blob: 048f846b538e279958c90450fa96012d17bab478 [file] [log] [blame]
Benjamin Franzkeaabdce02011-01-15 00:40:17 +01001/*
2 * Copyright © 2011 Benjamin Franzke
3 *
4 * Permission to use, copy, modify, distribute, and sell this software and its
5 * documentation for any purpose is hereby granted without fee, provided that
6 * the above copyright notice appear in all copies and that both that copyright
7 * notice and this permission notice appear in supporting documentation, and
8 * that the name of the copyright holders not be used in advertising or
9 * publicity pertaining to distribution of the software without specific,
10 * written prior permission. The copyright holders make no representations
11 * about the suitability of this software for any purpose. It is provided "as
12 * is" without express or implied warranty.
13 *
14 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
15 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
16 * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
17 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
18 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
19 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
20 * OF THIS SOFTWARE.
21 */
22
23#include <stdio.h>
24#include <stdlib.h>
25#include <string.h>
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010026#include <stdbool.h>
27#include <math.h>
28#include <assert.h>
29
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010030#include <wayland-client.h>
Kristian Høgsberga495a5e2011-02-04 15:31:33 -050031#include <wayland-egl.h>
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010032
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010033#include <GLES2/gl2.h>
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010034#include <EGL/egl.h>
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010035
36struct display {
37 struct wl_display *display;
Kristian Høgsberga495a5e2011-02-04 15:31:33 -050038 struct wl_egl_display *native;
39 struct wl_compositor *compositor;
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010040 struct {
41 EGLDisplay dpy;
42 EGLContext ctx;
Kristian Høgsberga495a5e2011-02-04 15:31:33 -050043 EGLConfig conf;
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010044 } egl;
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010045 uint32_t mask;
46};
47
48struct window {
49 struct display *display;
50 struct {
51 int width, height;
52 } geometry;
53 struct {
54 GLuint fbo;
55 GLuint color_rbo;
56
57 GLuint program;
58 GLuint rotation_uniform;
59
60 GLuint pos;
61 GLuint col;
62 } gl;
Kristian Høgsberga495a5e2011-02-04 15:31:33 -050063
64 struct wl_egl_window *native;
65 struct wl_surface *surface;
66 EGLSurface egl_surface;
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010067};
68
69static const char *vert_shader_text =
70 "uniform mat4 rotation;\n"
71 "attribute vec4 pos;\n"
72 "attribute vec4 color;\n"
73 "varying vec4 v_color;\n"
74 "void main() {\n"
75 " gl_Position = rotation * pos;\n"
76 " v_color = color;\n"
77 "}\n";
78
79static const char *frag_shader_text =
Kristian Høgsberg1a11fac2011-01-14 20:39:21 -050080 "precision mediump float;\n"
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010081 "varying vec4 v_color;\n"
82 "void main() {\n"
83 " gl_FragColor = v_color;\n"
84 "}\n";
85
86static void
87init_egl(struct display *display)
88{
Kristian Høgsberg1a11fac2011-01-14 20:39:21 -050089 static const EGLint context_attribs[] = {
90 EGL_CONTEXT_CLIENT_VERSION, 2,
91 EGL_NONE
92 };
93
Kristian Høgsberga495a5e2011-02-04 15:31:33 -050094 static const EGLint config_attribs[] = {
95 EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
96 EGL_RED_SIZE, 1,
97 EGL_GREEN_SIZE, 1,
98 EGL_BLUE_SIZE, 1,
99 EGL_DEPTH_SIZE, 1,
100 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
101 EGL_NONE
102 };
103
104 EGLint major, minor, n;
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100105 EGLBoolean ret;
106
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500107 display->egl.dpy =
108 eglGetDisplay((EGLNativeDisplayType) display->native);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100109 assert(display->egl.dpy);
110
111 ret = eglInitialize(display->egl.dpy, &major, &minor);
112 assert(ret == EGL_TRUE);
Kristian Høgsberg1a11fac2011-01-14 20:39:21 -0500113 ret = eglBindAPI(EGL_OPENGL_ES_API);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100114 assert(ret == EGL_TRUE);
115
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500116 assert(eglChooseConfig(display->egl.dpy, config_attribs,
117 &display->egl.conf, 1, &n) && n == 1);
118
119 display->egl.ctx = eglCreateContext(display->egl.dpy,
120 display->egl.conf,
Kristian Høgsberg1a11fac2011-01-14 20:39:21 -0500121 EGL_NO_CONTEXT, context_attribs);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100122 assert(display->egl.ctx);
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500123
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100124}
125
126static GLuint
127create_shader(struct window *window, const char *source, GLenum shader_type)
128{
129 GLuint shader;
130 GLint status;
131
132 shader = glCreateShader(shader_type);
133 assert(shader != 0);
134
135 glShaderSource(shader, 1, (const char **) &source, NULL);
136 glCompileShader(shader);
137
138 glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
139 if (!status) {
140 char log[1000];
141 GLsizei len;
142 glGetShaderInfoLog(shader, 1000, &len, log);
143 fprintf(stderr, "Error: compiling %s: %*s\n",
144 shader_type == GL_VERTEX_SHADER ? "vertex" : "fragment",
145 len, log);
146 exit(1);
147 }
148
149 return shader;
150}
151
152static void
153init_gl(struct window *window)
154{
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100155 GLuint frag, vert;
156 GLint status;
157
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100158 glViewport(0, 0, window->geometry.width, window->geometry.height);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100159
160 frag = create_shader(window, frag_shader_text, GL_FRAGMENT_SHADER);
161 vert = create_shader(window, vert_shader_text, GL_VERTEX_SHADER);
162
163 window->gl.program = glCreateProgram();
164 glAttachShader(window->gl.program, frag);
165 glAttachShader(window->gl.program, vert);
166 glLinkProgram(window->gl.program);
167
168 glGetProgramiv(window->gl.program, GL_LINK_STATUS, &status);
169 if (!status) {
170 char log[1000];
171 GLsizei len;
172 glGetProgramInfoLog(window->gl.program, 1000, &len, log);
173 fprintf(stderr, "Error: linking:\n%*s\n", len, log);
174 exit(1);
175 }
176
177 glUseProgram(window->gl.program);
178
179 window->gl.pos = 0;
180 window->gl.pos = 1;
181
182 glBindAttribLocation(window->gl.program, window->gl.pos, "pos");
183 glBindAttribLocation(window->gl.program, window->gl.col, "color");
184 glLinkProgram(window->gl.program);
185
186 window->gl.rotation_uniform =
187 glGetUniformLocation(window->gl.program, "rotation");
188}
189
190static void
191create_surface(struct window *window)
192{
193 struct display *display = window->display;
194 struct wl_visual *visual;
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500195 EGLBoolean ret;
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100196
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500197 window->surface = wl_compositor_create_surface(display->compositor);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100198 visual = wl_display_get_premultiplied_argb_visual(display->display);
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500199 window->native =
200 wl_egl_native_window_create(window->surface,
201 window->geometry.width,
202 window->geometry.height,
203 visual);
204 window->egl_surface =
205 eglCreateWindowSurface(display->egl.dpy,
206 display->egl.conf,
207 (EGLNativeWindowType) window->native,
208 NULL);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100209
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500210 wl_surface_map_toplevel(window->surface);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100211
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500212 ret = eglMakeCurrent(window->display->egl.dpy, window->egl_surface,
213 window->egl_surface, window->display->egl.ctx);
214 assert(ret == EGL_TRUE);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100215}
216
217static void
218redraw(void *data, uint32_t time)
219{
220 struct window *window = data;
221 static const GLfloat verts[3][2] = {
222 { -0.5, -0.5 },
223 { 0.5, -0.5 },
224 { 0, 0.5 }
225 };
226 static const GLfloat colors[3][3] = {
227 { 1, 0, 0 },
228 { 0, 1, 0 },
229 { 0, 0, 1 }
230 };
231 GLfloat angle;
232 GLfloat rotation[4][4] = {
233 { 1, 0, 0, 0 },
234 { 0, 1, 0, 0 },
235 { 0, 0, 1, 0 },
236 { 0, 0, 0, 1 }
237 };
238 static const int32_t speed_div = 5;
239 static uint32_t start_time = 0;
240
241 if (start_time == 0)
242 start_time = time;
243
244 angle = ((time-start_time) / speed_div) % 360 * M_PI / 180.0;
245 rotation[0][0] = cos(angle);
246 rotation[0][2] = sin(angle);
247 rotation[2][0] = -sin(angle);
248 rotation[2][2] = cos(angle);
249
250 glUniformMatrix4fv(window->gl.rotation_uniform, 1, GL_FALSE,
251 (GLfloat *) rotation);
252
253 glClearColor(0.0, 0.0, 0.0, 0.5);
254 glClear(GL_COLOR_BUFFER_BIT);
255
256 glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts);
257 glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors);
258 glEnableVertexAttribArray(window->gl.pos);
259 glEnableVertexAttribArray(window->gl.col);
260
261 glDrawArrays(GL_TRIANGLES, 0, 3);
262
263 glDisableVertexAttribArray(window->gl.pos);
264 glDisableVertexAttribArray(window->gl.col);
265
266 glFlush();
267
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500268 eglSwapBuffers(window->display->egl.dpy, window->egl_surface);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100269 wl_display_frame_callback(window->display->display, redraw, window);
270}
271
272static void
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100273display_handle_global(struct wl_display *display, uint32_t id,
274 const char *interface, uint32_t version, void *data)
275{
276 struct display *d = data;
277
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500278 if (strcmp(interface, "compositor") == 0)
279 d->compositor = wl_compositor_create(display, id);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100280}
281
282static int
283event_mask_update(uint32_t mask, void *data)
284{
285 struct display *d = data;
286
287 d->mask = mask;
288
289 return 0;
290}
291
292int
293main(int argc, char **argv)
294{
295 struct display display = { 0 };
296 struct window window = { 0 };
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100297
298 memset(&display, 0, sizeof display);
299 memset(&window, 0, sizeof window);
300
301 window.display = &display;
302 window.geometry.width = 250;
303 window.geometry.height = 250;
304
305 display.display = wl_display_connect(NULL);
306 assert(display.display);
307
308 wl_display_add_global_listener(display.display,
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500309 display_handle_global, &display);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100310
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500311 display.native = wl_egl_native_display_create(display.display);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100312
313 init_egl(&display);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100314 create_surface(&window);
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500315 init_gl(&window);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100316
317 wl_display_frame_callback(display.display, redraw, &window);
318
319 wl_display_get_fd(display.display, event_mask_update, &display);
320 while (true)
321 wl_display_iterate(display.display, display.mask);
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500322
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100323 return 0;
324}