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Benjamin Franzkeaabdce02011-01-15 00:40:17 +01001/*
2 * Copyright © 2011 Benjamin Franzke
3 *
4 * Permission to use, copy, modify, distribute, and sell this software and its
5 * documentation for any purpose is hereby granted without fee, provided that
6 * the above copyright notice appear in all copies and that both that copyright
7 * notice and this permission notice appear in supporting documentation, and
8 * that the name of the copyright holders not be used in advertising or
9 * publicity pertaining to distribution of the software without specific,
10 * written prior permission. The copyright holders make no representations
11 * about the suitability of this software for any purpose. It is provided "as
12 * is" without express or implied warranty.
13 *
14 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
15 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
16 * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
17 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
18 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
19 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
20 * OF THIS SOFTWARE.
21 */
22
23#include <stdio.h>
24#include <stdlib.h>
25#include <string.h>
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010026#include <stdbool.h>
27#include <math.h>
28#include <assert.h>
29
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010030#include <wayland-client.h>
Kristian Høgsberga495a5e2011-02-04 15:31:33 -050031#include <wayland-egl.h>
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010032
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010033#include <GLES2/gl2.h>
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010034#include <EGL/egl.h>
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010035
36struct display {
37 struct wl_display *display;
Kristian Høgsberg8357cd62011-05-13 13:24:56 -040038 struct wl_visual *premultiplied_argb_visual;
Kristian Høgsberga495a5e2011-02-04 15:31:33 -050039 struct wl_compositor *compositor;
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010040 struct {
41 EGLDisplay dpy;
42 EGLContext ctx;
Kristian Høgsberga495a5e2011-02-04 15:31:33 -050043 EGLConfig conf;
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010044 } egl;
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010045 uint32_t mask;
46};
47
48struct window {
49 struct display *display;
50 struct {
51 int width, height;
52 } geometry;
53 struct {
54 GLuint fbo;
55 GLuint color_rbo;
56
57 GLuint program;
58 GLuint rotation_uniform;
59
60 GLuint pos;
61 GLuint col;
62 } gl;
Kristian Høgsberga495a5e2011-02-04 15:31:33 -050063
64 struct wl_egl_window *native;
65 struct wl_surface *surface;
66 EGLSurface egl_surface;
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010067};
68
69static const char *vert_shader_text =
70 "uniform mat4 rotation;\n"
71 "attribute vec4 pos;\n"
72 "attribute vec4 color;\n"
73 "varying vec4 v_color;\n"
74 "void main() {\n"
75 " gl_Position = rotation * pos;\n"
76 " v_color = color;\n"
77 "}\n";
78
79static const char *frag_shader_text =
Kristian Høgsberg1a11fac2011-01-14 20:39:21 -050080 "precision mediump float;\n"
Benjamin Franzkeaabdce02011-01-15 00:40:17 +010081 "varying vec4 v_color;\n"
82 "void main() {\n"
83 " gl_FragColor = v_color;\n"
84 "}\n";
85
86static void
87init_egl(struct display *display)
88{
Kristian Høgsberg1a11fac2011-01-14 20:39:21 -050089 static const EGLint context_attribs[] = {
90 EGL_CONTEXT_CLIENT_VERSION, 2,
91 EGL_NONE
92 };
93
Kristian Høgsberga495a5e2011-02-04 15:31:33 -050094 static const EGLint config_attribs[] = {
95 EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
96 EGL_RED_SIZE, 1,
97 EGL_GREEN_SIZE, 1,
98 EGL_BLUE_SIZE, 1,
Benjamin Franzke2eae9e32011-03-17 15:43:21 +010099 EGL_ALPHA_SIZE, 1,
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500100 EGL_DEPTH_SIZE, 1,
101 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
102 EGL_NONE
103 };
104
105 EGLint major, minor, n;
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100106 EGLBoolean ret;
107
Kristian Høgsbergded9ff32011-05-13 17:07:23 -0400108 setenv("EGL_PLATFORM", "wayland", 1);
Kristian Høgsberg91342c62011-04-14 14:44:58 -0400109 display->egl.dpy = eglGetDisplay(display->display);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100110 assert(display->egl.dpy);
111
112 ret = eglInitialize(display->egl.dpy, &major, &minor);
113 assert(ret == EGL_TRUE);
Kristian Høgsberg1a11fac2011-01-14 20:39:21 -0500114 ret = eglBindAPI(EGL_OPENGL_ES_API);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100115 assert(ret == EGL_TRUE);
116
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500117 assert(eglChooseConfig(display->egl.dpy, config_attribs,
118 &display->egl.conf, 1, &n) && n == 1);
119
120 display->egl.ctx = eglCreateContext(display->egl.dpy,
121 display->egl.conf,
Kristian Høgsberg1a11fac2011-01-14 20:39:21 -0500122 EGL_NO_CONTEXT, context_attribs);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100123 assert(display->egl.ctx);
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500124
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100125}
126
127static GLuint
128create_shader(struct window *window, const char *source, GLenum shader_type)
129{
130 GLuint shader;
131 GLint status;
132
133 shader = glCreateShader(shader_type);
134 assert(shader != 0);
135
136 glShaderSource(shader, 1, (const char **) &source, NULL);
137 glCompileShader(shader);
138
139 glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
140 if (!status) {
141 char log[1000];
142 GLsizei len;
143 glGetShaderInfoLog(shader, 1000, &len, log);
144 fprintf(stderr, "Error: compiling %s: %*s\n",
145 shader_type == GL_VERTEX_SHADER ? "vertex" : "fragment",
146 len, log);
147 exit(1);
148 }
149
150 return shader;
151}
152
153static void
154init_gl(struct window *window)
155{
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100156 GLuint frag, vert;
157 GLint status;
158
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100159 glViewport(0, 0, window->geometry.width, window->geometry.height);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100160
161 frag = create_shader(window, frag_shader_text, GL_FRAGMENT_SHADER);
162 vert = create_shader(window, vert_shader_text, GL_VERTEX_SHADER);
163
164 window->gl.program = glCreateProgram();
165 glAttachShader(window->gl.program, frag);
166 glAttachShader(window->gl.program, vert);
167 glLinkProgram(window->gl.program);
168
169 glGetProgramiv(window->gl.program, GL_LINK_STATUS, &status);
170 if (!status) {
171 char log[1000];
172 GLsizei len;
173 glGetProgramInfoLog(window->gl.program, 1000, &len, log);
174 fprintf(stderr, "Error: linking:\n%*s\n", len, log);
175 exit(1);
176 }
177
178 glUseProgram(window->gl.program);
179
180 window->gl.pos = 0;
181 window->gl.pos = 1;
182
183 glBindAttribLocation(window->gl.program, window->gl.pos, "pos");
184 glBindAttribLocation(window->gl.program, window->gl.col, "color");
185 glLinkProgram(window->gl.program);
186
187 window->gl.rotation_uniform =
188 glGetUniformLocation(window->gl.program, "rotation");
189}
190
191static void
Benjamin Franzke65e50512011-05-31 11:36:31 +0200192sync_callback(void *data)
193{
194 int *done = data;
195
196 *done = 1;
197}
198
199static void
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100200create_surface(struct window *window)
201{
202 struct display *display = window->display;
203 struct wl_visual *visual;
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500204 EGLBoolean ret;
Benjamin Franzke65e50512011-05-31 11:36:31 +0200205 int done = 0;
206
207 if (!display->premultiplied_argb_visual) {
208 wl_display_sync_callback(display->display, sync_callback, &done);
209 while (!done)
210 wl_display_iterate(display->display, display->mask);
211 if (!display->premultiplied_argb_visual) {
212 fprintf(stderr, "premultiplied argb visual missing\n");
213 exit(1);
214 }
215 }
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100216
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500217 window->surface = wl_compositor_create_surface(display->compositor);
Kristian Høgsberg8357cd62011-05-13 13:24:56 -0400218 visual = display->premultiplied_argb_visual;
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500219 window->native =
Kristian Høgsberg91342c62011-04-14 14:44:58 -0400220 wl_egl_window_create(window->surface,
Kristian Høgsbergbfb8e612011-02-07 10:30:38 -0500221 window->geometry.width,
222 window->geometry.height,
223 visual);
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500224 window->egl_surface =
225 eglCreateWindowSurface(display->egl.dpy,
226 display->egl.conf,
Kristian Høgsberg297d6dd2011-02-09 10:51:15 -0500227 window->native,
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500228 NULL);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100229
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500230 wl_surface_map_toplevel(window->surface);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100231
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500232 ret = eglMakeCurrent(window->display->egl.dpy, window->egl_surface,
233 window->egl_surface, window->display->egl.ctx);
234 assert(ret == EGL_TRUE);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100235}
236
237static void
Benjamin Franzkeec4d3422011-03-14 12:07:26 +0100238redraw(struct wl_surface *surface, void *data, uint32_t time)
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100239{
240 struct window *window = data;
241 static const GLfloat verts[3][2] = {
242 { -0.5, -0.5 },
243 { 0.5, -0.5 },
244 { 0, 0.5 }
245 };
246 static const GLfloat colors[3][3] = {
247 { 1, 0, 0 },
248 { 0, 1, 0 },
249 { 0, 0, 1 }
250 };
251 GLfloat angle;
252 GLfloat rotation[4][4] = {
253 { 1, 0, 0, 0 },
254 { 0, 1, 0, 0 },
255 { 0, 0, 1, 0 },
256 { 0, 0, 0, 1 }
257 };
258 static const int32_t speed_div = 5;
259 static uint32_t start_time = 0;
260
261 if (start_time == 0)
262 start_time = time;
263
264 angle = ((time-start_time) / speed_div) % 360 * M_PI / 180.0;
265 rotation[0][0] = cos(angle);
266 rotation[0][2] = sin(angle);
267 rotation[2][0] = -sin(angle);
268 rotation[2][2] = cos(angle);
269
270 glUniformMatrix4fv(window->gl.rotation_uniform, 1, GL_FALSE,
271 (GLfloat *) rotation);
272
273 glClearColor(0.0, 0.0, 0.0, 0.5);
274 glClear(GL_COLOR_BUFFER_BIT);
275
276 glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts);
277 glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors);
278 glEnableVertexAttribArray(window->gl.pos);
279 glEnableVertexAttribArray(window->gl.col);
280
281 glDrawArrays(GL_TRIANGLES, 0, 3);
282
283 glDisableVertexAttribArray(window->gl.pos);
284 glDisableVertexAttribArray(window->gl.col);
285
286 glFlush();
287
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500288 eglSwapBuffers(window->display->egl.dpy, window->egl_surface);
Benjamin Franzkeec4d3422011-03-14 12:07:26 +0100289 wl_display_frame_callback(window->display->display,
290 window->surface,
291 redraw, window);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100292}
293
294static void
Kristian Høgsberg8357cd62011-05-13 13:24:56 -0400295compositor_handle_visual(void *data,
296 struct wl_compositor *compositor,
297 uint32_t id, uint32_t token)
298{
299 struct display *d = data;
300
301 switch (token) {
302 case WL_COMPOSITOR_VISUAL_PREMULTIPLIED_ARGB32:
303 d->premultiplied_argb_visual =
304 wl_visual_create(d->display, id, 1);
305 break;
306 }
307}
308
309static const struct wl_compositor_listener compositor_listener = {
310 compositor_handle_visual,
311};
312
313static void
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100314display_handle_global(struct wl_display *display, uint32_t id,
315 const char *interface, uint32_t version, void *data)
316{
317 struct display *d = data;
318
Kristian Høgsberg8357cd62011-05-13 13:24:56 -0400319 if (strcmp(interface, "wl_compositor") == 0) {
Kristian Høgsberg91342c62011-04-14 14:44:58 -0400320 d->compositor = wl_compositor_create(display, id, 1);
Kristian Høgsberg8357cd62011-05-13 13:24:56 -0400321 wl_compositor_add_listener(d->compositor,
322 &compositor_listener, d);
323 }
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100324}
325
326static int
327event_mask_update(uint32_t mask, void *data)
328{
329 struct display *d = data;
330
331 d->mask = mask;
332
333 return 0;
334}
335
336int
337main(int argc, char **argv)
338{
339 struct display display = { 0 };
340 struct window window = { 0 };
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100341
342 memset(&display, 0, sizeof display);
343 memset(&window, 0, sizeof window);
344
345 window.display = &display;
346 window.geometry.width = 250;
347 window.geometry.height = 250;
348
349 display.display = wl_display_connect(NULL);
350 assert(display.display);
351
352 wl_display_add_global_listener(display.display,
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500353 display_handle_global, &display);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100354
Benjamin Franzke65e50512011-05-31 11:36:31 +0200355 wl_display_get_fd(display.display, event_mask_update, &display);
356
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100357 init_egl(&display);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100358 create_surface(&window);
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500359 init_gl(&window);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100360
Benjamin Franzkeec4d3422011-03-14 12:07:26 +0100361 wl_display_frame_callback(display.display, window.surface,
362 redraw, &window);
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100363
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100364 while (true)
365 wl_display_iterate(display.display, display.mask);
Kristian Høgsberga495a5e2011-02-04 15:31:33 -0500366
Benjamin Franzkeaabdce02011-01-15 00:40:17 +0100367 return 0;
368}