| #include <stdint.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <fcntl.h> |
| #include <unistd.h> |
| #include <math.h> |
| #include <time.h> |
| #include <cairo.h> |
| #include <glib.h> |
| |
| #include <GL/gl.h> |
| #include <eagle.h> |
| |
| #include "wayland-client.h" |
| #include "wayland-glib.h" |
| |
| #include "gears.h" |
| #include "cairo-util.h" |
| |
| static const char gem_device[] = "/dev/dri/card0"; |
| static const char socket_name[] = "\0wayland"; |
| |
| static void die(const char *msg) |
| { |
| fprintf(stderr, "%s", msg); |
| exit(EXIT_FAILURE); |
| } |
| |
| struct window { |
| struct wl_display *display; |
| struct wl_surface *surface; |
| int x, y, width, height; |
| int margin; |
| int drag_x, drag_y, last_x, last_y; |
| int state; |
| uint32_t name; |
| int fd; |
| int resized; |
| cairo_pattern_t *background; |
| |
| struct buffer *buffer; |
| struct buffer *egl_buffer; |
| |
| GLfloat gears_angle; |
| struct gears *gears; |
| EGLDisplay egl_display; |
| EGLContext context; |
| EGLConfig config; |
| EGLSurface egl_surface; |
| }; |
| |
| static void |
| rounded_rect(cairo_t *cr, int x0, int y0, int x1, int y1, int radius) |
| { |
| cairo_move_to(cr, x0, y0 + radius); |
| cairo_arc(cr, x0 + radius, y0 + radius, radius, M_PI, 3 * M_PI / 2); |
| cairo_line_to(cr, x1 - radius, y0); |
| cairo_arc(cr, x1 - radius, y0 + radius, radius, 3 * M_PI / 2, 2 * M_PI); |
| cairo_line_to(cr, x1, y1 - radius); |
| cairo_arc(cr, x1 - radius, y1 - radius, radius, 0, M_PI / 2); |
| cairo_line_to(cr, x0 + radius, y1); |
| cairo_arc(cr, x0 + radius, y1 - radius, radius, M_PI / 2, M_PI); |
| cairo_close_path(cr); |
| } |
| |
| static gboolean |
| draw_window(void *data) |
| { |
| struct window *window = data; |
| cairo_surface_t *surface; |
| cairo_t *cr; |
| int border = 2, radius = 5; |
| cairo_text_extents_t extents; |
| cairo_pattern_t *gradient, *outline, *bright, *dim; |
| const static char title[] = "Wayland First Post"; |
| struct buffer *buffer; |
| int width, height; |
| |
| surface = cairo_image_surface_create(CAIRO_FORMAT_RGB24, |
| window->width + window->margin * 2, |
| window->height + window->margin * 2); |
| |
| outline = cairo_pattern_create_rgb(0.1, 0.1, 0.1); |
| bright = cairo_pattern_create_rgb(0.8, 0.8, 0.8); |
| dim = cairo_pattern_create_rgb(0.4, 0.4, 0.4); |
| |
| cr = cairo_create(surface); |
| |
| cairo_translate(cr, window->margin + 7, window->margin + 5); |
| cairo_set_line_width (cr, border); |
| cairo_set_source_rgba(cr, 0, 0, 0, 0.7); |
| rounded_rect(cr, 0, 0, window->width, window->height, radius); |
| cairo_fill(cr); |
| blur_surface(surface, 24 + radius); |
| |
| cairo_translate(cr, -7, -5); |
| cairo_set_line_width (cr, border); |
| rounded_rect(cr, 1, 1, window->width - 1, window->height - 1, radius); |
| cairo_set_source(cr, outline); |
| cairo_stroke(cr); |
| rounded_rect(cr, 2, 2, window->width - 2, window->height - 2, radius - 1); |
| cairo_set_source(cr, bright); |
| cairo_stroke(cr); |
| rounded_rect(cr, 3, 3, window->width - 2, window->height - 2, radius - 1); |
| cairo_set_source(cr, dim); |
| cairo_stroke(cr); |
| |
| rounded_rect(cr, 2, 2, window->width - 2, window->height - 2, radius - 1); |
| gradient = cairo_pattern_create_linear (0, 0, 0, 100); |
| cairo_pattern_add_color_stop_rgb(gradient, 0, 0.6, 0.6, 0.4); |
| cairo_pattern_add_color_stop_rgb(gradient, 1, 0.8, 0.8, 0.7); |
| cairo_set_source(cr, gradient); |
| cairo_fill(cr); |
| cairo_pattern_destroy(gradient); |
| |
| cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE); |
| cairo_move_to(cr, 10, 50); |
| cairo_line_to(cr, window->width - 10, 50); |
| cairo_line_to(cr, window->width - 10, window->height - 10); |
| cairo_line_to(cr, 10, window->height - 10); |
| cairo_close_path(cr); |
| cairo_set_source(cr, dim); |
| cairo_stroke(cr); |
| |
| cairo_move_to(cr, 11, 51); |
| cairo_line_to(cr, window->width - 10, 51); |
| cairo_line_to(cr, window->width - 10, window->height - 10); |
| cairo_line_to(cr, 11, window->height - 10); |
| cairo_close_path(cr); |
| cairo_set_source(cr, bright); |
| cairo_stroke(cr); |
| |
| cairo_set_operator(cr, CAIRO_OPERATOR_OVER); |
| cairo_set_font_size(cr, 14); |
| cairo_text_extents(cr, title, &extents); |
| cairo_move_to(cr, (window->width - extents.width) / 2, 10 - extents.y_bearing); |
| cairo_set_line_cap (cr, CAIRO_LINE_CAP_ROUND); |
| cairo_set_line_join (cr, CAIRO_LINE_JOIN_ROUND); |
| cairo_set_line_width (cr, 4); |
| cairo_text_path(cr, title); |
| cairo_set_source_rgb(cr, 0.1, 0.1, 0.1); |
| cairo_stroke_preserve(cr); |
| cairo_set_source_rgb(cr, 1, 1, 1); |
| cairo_fill(cr); |
| cairo_destroy(cr); |
| |
| window->buffer = buffer_create_from_cairo_surface(window->fd, surface); |
| cairo_surface_destroy(surface); |
| |
| wl_surface_attach(window->surface, |
| window->buffer->name, |
| window->buffer->width, |
| window->buffer->height, |
| window->buffer->stride); |
| |
| wl_surface_map(window->surface, |
| window->x - window->margin, |
| window->y - window->margin, |
| window->width + 2 * window->margin, |
| window->height + 2 * window->margin); |
| |
| width = window->width - 20; |
| height = window->height - 60; |
| buffer = buffer_create(window->fd, width, height, (width * 4 + 15) & ~15); |
| window->egl_buffer = buffer; |
| window->egl_surface = eglCreateSurfaceForName(window->egl_display, |
| window->config, buffer->name, |
| buffer->width, buffer->height, |
| buffer->stride, NULL); |
| if (!eglMakeCurrent(window->egl_display, |
| window->egl_surface, window->egl_surface, window->context)) |
| die("failed to make context current\n"); |
| |
| glViewport(0, 0, width, height); |
| window->resized = 0; |
| |
| return FALSE; |
| } |
| |
| enum window_state { |
| WINDOW_STABLE, |
| WINDOW_MOVING, |
| WINDOW_RESIZING_UPPER_LEFT, |
| WINDOW_RESIZING_UPPER_RIGHT, |
| WINDOW_RESIZING_LOWER_LEFT, |
| WINDOW_RESIZING_LOWER_RIGHT |
| }; |
| |
| enum location { |
| LOCATION_INTERIOR, |
| LOCATION_UPPER_LEFT, |
| LOCATION_UPPER_RIGHT, |
| LOCATION_LOWER_LEFT, |
| LOCATION_LOWER_RIGHT, |
| LOCATION_OUTSIDE |
| }; |
| |
| static int |
| update_gears(void *data) |
| { |
| struct window *window = data; |
| |
| if (window->resized) |
| draw_window(window); |
| gears_draw(window->gears, window->gears_angle); |
| |
| return FALSE; |
| } |
| |
| static void |
| event_handler(struct wl_display *display, |
| uint32_t object, uint32_t opcode, |
| uint32_t size, uint32_t *p, void *data) |
| { |
| struct window *window = data; |
| struct buffer *buffer; |
| int location; |
| int grip_size = 16; |
| |
| /* FIXME: Object ID 1 is the display, for anything else we |
| * assume it's an input device. */ |
| if (object == 1 && opcode == 3) { |
| uint32_t key = p[0]; |
| |
| /* Ignore acknowledge events for window move requests. */ |
| if (key != 0) |
| return; |
| |
| /* The acknowledge event means that the server |
| * processed our last commit request and we can now |
| * safely free the old window buffer if we resized and |
| * render the next frame into our back buffer.. */ |
| |
| if (window->buffer != NULL) { |
| buffer_destroy(window->buffer, window->fd); |
| window->buffer = NULL; |
| } |
| g_idle_add(update_gears, window); |
| } else if (object == 1 && opcode == 4) { |
| /* The frame event means that the previous frame was |
| * composited, and we can now send the request to copy |
| * the frame we've rendered in the mean time into the |
| * servers surface buffer. */ |
| buffer = window->egl_buffer; |
| wl_surface_copy(window->surface, |
| 10 + window->margin, 50 + window->margin, |
| buffer->name, buffer->stride, |
| 0, 0, buffer->width, buffer->height); |
| wl_display_commit(window->display, 0); |
| window->gears_angle += 1; |
| |
| } else if (object == 1) { |
| fprintf(stderr, "unexpected event from display: %d\n", |
| opcode); |
| exit(-1); |
| } else if (opcode == 0) { |
| int x = p[0], y = p[1]; |
| |
| window->last_x = x; |
| window->last_y = y; |
| switch (window->state) { |
| case WINDOW_MOVING: |
| window->x = window->drag_x + x; |
| window->y = window->drag_y + y; |
| wl_surface_map(window->surface, |
| window->x - window->margin, |
| window->y - window->margin, |
| window->width + 2 * window->margin, |
| window->height + 2 * window->margin); |
| wl_display_commit(window->display, 1); |
| break; |
| case WINDOW_RESIZING_LOWER_RIGHT: |
| window->width = window->drag_x + x; |
| window->height = window->drag_y + y; |
| if (window->width < 400) |
| window->width = 400; |
| if (window->height < 400) |
| window->height = 400; |
| |
| /* Right now, resizing the window from the |
| * per-frame callback is fine, since the |
| * window drawing code is so slow that we |
| * can't draw more than one window per frame |
| * anyway. However, once we implement faster |
| * resizing, this will show lag between |
| * pointer motion and window size even if |
| * resizing is fast. We need to keep |
| * processing motion events and posting new |
| * frames as fast as possible so when the |
| * server composites the next frame it will |
| * have the most recent size possible, like |
| * what we do for window moves. */ |
| |
| window->resized = 1; |
| break; |
| } |
| } else if (opcode == 1) { |
| int button = p[0], state = p[1]; |
| |
| if (window->x + window->width - grip_size <= window->last_x && |
| window->last_x < window->x + window->width && |
| window->y + window->height - grip_size <= window->last_y && |
| window->last_y < window->y + window->height) { |
| location = LOCATION_LOWER_RIGHT; |
| } else if (window->x <= window->last_x && |
| window->last_x < window->x + window->width && |
| window->y <= window->last_y && |
| window->last_y < window->y + window->height) { |
| location = LOCATION_INTERIOR; |
| } else { |
| location = LOCATION_OUTSIDE; |
| } |
| |
| if (button == 0 && state == 1) { |
| switch (location) { |
| case LOCATION_INTERIOR: |
| window->drag_x = window->x - window->last_x; |
| window->drag_y = window->y - window->last_y; |
| window->state = WINDOW_MOVING; |
| break; |
| case LOCATION_LOWER_RIGHT: |
| window->drag_x = window->width - window->last_x; |
| window->drag_y = window->height - window->last_y; |
| window->state = WINDOW_RESIZING_LOWER_RIGHT; |
| break; |
| default: |
| window->state = WINDOW_STABLE; |
| break; |
| } |
| } else if (button == 0 && state == 0) { |
| window->state = WINDOW_STABLE; |
| } |
| } |
| } |
| |
| static struct window * |
| window_create(struct wl_display *display, int fd) |
| { |
| EGLint major, minor, count; |
| EGLConfig configs[64]; |
| struct window *window; |
| const GLfloat red = 0, green = 0, blue = 0, alpha = 0.92; |
| |
| window = malloc(sizeof *window); |
| if (window == NULL) |
| return NULL; |
| |
| memset(window, 0, sizeof *window); |
| window->display = display; |
| window->surface = wl_display_create_surface(display); |
| window->x = 200; |
| window->y = 200; |
| window->width = 450; |
| window->height = 500; |
| window->margin = 16; |
| window->state = WINDOW_STABLE; |
| window->fd = fd; |
| window->background = cairo_pattern_create_rgba (red, green, blue, alpha); |
| |
| window->egl_display = eglCreateDisplayNative("/dev/dri/card0", "i965"); |
| if (window->egl_display == NULL) |
| die("failed to create egl display\n"); |
| |
| if (!eglInitialize(window->egl_display, &major, &minor)) |
| die("failed to initialize display\n"); |
| |
| if (!eglGetConfigs(window->egl_display, configs, 64, &count)) |
| die("failed to get configs\n"); |
| |
| window->config = configs[24]; |
| window->context = eglCreateContext(window->egl_display, window->config, NULL, NULL); |
| if (window->context == NULL) |
| die("failed to create context\n"); |
| |
| draw_window(window); |
| window->gears = gears_create(0, 0, 0, 0.92); |
| gears_draw(window->gears, window->gears_angle); |
| window->gears_angle += 1; |
| wl_display_commit(window->display, 0); |
| |
| return window; |
| } |
| |
| int main(int argc, char *argv[]) |
| { |
| struct wl_display *display; |
| int fd; |
| struct window *window; |
| GMainLoop *loop; |
| GSource *source; |
| |
| fd = open(gem_device, O_RDWR); |
| if (fd < 0) { |
| fprintf(stderr, "drm open failed: %m\n"); |
| return -1; |
| } |
| |
| display = wl_display_create(socket_name); |
| if (display == NULL) { |
| fprintf(stderr, "failed to create display: %m\n"); |
| return -1; |
| } |
| |
| loop = g_main_loop_new(NULL, FALSE); |
| source = wayland_source_new(display); |
| g_source_attach(source, NULL); |
| |
| window = window_create(display, fd); |
| |
| wl_display_set_event_handler(display, event_handler, window); |
| |
| g_main_loop_run(loop); |
| |
| return 0; |
| } |