blob: e4980ad97d70f509563e4312e4b11277602b2ffa [file] [log] [blame]
#include <unistd.h>
#include <atomic>
#include <hardware/hardware.h>
#include <hardware/audio.h>
#include <IpcBuffer/audio_server_shmem.h>
#include <IpcBuffer/IpcBuffer.h>
#include "audio_client.h"
#define LOG_TAG "audio_client"
#include <cutils/log.h>
//#define DEBUG__
#ifdef DEBUG__
#define TRACE_ENTRY() ALOGI("%s enter\n", __func__)
#define TRACE_EXIT() ALOGI("%s exit\n", __func__)
#else
#define TRACE_ENTRY()
#define TRACE_EXIT()
#endif
Volume MakeVolume(float vol)
{
Volume v;
v.set_vol(vol);
return v;
}
Mode MakeMode(audio_mode_t mode)
{
Mode m;
m.set_mode(mode);
return m;
}
Mute MakeMute(bool state)
{
Mute m;
m.set_mute(state);
return m;
}
Kv_pairs MakeKv_pairs(const char *pairs)
{
Kv_pairs p;
p.set_params(std::string(pairs));
return p;
}
Keys MakeKeys(const char *keys)
{
Keys k;
k.set_keys(std::string(keys));
return k;
}
StreamReadWrite MakeStreamReadWrite(char *name, size_t bytes)
{
StreamReadWrite rw;
rw.set_name(std::string(name));
rw.set_size(bytes);
return rw;
}
AudioConfig MakeAudioConfig(const struct audio_config *config)
{
AudioConfig c;
c.set_sample_rate(config->sample_rate);
c.set_channel_mask(config->channel_mask);
c.set_format(config->format);
c.set_frame_count(config->frame_count);
return c;
}
Handle MakeHandle(int32_t handle)
{
Handle h;
h.set_handle(handle);
return h;
}
StreamOutSetVolume MakeStreamOutSetVolume(char *name, float left, float right)
{
StreamOutSetVolume v;
v.set_name(std::string(name));
v.set_left(left);
v.set_right(right);
return v;
}
OpenOutputStream MakeOpenOutputStream(std::string name,
uint32_t size,
uint32_t handle,
uint32_t devices,
uint32_t flags,
const struct audio_config *config,
const char *address)
{
OpenOutputStream opt;
opt.set_name(name);
opt.set_size(size);
opt.set_handle(handle);
opt.set_devices(devices);
opt.mutable_config()->CopyFrom(MakeAudioConfig(config));
opt.set_flags(flags);
opt.set_address(address ? std::string(address) : std::string(""));
return opt;
}
OpenInputStream MakeOpenInputStream(std::string name,
uint32_t size,
uint32_t handle,
uint32_t devices,
const struct audio_config *config,
uint32_t flags,
const char *address,
uint32_t source)
{
OpenInputStream opt;
opt.set_name(name);
opt.set_size(size);
opt.set_handle(handle);
opt.set_devices(devices);
opt.mutable_config()->CopyFrom(MakeAudioConfig(config));
opt.set_flags(flags);
opt.set_address(std::string(address));
opt.set_source(source);
return opt;
}
Stream MakeStream(std::string name)
{
Stream stream;
stream.set_name(name);
return stream;
}
AudioPortConfig MakeAudioPortConfig(const struct audio_port_config *config)
{
AudioPortConfig c;
c.set_id(config->id);
c.set_role(config->role);
c.set_type(config->type);
c.set_config_mask(config->config_mask);
c.set_sample_rate(config->sample_rate);
c.set_channel_mask(config->channel_mask);
c.set_format(config->format);
AudioGainConfig *gain = c.mutable_gain();
gain->set_index(config->gain.index);
gain->set_mode(config->gain.mode);
gain->set_channel_mask(config->gain.channel_mask);
for (int i = 0; i < sizeof(config->gain.values) / sizeof(int); i++) {
gain->add_values(config->gain.values[i]);
}
gain->set_ramp_duration_ms(config->gain.ramp_duration_ms);
if (config->type == AUDIO_PORT_TYPE_DEVICE) {
c.mutable_device()->set_hw_module(config->ext.device.hw_module);
c.mutable_device()->set_type(config->ext.device.type);
c.mutable_device()->set_address(std::string("null"));
} else if (config->type == AUDIO_PORT_TYPE_MIX) {
c.mutable_mix()->set_hw_module(config->ext.mix.hw_module);
c.mutable_mix()->set_handle(config->ext.mix.handle);
c.mutable_mix()->set_stream_source(config->ext.mix.usecase.stream);
} else if (config->type == AUDIO_PORT_TYPE_SESSION) {
c.mutable_session()->set_session(config->ext.session.session);
}
return c;
}
StreamSetParameters MakeStreamSetParameters(char *name, const char *kv_pairs)
{
StreamSetParameters p;
p.set_name(std::string(name));
p.set_kv_pairs(std::string(kv_pairs));
return p;
}
StreamGetParameters MakeStreamGetParameters(char *name, const char *keys)
{
StreamGetParameters p;
p.set_name(std::string(name));
p.set_keys(std::string(keys));
return p;
}
EffectParameters MakeEffectSetParameters(int type, effect_param_t *param)
{
EffectParameters p;
uint32_t psize = ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + param->vsize;
p.set_type(type);
p.set_cmd_size(sizeof (effect_param_t) + psize);
p.set_cmd_data(param, sizeof (effect_param_t) + psize);
p.set_reply_size(sizeof(int));
return p;
}
EffectParameters MakeEffectGetParameters(int type, effect_param_t *param)
{
EffectParameters p;
uint32_t psize = sizeof(effect_param_t) + ((param->psize - 1) / sizeof(int) + 1) * sizeof(int)
+ param->vsize;
p.set_type(type);
p.set_cmd_size(sizeof (effect_param_t) + param->psize);
p.set_cmd_data(param, sizeof (effect_param_t) + param->psize);
p.set_reply_size(psize);
return p;
}
std::atomic_int AudioClient::stream_seq_;
int AudioClient::Device_common_close(struct hw_device_t* device)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Device_common_close(&context, Empty(), &r);
return r.ret();
}
int AudioClient::Device_init_check(const struct audio_hw_device *dev)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Device_init_check(&context, Empty(), &r);
return r.ret();
}
int AudioClient::Device_set_voice_volume(struct audio_hw_device *dev, float volume)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Device_set_voice_volume(&context, MakeVolume(volume), &r);
return r.ret();
}
int AudioClient::Device_set_master_volume(struct audio_hw_device *dev, float volume)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Device_set_master_volume(&context, MakeVolume(volume), &r);
return r.ret();
}
int AudioClient::Device_get_master_volume(struct audio_hw_device *dev, float *volume)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Device_get_master_volume(&context, Empty(), &r);
*volume = r.status_float();
return r.ret();
}
int AudioClient::Device_set_mode(struct audio_hw_device *dev, audio_mode_t mode)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Device_set_mode(&context, MakeMode(mode), &r);
return r.ret();
}
int AudioClient::Device_set_mic_mute(struct audio_hw_device *dev, bool state)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Device_set_mic_mute(&context, MakeMute(state), &r);
return r.ret();
}
int AudioClient::Device_get_mic_mute(const struct audio_hw_device *dev, bool *state)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Device_get_mic_mute(&context, Empty(), &r);
*state = r.status_bool();
return r.ret();
}
int AudioClient::Device_set_parameters(struct audio_hw_device *dev, const char *kv_pairs)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Device_set_parameters(&context, MakeKv_pairs(kv_pairs), &r);
return r.ret();
}
char * AudioClient::Device_get_parameters(const struct audio_hw_device *dev, const char *keys)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Device_get_parameters(&context, MakeKeys(keys), &r);
char *p = (char *)malloc(r.status_string().size() + 1);
if (p) {
strcpy(p, r.status_string().c_str());
}
return p;
}
size_t AudioClient::Device_get_input_buffer_size(const struct audio_hw_device *dev,
const struct audio_config *config)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Device_get_input_buffer_size(&context, MakeAudioConfig(config), &r);
return r.ret();
}
int AudioClient::Device_open_output_stream(struct audio_hw_device *dev,
audio_io_handle_t handle,
audio_devices_t devices,
audio_output_flags_t flags,
struct audio_config *config,
audio_stream_out_client_t *stream_out,
const char *address)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Device_open_output_stream(&context,
MakeOpenOutputStream(new_stream_name(stream_out->name, sizeof(stream_out->name)),
kSharedBufferSize,
handle,
devices,
flags,
config,
address), &r);
return r.ret();
}
void AudioClient::Device_close_output_stream(struct audio_hw_device *dev,
struct audio_stream_out* stream_out)
{
TRACE_ENTRY();
struct audio_stream_out_client *out = audio_stream_out_to_client(stream_out);
ClientContext context;
StatusReturn r;
Status status = stub_->Device_close_output_stream(&context, MakeStream(std::string(out->name)), &r);
return;
}
int AudioClient::Device_open_input_stream(struct audio_hw_device *dev,
audio_io_handle_t handle,
audio_devices_t devices,
struct audio_config *config,
struct audio_stream_in_client *stream_in,
audio_input_flags_t flags,
const char *address,
audio_source_t source)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Device_open_input_stream(&context,
MakeOpenInputStream(new_stream_name(stream_in->name, sizeof(stream_in->name)),
kSharedBufferSize,
handle,
devices,
config,
flags,
address,
source), &r);
return r.ret();
}
void AudioClient::Device_close_input_stream(struct audio_hw_device *dev,
struct audio_stream_in *stream_in)
{
TRACE_ENTRY();
struct audio_stream_in_client *in = audio_stream_in_to_client(stream_in);
ClientContext context;
StatusReturn r;
Status status = stub_->Device_close_input_stream(&context, MakeStream(std::string(in->name)), &r);
}
char *AudioClient::Device_dump(const struct audio_hw_device *dev, int fd)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Device_dump(&context, Empty(), &r);
char *p = (char *)malloc(r.status_string().size() + 1);
if (p) {
strcpy(p, r.status_string().c_str());
}
return p;
}
int AudioClient::Device_set_master_mute(struct audio_hw_device *dev, bool mute)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Device_set_master_mute(&context, MakeMute(mute), &r);
return r.ret();
}
int AudioClient::Device_get_master_mute(struct audio_hw_device *dev, bool *mute)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Device_get_master_mute(&context, Empty(), &r);
*mute = r.status_bool();
return r.ret();
}
int AudioClient::Device_create_audio_patch(struct audio_hw_device *dev,
unsigned int num_sources,
const struct audio_port_config *sources,
unsigned int num_sinks,
const struct audio_port_config *sinks,
audio_patch_handle_t *handle)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
CreateAudioPatch request;
const struct audio_port_config *c;
c = sources;
for (int i = 0; i < num_sources; i++, c++) {
AudioPortConfig *config = request.add_sources();
config->CopyFrom(MakeAudioPortConfig(c));
}
c = sinks;
for (int i = 0; i < num_sinks; i++, c++) {
AudioPortConfig *config = request.add_sinks();
config->CopyFrom(MakeAudioPortConfig(c));
}
Status status = stub_->Device_create_audio_patch(&context, request, &r);
*handle = r.status_32();
return r.ret();
}
int AudioClient::Device_release_audio_patch(struct audio_hw_device *dev,
audio_patch_handle_t handle)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Device_release_audio_patch(&context, MakeHandle(handle), &r);
return r.ret();
}
int AudioClient::Device_set_audio_port_config(struct audio_hw_device *dev,
const struct audio_port_config *config)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Device_set_audio_port_config(&context, MakeAudioPortConfig(config), &r);
return r.ret();
}
int AudioClient::stream_in_set_gain(struct audio_stream_in *stream, float gain)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
StreamGain request;
char *name = (audio_stream_in_to_client(stream))->name;
request.set_name(std::string(name));
request.set_gain(gain);
Status status = stub_->StreamIn_set_gain(&context, request, &r);
return r.ret();
}
ssize_t AudioClient::stream_in_read(struct audio_stream_in *stream,
void* buffer,
size_t bytes)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
char *name = (audio_stream_in_to_client(stream))->name;
Status status = stub_->StreamIn_read(&context, MakeStreamReadWrite(name, bytes), &r);
if (r.ret() > 0) {
IpcBuffer *cb = audio_server_shmem::getInstance()->find<IpcBuffer>(name).first;
if (cb) {
memcpy(buffer, cb->start_ptr(), r.ret());
}
}
return r.ret();
}
uint32_t AudioClient::stream_in_get_input_frames_lost(struct audio_stream_in *stream)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
char *name = (audio_stream_in_to_client(stream))->name;
Status status = stub_->StreamIn_get_input_frames_lost(&context, MakeStream(name), &r);
return r.ret();
}
int AudioClient::stream_in_get_capture_position(const struct audio_stream_in *stream,
int64_t *frames, int64_t *time)
{
TRACE_ENTRY();
ClientContext context;
GetCapturePositionReturn r;
char *name = (audio_stream_in_to_client(stream))->name;
Status status = stub_->StreamIn_get_capture_position(&context, MakeStream(name), &r);
*frames = r.frames();
*time = r.time();
return r.ret();
}
uint32_t AudioClient::stream_out_get_latency(const struct audio_stream_out *stream)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
char *name = (audio_stream_out_to_client(stream))->name;
Status status = stub_->StreamOut_get_latency(&context, MakeStream(name), &r);
return r.ret();
}
int AudioClient::stream_out_set_volume(struct audio_stream_out *stream, float left, float right)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
char *name = (audio_stream_out_to_client(stream))->name;
Status status = stub_->StreamOut_set_volume(&context, MakeStreamOutSetVolume(name, left, right), &r);
return r.ret();
}
ssize_t AudioClient::stream_out_write(struct audio_stream_out *stream, const void* buffer,
size_t bytes)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
char *name = (audio_stream_out_to_client(stream))->name;
IpcBuffer *cb = audio_server_shmem::getInstance()->find<IpcBuffer>(name).first;
if (cb) {
memcpy(cb->start_ptr(), buffer, std::min(bytes, cb->capacity()));
}
Status status = stub_->StreamOut_write(&context, MakeStreamReadWrite(name, bytes), &r);
return r.ret();
}
int AudioClient::stream_out_get_render_position(const struct audio_stream_out *stream,
uint32_t *dsp_frames)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
char *name = (audio_stream_out_to_client(stream))->name;
Status status = stub_->StreamOut_get_render_position(&context, MakeStream(name), &r);
*dsp_frames = r.status_32();
return r.ret();
}
int AudioClient::stream_out_get_next_write_timestamp(const struct audio_stream_out *stream,
int64_t *timestamp)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
char *name = (audio_stream_out_to_client(stream))->name;
Status status = stub_->StreamOut_get_next_write_timestamp(&context, MakeStream(name), &r);
*timestamp = r.status_64();
return r.ret();
}
int AudioClient::stream_out_pause(struct audio_stream_out* stream)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
char *name = (audio_stream_out_to_client(stream))->name;
Status status = stub_->StreamOut_pause(&context, MakeStream(name), &r);
return r.ret();
}
int AudioClient::stream_out_resume(struct audio_stream_out* stream)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
char *name = (audio_stream_out_to_client(stream))->name;
Status status = stub_->StreamOut_resume(&context, MakeStream(name), &r);
return r.ret();
}
int AudioClient::stream_out_flush(struct audio_stream_out* stream)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
char *name = (audio_stream_out_to_client(stream))->name;
Status status = stub_->StreamOut_flush(&context, MakeStream(name), &r);
return r.ret();
}
int AudioClient::stream_out_get_presentation_position(const struct audio_stream_out *stream,
uint64_t *frames,
struct timespec *timestamp)
{
TRACE_ENTRY();
ClientContext context;
GetFrameTimestampReturn r;
char *name = (audio_stream_out_to_client(stream))->name;
Status status = stub_->StreamOut_get_presentation_position(&context, MakeStream(name), &r);
*frames = r.frames();
timestamp->tv_sec = r.timestamp().seconds();
timestamp->tv_nsec = r.timestamp().nanos();
return r.ret();
}
uint32_t AudioClient::stream_get_sample_rate(const struct audio_stream *stream)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
char *name = (audio_stream_to_client(stream))->name;
Status status = stub_->Stream_get_sample_rate(&context, MakeStream(name), &r);
return r.ret();
}
size_t AudioClient::stream_get_buffer_size(const struct audio_stream *stream)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
char *name = (audio_stream_to_client(stream))->name;
Status status = stub_->Stream_get_buffer_size(&context, MakeStream(name), &r);
return r.ret();
}
audio_channel_mask_t AudioClient::stream_get_channels(const struct audio_stream *stream)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
char *name = (audio_stream_to_client(stream))->name;
Status status = stub_->Stream_get_channels(&context, MakeStream(name), &r);
return r.ret();
}
audio_format_t AudioClient::stream_get_format(const struct audio_stream *stream)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
char *name = (audio_stream_to_client(stream))->name;
Status status = stub_->Stream_get_format(&context, MakeStream(name), &r);
return (audio_format_t)(r.ret());
}
int AudioClient::stream_standby(struct audio_stream *stream)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
char *name = (audio_stream_to_client(stream))->name;
Status status = stub_->Stream_standby(&context, MakeStream(name), &r);
return r.ret();
}
int AudioClient::stream_dump(const struct audio_stream *stream, int fd)
{
TRACE_ENTRY();
//TODO
return 0;
}
audio_devices_t AudioClient::stream_get_device(const struct audio_stream *stream)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
char *name = (audio_stream_to_client(stream))->name;
Status status = stub_->Stream_get_device(&context, MakeStream(name), &r);
return r.ret();
}
int AudioClient::stream_set_parameters(struct audio_stream *stream, const char *kv_pairs)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
char *name = (audio_stream_to_client(stream))->name;
Status status = stub_->Stream_set_parameters(&context, MakeStreamSetParameters(name, kv_pairs), &r);
return r.ret();
}
char * AudioClient::stream_get_parameters(const struct audio_stream *stream,
const char *keys)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
char *name = (audio_stream_to_client(stream))->name;
Status status = stub_->Stream_get_parameters(&context, MakeStreamGetParameters(name, keys), &r);
char *p = (char *)malloc(r.status_string().size() + 1);
if (p) {
strcpy(p, r.status_string().c_str());
}
return p;
}
int AudioClient::Effect_set_parameters(aml_audio_effect_type_e type, effect_param_t *param)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Effect_set_parameters(&context, MakeEffectSetParameters(type, param), &r);
param->status = r.status_32();
return r.ret();
}
int AudioClient::Effect_get_parameters(aml_audio_effect_type_e type, effect_param_t *param)
{
TRACE_ENTRY();
ClientContext context;
StatusReturn r;
Status status = stub_->Effect_get_parameters(&context, MakeEffectGetParameters(type, param), &r);
memcpy(param, r.status_bytes().data(), r.status_bytes().size());
return r.ret();
}