| /* |
| * Copyright © 2010-2011 Intel Corporation |
| * Copyright © 2008-2011 Kristian Høgsberg |
| * Copyright © 2012 Collabora, Ltd. |
| * |
| * Permission to use, copy, modify, distribute, and sell this software and |
| * its documentation for any purpose is hereby granted without fee, provided |
| * that the above copyright notice appear in all copies and that both that |
| * copyright notice and this permission notice appear in supporting |
| * documentation, and that the name of the copyright holders not be used in |
| * advertising or publicity pertaining to distribution of the software |
| * without specific, written prior permission. The copyright holders make |
| * no representations about the suitability of this software for any |
| * purpose. It is provided "as is" without express or implied warranty. |
| * |
| * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS |
| * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND |
| * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY |
| * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER |
| * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF |
| * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN |
| * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. |
| */ |
| |
| #define _GNU_SOURCE |
| |
| #include "config.h" |
| |
| #include <stdio.h> |
| #include <string.h> |
| #include <stdlib.h> |
| #include <stdint.h> |
| #include <limits.h> |
| #include <stdarg.h> |
| #include <assert.h> |
| #include <sys/ioctl.h> |
| #include <sys/wait.h> |
| #include <sys/types.h> |
| #include <sys/socket.h> |
| #include <fcntl.h> |
| #include <unistd.h> |
| #include <math.h> |
| #include <linux/input.h> |
| #include <dlfcn.h> |
| #include <getopt.h> |
| #include <signal.h> |
| #include <setjmp.h> |
| #include <execinfo.h> |
| |
| #include <wayland-server.h> |
| #include "compositor.h" |
| |
| static const char *option_socket_name = NULL; |
| |
| static struct wl_list child_process_list; |
| static jmp_buf segv_jmp_buf; |
| |
| static int |
| sigchld_handler(int signal_number, void *data) |
| { |
| struct weston_process *p; |
| int status; |
| pid_t pid; |
| |
| pid = wait(&status); |
| wl_list_for_each(p, &child_process_list, link) { |
| if (p->pid == pid) |
| break; |
| } |
| |
| if (&p->link == &child_process_list) { |
| fprintf(stderr, "unknown child process exited\n"); |
| return 1; |
| } |
| |
| wl_list_remove(&p->link); |
| p->cleanup(p, status); |
| |
| return 1; |
| } |
| |
| WL_EXPORT void |
| weston_watch_process(struct weston_process *process) |
| { |
| wl_list_insert(&child_process_list, &process->link); |
| } |
| |
| static void |
| child_client_exec(int sockfd, const char *path) |
| { |
| int clientfd; |
| char s[32]; |
| sigset_t allsigs; |
| |
| /* do not give our signal mask to the new process */ |
| sigfillset(&allsigs); |
| sigprocmask(SIG_UNBLOCK, &allsigs, NULL); |
| |
| /* Launch clients as the user. */ |
| seteuid(getuid()); |
| |
| /* SOCK_CLOEXEC closes both ends, so we dup the fd to get a |
| * non-CLOEXEC fd to pass through exec. */ |
| clientfd = dup(sockfd); |
| if (clientfd == -1) { |
| fprintf(stderr, "compositor: dup failed: %m\n"); |
| return; |
| } |
| |
| snprintf(s, sizeof s, "%d", clientfd); |
| setenv("WAYLAND_SOCKET", s, 1); |
| |
| if (execl(path, path, NULL) < 0) |
| fprintf(stderr, "compositor: executing '%s' failed: %m\n", |
| path); |
| } |
| |
| WL_EXPORT struct wl_client * |
| weston_client_launch(struct weston_compositor *compositor, |
| struct weston_process *proc, |
| const char *path, |
| weston_process_cleanup_func_t cleanup) |
| { |
| int sv[2]; |
| pid_t pid; |
| struct wl_client *client; |
| |
| if (socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, sv) < 0) { |
| fprintf(stderr, "weston_client_launch: " |
| "socketpair failed while launching '%s': %m\n", |
| path); |
| return NULL; |
| } |
| |
| pid = fork(); |
| if (pid == -1) { |
| close(sv[0]); |
| close(sv[1]); |
| fprintf(stderr, "weston_client_launch: " |
| "fork failed while launching '%s': %m\n", path); |
| return NULL; |
| } |
| |
| if (pid == 0) { |
| child_client_exec(sv[1], path); |
| exit(-1); |
| } |
| |
| close(sv[1]); |
| |
| client = wl_client_create(compositor->wl_display, sv[0]); |
| if (!client) { |
| close(sv[0]); |
| fprintf(stderr, "weston_client_launch: " |
| "wl_client_create failed while launching '%s'.\n", |
| path); |
| return NULL; |
| } |
| |
| proc->pid = pid; |
| proc->cleanup = cleanup; |
| weston_watch_process(proc); |
| |
| return client; |
| } |
| |
| static void |
| surface_handle_buffer_destroy(struct wl_listener *listener, |
| struct wl_resource *resource, uint32_t time) |
| { |
| struct weston_surface *es = |
| container_of(listener, struct weston_surface, |
| buffer_destroy_listener); |
| |
| es->buffer = NULL; |
| } |
| |
| WL_EXPORT struct weston_surface * |
| weston_surface_create(struct weston_compositor *compositor) |
| { |
| struct weston_surface *surface; |
| |
| surface = calloc(1, sizeof *surface); |
| if (surface == NULL) |
| return NULL; |
| |
| wl_list_init(&surface->link); |
| wl_list_init(&surface->buffer_link); |
| |
| surface->surface.resource.client = NULL; |
| |
| surface->compositor = compositor; |
| surface->visual = WESTON_NONE_VISUAL; |
| surface->image = EGL_NO_IMAGE_KHR; |
| surface->alpha = 255; |
| |
| surface->fullscreen_output = NULL; |
| surface->buffer = NULL; |
| surface->output = NULL; |
| |
| pixman_region32_init(&surface->damage); |
| pixman_region32_init(&surface->opaque); |
| wl_list_init(&surface->frame_callback_list); |
| |
| surface->buffer_destroy_listener.func = surface_handle_buffer_destroy; |
| |
| wl_list_init(&surface->geometry.transformation_list); |
| wl_list_insert(&surface->geometry.transformation_list, |
| &surface->transform.position.link); |
| weston_matrix_init(&surface->transform.position.matrix); |
| pixman_region32_init(&surface->transform.boundingbox); |
| surface->geometry.dirty = 1; |
| |
| return surface; |
| } |
| |
| static void |
| weston_surface_set_color(struct weston_surface *surface, |
| GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| { |
| if (alpha == 1) |
| surface->visual = WESTON_RGB_VISUAL; |
| else |
| surface->visual = WESTON_ARGB_VISUAL; |
| |
| surface->color[0] = red; |
| surface->color[1] = green; |
| surface->color[2] = blue; |
| surface->color[3] = alpha; |
| surface->shader = &surface->compositor->solid_shader; |
| } |
| |
| static void |
| surface_compute_bbox(struct weston_surface *surface, int32_t sx, int32_t sy, |
| int32_t width, int32_t height, |
| pixman_region32_t *bbox) |
| { |
| int min_x = INT_MAX, min_y = INT_MAX, max_x = INT_MIN, max_y = INT_MIN; |
| int32_t s[4][2] = { |
| { sx, sy }, |
| { sx, sy + height }, |
| { sx + width, sy }, |
| { sx + width, sy + height } |
| }; |
| int i; |
| |
| for (i = 0; i < 4; ++i) { |
| int32_t x, y; |
| weston_surface_to_global(surface, s[i][0], s[i][1], &x, &y); |
| if (x < min_x) |
| min_x = x; |
| if (x > max_x) |
| max_x = x; |
| if (y < min_y) |
| min_y = y; |
| if (y > max_y) |
| max_y = y; |
| } |
| |
| /* weston_surface_to_global rounds with floor(), add the |
| * minimum required safety margin. |
| */ |
| pixman_region32_init_rect(bbox, min_x, min_y, |
| max_x - min_x + 1, max_y - min_y + 1); |
| } |
| |
| WL_EXPORT void |
| weston_surface_update_transform(struct weston_surface *surface) |
| { |
| struct weston_matrix *matrix = &surface->transform.matrix; |
| struct weston_matrix *inverse = &surface->transform.inverse; |
| struct weston_transform *tform; |
| |
| if (!surface->geometry.dirty) |
| return; |
| |
| surface->geometry.dirty = 0; |
| |
| pixman_region32_fini(&surface->transform.boundingbox); |
| |
| /* transform.position is always in transformation_list */ |
| if (surface->geometry.transformation_list.next == |
| &surface->transform.position.link && |
| surface->geometry.transformation_list.prev == |
| &surface->transform.position.link) { |
| surface->transform.enabled = 0; |
| |
| pixman_region32_init_rect(&surface->transform.boundingbox, |
| surface->geometry.x, |
| surface->geometry.y, |
| surface->geometry.width, |
| surface->geometry.height); |
| return; |
| } |
| |
| surface->transform.enabled = 1; |
| |
| surface->transform.position.matrix.d[12] = surface->geometry.x; |
| surface->transform.position.matrix.d[13] = surface->geometry.y; |
| |
| weston_matrix_init(matrix); |
| wl_list_for_each(tform, &surface->geometry.transformation_list, link) |
| weston_matrix_multiply(matrix, &tform->matrix); |
| |
| if (weston_matrix_invert(inverse, matrix) < 0) { |
| /* Oops, bad total transformation, not invertible */ |
| surface->transform.enabled = 0; |
| fprintf(stderr, "error: weston_surface %p" |
| " transformation not invertible.\n", surface); |
| } |
| |
| surface_compute_bbox(surface, 0, 0, surface->geometry.width, |
| surface->geometry.height, |
| &surface->transform.boundingbox); |
| } |
| |
| static void |
| surface_to_global_float(struct weston_surface *surface, |
| int32_t sx, int32_t sy, GLfloat *x, GLfloat *y) |
| { |
| if (surface->transform.enabled) { |
| struct weston_vector v = { { sx, sy, 0.0f, 1.0f } }; |
| |
| weston_matrix_transform(&surface->transform.matrix, &v); |
| |
| if (fabsf(v.f[3]) < 1e-6) { |
| fprintf(stderr, "warning: numerical instability in " |
| "weston_surface_to_global(), divisor = %g\n", |
| v.f[3]); |
| *x = 0; |
| *y = 0; |
| return; |
| } |
| |
| *x = v.f[0] / v.f[3]; |
| *y = v.f[1] / v.f[3]; |
| } else { |
| *x = sx + surface->geometry.x; |
| *y = sy + surface->geometry.y; |
| } |
| } |
| |
| WL_EXPORT void |
| weston_surface_to_global(struct weston_surface *surface, |
| int32_t sx, int32_t sy, int32_t *x, int32_t *y) |
| { |
| GLfloat xf, yf; |
| |
| weston_surface_update_transform(surface); |
| |
| surface_to_global_float(surface, sx, sy, &xf, &yf); |
| *x = floorf(xf); |
| *y = floorf(yf); |
| } |
| |
| static void |
| surface_from_global_float(struct weston_surface *surface, |
| int32_t x, int32_t y, GLfloat *sx, GLfloat *sy) |
| { |
| if (surface->transform.enabled) { |
| struct weston_vector v = { { x, y, 0.0f, 1.0f } }; |
| |
| weston_matrix_transform(&surface->transform.inverse, &v); |
| |
| if (fabsf(v.f[3]) < 1e-6) { |
| fprintf(stderr, "warning: numerical instability in " |
| "weston_surface_from_global(), divisor = %g\n", |
| v.f[3]); |
| *sx = 0; |
| *sy = 0; |
| return; |
| } |
| |
| *sx = v.f[0] / v.f[3]; |
| *sy = v.f[1] / v.f[3]; |
| } else { |
| *sx = x - surface->geometry.x; |
| *sy = y - surface->geometry.y; |
| } |
| } |
| |
| WL_EXPORT void |
| weston_surface_from_global(struct weston_surface *surface, |
| int32_t x, int32_t y, int32_t *sx, int32_t *sy) |
| { |
| GLfloat sxf, syf; |
| |
| weston_surface_update_transform(surface); |
| |
| surface_from_global_float(surface, x, y, &sxf, &syf); |
| *sx = floorf(sxf); |
| *sy = floorf(syf); |
| } |
| |
| WL_EXPORT void |
| weston_surface_damage_rectangle(struct weston_surface *surface, |
| int32_t sx, int32_t sy, |
| int32_t width, int32_t height) |
| { |
| weston_surface_update_transform(surface); |
| |
| if (surface->transform.enabled) { |
| pixman_region32_t box; |
| surface_compute_bbox(surface, sx, sy, width, height, &box); |
| pixman_region32_union(&surface->damage, &surface->damage, |
| &box); |
| pixman_region32_fini(&box); |
| } else { |
| int32_t x, y; |
| weston_surface_to_global(surface, sx, sy, &x, &y); |
| pixman_region32_union_rect(&surface->damage, &surface->damage, |
| x, y, width, height); |
| } |
| |
| weston_compositor_schedule_repaint(surface->compositor); |
| } |
| |
| WL_EXPORT void |
| weston_surface_damage(struct weston_surface *surface) |
| { |
| weston_surface_update_transform(surface); |
| |
| pixman_region32_union(&surface->damage, &surface->damage, |
| &surface->transform.boundingbox); |
| |
| weston_compositor_schedule_repaint(surface->compositor); |
| } |
| |
| WL_EXPORT void |
| weston_surface_damage_below(struct weston_surface *surface) |
| { |
| struct weston_surface *below; |
| |
| if (surface->output == NULL) |
| return; |
| |
| if (surface->link.next == &surface->compositor->surface_list) |
| return; |
| |
| below = container_of(surface->link.next, struct weston_surface, link); |
| |
| weston_surface_update_transform(surface); |
| pixman_region32_union(&below->damage, &below->damage, |
| &surface->transform.boundingbox); |
| |
| weston_compositor_schedule_repaint(surface->compositor); |
| } |
| |
| static void |
| weston_surface_flush_damage(struct weston_surface *surface) |
| { |
| struct weston_surface *below; |
| |
| if (surface->output && |
| surface->link.next != &surface->compositor->surface_list) { |
| below = container_of(surface->link.next, |
| struct weston_surface, link); |
| |
| pixman_region32_union(&below->damage, |
| &below->damage, &surface->damage); |
| } |
| } |
| |
| WL_EXPORT void |
| weston_surface_configure(struct weston_surface *surface, |
| GLfloat x, GLfloat y, int width, int height) |
| { |
| weston_surface_damage_below(surface); |
| |
| surface->geometry.x = x; |
| surface->geometry.y = y; |
| surface->geometry.width = width; |
| surface->geometry.height = height; |
| surface->geometry.dirty = 1; |
| |
| weston_surface_assign_output(surface); |
| weston_surface_damage(surface); |
| |
| pixman_region32_fini(&surface->opaque); |
| if (surface->visual == WESTON_RGB_VISUAL && |
| surface->transform.enabled == 0) |
| pixman_region32_init_rect(&surface->opaque, |
| surface->geometry.x, |
| surface->geometry.y, |
| surface->geometry.width, |
| surface->geometry.height); |
| else |
| pixman_region32_init(&surface->opaque); |
| } |
| |
| WL_EXPORT uint32_t |
| weston_compositor_get_time(void) |
| { |
| struct timeval tv; |
| |
| gettimeofday(&tv, NULL); |
| |
| return tv.tv_sec * 1000 + tv.tv_usec / 1000; |
| } |
| |
| WL_EXPORT void |
| weston_device_repick(struct wl_input_device *device, uint32_t time) |
| { |
| struct weston_input_device *wd = (struct weston_input_device *) device; |
| const struct wl_grab_interface *interface; |
| struct weston_surface *surface, *focus; |
| |
| surface = weston_compositor_pick_surface(wd->compositor, |
| device->x, device->y, |
| &device->current_x, |
| &device->current_y); |
| |
| if (&surface->surface != device->current) { |
| interface = device->grab->interface; |
| interface->focus(device->grab, time, &surface->surface, |
| device->current_x, device->current_y); |
| device->current = &surface->surface; |
| } |
| |
| focus = (struct weston_surface *) device->grab->focus; |
| if (focus) |
| weston_surface_from_global(focus, device->x, device->y, |
| &device->grab->x, &device->grab->y); |
| } |
| |
| WL_EXPORT void |
| weston_compositor_repick(struct weston_compositor *compositor) |
| { |
| struct weston_input_device *device; |
| uint32_t time; |
| |
| if (!compositor->focus) |
| return; |
| |
| time = weston_compositor_get_time(); |
| wl_list_for_each(device, &compositor->input_device_list, link) |
| weston_device_repick(&device->input_device, time); |
| } |
| |
| static void |
| destroy_surface(struct wl_resource *resource) |
| { |
| struct weston_surface *surface = |
| container_of(resource, |
| struct weston_surface, surface.resource); |
| struct weston_compositor *compositor = surface->compositor; |
| |
| if (surface->output) { |
| weston_surface_damage_below(surface); |
| weston_surface_flush_damage(surface); |
| |
| wl_list_remove(&surface->link); |
| weston_compositor_repick(compositor); |
| } |
| |
| glDeleteTextures(1, &surface->texture); |
| |
| if (surface->buffer) |
| wl_list_remove(&surface->buffer_destroy_listener.link); |
| |
| if (surface->image != EGL_NO_IMAGE_KHR) |
| compositor->destroy_image(compositor->display, |
| surface->image); |
| |
| wl_list_remove(&surface->buffer_link); |
| |
| pixman_region32_fini(&surface->transform.boundingbox); |
| pixman_region32_fini(&surface->damage); |
| pixman_region32_fini(&surface->opaque); |
| |
| free(surface); |
| } |
| |
| static void |
| weston_buffer_attach(struct wl_buffer *buffer, struct wl_surface *surface) |
| { |
| struct weston_surface *es = (struct weston_surface *) surface; |
| struct weston_compositor *ec = es->compositor; |
| struct wl_list *surfaces_attached_to; |
| |
| if (!es->texture) { |
| glGenTextures(1, &es->texture); |
| glBindTexture(GL_TEXTURE_2D, es->texture); |
| glTexParameteri(GL_TEXTURE_2D, |
| GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| glTexParameteri(GL_TEXTURE_2D, |
| GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| es->shader = &ec->texture_shader; |
| } else { |
| glBindTexture(GL_TEXTURE_2D, es->texture); |
| } |
| |
| if (wl_buffer_is_shm(buffer)) { |
| es->pitch = wl_shm_buffer_get_stride(buffer) / 4; |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, |
| es->pitch, buffer->height, 0, |
| GL_BGRA_EXT, GL_UNSIGNED_BYTE, |
| wl_shm_buffer_get_data(buffer)); |
| |
| switch (wl_shm_buffer_get_format(buffer)) { |
| case WL_SHM_FORMAT_ARGB8888: |
| es->visual = WESTON_ARGB_VISUAL; |
| break; |
| case WL_SHM_FORMAT_XRGB8888: |
| es->visual = WESTON_RGB_VISUAL; |
| break; |
| } |
| |
| surfaces_attached_to = buffer->user_data; |
| |
| wl_list_remove(&es->buffer_link); |
| wl_list_insert(surfaces_attached_to, &es->buffer_link); |
| } else { |
| if (es->image != EGL_NO_IMAGE_KHR) |
| ec->destroy_image(ec->display, es->image); |
| es->image = ec->create_image(ec->display, NULL, |
| EGL_WAYLAND_BUFFER_WL, |
| buffer, NULL); |
| |
| ec->image_target_texture_2d(GL_TEXTURE_2D, es->image); |
| |
| es->visual = WESTON_ARGB_VISUAL; |
| es->pitch = es->geometry.width; |
| } |
| } |
| |
| static int |
| texture_region(struct weston_surface *es, pixman_region32_t *region) |
| { |
| struct weston_compositor *ec = es->compositor; |
| GLfloat *v, inv_width, inv_height; |
| GLfloat sx, sy; |
| pixman_box32_t *rectangles; |
| unsigned int *p; |
| int i, n; |
| |
| rectangles = pixman_region32_rectangles(region, &n); |
| v = wl_array_add(&ec->vertices, n * 16 * sizeof *v); |
| p = wl_array_add(&ec->indices, n * 6 * sizeof *p); |
| inv_width = 1.0 / es->pitch; |
| inv_height = 1.0 / es->geometry.height; |
| |
| for (i = 0; i < n; i++, v += 16, p += 6) { |
| surface_from_global_float(es, rectangles[i].x1, |
| rectangles[i].y1, &sx, &sy); |
| v[ 0] = rectangles[i].x1; |
| v[ 1] = rectangles[i].y1; |
| v[ 2] = sx * inv_width; |
| v[ 3] = sy * inv_height; |
| |
| surface_from_global_float(es, rectangles[i].x1, |
| rectangles[i].y2, &sx, &sy); |
| v[ 4] = rectangles[i].x1; |
| v[ 5] = rectangles[i].y2; |
| v[ 6] = sx * inv_width; |
| v[ 7] = sy * inv_height; |
| |
| surface_from_global_float(es, rectangles[i].x2, |
| rectangles[i].y1, &sx, &sy); |
| v[ 8] = rectangles[i].x2; |
| v[ 9] = rectangles[i].y1; |
| v[10] = sx * inv_width; |
| v[11] = sy * inv_height; |
| |
| surface_from_global_float(es, rectangles[i].x2, |
| rectangles[i].y2, &sx, &sy); |
| v[12] = rectangles[i].x2; |
| v[13] = rectangles[i].y2; |
| v[14] = sx * inv_width; |
| v[15] = sy * inv_height; |
| |
| p[0] = i * 4 + 0; |
| p[1] = i * 4 + 1; |
| p[2] = i * 4 + 2; |
| p[3] = i * 4 + 2; |
| p[4] = i * 4 + 1; |
| p[5] = i * 4 + 3; |
| } |
| |
| return n; |
| } |
| |
| WL_EXPORT void |
| weston_surface_draw(struct weston_surface *es, struct weston_output *output) |
| { |
| struct weston_compositor *ec = es->compositor; |
| GLfloat *v; |
| pixman_region32_t repaint; |
| GLint filter; |
| int n; |
| |
| weston_surface_update_transform(es); |
| |
| pixman_region32_init(&repaint); |
| pixman_region32_intersect(&repaint, &es->transform.boundingbox, |
| &output->region); |
| pixman_region32_intersect(&repaint, &repaint, &es->damage); |
| |
| /* Clear damage, assume outputs do not overlap. */ |
| pixman_region32_subtract(&es->damage, &es->damage, &output->region); |
| |
| if (!pixman_region32_not_empty(&repaint)) |
| goto out; |
| |
| switch (es->visual) { |
| case WESTON_ARGB_VISUAL: |
| glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
| glEnable(GL_BLEND); |
| break; |
| case WESTON_RGB_VISUAL: |
| glDisable(GL_BLEND); |
| break; |
| default: |
| fprintf(stderr, "bogus visual\n"); |
| break; |
| } |
| |
| if (ec->current_shader != es->shader) { |
| glUseProgram(es->shader->program); |
| ec->current_shader = es->shader; |
| } |
| |
| glUniformMatrix4fv(es->shader->proj_uniform, |
| 1, GL_FALSE, output->matrix.d); |
| glUniform1i(es->shader->tex_uniform, 0); |
| glUniform4fv(es->shader->color_uniform, 1, es->color); |
| glUniform1f(es->shader->alpha_uniform, es->alpha / 255.0); |
| glUniform1f(es->shader->texwidth_uniform, |
| (GLfloat)es->geometry.width / es->pitch); |
| |
| if (es->transform.enabled) |
| filter = GL_LINEAR; |
| else |
| filter = GL_NEAREST; |
| |
| n = texture_region(es, &repaint); |
| |
| glBindTexture(GL_TEXTURE_2D, es->texture); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); |
| |
| v = ec->vertices.data; |
| glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]); |
| glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]); |
| glEnableVertexAttribArray(0); |
| glEnableVertexAttribArray(1); |
| |
| glDrawElements(GL_TRIANGLES, n * 6, GL_UNSIGNED_INT, ec->indices.data); |
| |
| glDisableVertexAttribArray(1); |
| glDisableVertexAttribArray(0); |
| |
| ec->vertices.size = 0; |
| ec->indices.size = 0; |
| |
| out: |
| pixman_region32_fini(&repaint); |
| } |
| |
| WL_EXPORT struct wl_list * |
| weston_compositor_top(struct weston_compositor *compositor) |
| { |
| struct weston_input_device *input_device; |
| struct wl_list *list; |
| |
| input_device = (struct weston_input_device *) compositor->input_device; |
| |
| /* Insert below pointer */ |
| list = &compositor->surface_list; |
| if (compositor->fade.surface && |
| list->next == &compositor->fade.surface->link) |
| list = list->next; |
| if (list->next == &input_device->sprite->link) |
| list = list->next; |
| |
| return list; |
| } |
| |
| static void |
| weston_surface_raise(struct weston_surface *surface) |
| { |
| struct weston_compositor *compositor = surface->compositor; |
| struct wl_list *list = weston_compositor_top(compositor); |
| |
| wl_list_remove(&surface->link); |
| wl_list_insert(list, &surface->link); |
| weston_compositor_repick(compositor); |
| weston_surface_damage(surface); |
| } |
| |
| WL_EXPORT void |
| weston_compositor_damage_all(struct weston_compositor *compositor) |
| { |
| struct weston_output *output; |
| |
| wl_list_for_each(output, &compositor->output_list, link) |
| weston_output_damage(output); |
| } |
| |
| WL_EXPORT void |
| weston_buffer_post_release(struct wl_buffer *buffer) |
| { |
| if (--buffer->busy_count > 0) |
| return; |
| |
| assert(buffer->resource.client != NULL); |
| wl_resource_queue_event(&buffer->resource, WL_BUFFER_RELEASE); |
| } |
| |
| WL_EXPORT void |
| weston_output_damage(struct weston_output *output) |
| { |
| struct weston_compositor *compositor = output->compositor; |
| struct weston_surface *es; |
| |
| if (wl_list_empty(&compositor->surface_list)) |
| return; |
| |
| es = container_of(compositor->surface_list.next, |
| struct weston_surface, link); |
| pixman_region32_union(&es->damage, &es->damage, &output->region); |
| weston_compositor_schedule_repaint(compositor); |
| } |
| |
| static void |
| fade_frame(struct weston_animation *animation, |
| struct weston_output *output, uint32_t msecs) |
| { |
| struct weston_compositor *compositor = |
| container_of(animation, |
| struct weston_compositor, fade.animation); |
| struct weston_surface *surface; |
| |
| surface = compositor->fade.surface; |
| weston_spring_update(&compositor->fade.spring, msecs); |
| weston_surface_set_color(surface, 0.0, 0.0, 0.0, |
| compositor->fade.spring.current); |
| weston_surface_damage(surface); |
| |
| if (weston_spring_done(&compositor->fade.spring)) { |
| compositor->fade.spring.current = |
| compositor->fade.spring.target; |
| wl_list_remove(&animation->link); |
| wl_list_init(&animation->link); |
| |
| if (compositor->fade.spring.current < 0.001) { |
| destroy_surface(&surface->surface.resource); |
| compositor->fade.surface = NULL; |
| } else if (compositor->fade.spring.current > 0.999) { |
| compositor->state = WESTON_COMPOSITOR_SLEEPING; |
| compositor->shell->lock(compositor->shell); |
| } |
| } |
| } |
| |
| static void |
| weston_output_set_cursor(struct weston_output *output, |
| struct wl_input_device *dev) |
| { |
| struct weston_input_device *device = |
| (struct weston_input_device *) dev; |
| pixman_region32_t cursor_region; |
| int prior_was_hardware; |
| |
| if (device->sprite == NULL) |
| return; |
| |
| weston_surface_update_transform(device->sprite); |
| |
| pixman_region32_init(&cursor_region); |
| pixman_region32_intersect(&cursor_region, |
| &device->sprite->transform.boundingbox, |
| &output->region); |
| |
| if (!pixman_region32_not_empty(&cursor_region)) { |
| output->set_hardware_cursor(output, NULL); |
| goto out; |
| } |
| |
| prior_was_hardware = device->hw_cursor; |
| if (device->sprite->overlapped || |
| output->set_hardware_cursor(output, device) < 0) { |
| if (prior_was_hardware) { |
| weston_surface_damage(device->sprite); |
| output->set_hardware_cursor(output, NULL); |
| } |
| device->hw_cursor = 0; |
| } else { |
| if (!prior_was_hardware) |
| weston_surface_damage_below(device->sprite); |
| pixman_region32_fini(&device->sprite->damage); |
| pixman_region32_init(&device->sprite->damage); |
| device->hw_cursor = 1; |
| } |
| |
| out: |
| pixman_region32_fini(&cursor_region); |
| } |
| |
| struct weston_frame_callback { |
| struct wl_resource resource; |
| struct wl_list link; |
| }; |
| |
| static void |
| weston_output_repaint(struct weston_output *output, int msecs) |
| { |
| struct weston_compositor *ec = output->compositor; |
| struct weston_surface *es; |
| struct weston_animation *animation, *next; |
| struct weston_frame_callback *cb, *cnext; |
| pixman_region32_t opaque, new_damage, total_damage, |
| overlap, surface_overlap; |
| int32_t width, height; |
| |
| width = output->current->width + |
| output->border.left + output->border.right; |
| height = output->current->height + |
| output->border.top + output->border.bottom; |
| glViewport(0, 0, width, height); |
| |
| pixman_region32_init(&new_damage); |
| pixman_region32_init(&opaque); |
| pixman_region32_init(&overlap); |
| |
| wl_list_for_each(es, &ec->surface_list, link) { |
| weston_surface_update_transform(es); |
| |
| pixman_region32_init(&surface_overlap); |
| pixman_region32_intersect(&surface_overlap, &overlap, |
| &es->transform.boundingbox); |
| es->overlapped = pixman_region32_not_empty(&surface_overlap); |
| pixman_region32_fini(&surface_overlap); |
| pixman_region32_union(&overlap, &overlap, |
| &es->transform.boundingbox); |
| } |
| |
| weston_output_set_cursor(output, ec->input_device); |
| |
| wl_list_for_each(es, &ec->surface_list, link) { |
| pixman_region32_subtract(&es->damage, &es->damage, &opaque); |
| pixman_region32_union(&new_damage, &new_damage, &es->damage); |
| pixman_region32_union(&opaque, &opaque, &es->opaque); |
| } |
| |
| pixman_region32_init(&total_damage); |
| pixman_region32_union(&total_damage, &new_damage, |
| &output->previous_damage); |
| pixman_region32_intersect(&output->previous_damage, |
| &new_damage, &output->region); |
| |
| pixman_region32_fini(&opaque); |
| pixman_region32_fini(&overlap); |
| pixman_region32_fini(&new_damage); |
| |
| wl_list_for_each(es, &ec->surface_list, link) { |
| pixman_region32_copy(&es->damage, &total_damage); |
| pixman_region32_subtract(&total_damage, |
| &total_damage, &es->opaque); |
| } |
| |
| output->repaint(output); |
| |
| pixman_region32_fini(&total_damage); |
| |
| output->repaint_needed = 0; |
| |
| wl_list_for_each_safe(cb, cnext, &output->frame_callback_list, link) { |
| wl_resource_post_event(&cb->resource, WL_CALLBACK_DONE, msecs); |
| wl_resource_destroy(&cb->resource, 0); |
| } |
| |
| wl_list_for_each_safe(animation, next, &ec->animation_list, link) |
| animation->frame(animation, output, msecs); |
| } |
| |
| static void |
| idle_repaint(void *data) |
| { |
| struct weston_output *output = data; |
| |
| /* An idle repaint may have been cancelled by vt switching away. */ |
| if (output->repaint_needed) |
| weston_output_repaint(output, weston_compositor_get_time()); |
| else |
| output->repaint_scheduled = 0; |
| } |
| |
| WL_EXPORT void |
| weston_output_finish_frame(struct weston_output *output, int msecs) |
| { |
| if (output->repaint_needed) |
| weston_output_repaint(output, msecs); |
| else |
| output->repaint_scheduled = 0; |
| } |
| |
| WL_EXPORT void |
| weston_compositor_schedule_repaint(struct weston_compositor *compositor) |
| { |
| struct weston_output *output; |
| struct wl_event_loop *loop; |
| |
| if (compositor->state == WESTON_COMPOSITOR_SLEEPING) |
| return; |
| |
| loop = wl_display_get_event_loop(compositor->wl_display); |
| wl_list_for_each(output, &compositor->output_list, link) { |
| output->repaint_needed = 1; |
| if (output->repaint_scheduled) |
| continue; |
| |
| wl_event_loop_add_idle(loop, idle_repaint, output); |
| output->repaint_scheduled = 1; |
| } |
| } |
| |
| WL_EXPORT void |
| weston_compositor_fade(struct weston_compositor *compositor, float tint) |
| { |
| struct weston_surface *surface; |
| int done; |
| |
| done = weston_spring_done(&compositor->fade.spring); |
| compositor->fade.spring.target = tint; |
| if (weston_spring_done(&compositor->fade.spring)) |
| return; |
| |
| if (done) |
| compositor->fade.spring.timestamp = |
| weston_compositor_get_time(); |
| |
| if (compositor->fade.surface == NULL) { |
| surface = weston_surface_create(compositor); |
| weston_surface_configure(surface, 0, 0, 8192, 8192); |
| weston_surface_set_color(surface, 0.0, 0.0, 0.0, 0.0); |
| wl_list_insert(&compositor->surface_list, &surface->link); |
| compositor->fade.surface = surface; |
| } |
| |
| weston_surface_damage(compositor->fade.surface); |
| if (wl_list_empty(&compositor->fade.animation.link)) |
| wl_list_insert(compositor->animation_list.prev, |
| &compositor->fade.animation.link); |
| } |
| |
| static void |
| surface_destroy(struct wl_client *client, struct wl_resource *resource) |
| { |
| wl_resource_destroy(resource, weston_compositor_get_time()); |
| } |
| |
| WL_EXPORT void |
| weston_surface_assign_output(struct weston_surface *es) |
| { |
| struct weston_compositor *ec = es->compositor; |
| struct weston_output *output, *new_output; |
| pixman_region32_t region; |
| uint32_t max, area; |
| pixman_box32_t *e; |
| |
| weston_surface_update_transform(es); |
| |
| new_output = NULL; |
| max = 0; |
| pixman_region32_init(®ion); |
| wl_list_for_each(output, &ec->output_list, link) { |
| pixman_region32_intersect(®ion, &es->transform.boundingbox, |
| &output->region); |
| |
| e = pixman_region32_extents(®ion); |
| area = (e->x2 - e->x1) * (e->y2 - e->y1); |
| |
| if (area >= max) { |
| new_output = output; |
| max = area; |
| } |
| } |
| pixman_region32_fini(®ion); |
| |
| es->output = new_output; |
| if (!wl_list_empty(&es->frame_callback_list)) { |
| wl_list_insert_list(new_output->frame_callback_list.prev, |
| &es->frame_callback_list); |
| wl_list_init(&es->frame_callback_list); |
| } |
| } |
| |
| static void |
| surface_attach(struct wl_client *client, |
| struct wl_resource *resource, |
| struct wl_resource *buffer_resource, int32_t sx, int32_t sy) |
| { |
| struct weston_surface *es = resource->data; |
| struct weston_shell *shell = es->compositor->shell; |
| struct wl_buffer *buffer; |
| |
| weston_surface_damage_below(es); |
| |
| if (es->buffer) { |
| weston_buffer_post_release(es->buffer); |
| wl_list_remove(&es->buffer_destroy_listener.link); |
| } |
| |
| if (!buffer_resource && es->output) { |
| wl_list_remove(&es->link); |
| es->visual = WESTON_NONE_VISUAL; |
| es->output = NULL; |
| return; |
| } |
| |
| buffer = buffer_resource->data; |
| buffer->busy_count++; |
| es->buffer = buffer; |
| wl_list_insert(es->buffer->resource.destroy_listener_list.prev, |
| &es->buffer_destroy_listener.link); |
| |
| if (es->visual == WESTON_NONE_VISUAL) { |
| shell->map(shell, es, buffer->width, buffer->height); |
| } else if (sx != 0 || sy != 0 || |
| es->geometry.width != buffer->width || |
| es->geometry.height != buffer->height) { |
| GLfloat from_x, from_y; |
| GLfloat to_x, to_y; |
| |
| surface_to_global_float(es, 0, 0, &from_x, &from_y); |
| surface_to_global_float(es, sx, sy, &to_x, &to_y); |
| shell->configure(shell, es, |
| es->geometry.x + to_x - from_x, |
| es->geometry.y + to_y - from_y, |
| buffer->width, buffer->height); |
| } |
| |
| weston_buffer_attach(buffer, &es->surface); |
| } |
| |
| static void |
| surface_damage(struct wl_client *client, |
| struct wl_resource *resource, |
| int32_t x, int32_t y, int32_t width, int32_t height) |
| { |
| struct weston_surface *es = resource->data; |
| |
| weston_surface_damage_rectangle(es, x, y, width, height); |
| } |
| |
| static void |
| destroy_frame_callback(struct wl_resource *resource) |
| { |
| struct weston_frame_callback *cb = resource->data; |
| |
| wl_list_remove(&cb->link); |
| free(cb); |
| } |
| |
| static void |
| surface_frame(struct wl_client *client, |
| struct wl_resource *resource, uint32_t callback) |
| { |
| struct weston_frame_callback *cb; |
| struct weston_surface *es = resource->data; |
| |
| cb = malloc(sizeof *cb); |
| if (cb == NULL) { |
| wl_resource_post_no_memory(resource); |
| return; |
| } |
| |
| cb->resource.object.interface = &wl_callback_interface; |
| cb->resource.object.id = callback; |
| cb->resource.destroy = destroy_frame_callback; |
| cb->resource.client = client; |
| cb->resource.data = cb; |
| |
| wl_client_add_resource(client, &cb->resource); |
| |
| if (es->output) { |
| wl_list_insert(es->output->frame_callback_list.prev, |
| &cb->link); |
| } else { |
| wl_list_insert(es->frame_callback_list.prev, &cb->link); |
| } |
| } |
| |
| const static struct wl_surface_interface surface_interface = { |
| surface_destroy, |
| surface_attach, |
| surface_damage, |
| surface_frame |
| }; |
| |
| static void |
| compositor_create_surface(struct wl_client *client, |
| struct wl_resource *resource, uint32_t id) |
| { |
| struct weston_compositor *ec = resource->data; |
| struct weston_surface *surface; |
| |
| surface = weston_surface_create(ec); |
| if (surface == NULL) { |
| wl_resource_post_no_memory(resource); |
| return; |
| } |
| |
| surface->surface.resource.destroy = destroy_surface; |
| |
| surface->surface.resource.object.id = id; |
| surface->surface.resource.object.interface = &wl_surface_interface; |
| surface->surface.resource.object.implementation = |
| (void (**)(void)) &surface_interface; |
| surface->surface.resource.data = surface; |
| |
| wl_client_add_resource(client, &surface->surface.resource); |
| } |
| |
| const static struct wl_compositor_interface compositor_interface = { |
| compositor_create_surface, |
| }; |
| |
| WL_EXPORT struct weston_surface * |
| weston_compositor_pick_surface(struct weston_compositor *compositor, |
| int32_t x, int32_t y, int32_t *sx, int32_t *sy) |
| { |
| struct weston_surface *surface; |
| |
| wl_list_for_each(surface, &compositor->surface_list, link) { |
| if (surface->surface.resource.client == NULL) |
| continue; |
| weston_surface_from_global(surface, x, y, sx, sy); |
| if (0 <= *sx && *sx < surface->geometry.width && |
| 0 <= *sy && *sy < surface->geometry.height) |
| return surface; |
| } |
| |
| return NULL; |
| } |
| |
| WL_EXPORT void |
| weston_compositor_wake(struct weston_compositor *compositor) |
| { |
| compositor->state = WESTON_COMPOSITOR_ACTIVE; |
| weston_compositor_fade(compositor, 0.0); |
| |
| wl_event_source_timer_update(compositor->idle_source, |
| compositor->idle_time * 1000); |
| } |
| |
| WL_EXPORT void |
| weston_compositor_activity(struct weston_compositor *compositor) |
| { |
| if (compositor->state == WESTON_COMPOSITOR_ACTIVE) { |
| weston_compositor_wake(compositor); |
| } else { |
| compositor->shell->unlock(compositor->shell); |
| } |
| } |
| |
| static void |
| weston_compositor_idle_inhibit(struct weston_compositor *compositor) |
| { |
| weston_compositor_activity(compositor); |
| compositor->idle_inhibit++; |
| } |
| |
| static void |
| weston_compositor_idle_release(struct weston_compositor *compositor) |
| { |
| compositor->idle_inhibit--; |
| weston_compositor_activity(compositor); |
| } |
| |
| static int |
| idle_handler(void *data) |
| { |
| struct weston_compositor *compositor = data; |
| |
| if (compositor->idle_inhibit) |
| return 1; |
| |
| weston_compositor_fade(compositor, 1.0); |
| |
| return 1; |
| } |
| |
| WL_EXPORT void |
| notify_motion(struct wl_input_device *device, uint32_t time, int x, int y) |
| { |
| struct weston_output *output; |
| const struct wl_grab_interface *interface; |
| struct weston_input_device *wd = (struct weston_input_device *) device; |
| struct weston_compositor *ec = wd->compositor; |
| int x_valid = 0, y_valid = 0; |
| int min_x = INT_MAX, min_y = INT_MAX, max_x = INT_MIN, max_y = INT_MIN; |
| |
| weston_compositor_activity(ec); |
| |
| wl_list_for_each(output, &ec->output_list, link) { |
| if (output->x <= x && x <= output->x + output->current->width) |
| x_valid = 1; |
| |
| if (output->y <= y && y <= output->y + output->current->height) |
| y_valid = 1; |
| |
| /* FIXME: calculate this only on output addition/deletion */ |
| if (output->x < min_x) |
| min_x = output->x; |
| if (output->y < min_y) |
| min_y = output->y; |
| |
| if (output->x + output->current->width > max_x) |
| max_x = output->x + output->current->width; |
| if (output->y + output->current->height > max_y) |
| max_y = output->y + output->current->height; |
| } |
| |
| if (!x_valid) { |
| if (x < min_x) |
| x = min_x; |
| else if (x >= max_x) |
| x = max_x; |
| } |
| if (!y_valid) { |
| if (y < min_y) |
| y = min_y; |
| else if (y >= max_y) |
| y = max_y; |
| } |
| |
| device->x = x; |
| device->y = y; |
| |
| weston_device_repick(device, time); |
| interface = device->grab->interface; |
| interface->motion(device->grab, time, |
| device->grab->x, device->grab->y); |
| |
| if (wd->sprite) { |
| weston_surface_damage_below(wd->sprite); |
| |
| wd->sprite->geometry.x = device->x - wd->hotspot_x; |
| wd->sprite->geometry.y = device->y - wd->hotspot_y; |
| wd->sprite->geometry.dirty = 1; |
| |
| weston_surface_damage(wd->sprite); |
| } |
| } |
| |
| WL_EXPORT void |
| weston_surface_activate(struct weston_surface *surface, |
| struct weston_input_device *device, uint32_t time) |
| { |
| weston_surface_raise(surface); |
| wl_input_device_set_keyboard_focus(&device->input_device, |
| &surface->surface, time); |
| wl_data_device_set_keyboard_focus(&device->input_device); |
| } |
| |
| WL_EXPORT void |
| notify_button(struct wl_input_device *device, |
| uint32_t time, int32_t button, int32_t state) |
| { |
| struct weston_input_device *wd = (struct weston_input_device *) device; |
| struct weston_compositor *compositor = wd->compositor; |
| |
| if (state) { |
| weston_compositor_idle_inhibit(compositor); |
| if (device->button_count == 0) { |
| device->grab_button = button; |
| device->grab_time = time; |
| device->grab_x = device->x; |
| device->grab_y = device->y; |
| } |
| device->button_count++; |
| } else { |
| weston_compositor_idle_release(compositor); |
| device->button_count--; |
| } |
| |
| weston_compositor_run_binding(compositor, wd, time, 0, button, state); |
| |
| device->grab->interface->button(device->grab, time, button, state); |
| |
| } |
| |
| static void |
| update_modifier_state(struct weston_input_device *device, |
| uint32_t key, uint32_t state) |
| { |
| uint32_t modifier; |
| |
| switch (key) { |
| case KEY_LEFTCTRL: |
| case KEY_RIGHTCTRL: |
| modifier = MODIFIER_CTRL; |
| break; |
| |
| case KEY_LEFTALT: |
| case KEY_RIGHTALT: |
| modifier = MODIFIER_ALT; |
| break; |
| |
| case KEY_LEFTMETA: |
| case KEY_RIGHTMETA: |
| modifier = MODIFIER_SUPER; |
| break; |
| |
| default: |
| modifier = 0; |
| break; |
| } |
| |
| if (state) |
| device->modifier_state |= modifier; |
| else |
| device->modifier_state &= ~modifier; |
| } |
| |
| WL_EXPORT void |
| notify_key(struct wl_input_device *device, |
| uint32_t time, uint32_t key, uint32_t state) |
| { |
| struct weston_input_device *wd = (struct weston_input_device *) device; |
| struct weston_compositor *compositor = wd->compositor; |
| uint32_t *k, *end; |
| |
| if (state) |
| weston_compositor_idle_inhibit(compositor); |
| else |
| weston_compositor_idle_release(compositor); |
| |
| weston_compositor_run_binding(compositor, wd, time, key, 0, state); |
| |
| update_modifier_state(wd, key, state); |
| end = device->keys.data + device->keys.size; |
| for (k = device->keys.data; k < end; k++) { |
| if (*k == key) |
| *k = *--end; |
| } |
| device->keys.size = (void *) end - device->keys.data; |
| if (state) { |
| k = wl_array_add(&device->keys, sizeof *k); |
| *k = key; |
| } |
| |
| if (device->keyboard_focus_resource) |
| wl_resource_post_event(device->keyboard_focus_resource, |
| WL_INPUT_DEVICE_KEY, time, key, state); |
| } |
| |
| WL_EXPORT void |
| notify_pointer_focus(struct wl_input_device *device, |
| uint32_t time, struct weston_output *output, |
| int32_t x, int32_t y) |
| { |
| struct weston_input_device *wd = (struct weston_input_device *) device; |
| struct weston_compositor *compositor = wd->compositor; |
| |
| if (output) { |
| device->x = x; |
| device->y = y; |
| compositor->focus = 1; |
| weston_compositor_repick(compositor); |
| } else { |
| compositor->focus = 0; |
| weston_compositor_repick(compositor); |
| } |
| } |
| |
| WL_EXPORT void |
| notify_keyboard_focus(struct wl_input_device *device, |
| uint32_t time, struct weston_output *output, |
| struct wl_array *keys) |
| { |
| struct weston_input_device *wd = |
| (struct weston_input_device *) device; |
| struct weston_compositor *compositor = wd->compositor; |
| struct weston_surface *es; |
| uint32_t *k, *end; |
| |
| if (!wl_list_empty(&compositor->surface_list)) |
| es = container_of(compositor->surface_list.next, |
| struct weston_surface, link); |
| else |
| es = NULL; |
| |
| if (output) { |
| wl_array_copy(&wd->input_device.keys, keys); |
| wd->modifier_state = 0; |
| end = device->keys.data + device->keys.size; |
| for (k = device->keys.data; k < end; k++) { |
| weston_compositor_idle_inhibit(compositor); |
| update_modifier_state(wd, *k, 1); |
| } |
| |
| if (es && es->surface.resource.client) |
| wl_input_device_set_keyboard_focus(&wd->input_device, |
| &es->surface, time); |
| } else { |
| end = device->keys.data + device->keys.size; |
| for (k = device->keys.data; k < end; k++) |
| weston_compositor_idle_release(compositor); |
| |
| wd->modifier_state = 0; |
| wl_input_device_set_keyboard_focus(&wd->input_device, |
| NULL, time); |
| } |
| } |
| |
| /* TODO: share this function with wayland-server.c */ |
| static struct wl_resource * |
| find_resource_for_surface(struct wl_list *list, struct wl_surface *surface) |
| { |
| struct wl_resource *r; |
| |
| if (!surface) |
| return NULL; |
| |
| wl_list_for_each(r, list, link) { |
| if (r->client == surface->resource.client) |
| return r; |
| } |
| |
| return NULL; |
| } |
| |
| static void |
| lose_touch_focus_resource(struct wl_listener *listener, |
| struct wl_resource *resource, uint32_t time) |
| { |
| struct weston_input_device *device = |
| container_of(listener, struct weston_input_device, |
| touch_focus_resource_listener); |
| |
| device->touch_focus_resource = NULL; |
| } |
| |
| static void |
| lose_touch_focus(struct wl_listener *listener, |
| struct wl_resource *resource, uint32_t time) |
| { |
| struct weston_input_device *device = |
| container_of(listener, struct weston_input_device, |
| touch_focus_listener); |
| |
| device->touch_focus = NULL; |
| } |
| |
| static void |
| touch_set_focus(struct weston_input_device *device, |
| struct wl_surface *surface, uint32_t time) |
| { |
| struct wl_input_device *input_device = &device->input_device; |
| struct wl_resource *resource; |
| |
| if (device->touch_focus == surface) |
| return; |
| |
| if (surface) { |
| resource = |
| find_resource_for_surface(&input_device->resource_list, |
| surface); |
| if (!resource) { |
| fprintf(stderr, "couldn't find resource\n"); |
| return; |
| } |
| |
| device->touch_focus_resource_listener.func = |
| lose_touch_focus_resource; |
| wl_list_insert(resource->destroy_listener_list.prev, |
| &device->touch_focus_resource_listener.link); |
| device->touch_focus_listener.func = lose_touch_focus; |
| wl_list_insert(surface->resource.destroy_listener_list.prev, |
| &device->touch_focus_listener.link); |
| |
| device->touch_focus = surface; |
| device->touch_focus_resource = resource; |
| } else { |
| if (device->touch_focus) |
| wl_list_remove(&device->touch_focus_listener.link); |
| if (device->touch_focus_resource) |
| wl_list_remove(&device->touch_focus_resource_listener.link); |
| device->touch_focus = NULL; |
| device->touch_focus_resource = NULL; |
| } |
| } |
| |
| /** |
| * notify_touch - emulates button touches and notifies surfaces accordingly. |
| * |
| * It assumes always the correct cycle sequence until it gets here: touch_down |
| * → touch_update → ... → touch_update → touch_end. The driver is responsible |
| * for sending along such order. |
| * |
| */ |
| WL_EXPORT void |
| notify_touch(struct wl_input_device *device, uint32_t time, int touch_id, |
| int x, int y, int touch_type) |
| { |
| struct weston_input_device *wd = (struct weston_input_device *) device; |
| struct weston_compositor *ec = wd->compositor; |
| struct weston_surface *es; |
| int32_t sx, sy; |
| |
| switch (touch_type) { |
| case WL_INPUT_DEVICE_TOUCH_DOWN: |
| weston_compositor_idle_inhibit(ec); |
| |
| wd->num_tp++; |
| |
| /* the first finger down picks the surface, and all further go |
| * to that surface for the remainder of the touch session i.e. |
| * until all touch points are up again. */ |
| if (wd->num_tp == 1) { |
| es = weston_compositor_pick_surface(ec, x, y, &sx, &sy); |
| touch_set_focus(wd, &es->surface, time); |
| } else if (wd->touch_focus) { |
| es = (struct weston_surface *) wd->touch_focus; |
| weston_surface_from_global(es, x, y, &sx, &sy); |
| } |
| |
| if (wd->touch_focus_resource && wd->touch_focus) |
| wl_resource_post_event(wd->touch_focus_resource, |
| touch_type, time, |
| wd->touch_focus, |
| touch_id, sx, sy); |
| break; |
| case WL_INPUT_DEVICE_TOUCH_MOTION: |
| es = (struct weston_surface *) wd->touch_focus; |
| if (!es) |
| break; |
| |
| weston_surface_from_global(es, x, y, &sx, &sy); |
| if (wd->touch_focus_resource) |
| wl_resource_post_event(wd->touch_focus_resource, |
| touch_type, time, |
| touch_id, sx, sy); |
| break; |
| case WL_INPUT_DEVICE_TOUCH_UP: |
| weston_compositor_idle_release(ec); |
| wd->num_tp--; |
| |
| if (wd->touch_focus_resource) |
| wl_resource_post_event(wd->touch_focus_resource, |
| touch_type, time, touch_id); |
| if (wd->num_tp == 0) |
| touch_set_focus(wd, NULL, time); |
| break; |
| } |
| } |
| |
| static void |
| input_device_attach(struct wl_client *client, |
| struct wl_resource *resource, |
| uint32_t time, |
| struct wl_resource *buffer_resource, int32_t x, int32_t y) |
| { |
| struct weston_input_device *device = resource->data; |
| struct weston_compositor *compositor = device->compositor; |
| struct wl_buffer *buffer; |
| |
| if (time < device->input_device.pointer_focus_time) |
| return; |
| if (device->input_device.pointer_focus == NULL) |
| return; |
| if (device->input_device.pointer_focus->resource.client != client) |
| return; |
| |
| if (device->sprite) |
| weston_surface_damage_below(device->sprite); |
| |
| if (!buffer_resource && device->sprite->output) { |
| wl_list_remove(&device->sprite->link); |
| device->sprite->visual = WESTON_NONE_VISUAL; |
| device->sprite->output = NULL; |
| return; |
| } |
| |
| if (!device->sprite->output) |
| wl_list_insert(&compositor->surface_list, |
| &device->sprite->link); |
| |
| buffer = buffer_resource->data; |
| device->hotspot_x = x; |
| device->hotspot_y = y; |
| weston_surface_configure(device->sprite, |
| device->input_device.x - device->hotspot_x, |
| device->input_device.y - device->hotspot_y, |
| buffer->width, buffer->height); |
| |
| weston_buffer_attach(buffer, &device->sprite->surface); |
| } |
| |
| const static struct wl_input_device_interface input_device_interface = { |
| input_device_attach, |
| }; |
| |
| static void unbind_input_device(struct wl_resource *resource) |
| { |
| wl_list_remove(&resource->link); |
| free(resource); |
| } |
| |
| static void |
| bind_input_device(struct wl_client *client, |
| void *data, uint32_t version, uint32_t id) |
| { |
| struct wl_input_device *device = data; |
| struct wl_resource *resource; |
| |
| resource = wl_client_add_object(client, &wl_input_device_interface, |
| &input_device_interface, id, data); |
| wl_list_insert(&device->resource_list, &resource->link); |
| resource->destroy = unbind_input_device; |
| } |
| |
| WL_EXPORT void |
| weston_input_device_init(struct weston_input_device *device, |
| struct weston_compositor *ec) |
| { |
| wl_input_device_init(&device->input_device); |
| |
| wl_display_add_global(ec->wl_display, &wl_input_device_interface, |
| device, bind_input_device); |
| |
| device->sprite = weston_surface_create(ec); |
| |
| device->compositor = ec; |
| device->hotspot_x = 16; |
| device->hotspot_y = 16; |
| device->modifier_state = 0; |
| device->num_tp = 0; |
| |
| wl_list_insert(ec->input_device_list.prev, &device->link); |
| } |
| |
| WL_EXPORT void |
| weston_input_device_release(struct weston_input_device *device) |
| { |
| wl_list_remove(&device->link); |
| /* The global object is destroyed at wl_display_destroy() time. */ |
| |
| if (device->sprite) |
| destroy_surface(&device->sprite->surface.resource); |
| |
| wl_input_device_release(&device->input_device); |
| } |
| |
| static void |
| bind_output(struct wl_client *client, |
| void *data, uint32_t version, uint32_t id) |
| { |
| struct weston_output *output = data; |
| struct weston_mode *mode; |
| struct wl_resource *resource; |
| |
| resource = wl_client_add_object(client, |
| &wl_output_interface, NULL, id, data); |
| |
| wl_resource_post_event(resource, |
| WL_OUTPUT_GEOMETRY, |
| output->x, |
| output->y, |
| output->mm_width, |
| output->mm_height, |
| output->subpixel, |
| output->make, output->model); |
| |
| wl_list_for_each (mode, &output->mode_list, link) { |
| wl_resource_post_event(resource, |
| WL_OUTPUT_MODE, |
| mode->flags, |
| mode->width, |
| mode->height, |
| mode->refresh); |
| } |
| } |
| |
| static const char vertex_shader[] = |
| "uniform mat4 proj;\n" |
| "attribute vec2 position;\n" |
| "attribute vec2 texcoord;\n" |
| "varying vec2 v_texcoord;\n" |
| "void main()\n" |
| "{\n" |
| " gl_Position = proj * vec4(position, 0.0, 1.0);\n" |
| " v_texcoord = texcoord;\n" |
| "}\n"; |
| |
| static const char texture_fragment_shader[] = |
| "precision mediump float;\n" |
| "varying vec2 v_texcoord;\n" |
| "uniform sampler2D tex;\n" |
| "uniform float alpha;\n" |
| "uniform float texwidth;\n" |
| "void main()\n" |
| "{\n" |
| " if (v_texcoord.x < 0.0 || v_texcoord.x > texwidth ||\n" |
| " v_texcoord.y < 0.0 || v_texcoord.y > 1.0)\n" |
| " discard;\n" |
| " gl_FragColor = texture2D(tex, v_texcoord)\n;" |
| " gl_FragColor = alpha * gl_FragColor;\n" |
| "}\n"; |
| |
| static const char solid_fragment_shader[] = |
| "precision mediump float;\n" |
| "uniform vec4 color;\n" |
| "void main()\n" |
| "{\n" |
| " gl_FragColor = color\n;" |
| "}\n"; |
| |
| static int |
| compile_shader(GLenum type, const char *source) |
| { |
| GLuint s; |
| char msg[512]; |
| GLint status; |
| |
| s = glCreateShader(type); |
| glShaderSource(s, 1, &source, NULL); |
| glCompileShader(s); |
| glGetShaderiv(s, GL_COMPILE_STATUS, &status); |
| if (!status) { |
| glGetShaderInfoLog(s, sizeof msg, NULL, msg); |
| fprintf(stderr, "shader info: %s\n", msg); |
| return GL_NONE; |
| } |
| |
| return s; |
| } |
| |
| static int |
| weston_shader_init(struct weston_shader *shader, |
| const char *vertex_source, const char *fragment_source) |
| { |
| char msg[512]; |
| GLint status; |
| |
| shader->vertex_shader = |
| compile_shader(GL_VERTEX_SHADER, vertex_source); |
| shader->fragment_shader = |
| compile_shader(GL_FRAGMENT_SHADER, fragment_source); |
| |
| shader->program = glCreateProgram(); |
| glAttachShader(shader->program, shader->vertex_shader); |
| glAttachShader(shader->program, shader->fragment_shader); |
| glBindAttribLocation(shader->program, 0, "position"); |
| glBindAttribLocation(shader->program, 1, "texcoord"); |
| |
| glLinkProgram(shader->program); |
| glGetProgramiv(shader->program, GL_LINK_STATUS, &status); |
| if (!status) { |
| glGetProgramInfoLog(shader->program, sizeof msg, NULL, msg); |
| fprintf(stderr, "link info: %s\n", msg); |
| return -1; |
| } |
| |
| shader->proj_uniform = glGetUniformLocation(shader->program, "proj"); |
| shader->tex_uniform = glGetUniformLocation(shader->program, "tex"); |
| shader->alpha_uniform = glGetUniformLocation(shader->program, "alpha"); |
| shader->color_uniform = glGetUniformLocation(shader->program, "color"); |
| shader->texwidth_uniform = glGetUniformLocation(shader->program, |
| "texwidth"); |
| |
| return 0; |
| } |
| |
| WL_EXPORT void |
| weston_output_destroy(struct weston_output *output) |
| { |
| pixman_region32_fini(&output->region); |
| pixman_region32_fini(&output->previous_damage); |
| } |
| |
| WL_EXPORT void |
| weston_output_move(struct weston_output *output, int x, int y) |
| { |
| int flip; |
| |
| output->x = x; |
| output->y = y; |
| |
| pixman_region32_init(&output->previous_damage); |
| pixman_region32_init_rect(&output->region, x, y, |
| output->current->width, |
| output->current->height); |
| |
| weston_matrix_init(&output->matrix); |
| weston_matrix_translate(&output->matrix, |
| -(output->x + (output->border.right + output->current->width - output->border.left) / 2.0), |
| -(output->y + (output->border.bottom + output->current->height - output->border.top) / 2.0), 0); |
| |
| flip = (output->flags & WL_OUTPUT_FLIPPED) ? -1 : 1; |
| weston_matrix_scale(&output->matrix, |
| 2.0 / (output->current->width + output->border.left + output->border.right), |
| flip * 2.0 / (output->current->height + output->border.top + output->border.bottom), 1); |
| |
| weston_output_damage(output); |
| } |
| |
| WL_EXPORT void |
| weston_output_init(struct weston_output *output, struct weston_compositor *c, |
| int x, int y, int width, int height, uint32_t flags) |
| { |
| output->compositor = c; |
| output->x = x; |
| output->y = y; |
| output->border.top = 0; |
| output->border.bottom = 0; |
| output->border.left = 0; |
| output->border.right = 0; |
| output->mm_width = width; |
| output->mm_height = height; |
| |
| output->flags = flags; |
| weston_output_move(output, x, y); |
| |
| wl_list_init(&output->frame_callback_list); |
| |
| wl_display_add_global(c->wl_display, |
| &wl_output_interface, output, bind_output); |
| } |
| |
| static void |
| shm_buffer_created(struct wl_buffer *buffer) |
| { |
| struct wl_list *surfaces_attached_to; |
| |
| surfaces_attached_to = malloc(sizeof *surfaces_attached_to); |
| if (!surfaces_attached_to) { |
| buffer->user_data = NULL; |
| return; |
| } |
| |
| wl_list_init(surfaces_attached_to); |
| |
| buffer->user_data = surfaces_attached_to; |
| } |
| |
| static void |
| shm_buffer_damaged(struct wl_buffer *buffer, |
| int32_t x, int32_t y, int32_t width, int32_t height) |
| { |
| struct wl_list *surfaces_attached_to = buffer->user_data; |
| struct weston_surface *es; |
| GLsizei tex_width = wl_shm_buffer_get_stride(buffer) / 4; |
| |
| wl_list_for_each(es, surfaces_attached_to, buffer_link) { |
| glBindTexture(GL_TEXTURE_2D, es->texture); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, |
| tex_width, buffer->height, 0, |
| GL_BGRA_EXT, GL_UNSIGNED_BYTE, |
| wl_shm_buffer_get_data(buffer)); |
| /* Hmm, should use glTexSubImage2D() here but GLES2 doesn't |
| * support any unpack attributes except GL_UNPACK_ALIGNMENT. */ |
| } |
| } |
| |
| static void |
| shm_buffer_destroyed(struct wl_buffer *buffer) |
| { |
| struct wl_list *surfaces_attached_to = buffer->user_data; |
| struct weston_surface *es, *next; |
| |
| wl_list_for_each_safe(es, next, surfaces_attached_to, buffer_link) { |
| wl_list_remove(&es->buffer_link); |
| wl_list_init(&es->buffer_link); |
| } |
| |
| free(surfaces_attached_to); |
| } |
| |
| const static struct wl_shm_callbacks shm_callbacks = { |
| shm_buffer_created, |
| shm_buffer_damaged, |
| shm_buffer_destroyed |
| }; |
| |
| static void |
| compositor_bind(struct wl_client *client, |
| void *data, uint32_t version, uint32_t id) |
| { |
| struct weston_compositor *compositor = data; |
| |
| wl_client_add_object(client, &wl_compositor_interface, |
| &compositor_interface, id, compositor); |
| } |
| |
| WL_EXPORT int |
| weston_compositor_init(struct weston_compositor *ec, struct wl_display *display) |
| { |
| struct wl_event_loop *loop; |
| const char *extensions; |
| |
| ec->wl_display = display; |
| |
| if (!wl_display_add_global(display, &wl_compositor_interface, |
| ec, compositor_bind)) |
| return -1; |
| |
| ec->shm = wl_shm_init(display, &shm_callbacks); |
| |
| ec->image_target_texture_2d = |
| (void *) eglGetProcAddress("glEGLImageTargetTexture2DOES"); |
| ec->image_target_renderbuffer_storage = (void *) |
| eglGetProcAddress("glEGLImageTargetRenderbufferStorageOES"); |
| ec->create_image = (void *) eglGetProcAddress("eglCreateImageKHR"); |
| ec->destroy_image = (void *) eglGetProcAddress("eglDestroyImageKHR"); |
| ec->bind_display = |
| (void *) eglGetProcAddress("eglBindWaylandDisplayWL"); |
| ec->unbind_display = |
| (void *) eglGetProcAddress("eglUnbindWaylandDisplayWL"); |
| |
| extensions = (const char *) glGetString(GL_EXTENSIONS); |
| if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) { |
| fprintf(stderr, |
| "GL_EXT_texture_format_BGRA8888 not available\n"); |
| return -1; |
| } |
| |
| extensions = |
| (const char *) eglQueryString(ec->display, EGL_EXTENSIONS); |
| if (strstr(extensions, "EGL_WL_bind_wayland_display")) |
| ec->has_bind_display = 1; |
| if (ec->has_bind_display) |
| ec->bind_display(ec->display, ec->wl_display); |
| |
| wl_list_init(&ec->surface_list); |
| wl_list_init(&ec->input_device_list); |
| wl_list_init(&ec->output_list); |
| wl_list_init(&ec->binding_list); |
| wl_list_init(&ec->animation_list); |
| weston_spring_init(&ec->fade.spring, 30.0, 1.0, 1.0); |
| ec->fade.animation.frame = fade_frame; |
| wl_list_init(&ec->fade.animation.link); |
| |
| ec->screenshooter = screenshooter_create(ec); |
| |
| wl_data_device_manager_init(ec->wl_display); |
| |
| glActiveTexture(GL_TEXTURE0); |
| |
| if (weston_shader_init(&ec->texture_shader, |
| vertex_shader, texture_fragment_shader) < 0) |
| return -1; |
| if (weston_shader_init(&ec->solid_shader, |
| vertex_shader, solid_fragment_shader) < 0) |
| return -1; |
| |
| loop = wl_display_get_event_loop(ec->wl_display); |
| ec->idle_source = wl_event_loop_add_timer(loop, idle_handler, ec); |
| wl_event_source_timer_update(ec->idle_source, ec->idle_time * 1000); |
| |
| weston_compositor_schedule_repaint(ec); |
| |
| return 0; |
| } |
| |
| WL_EXPORT void |
| weston_compositor_shutdown(struct weston_compositor *ec) |
| { |
| struct weston_output *output, *next; |
| |
| wl_event_source_remove(ec->idle_source); |
| |
| if (ec->screenshooter) |
| screenshooter_destroy(ec->screenshooter); |
| |
| /* Destroy all outputs associated with this compositor */ |
| wl_list_for_each_safe(output, next, &ec->output_list, link) |
| output->destroy(output); |
| |
| weston_binding_list_destroy_all(&ec->binding_list); |
| |
| wl_shm_finish(ec->shm); |
| |
| wl_array_release(&ec->vertices); |
| wl_array_release(&ec->indices); |
| } |
| |
| static int on_term_signal(int signal_number, void *data) |
| { |
| struct wl_display *display = data; |
| |
| fprintf(stderr, "caught signal %d\n", signal_number); |
| wl_display_terminate(display); |
| |
| return 1; |
| } |
| |
| static void |
| on_segv_signal(int s, siginfo_t *siginfo, void *context) |
| { |
| void *buffer[32]; |
| int i, count; |
| Dl_info info; |
| |
| fprintf(stderr, "caught segv\n"); |
| |
| count = backtrace(buffer, ARRAY_LENGTH(buffer)); |
| for (i = 0; i < count; i++) { |
| dladdr(buffer[i], &info); |
| fprintf(stderr, " [%016lx] %s (%s)\n", |
| (long) buffer[i], |
| info.dli_sname ? info.dli_sname : "--", |
| info.dli_fname); |
| } |
| |
| longjmp(segv_jmp_buf, 1); |
| } |
| |
| |
| static void * |
| load_module(const char *name, const char *entrypoint, void **handle) |
| { |
| char path[PATH_MAX]; |
| void *module, *init; |
| |
| if (name[0] != '/') |
| snprintf(path, sizeof path, MODULEDIR "/%s", name); |
| else |
| snprintf(path, sizeof path, "%s", name); |
| |
| module = dlopen(path, RTLD_LAZY); |
| if (!module) { |
| fprintf(stderr, |
| "failed to load module: %s\n", dlerror()); |
| return NULL; |
| } |
| |
| init = dlsym(module, entrypoint); |
| if (!init) { |
| fprintf(stderr, |
| "failed to lookup init function: %s\n", dlerror()); |
| return NULL; |
| } |
| |
| return init; |
| } |
| |
| int main(int argc, char *argv[]) |
| { |
| struct wl_display *display; |
| struct weston_compositor *ec; |
| struct wl_event_source *signals[4]; |
| struct wl_event_loop *loop; |
| struct sigaction segv_action; |
| int o, xserver = 0; |
| void *shell_module, *backend_module; |
| int (*shell_init)(struct weston_compositor *ec); |
| struct weston_compositor |
| *(*backend_init)(struct wl_display *display, char *options); |
| char *backend = NULL; |
| char *backend_options = ""; |
| char *shell = NULL; |
| char *p; |
| int option_idle_time = 300; |
| int i; |
| |
| static const char opts[] = "B:b:o:S:i:s:x"; |
| static const struct option longopts[ ] = { |
| { "backend", 1, NULL, 'B' }, |
| { "backend-options", 1, NULL, 'o' }, |
| { "socket", 1, NULL, 'S' }, |
| { "idle-time", 1, NULL, 'i' }, |
| { "shell", 1, NULL, 's' }, |
| { "xserver", 0, NULL, 'x' }, |
| { NULL, } |
| }; |
| |
| while (o = getopt_long(argc, argv, opts, longopts, &o), o > 0) { |
| switch (o) { |
| case 'B': |
| backend = optarg; |
| break; |
| case 'o': |
| backend_options = optarg; |
| break; |
| case 'S': |
| option_socket_name = optarg; |
| break; |
| case 'i': |
| option_idle_time = strtol(optarg, &p, 0); |
| if (*p != '\0') { |
| fprintf(stderr, |
| "invalid idle time option: %s\n", |
| optarg); |
| exit(EXIT_FAILURE); |
| } |
| break; |
| case 's': |
| shell = optarg; |
| break; |
| case 'x': |
| xserver = 1; |
| break; |
| } |
| } |
| |
| display = wl_display_create(); |
| |
| loop = wl_display_get_event_loop(display); |
| signals[0] = wl_event_loop_add_signal(loop, SIGTERM, on_term_signal, |
| display); |
| signals[1] = wl_event_loop_add_signal(loop, SIGINT, on_term_signal, |
| display); |
| signals[2] = wl_event_loop_add_signal(loop, SIGQUIT, on_term_signal, |
| display); |
| |
| wl_list_init(&child_process_list); |
| signals[3] = wl_event_loop_add_signal(loop, SIGCHLD, sigchld_handler, |
| NULL); |
| |
| segv_action.sa_flags = SA_SIGINFO | SA_RESETHAND; |
| segv_action.sa_sigaction = on_segv_signal; |
| sigemptyset(&segv_action.sa_mask); |
| sigaction(SIGSEGV, &segv_action, NULL); |
| |
| if (!backend) { |
| if (getenv("WAYLAND_DISPLAY")) |
| backend = "wayland-backend.so"; |
| else if (getenv("DISPLAY")) |
| backend = "x11-backend.so"; |
| else if (getenv("OPENWFD")) |
| backend = "openwfd-backend.so"; |
| else |
| backend = "drm-backend.so"; |
| } |
| |
| if (!shell) |
| shell = "desktop-shell.so"; |
| |
| backend_init = load_module(backend, "backend_init", &backend_module); |
| if (!backend_init) |
| exit(EXIT_FAILURE); |
| |
| shell_init = load_module(shell, "shell_init", &shell_module); |
| if (!shell_init) |
| exit(EXIT_FAILURE); |
| |
| ec = backend_init(display, backend_options); |
| if (ec == NULL) { |
| fprintf(stderr, "failed to create compositor\n"); |
| exit(EXIT_FAILURE); |
| } |
| |
| ec->option_idle_time = option_idle_time; |
| ec->idle_time = option_idle_time; |
| |
| if (xserver) |
| weston_xserver_init(ec); |
| |
| if (shell_init(ec) < 0) |
| exit(EXIT_FAILURE); |
| |
| if (wl_display_add_socket(display, option_socket_name)) { |
| fprintf(stderr, "failed to add socket: %m\n"); |
| exit(EXIT_FAILURE); |
| } |
| |
| weston_compositor_wake(ec); |
| if (setjmp(segv_jmp_buf) == 0) |
| wl_display_run(display); |
| |
| /* prevent further rendering while shutting down */ |
| ec->state = WESTON_COMPOSITOR_SLEEPING; |
| |
| if (xserver) |
| weston_xserver_destroy(ec); |
| |
| ec->shell->destroy(ec->shell); |
| |
| if (ec->has_bind_display) |
| ec->unbind_display(ec->display, display); |
| |
| for (i = ARRAY_LENGTH(signals); i;) |
| wl_event_source_remove(signals[--i]); |
| |
| ec->destroy(ec); |
| wl_display_destroy(display); |
| |
| return 0; |
| } |