |
| |
| void |
| wlsc_input_device_init(struct wlsc_input_device *device, |
| struct wlsc_compositor *ec) |
| { |
| device->base.interface = &wl_input_device_interface; |
| device->base.implementation = NULL; |
| wl_display_add_object(ec->wl_display, &device->base); |
| wl_display_add_global(ec->wl_display, &device->base, NULL); |
| |
| device->x = 100; |
| device->y = 100; |
| device->ec = ec; |
| device->sprite = pointer_create(ec, device->x, device->y, 64, 64); |
| |
| device->listener.func = handle_surface_destroy; |
| wl_list_insert(ec->surface_destroy_listener_list.prev, |
| &device->listener.link); |
| wl_list_insert(ec->input_device_list.prev, &device->link); |
| } |
| |
| static void |
| wlsc_output_post_geometry(struct wl_client *client, struct wl_object *global) |
| { |
| struct wlsc_output *output = |
| container_of(global, struct wlsc_output, base); |
| |
| wl_client_post_event(client, global, |
| WL_OUTPUT_GEOMETRY, |
| output->width, output->height); |
| } |
| |
| static const char vertex_shader[] = |
| "uniform mat4 proj;\n" |
| "attribute vec4 position;\n" |
| "attribute vec2 texcoord;\n" |
| "varying vec2 v_texcoord;\n" |
| "void main()\n" |
| "{\n" |
| " gl_Position = proj * position;\n" |
| " v_texcoord = texcoord;\n" |
| "}\n"; |
| |
| static const char fragment_shader[] = |
| /* "precision mediump float;\n" */ |
| "varying vec2 v_texcoord;\n" |
| "uniform sampler2D tex;\n" |
| "void main()\n" |
| "{\n" |
| " gl_FragColor = texture2D(tex, v_texcoord)\n;" |
| "}\n"; |
| |
| static int |
| init_shaders(struct wlsc_compositor *ec) |
| { |
| GLuint v, f, program; |
| const char *p; |
| char msg[512]; |
| GLfloat vertices[4 * 5]; |
| GLint status; |
| |
| p = vertex_shader; |
| v = glCreateShader(GL_VERTEX_SHADER); |
| glShaderSource(v, 1, &p, NULL); |
| glCompileShader(v); |
| glGetShaderiv(v, GL_COMPILE_STATUS, &status); |
| if (!status) { |
| glGetShaderInfoLog(v, sizeof msg, NULL, msg); |
| fprintf(stderr, "vertex shader info: %s\n", msg); |
| return -1; |
| } |
| |
| p = fragment_shader; |
| f = glCreateShader(GL_FRAGMENT_SHADER); |
| glShaderSource(f, 1, &p, NULL); |
| glCompileShader(f); |
| glGetShaderiv(f, GL_COMPILE_STATUS, &status); |
| if (!status) { |
| glGetShaderInfoLog(f, sizeof msg, NULL, msg); |
| fprintf(stderr, "fragment shader info: %s\n", msg); |
| return -1; |
| } |
| |
| program = glCreateProgram(); |
| glAttachShader(program, v); |
| glAttachShader(program, f); |
| glBindAttribLocation(program, 0, "position"); |
| glBindAttribLocation(program, 1, "texcoord"); |
| |
| glLinkProgram(program); |
| glGetProgramiv(program, GL_LINK_STATUS, &status); |
| if (!status) { |
| glGetProgramInfoLog(program, sizeof msg, NULL, msg); |
| fprintf(stderr, "link info: %s\n", msg); |
| return -1; |
| } |
| |
| glUseProgram(program); |
| ec->proj_uniform = glGetUniformLocation(program, "proj"); |
| ec->tex_uniform = glGetUniformLocation(program, "tex"); |
| |
| vertices[ 0] = 0.0; |
| vertices[ 1] = 0.0; |
| vertices[ 2] = 0.0; |
| vertices[ 3] = 0.0; |
| vertices[ 4] = 0.0; |
| |
| vertices[ 5] = 0.0; |
| vertices[ 6] = 1.0; |
| vertices[ 7] = 0.0; |
| vertices[ 8] = 0.0; |
| vertices[ 9] = 1.0; |
| |
| vertices[10] = 1.0; |
| vertices[11] = 0.0; |
| vertices[12] = 0.0; |
| vertices[13] = 1.0; |
| vertices[14] = 0.0; |
| |
| vertices[15] = 1.0; |
| vertices[16] = 1.0; |
| vertices[17] = 0.0; |
| vertices[18] = 1.0; |
| vertices[19] = 1.0; |
| |
| glGenBuffers(1, &ec->vbo); |
| glBindBuffer(GL_ARRAY_BUFFER, ec->vbo); |
| glBufferData(GL_ARRAY_BUFFER, sizeof vertices, vertices, GL_STATIC_DRAW); |
| |
| return 0; |
| } |
| |
| static const struct wl_interface visual_interface = { |
| "visual", 1, |
| }; |
| |
| static void |
| add_visuals(struct wlsc_compositor *ec) |
| { |
| ec->argb_visual.base.interface = &visual_interface; |
| ec->argb_visual.base.implementation = NULL; |
| wl_display_add_object(ec->wl_display, &ec->argb_visual.base); |
| wl_display_add_global(ec->wl_display, &ec->argb_visual.base, NULL); |
| |
| ec->premultiplied_argb_visual.base.interface = &visual_interface; |
| ec->premultiplied_argb_visual.base.implementation = NULL; |
| wl_display_add_object(ec->wl_display, |
| &ec->premultiplied_argb_visual.base); |
| wl_display_add_global(ec->wl_display, |
| &ec->premultiplied_argb_visual.base, NULL); |
| |
| ec->rgb_visual.base.interface = &visual_interface; |
| ec->rgb_visual.base.implementation = NULL; |
| wl_display_add_object(ec->wl_display, &ec->rgb_visual.base); |
| wl_display_add_global(ec->wl_display, &ec->rgb_visual.base, NULL); |
| } |
| |
| void |
| wlsc_output_init(struct wlsc_output *output, struct wlsc_compositor *c, |
| int x, int y, int width, int height) |
| { |
| output->compositor = c; |
| output->x = x; |
| output->y = y; |
| output->width = width; |
| output->height = height; |
| |
| output->background = |
| background_create(output, option_background); |
| |
| wlsc_matrix_init(&output->matrix); |
| wlsc_matrix_translate(&output->matrix, |
| -output->x - output->width / 2.0, |
| -output->y - output->height / 2.0, 0); |
| wlsc_matrix_scale(&output->matrix, |
| 2.0 / output->width, 2.0 / output->height, 1); |
| |
| output->base.interface = &wl_output_interface; |
| wl_display_add_object(c->wl_display, &output->base); |
| wl_display_add_global(c->wl_display, &output->base, |
| wlsc_output_post_geometry); |
| } |
| |
| int |
| wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display) |
| { |
| struct wl_event_loop *loop; |
| |
| ec->wl_display = display; |
| |
| wl_display_set_compositor(display, &ec->base, &compositor_interface); |
| |
| ec->shell.interface = &wl_shell_interface; |
| ec->shell.implementation = (void (**)(void)) &shell_interface; |
| wl_display_add_object(display, &ec->shell); |
| if (wl_display_add_global(display, &ec->shell, NULL)) |
| return -1; |
| |
| add_visuals(ec); |
| |
| wl_list_init(&ec->surface_list); |
| wl_list_init(&ec->input_device_list); |
| wl_list_init(&ec->output_list); |
| wl_list_init(&ec->surface_destroy_listener_list); |
| |
| screenshooter_create(ec); |
| |
| glGenFramebuffers(1, &ec->fbo); |
| glBindFramebuffer(GL_FRAMEBUFFER, ec->fbo); |
| glActiveTexture(GL_TEXTURE0); |
| if (init_shaders(ec) < 0) |
| return -1; |
| |
| loop = wl_display_get_event_loop(ec->wl_display); |
| ec->timer_source = wl_event_loop_add_timer(loop, repaint, ec); |
| wlsc_compositor_schedule_repaint(ec); |
| |
| return 0; |
| } |
| |
| /* The plan here is to generate a random anonymous socket name and |
| * advertise that through a service on the session dbus. |
| */ |
| static const char socket_name[] = "\0wayland"; |
| |
| int main(int argc, char *argv[]) |
| { |
| struct wl_display *display; |
| struct wlsc_compositor *ec; |
| GError *error = NULL; |
| GOptionContext *context; |
| |
| context = g_option_context_new(NULL); |
| g_option_context_add_main_entries(context, option_entries, "Wayland"); |
| if (!g_option_context_parse(context, &argc, &argv, &error)) { |
| fprintf(stderr, "option parsing failed: %s\n", error->message); |
| exit(EXIT_FAILURE); |
| } |
| |
| display = wl_display_create(); |
| |
| if (getenv("DISPLAY")) |
| ec = x11_compositor_create(display); |
| else |
| ec = drm_compositor_create(display); |
| |
| if (ec == NULL) { |
| fprintf(stderr, "failed to create compositor\n"); |
| exit(EXIT_FAILURE); |
| } |
| |
| if (wl_display_add_socket(display, socket_name, sizeof socket_name)) { |
| fprintf(stderr, "failed to add socket: %m\n"); |
| exit(EXIT_FAILURE); |
| } |
| |
| wl_display_run(display); |
| |
| return 0; |
| } |