blob: 234ee0b3078d9c0f051e18f72cbd2e1915918b11 [file] [log] [blame]
Giulio Camuffo26f62d42016-06-02 21:48:09 +03001/*
2 * Copyright © 2008-2011 Kristian Høgsberg
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining
5 * a copy of this software and associated documentation files (the
6 * "Software"), to deal in the Software without restriction, including
7 * without limitation the rights to use, copy, modify, merge, publish,
8 * distribute, sublicense, and/or sell copies of the Software, and to
9 * permit persons to whom the Software is furnished to do so, subject to
10 * the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the
13 * next paragraph) shall be included in all copies or substantial
14 * portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
17 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
19 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
20 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
21 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 */
25
26#include "config.h"
27
28#include <linux/input.h>
29
30#include "compositor.h"
31#include "weston.h"
32#include "weston-screenshooter-server-protocol.h"
33#include "shared/helpers.h"
34
35struct screenshooter {
36 struct weston_compositor *ec;
37 struct wl_global *global;
38 struct wl_client *client;
39 struct weston_process process;
40 struct wl_listener destroy_listener;
41 struct weston_recorder *recorder;
42};
43
44static void
45screenshooter_done(void *data, enum weston_screenshooter_outcome outcome)
46{
47 struct wl_resource *resource = data;
48
49 switch (outcome) {
50 case WESTON_SCREENSHOOTER_SUCCESS:
51 weston_screenshooter_send_done(resource);
52 break;
53 case WESTON_SCREENSHOOTER_NO_MEMORY:
54 wl_resource_post_no_memory(resource);
55 break;
56 default:
57 break;
58 }
59}
60
61static void
62screenshooter_shoot(struct wl_client *client,
63 struct wl_resource *resource,
64 struct wl_resource *output_resource,
65 struct wl_resource *buffer_resource)
66{
67 struct weston_output *output =
68 wl_resource_get_user_data(output_resource);
69 struct weston_buffer *buffer =
70 weston_buffer_from_resource(buffer_resource);
71
72 if (buffer == NULL) {
73 wl_resource_post_no_memory(resource);
74 return;
75 }
76
77 weston_screenshooter_shoot(output, buffer, screenshooter_done, resource);
78}
79
80struct weston_screenshooter_interface screenshooter_implementation = {
81 screenshooter_shoot
82};
83
84static void
85bind_shooter(struct wl_client *client,
86 void *data, uint32_t version, uint32_t id)
87{
88 struct screenshooter *shooter = data;
89 struct wl_resource *resource;
90
91 resource = wl_resource_create(client,
92 &weston_screenshooter_interface, 1, id);
93
94 if (client != shooter->client) {
95 wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT,
96 "screenshooter failed: permission denied");
97 return;
98 }
99
100 wl_resource_set_implementation(resource, &screenshooter_implementation,
101 data, NULL);
102}
103
104static void
105screenshooter_sigchld(struct weston_process *process, int status)
106{
107 struct screenshooter *shooter =
108 container_of(process, struct screenshooter, process);
109
110 shooter->client = NULL;
111}
112
113static void
114screenshooter_binding(struct weston_keyboard *keyboard, uint32_t time,
115 uint32_t key, void *data)
116{
117 struct screenshooter *shooter = data;
118 char *screenshooter_exe;
119 int ret;
120
121 ret = asprintf(&screenshooter_exe, "%s/%s",
122 weston_config_get_libexec_dir(),
123 "/weston-screenshooter");
124 if (ret < 0) {
125 weston_log("Could not construct screenshooter path.\n");
126 return;
127 }
128
129 if (!shooter->client)
130 shooter->client = weston_client_launch(shooter->ec,
131 &shooter->process,
132 screenshooter_exe, screenshooter_sigchld);
133 free(screenshooter_exe);
134}
135
136static void
137recorder_binding(struct weston_keyboard *keyboard, uint32_t time,
138 uint32_t key, void *data)
139{
140 struct weston_compositor *ec = keyboard->seat->compositor;
141 struct weston_output *output;
142 struct screenshooter *shooter = data;
143 struct weston_recorder *recorder = shooter->recorder;;
144 static const char filename[] = "capture.wcap";
145
146 if (recorder) {
147 weston_recorder_stop(recorder);
148 shooter->recorder = NULL;
149 } else {
150 if (keyboard->focus && keyboard->focus->output)
151 output = keyboard->focus->output;
152 else
153 output = container_of(ec->output_list.next,
154 struct weston_output, link);
155
156 shooter->recorder = weston_recorder_start(output, filename);
157 }
158}
159
160static void
161screenshooter_destroy(struct wl_listener *listener, void *data)
162{
163 struct screenshooter *shooter =
164 container_of(listener, struct screenshooter, destroy_listener);
165
166 wl_global_destroy(shooter->global);
167 free(shooter);
168}
169
170WL_EXPORT void
171screenshooter_create(struct weston_compositor *ec)
172{
173 struct screenshooter *shooter;
174
175 shooter = zalloc(sizeof *shooter);
176 if (shooter == NULL)
177 return;
178
179 shooter->ec = ec;
180
181 shooter->global = wl_global_create(ec->wl_display,
182 &weston_screenshooter_interface, 1,
183 shooter, bind_shooter);
184 weston_compositor_add_key_binding(ec, KEY_S, MODIFIER_SUPER,
185 screenshooter_binding, shooter);
186 weston_compositor_add_key_binding(ec, KEY_R, MODIFIER_SUPER,
187 recorder_binding, shooter);
188
189 shooter->destroy_listener.notify = screenshooter_destroy;
190 wl_signal_add(&ec->destroy_signal, &shooter->destroy_listener);
191}