- 74eed31 gl-renderer: call supports() automatically in create() by Jonny Lamb · 10 years ago
- 671148f gl-renderer: use eglCreatePlatformWindowSurfaceEXT to get EGLSurfaces by Jonny Lamb · 10 years ago
- 70eba3f gl-renderer: use eglGetPlatformDisplayEXT to get an EGLDisplay by Jonny Lamb · 10 years ago
- fb23df7 Use pixel coordinates for weston_output.matrix by Jason Ekstrand · 11 years ago
- ae0c6e3 gl-renderer: Call glViewport after the context is made current by Jason Ekstrand · 11 years ago
- fa79b1d gl-renderer: implement view scissor by Pekka Paalanen · 10 years ago
- eb35cbe gl-renderer: implement surface_copy_content by Pekka Paalanen · 10 years ago
- aeb917e gl-renderer: add BUFFER_TYPE_SOLID by Pekka Paalanen · 10 years ago
- 25c0ca5 compositor: turn weston_view boundingbox into masked by Pekka Paalanen · 10 years ago
- de16d89 Use zalloc instead of calloc(1, ...) by Bryce Harrington · 11 years ago
- bff3472 Setting members to 0/NULL after a zalloc or calloc is redundant by Bryce Harrington · 11 years ago
- f818098 gl-renderer: compress pixman bands to simplify geometry by Derek Foreman · 11 years ago
- 4c58266 gl-renderer: don't move memory in output_rotate_damage by Derek Foreman · 11 years ago
- 95ec0f9 compositor: add a masking mechanism to weston_layer by Giulio Camuffo · 11 years ago
- 4d085e7 gl-renderer: Keep track of the GL format used for SHM buffers by Neil Roberts · 11 years ago
- 39a443f Always use glTexImage2D instead of glTexSubImage2D for first upload by Neil Roberts · 11 years ago
- 701f636 gl-renderer: Fix read_pixels in the case where we have output borders by Jason Ekstrand · 11 years ago
- 952b6c8 compositor: reorganize struct weston_buffer_viewport by Pekka Paalanen · 11 years ago
- 77c1a5b Add support for having different GBM formats for different outputs by Neil Roberts · 11 years ago
- b7f8533 Split gl_renderer_setup into two functions by Neil Roberts · 11 years ago
- cbb9158 Don't crash when eglCreateContext fails by Mariusz Ceier · 11 years ago
- 8e96f9e gl-renderer: Use eglSwapBuffersWithDamageEXT when available by Jason Ekstrand · 11 years ago
- e5512d4 gl-renderer: Track border damage and only repaint borders on an as-needed basis by Jason Ekstrand · 11 years ago
- 918f2dd Remove the weston_view.geometry.width/height fields by Jason Ekstrand · 12 years ago
- 1fd9c0f compositor: gather buffer_transform and _scale into a struct by Pekka Paalanen · 12 years ago
- 41a50ea gl-renderer: Fix support for Y_XUXV buffers by Ander Conselvan de Oliveira · 12 years ago
- 895b1fd gl-renderer: Attach buffer during surface state creation if possible by Ander Conselvan de Oliveira · 12 years ago
- 6579681 compositor-drm: Add key binding to switch from pixman to GL renderer by Ander Conselvan de Oliveira · 12 years ago
- e505171 Add calls to wl_shm_buffer_begin/end_access by Neil Roberts · 12 years ago
- 00b8428 Remove the concept of a border from weston_output. by Jason Ekstrand · 12 years ago
- 310382f gl-renderer: Remove the renderer-global border support by Jason Ekstrand · 12 years ago
- 0b61bf4 gl-renderer: Add support for per-output multi-texture borders. by Jason Ekstrand · 12 years ago
- adda00e pixman-renderer, gl-renderer: Destroy surface state with the renderer by Ander Conselvan de Oliveira · 12 years ago
- aa398ae compositor: Let renderers create and destroy surface state on their own by Ander Conselvan de Oliveira · 12 years ago
- 6b16214 pixman-renderer, gl-renderer: Destroy debug bindings on clean up by Ander Conselvan de Oliveira · 12 years ago
- a7af704 Split the geometry information from weston_surface out into weston_view by Jason Ekstrand · 12 years ago
- 97f2952 gl-renderer: Build as a loadable module by Ander Conselvan de Oliveira · 12 years ago
- c3ea26c compositor-drm: Match the EGLConfig native visual ID if it has one by Kristian Høgsberg · 12 years ago
- ff39efa Rename current, origin, scale, origin_scale by Hardening · 12 years ago
- 619859c Split vertex clipping code out into vertex-clipping.c by Sam Spilsbury · 12 years ago
- bfbb8e5 gl_renderer: Use EGL_WAYLAND_Y_INVERTED_WL to query wl_buffer's orientation by Stanislav Vorobiov · 12 years ago
- 73db924 gl-renderer: Use GL_UNSIGNED_SHORT for index array type by Kristian Høgsberg · 12 years ago
- 1c4f163 gl-renderer: Only check for subimage when we have extension at compile time by Kristian Høgsberg · 12 years ago
- 4722939 gl-renderer.c: Cast wl_resource to void * to avoid warning by Kristian Høgsberg · 12 years ago
- ce7a5d8 gl-renderer: Test for GL_EXT_unpack_subimage not GL_UNPACK_ROW_LENGTH by Kristian Høgsberg · 12 years ago
- 12072b6 gl-renderer: Add support for SHM buffers in RGB565 format by Tomeu Vizoso · 12 years ago
- 047e9b9 gl-renderer: Split gl_renderer_attach() into smaller functions by Ander Conselvan de Oliveira · 12 years ago
- 6be5f43 gl-renderer: Fix initial upload of SHM buffer as texture by Ander Conselvan de Oliveira · 12 years ago
- a9bf161 gl-renderer: Track the buffer type in gl_surface_state by Ander Conselvan de Oliveira · 12 years ago
- 166aeaa gl-renderer: Use eglQueryWaylandBufferWL for getting width and height by Kristian Høgsberg · 12 years ago
- 6bd6294 Add a weston_buffer structure to replace wl_buffer by Jason Ekstrand · 12 years ago
- 2ada748 Avoid unnecessarily re-allocating texture buffer when the size hasn't changed. by Sinclair Yeh · 12 years ago
- c228e23 configure.ac: Enable AC_USE_SYSTEM_EXTENSIONS by Daniel Stone · 12 years ago
- 0b13506 compositor: Store modes in physical units by Alexander Larsson · 12 years ago
- 4fc5dd0 compositor: add capability CAPTURE_YFLIP by Pekka Paalanen · 12 years ago
- 7bb6510 compositor: add capability flag for arbitrary surface rotation by Pekka Paalanen · 12 years ago
- 4ea9552 compositor: Support output/buffer scaling by Alexander Larsson · 12 years ago
- 1ed7324 gl-renderer: Compile shaders only when needed by Ander Conselvan de Oliveira · 12 years ago
- 7b9195f compositor: Move gl-renderer vertex arrays into gl-renderer.c by Kristian Høgsberg · 12 years ago
- 8799d41 compositor: Move fan_debug to gl-renderer by Kristian Høgsberg · 12 years ago
- e314875 input: Merge wl_seat into weston_seat by Kristian Høgsberg · 12 years ago
- 976a050 Fix memory leaks by Scott Moreau · 12 years ago
- 1c169ff gl-renderer: Use EXT_buffer_age and don't assume double buffering by Ander Conselvan de Oliveira · 12 years ago
- b605c06 gl-renderer: Don't change the region supplied to output repaint by Ander Conselvan de Oliveira · 12 years ago
- fe4eacf gl: fix read-back format reporting in the log by Pekka Paalanen · 13 years ago
- 52cfd61 renderer: introduce destroy callback by Vasily Khoruzhick · 13 years ago
- 81ee3f5 compositor: move texture_damage into renderer private by Pekka Paalanen · 13 years ago
- 68033ac compositor: move pitch into renderer private by Pekka Paalanen · 13 years ago
- fb003d3 gl: take, hold, and release a buffer reference by Pekka Paalanen · 13 years ago
- de685b8 compositor: introduce weston_buffer_reference by Pekka Paalanen · 13 years ago
- 03fb4ef gl-renderer: Force call to glUseProgram() when activating debug binding by Ander Conselvan de Oliveira · 13 years ago
- 0396ba2 compositor: Fix rendering with shm transformed buffers by Ander Conselvan de Oliveira · 13 years ago
- 012b4c7 compositor: Implement buffer transformation by Ander Conselvan de Oliveira · 13 years ago
- 326529f gl, rpi: consolidate print_egl_error_state() by Pekka Paalanen · 13 years ago
- b8fcca9 compositor: Move buffer damage fields from weston_output to gl-renderer by Ander Conselvan de Oliveira · 13 years ago
- 779b52a Rename gles2-renderer to gl-renderer. by John Kåre Alsaker · 13 years ago[Renamed (90%) from src/gles2-renderer.c]
- 30d2b1f Move EGL and GL includes to a gles2-renderer header. by John Kåre Alsaker · 13 years ago
- 320711d Move weston_compositor GL and EGL state into gles2-renderer. by John Kåre Alsaker · 13 years ago
- 75cc571 Move weston_surface GL and EGL state into gles2-renderer. by John Kåre Alsaker · 13 years ago
- 4068414 Moved shader state into gles2-renderer. by John Kåre Alsaker · 13 years ago
- d615980 gles2-renderer: Renaming some functions. by John Kåre Alsaker · 13 years ago
- 878f449 compositor: Move surface color state to gles2-renderer. by John Kåre Alsaker · 13 years ago
- f9e710b screenshooter: Use the renderer function for reading out pixels by John Kåre Alsaker · 13 years ago
- a95b2d6 compositor: Add a renderer function to read out pixels by John Kåre Alsaker · 13 years ago
- 4415450 Move compositor-wayland border drawing into gles2-renderer. by John Kåre Alsaker · 13 years ago
- 1b7ad16 Move EGLConfig, EGLContext and EGLDisplay fields into gles2-renderer. by John Kåre Alsaker · 13 years ago
- 9465927 Move weston_output EGL state into gles2-renderer. by John Kåre Alsaker · 13 years ago
- bcdd579 gles2: update texture only if needed by Pekka Paalanen · 13 years ago
- 27508c2 gles2: Add a debug binding for highlighting shaded content by Ander Conselvan de Oliveira · 13 years ago
- 035a032 gles2: check eglBindWaylandDisplayWL return value by Pekka Paalanen · 13 years ago
- 9c3fe25 gles2: log EGL config info by Pekka Paalanen · 13 years ago
- 8ea818f compositor: Generalize output previous damage into per buffer damage by Ander Conselvan de Oliveira · 13 years ago
- 0d64a0f compositor: new intersection algorithm by Pekka Paalanen · 13 years ago
- 4226385 compositor: Destroy gles2 resource for weston_surface in gles2-renderer.c by Kristian Høgsberg · 13 years ago
- 3a0de88 compositor: Move unbind_display call into gles2-renderer.c by Kristian Høgsberg · 13 years ago
- 9793fc7 compositor: Move EGL context creation to gles2-renderer.c by Kristian Høgsberg · 13 years ago
- 2bc5e8e compositor: Create outputs before initializing GLES2 state by Kristian Høgsberg · 13 years ago
- fa1be02 compositor: Introduce a weston_renderer object by Kristian Høgsberg · 13 years ago
- b7b77e6 compositor: Move EGL/GLES2 parts of weston_surface_attach to gles2-renderer.c by Kristian Høgsberg · 13 years ago
- b1fd2d6 compositor: Move update_shm_texture() to gles2-renderer.c by Kristian Høgsberg · 13 years ago