| /* |
| * Copyright © 2008 Kristian Høgsberg |
| * |
| * Permission to use, copy, modify, distribute, and sell this software and its |
| * documentation for any purpose is hereby granted without fee, provided that |
| * the above copyright notice appear in all copies and that both that copyright |
| * notice and this permission notice appear in supporting documentation, and |
| * that the name of the copyright holders not be used in advertising or |
| * publicity pertaining to distribution of the software without specific, |
| * written prior permission. The copyright holders make no representations |
| * about the suitability of this software for any purpose. It is provided "as |
| * is" without express or implied warranty. |
| * |
| * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, |
| * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO |
| * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR |
| * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, |
| * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER |
| * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE |
| * OF THIS SOFTWARE. |
| */ |
| |
| #include <stdio.h> |
| #include <string.h> |
| #include <stdlib.h> |
| #include <stdint.h> |
| #include <i915_drm.h> |
| #include <sys/ioctl.h> |
| #include <sys/mman.h> |
| #include <fcntl.h> |
| #include <unistd.h> |
| #include <linux/fb.h> |
| #include <X11/Xlib.h> |
| #include <X11/keysym.h> |
| #include <GL/gl.h> |
| #include <GL/glx.h> |
| |
| #include "wayland.h" |
| |
| #define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0]) |
| |
| struct glx_compositor { |
| struct wl_compositor base; |
| Display *display; |
| GLXContext context; |
| Window window; |
| struct wl_display *wl_display; |
| int gem_fd; |
| struct wl_event_source *x_source; |
| }; |
| |
| struct surface_data { |
| GLuint texture; |
| struct wl_map map; |
| }; |
| |
| static void |
| repaint(void *data) |
| { |
| struct glx_compositor *gc = data; |
| struct wl_surface_iterator *iterator; |
| struct wl_surface *surface; |
| struct surface_data *sd; |
| GLint vertices[12]; |
| GLint tex_coords[12] = { 0, 0, 0, 1, 1, 0, 1, 1 }; |
| GLuint indices[4] = { 0, 1, 2, 3 }; |
| |
| iterator = wl_surface_iterator_create(gc->wl_display, 0); |
| while (wl_surface_iterator_next(iterator, &surface)) { |
| sd = wl_surface_get_data(surface); |
| if (sd == NULL) |
| continue; |
| |
| vertices[0] = sd->map.x; |
| vertices[1] = sd->map.y; |
| vertices[2] = 0; |
| |
| vertices[3] = sd->map.x; |
| vertices[4] = sd->map.y + sd->map.height; |
| vertices[5] = 0; |
| |
| vertices[6] = sd->map.x + sd->map.width; |
| vertices[7] = sd->map.y; |
| vertices[8] = 0; |
| |
| vertices[9] = sd->map.x + sd->map.width; |
| vertices[10] = sd->map.y + sd->map.height; |
| vertices[11] = 0; |
| |
| glBindTexture(GL_TEXTURE_2D, sd->texture); |
| glEnable(GL_TEXTURE_2D); |
| glEnable(GL_BLEND); |
| /* Assume pre-multiplied alpha for now, this probably |
| * needs to be a wayland visual type of thing. */ |
| glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
| |
| glEnableClientState(GL_VERTEX_ARRAY); |
| glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
| glVertexPointer(3, GL_INT, 0, vertices); |
| glTexCoordPointer(2, GL_INT, 0, tex_coords); |
| glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, indices); |
| } |
| wl_surface_iterator_destroy(iterator); |
| |
| glXSwapBuffers(gc->display, gc->window); |
| } |
| |
| static void |
| schedule_repaint(struct glx_compositor *gc) |
| { |
| struct wl_event_loop *loop; |
| |
| loop = wl_display_get_event_loop(gc->wl_display); |
| wl_event_loop_add_idle(loop, repaint, gc); |
| } |
| |
| static void |
| notify_surface_create(struct wl_compositor *compositor, |
| struct wl_surface *surface) |
| { |
| struct surface_data *sd; |
| |
| sd = malloc(sizeof *sd); |
| if (sd == NULL) |
| return; |
| |
| wl_surface_set_data(surface, sd); |
| |
| glGenTextures(1, &sd->texture); |
| } |
| |
| static void |
| notify_surface_destroy(struct wl_compositor *compositor, |
| struct wl_surface *surface) |
| { |
| struct glx_compositor *gc = (struct glx_compositor *) compositor; |
| struct surface_data *sd; |
| |
| sd = wl_surface_get_data(surface); |
| if (sd == NULL) |
| return; |
| |
| glDeleteTextures(1, &sd->texture); |
| |
| free(sd); |
| |
| schedule_repaint(gc); |
| } |
| |
| static void |
| notify_surface_attach(struct wl_compositor *compositor, |
| struct wl_surface *surface, uint32_t name, |
| uint32_t width, uint32_t height, |
| uint32_t stride) |
| { |
| struct glx_compositor *gc = (struct glx_compositor *) compositor; |
| struct surface_data *sd; |
| struct drm_gem_open open_arg; |
| struct drm_gem_close close_arg; |
| struct drm_i915_gem_pread pread; |
| uint32_t size; |
| void *data; |
| int ret; |
| |
| sd = wl_surface_get_data(surface); |
| if (sd == NULL) |
| return; |
| |
| open_arg.name = name; |
| ret = ioctl(gc->gem_fd, DRM_IOCTL_GEM_OPEN, &open_arg); |
| if (ret != 0) { |
| fprintf(stderr, |
| "failed to gem_open name %d, fd=%d: %m\n", |
| name, gc->gem_fd); |
| return; |
| } |
| |
| size = height * stride; |
| data = malloc(size); |
| if (data == NULL) { |
| fprintf(stderr, "malloc for gem_pread failed\n"); |
| return; |
| } |
| |
| pread.handle = open_arg.handle; |
| pread.pad = 0; |
| pread.offset = 0; |
| pread.size = size; |
| pread.data_ptr = (long) data; |
| |
| if (ioctl(gc->gem_fd, DRM_IOCTL_I915_GEM_PREAD, &pread)) { |
| fprintf(stderr, "gem_pread failed"); |
| return; |
| } |
| |
| close_arg.handle = open_arg.handle; |
| ret = ioctl(gc->gem_fd, DRM_IOCTL_GEM_CLOSE, &close_arg); |
| if (ret != 0) { |
| fprintf(stderr, "failed to gem_close name %d: %m\n", name); |
| return; |
| } |
| |
| glBindTexture(GL_TEXTURE_2D, sd->texture); |
| glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, |
| GL_BGRA, GL_UNSIGNED_BYTE, data); |
| |
| free(data); |
| |
| schedule_repaint(gc); |
| } |
| |
| static void |
| notify_surface_map(struct wl_compositor *compositor, |
| struct wl_surface *surface, struct wl_map *map) |
| { |
| struct glx_compositor *gc = (struct glx_compositor *) compositor; |
| struct surface_data *sd; |
| |
| sd = wl_surface_get_data(surface); |
| if (sd == NULL) |
| return; |
| |
| sd->map = *map; |
| |
| schedule_repaint(gc); |
| } |
| |
| static void |
| notify_surface_copy(struct wl_compositor *compositor, |
| struct wl_surface *surface, |
| int32_t dst_x, int32_t dst_y, |
| uint32_t name, uint32_t stride, |
| int32_t x, int32_t y, int32_t width, int32_t height) |
| { |
| } |
| |
| static void |
| notify_surface_damage(struct wl_compositor *compositor, |
| struct wl_surface *surface, |
| int32_t x, int32_t y, int32_t width, int32_t height) |
| { |
| struct glx_compositor *gc = (struct glx_compositor *) compositor; |
| |
| schedule_repaint(gc); |
| } |
| |
| static const struct wl_compositor_interface interface = { |
| notify_surface_create, |
| notify_surface_destroy, |
| notify_surface_attach, |
| notify_surface_map, |
| notify_surface_copy, |
| notify_surface_damage |
| }; |
| |
| static const char gem_device[] = "/dev/dri/card0"; |
| |
| static void |
| display_data(int fd, uint32_t mask, void *data) |
| { |
| struct glx_compositor *gc = data; |
| XEvent ev; |
| |
| while (XPending(gc->display) > 0) { |
| XNextEvent(gc->display, &ev); |
| /* Some day we'll do something useful with these events. */ |
| } |
| } |
| |
| static struct glx_compositor * |
| glx_compositor_create(struct wl_display *display) |
| { |
| static int attribs[] = { |
| GLX_RGBA, |
| GLX_RED_SIZE, 1, |
| GLX_GREEN_SIZE, 1, |
| GLX_BLUE_SIZE, 1, |
| GLX_DOUBLEBUFFER, |
| GLX_DEPTH_SIZE, 1, |
| None |
| }; |
| struct glx_compositor *gc; |
| const int x = 100, y = 100, width = 1024, height = 768; |
| XSetWindowAttributes attr; |
| unsigned long mask; |
| Window root; |
| XVisualInfo *visinfo; |
| int screen; |
| struct wl_event_loop *loop; |
| |
| gc = malloc(sizeof *gc); |
| if (gc == NULL) |
| return NULL; |
| |
| gc->base.interface = &interface; |
| gc->wl_display = display; |
| gc->display = XOpenDisplay(NULL); |
| if (gc->display == NULL) { |
| free(gc); |
| return NULL; |
| } |
| |
| loop = wl_display_get_event_loop(gc->wl_display); |
| gc->x_source = wl_event_loop_add_fd(loop, |
| ConnectionNumber(gc->display), |
| WL_EVENT_READABLE, |
| display_data, gc); |
| |
| screen = DefaultScreen(gc->display); |
| root = RootWindow(gc->display, screen); |
| |
| visinfo = glXChooseVisual(gc->display, screen, attribs); |
| |
| /* window attributes */ |
| attr.background_pixel = 0; |
| attr.border_pixel = 0; |
| attr.colormap = XCreateColormap(gc->display, |
| root, visinfo->visual, AllocNone); |
| attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; |
| mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; |
| gc->window = XCreateWindow(gc->display, root, x, y, width, height, |
| 0, visinfo->depth, InputOutput, |
| visinfo->visual, mask, &attr); |
| |
| gc->context = glXCreateContext(gc->display, visinfo, NULL, True); |
| |
| XMapWindow(gc->display, gc->window); |
| glXMakeCurrent(gc->display, gc->window, gc->context); |
| |
| glViewport(0, 0, width, height); |
| glMatrixMode(GL_PROJECTION); |
| glLoadIdentity(); |
| glOrtho(0, width, height, 0, 0, 1000.0); |
| glMatrixMode(GL_MODELVIEW); |
| glClearColor(0.0, 0.05, 0.2, 0.0); |
| |
| gc->gem_fd = open(gem_device, O_RDWR); |
| if (gc->gem_fd < 0) { |
| fprintf(stderr, "failed to open drm device\n"); |
| return NULL; |
| } |
| |
| schedule_repaint(gc); |
| |
| return gc; |
| } |
| |
| /* The plan here is to generate a random anonymous socket name and |
| * advertise that through a service on the session dbus. |
| */ |
| static const char socket_name[] = "\0wayland"; |
| |
| int main(int argc, char *argv[]) |
| { |
| struct wl_display *display; |
| struct glx_compositor *gc; |
| |
| display = wl_display_create(); |
| |
| gc = glx_compositor_create(display); |
| if (gc == NULL) { |
| fprintf(stderr, "failed to create compositor\n"); |
| exit(EXIT_FAILURE); |
| } |
| |
| wl_display_set_compositor(display, &gc->base); |
| |
| if (wl_display_add_socket(display, socket_name, sizeof socket_name)) { |
| fprintf(stderr, "failed to add socket: %m\n"); |
| exit(EXIT_FAILURE); |
| } |
| |
| wl_display_run(display); |
| |
| return 0; |
| } |