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Kristian Høgsbergd7c17262012-09-05 21:54:15 -04001/*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission to use, copy, modify, distribute, and sell this software and
5 * its documentation for any purpose is hereby granted without fee, provided
6 * that the above copyright notice appear in all copies and that both that
7 * copyright notice and this permission notice appear in supporting
8 * documentation, and that the name of the copyright holders not be used in
9 * advertising or publicity pertaining to distribution of the software
10 * without specific, written prior permission. The copyright holders make
11 * no representations about the suitability of this software for any
12 * purpose. It is provided "as is" without express or implied warranty.
13 *
14 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
15 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
16 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
17 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
18 * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
19 * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
20 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
21 */
22
Kristian Høgsberg25894fc2012-09-05 22:06:26 -040023#define _GNU_SOURCE
24
John Kåre Alsaker30d2b1f2012-11-13 19:10:28 +010025#include <GLES2/gl2.h>
26#include <GLES2/gl2ext.h>
27
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -040028#include <stdlib.h>
Kristian Høgsberg25894fc2012-09-05 22:06:26 -040029#include <string.h>
30#include <ctype.h>
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +030031#include <float.h>
32#include <assert.h>
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +020033#include <linux/input.h>
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -040034
John Kåre Alsaker30d2b1f2012-11-13 19:10:28 +010035#include "gl-renderer.h"
36
37#include <EGL/eglext.h>
38#include "weston-egl-ext.h"
Kristian Høgsbergd7c17262012-09-05 21:54:15 -040039
John Kåre Alsaker779b52a2012-11-13 19:10:29 +010040struct gl_shader {
John Kåre Alsaker40684142012-11-13 19:10:25 +010041 GLuint program;
42 GLuint vertex_shader, fragment_shader;
43 GLint proj_uniform;
44 GLint tex_uniforms[3];
45 GLint alpha_uniform;
46 GLint color_uniform;
47};
48
John Kåre Alsaker779b52a2012-11-13 19:10:29 +010049struct gl_output_state {
John Kåre Alsaker94659272012-11-13 19:10:18 +010050 EGLSurface egl_surface;
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +020051 int current_buffer;
52 pixman_region32_t buffer_damage[2];
John Kåre Alsaker94659272012-11-13 19:10:18 +010053};
54
John Kåre Alsaker779b52a2012-11-13 19:10:29 +010055struct gl_surface_state {
John Kåre Alsaker878f4492012-11-13 19:10:23 +010056 GLfloat color[4];
John Kåre Alsaker779b52a2012-11-13 19:10:29 +010057 struct gl_shader *shader;
John Kåre Alsaker75cc5712012-11-13 19:10:26 +010058
59 GLuint textures[3];
60 int num_textures;
61
62 EGLImageKHR images[3];
63 GLenum target;
64 int num_images;
John Kåre Alsaker878f4492012-11-13 19:10:23 +010065};
66
John Kåre Alsaker779b52a2012-11-13 19:10:29 +010067struct gl_renderer {
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +010068 struct weston_renderer base;
69 int fragment_shader_debug;
70
71 EGLDisplay egl_display;
72 EGLContext egl_context;
73 EGLConfig egl_config;
John Kåre Alsaker44154502012-11-13 19:10:20 +010074
75 struct {
76 int32_t top, bottom, left, right;
77 GLuint texture;
78 int32_t width, height;
79 } border;
John Kåre Alsaker40684142012-11-13 19:10:25 +010080
John Kåre Alsaker320711d2012-11-13 19:10:27 +010081 PFNGLEGLIMAGETARGETTEXTURE2DOESPROC image_target_texture_2d;
82 PFNEGLCREATEIMAGEKHRPROC create_image;
83 PFNEGLDESTROYIMAGEKHRPROC destroy_image;
84
85 int has_unpack_subimage;
86
87 PFNEGLBINDWAYLANDDISPLAYWL bind_display;
88 PFNEGLUNBINDWAYLANDDISPLAYWL unbind_display;
89 PFNEGLQUERYWAYLANDBUFFERWL query_buffer;
90 int has_bind_display;
91
92 int has_egl_image_external;
93
John Kåre Alsaker779b52a2012-11-13 19:10:29 +010094 struct gl_shader texture_shader_rgba;
95 struct gl_shader texture_shader_rgbx;
96 struct gl_shader texture_shader_egl_external;
97 struct gl_shader texture_shader_y_uv;
98 struct gl_shader texture_shader_y_u_v;
99 struct gl_shader texture_shader_y_xuxv;
100 struct gl_shader invert_color_shader;
101 struct gl_shader solid_shader;
102 struct gl_shader *current_shader;
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +0100103};
John Kåre Alsaker94659272012-11-13 19:10:18 +0100104
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100105static inline struct gl_output_state *
John Kåre Alsaker94659272012-11-13 19:10:18 +0100106get_output_state(struct weston_output *output)
107{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100108 return (struct gl_output_state *)output->renderer_state;
John Kåre Alsaker94659272012-11-13 19:10:18 +0100109}
110
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100111static inline struct gl_surface_state *
John Kåre Alsaker878f4492012-11-13 19:10:23 +0100112get_surface_state(struct weston_surface *surface)
113{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100114 return (struct gl_surface_state *)surface->renderer_state;
John Kåre Alsaker878f4492012-11-13 19:10:23 +0100115}
116
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100117static inline struct gl_renderer *
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +0100118get_renderer(struct weston_compositor *ec)
119{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100120 return (struct gl_renderer *)ec->renderer;
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +0100121}
122
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400123static const char *
124egl_error_string(EGLint code)
125{
126#define MYERRCODE(x) case x: return #x;
127 switch (code) {
128 MYERRCODE(EGL_SUCCESS)
129 MYERRCODE(EGL_NOT_INITIALIZED)
130 MYERRCODE(EGL_BAD_ACCESS)
131 MYERRCODE(EGL_BAD_ALLOC)
132 MYERRCODE(EGL_BAD_ATTRIBUTE)
133 MYERRCODE(EGL_BAD_CONTEXT)
134 MYERRCODE(EGL_BAD_CONFIG)
135 MYERRCODE(EGL_BAD_CURRENT_SURFACE)
136 MYERRCODE(EGL_BAD_DISPLAY)
137 MYERRCODE(EGL_BAD_SURFACE)
138 MYERRCODE(EGL_BAD_MATCH)
139 MYERRCODE(EGL_BAD_PARAMETER)
140 MYERRCODE(EGL_BAD_NATIVE_PIXMAP)
141 MYERRCODE(EGL_BAD_NATIVE_WINDOW)
142 MYERRCODE(EGL_CONTEXT_LOST)
143 default:
144 return "unknown";
145 }
146#undef MYERRCODE
147}
148
149static void
150print_egl_error_state(void)
151{
152 EGLint code;
153
154 code = eglGetError();
155 weston_log("EGL error state: %s (0x%04lx)\n",
156 egl_error_string(code), (long)code);
157}
158
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300159struct polygon8 {
160 GLfloat x[8];
161 GLfloat y[8];
162 int n;
163};
164
165struct clip_context {
166 struct {
167 GLfloat x;
168 GLfloat y;
169 } prev;
170
171 struct {
172 GLfloat x1, y1;
173 GLfloat x2, y2;
174 } clip;
175
176 struct {
177 GLfloat *x;
178 GLfloat *y;
179 } vertices;
180};
181
182static GLfloat
183float_difference(GLfloat a, GLfloat b)
184{
185 /* http://www.altdevblogaday.com/2012/02/22/comparing-floating-point-numbers-2012-edition/ */
186 static const GLfloat max_diff = 4.0f * FLT_MIN;
187 static const GLfloat max_rel_diff = 4.0e-5;
188 GLfloat diff = a - b;
189 GLfloat adiff = fabsf(diff);
190
191 if (adiff <= max_diff)
192 return 0.0f;
193
194 a = fabsf(a);
195 b = fabsf(b);
196 if (adiff <= (a > b ? a : b) * max_rel_diff)
197 return 0.0f;
198
199 return diff;
200}
201
202/* A line segment (p1x, p1y)-(p2x, p2y) intersects the line x = x_arg.
203 * Compute the y coordinate of the intersection.
204 */
205static GLfloat
206clip_intersect_y(GLfloat p1x, GLfloat p1y, GLfloat p2x, GLfloat p2y,
207 GLfloat x_arg)
208{
209 GLfloat a;
210 GLfloat diff = float_difference(p1x, p2x);
211
212 /* Practically vertical line segment, yet the end points have already
213 * been determined to be on different sides of the line. Therefore
214 * the line segment is part of the line and intersects everywhere.
215 * Return the end point, so we use the whole line segment.
216 */
217 if (diff == 0.0f)
218 return p2y;
219
220 a = (x_arg - p2x) / diff;
221 return p2y + (p1y - p2y) * a;
222}
223
224/* A line segment (p1x, p1y)-(p2x, p2y) intersects the line y = y_arg.
225 * Compute the x coordinate of the intersection.
226 */
227static GLfloat
228clip_intersect_x(GLfloat p1x, GLfloat p1y, GLfloat p2x, GLfloat p2y,
229 GLfloat y_arg)
230{
231 GLfloat a;
232 GLfloat diff = float_difference(p1y, p2y);
233
234 /* Practically horizontal line segment, yet the end points have already
235 * been determined to be on different sides of the line. Therefore
236 * the line segment is part of the line and intersects everywhere.
237 * Return the end point, so we use the whole line segment.
238 */
239 if (diff == 0.0f)
240 return p2x;
241
242 a = (y_arg - p2y) / diff;
243 return p2x + (p1x - p2x) * a;
244}
245
246enum path_transition {
247 PATH_TRANSITION_OUT_TO_OUT = 0,
248 PATH_TRANSITION_OUT_TO_IN = 1,
249 PATH_TRANSITION_IN_TO_OUT = 2,
250 PATH_TRANSITION_IN_TO_IN = 3,
251};
252
253static void
254clip_append_vertex(struct clip_context *ctx, GLfloat x, GLfloat y)
255{
256 *ctx->vertices.x++ = x;
257 *ctx->vertices.y++ = y;
258}
259
260static enum path_transition
261path_transition_left_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
262{
263 return ((ctx->prev.x >= ctx->clip.x1) << 1) | (x >= ctx->clip.x1);
264}
265
266static enum path_transition
267path_transition_right_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
268{
269 return ((ctx->prev.x < ctx->clip.x2) << 1) | (x < ctx->clip.x2);
270}
271
272static enum path_transition
273path_transition_top_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
274{
275 return ((ctx->prev.y >= ctx->clip.y1) << 1) | (y >= ctx->clip.y1);
276}
277
278static enum path_transition
279path_transition_bottom_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
280{
281 return ((ctx->prev.y < ctx->clip.y2) << 1) | (y < ctx->clip.y2);
282}
283
284static void
285clip_polygon_leftright(struct clip_context *ctx,
286 enum path_transition transition,
287 GLfloat x, GLfloat y, GLfloat clip_x)
288{
289 GLfloat yi;
290
291 switch (transition) {
292 case PATH_TRANSITION_IN_TO_IN:
293 clip_append_vertex(ctx, x, y);
294 break;
295 case PATH_TRANSITION_IN_TO_OUT:
296 yi = clip_intersect_y(ctx->prev.x, ctx->prev.y, x, y, clip_x);
297 clip_append_vertex(ctx, clip_x, yi);
298 break;
299 case PATH_TRANSITION_OUT_TO_IN:
300 yi = clip_intersect_y(ctx->prev.x, ctx->prev.y, x, y, clip_x);
301 clip_append_vertex(ctx, clip_x, yi);
302 clip_append_vertex(ctx, x, y);
303 break;
304 case PATH_TRANSITION_OUT_TO_OUT:
305 /* nothing */
306 break;
307 default:
308 assert(0 && "bad enum path_transition");
309 }
310
311 ctx->prev.x = x;
312 ctx->prev.y = y;
313}
314
315static void
316clip_polygon_topbottom(struct clip_context *ctx,
317 enum path_transition transition,
318 GLfloat x, GLfloat y, GLfloat clip_y)
319{
320 GLfloat xi;
321
322 switch (transition) {
323 case PATH_TRANSITION_IN_TO_IN:
324 clip_append_vertex(ctx, x, y);
325 break;
326 case PATH_TRANSITION_IN_TO_OUT:
327 xi = clip_intersect_x(ctx->prev.x, ctx->prev.y, x, y, clip_y);
328 clip_append_vertex(ctx, xi, clip_y);
329 break;
330 case PATH_TRANSITION_OUT_TO_IN:
331 xi = clip_intersect_x(ctx->prev.x, ctx->prev.y, x, y, clip_y);
332 clip_append_vertex(ctx, xi, clip_y);
333 clip_append_vertex(ctx, x, y);
334 break;
335 case PATH_TRANSITION_OUT_TO_OUT:
336 /* nothing */
337 break;
338 default:
339 assert(0 && "bad enum path_transition");
340 }
341
342 ctx->prev.x = x;
343 ctx->prev.y = y;
344}
345
346static void
347clip_context_prepare(struct clip_context *ctx, const struct polygon8 *src,
348 GLfloat *dst_x, GLfloat *dst_y)
349{
350 ctx->prev.x = src->x[src->n - 1];
351 ctx->prev.y = src->y[src->n - 1];
352 ctx->vertices.x = dst_x;
353 ctx->vertices.y = dst_y;
354}
355
356static int
357clip_polygon_left(struct clip_context *ctx, const struct polygon8 *src,
358 GLfloat *dst_x, GLfloat *dst_y)
359{
360 enum path_transition trans;
361 int i;
362
363 clip_context_prepare(ctx, src, dst_x, dst_y);
364 for (i = 0; i < src->n; i++) {
365 trans = path_transition_left_edge(ctx, src->x[i], src->y[i]);
366 clip_polygon_leftright(ctx, trans, src->x[i], src->y[i],
367 ctx->clip.x1);
368 }
369 return ctx->vertices.x - dst_x;
370}
371
372static int
373clip_polygon_right(struct clip_context *ctx, const struct polygon8 *src,
374 GLfloat *dst_x, GLfloat *dst_y)
375{
376 enum path_transition trans;
377 int i;
378
379 clip_context_prepare(ctx, src, dst_x, dst_y);
380 for (i = 0; i < src->n; i++) {
381 trans = path_transition_right_edge(ctx, src->x[i], src->y[i]);
382 clip_polygon_leftright(ctx, trans, src->x[i], src->y[i],
383 ctx->clip.x2);
384 }
385 return ctx->vertices.x - dst_x;
386}
387
388static int
389clip_polygon_top(struct clip_context *ctx, const struct polygon8 *src,
390 GLfloat *dst_x, GLfloat *dst_y)
391{
392 enum path_transition trans;
393 int i;
394
395 clip_context_prepare(ctx, src, dst_x, dst_y);
396 for (i = 0; i < src->n; i++) {
397 trans = path_transition_top_edge(ctx, src->x[i], src->y[i]);
398 clip_polygon_topbottom(ctx, trans, src->x[i], src->y[i],
399 ctx->clip.y1);
400 }
401 return ctx->vertices.x - dst_x;
402}
403
404static int
405clip_polygon_bottom(struct clip_context *ctx, const struct polygon8 *src,
406 GLfloat *dst_x, GLfloat *dst_y)
407{
408 enum path_transition trans;
409 int i;
410
411 clip_context_prepare(ctx, src, dst_x, dst_y);
412 for (i = 0; i < src->n; i++) {
413 trans = path_transition_bottom_edge(ctx, src->x[i], src->y[i]);
414 clip_polygon_topbottom(ctx, trans, src->x[i], src->y[i],
415 ctx->clip.y2);
416 }
417 return ctx->vertices.x - dst_x;
418}
419
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400420#define max(a, b) (((a) > (b)) ? (a) : (b))
421#define min(a, b) (((a) > (b)) ? (b) : (a))
422#define clip(x, a, b) min(max(x, a), b)
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400423
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300424/*
425 * Compute the boundary vertices of the intersection of the global coordinate
426 * aligned rectangle 'rect', and an arbitrary quadrilateral produced from
427 * 'surf_rect' when transformed from surface coordinates into global coordinates.
428 * The vertices are written to 'ex' and 'ey', and the return value is the
429 * number of vertices. Vertices are produced in clockwise winding order.
430 * Guarantees to produce either zero vertices, or 3-8 vertices with non-zero
431 * polygon area.
432 */
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400433static int
434calculate_edges(struct weston_surface *es, pixman_box32_t *rect,
435 pixman_box32_t *surf_rect, GLfloat *ex, GLfloat *ey)
436{
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300437 struct polygon8 polygon;
438 struct clip_context ctx;
439 int i, n;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400440 GLfloat min_x, max_x, min_y, max_y;
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300441 struct polygon8 surf = {
442 { surf_rect->x1, surf_rect->x2, surf_rect->x2, surf_rect->x1 },
443 { surf_rect->y1, surf_rect->y1, surf_rect->y2, surf_rect->y2 },
444 4
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400445 };
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400446
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300447 ctx.clip.x1 = rect->x1;
448 ctx.clip.y1 = rect->y1;
449 ctx.clip.x2 = rect->x2;
450 ctx.clip.y2 = rect->y2;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400451
452 /* transform surface to screen space: */
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300453 for (i = 0; i < surf.n; i++)
454 weston_surface_to_global_float(es, surf.x[i], surf.y[i],
455 &surf.x[i], &surf.y[i]);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400456
457 /* find bounding box: */
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300458 min_x = max_x = surf.x[0];
459 min_y = max_y = surf.y[0];
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400460
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300461 for (i = 1; i < surf.n; i++) {
462 min_x = min(min_x, surf.x[i]);
463 max_x = max(max_x, surf.x[i]);
464 min_y = min(min_y, surf.y[i]);
465 max_y = max(max_y, surf.y[i]);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400466 }
467
468 /* First, simple bounding box check to discard early transformed
469 * surface rects that do not intersect with the clip region:
470 */
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300471 if ((min_x >= ctx.clip.x2) || (max_x <= ctx.clip.x1) ||
472 (min_y >= ctx.clip.y2) || (max_y <= ctx.clip.y1))
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400473 return 0;
474
475 /* Simple case, bounding box edges are parallel to surface edges,
476 * there will be only four edges. We just need to clip the surface
477 * vertices to the clip rect bounds:
478 */
479 if (!es->transform.enabled) {
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300480 for (i = 0; i < surf.n; i++) {
481 ex[i] = clip(surf.x[i], ctx.clip.x1, ctx.clip.x2);
482 ey[i] = clip(surf.y[i], ctx.clip.y1, ctx.clip.y2);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400483 }
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300484 return surf.n;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400485 }
486
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300487 /* Transformed case: use a general polygon clipping algorithm to
488 * clip the surface rectangle with each side of 'rect'.
489 * The algorithm is Sutherland-Hodgman, as explained in
490 * http://www.codeguru.com/cpp/misc/misc/graphics/article.php/c8965/Polygon-Clipping.htm
491 * but without looking at any of that code.
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400492 */
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300493 polygon.n = clip_polygon_left(&ctx, &surf, polygon.x, polygon.y);
494 surf.n = clip_polygon_right(&ctx, &polygon, surf.x, surf.y);
495 polygon.n = clip_polygon_top(&ctx, &surf, polygon.x, polygon.y);
496 surf.n = clip_polygon_bottom(&ctx, &polygon, surf.x, surf.y);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400497
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300498 /* Get rid of duplicate vertices */
499 ex[0] = surf.x[0];
500 ey[0] = surf.y[0];
501 n = 1;
502 for (i = 1; i < surf.n; i++) {
503 if (float_difference(ex[n - 1], surf.x[i]) == 0.0f &&
504 float_difference(ey[n - 1], surf.y[i]) == 0.0f)
505 continue;
506 ex[n] = surf.x[i];
507 ey[n] = surf.y[i];
508 n++;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400509 }
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300510 if (float_difference(ex[n - 1], surf.x[0]) == 0.0f &&
511 float_difference(ey[n - 1], surf.y[0]) == 0.0f)
512 n--;
513
514 if (n < 3)
515 return 0;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400516
517 return n;
518}
519
520static int
521texture_region(struct weston_surface *es, pixman_region32_t *region,
522 pixman_region32_t *surf_region)
523{
524 struct weston_compositor *ec = es->compositor;
525 GLfloat *v, inv_width, inv_height;
526 unsigned int *vtxcnt, nvtx = 0;
527 pixman_box32_t *rects, *surf_rects;
528 int i, j, k, nrects, nsurf;
529
530 rects = pixman_region32_rectangles(region, &nrects);
531 surf_rects = pixman_region32_rectangles(surf_region, &nsurf);
532
533 /* worst case we can have 8 vertices per rect (ie. clipped into
534 * an octagon):
535 */
536 v = wl_array_add(&ec->vertices, nrects * nsurf * 8 * 4 * sizeof *v);
537 vtxcnt = wl_array_add(&ec->vtxcnt, nrects * nsurf * sizeof *vtxcnt);
538
539 inv_width = 1.0 / es->pitch;
540 inv_height = 1.0 / es->geometry.height;
541
542 for (i = 0; i < nrects; i++) {
543 pixman_box32_t *rect = &rects[i];
544 for (j = 0; j < nsurf; j++) {
545 pixman_box32_t *surf_rect = &surf_rects[j];
546 GLfloat sx, sy;
547 GLfloat ex[8], ey[8]; /* edge points in screen space */
548 int n;
549
550 /* The transformed surface, after clipping to the clip region,
551 * can have as many as eight sides, emitted as a triangle-fan.
552 * The first vertex in the triangle fan can be chosen arbitrarily,
553 * since the area is guaranteed to be convex.
554 *
555 * If a corner of the transformed surface falls outside of the
556 * clip region, instead of emitting one vertex for the corner
557 * of the surface, up to two are emitted for two corresponding
558 * intersection point(s) between the surface and the clip region.
559 *
560 * To do this, we first calculate the (up to eight) points that
561 * form the intersection of the clip rect and the transformed
562 * surface.
563 */
564 n = calculate_edges(es, rect, surf_rect, ex, ey);
565 if (n < 3)
566 continue;
567
568 /* emit edge points: */
569 for (k = 0; k < n; k++) {
570 weston_surface_from_global_float(es, ex[k], ey[k], &sx, &sy);
571 /* position: */
572 *(v++) = ex[k];
573 *(v++) = ey[k];
574 /* texcoord: */
575 *(v++) = sx * inv_width;
576 *(v++) = sy * inv_height;
577 }
578
579 vtxcnt[nvtx++] = n;
580 }
581 }
582
583 return nvtx;
584}
585
586static void
587triangle_fan_debug(struct weston_surface *surface, int first, int count)
588{
589 struct weston_compositor *compositor = surface->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100590 struct gl_renderer *gr = get_renderer(compositor);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400591 int i;
592 GLushort *buffer;
593 GLushort *index;
594 int nelems;
595 static int color_idx = 0;
596 static const GLfloat color[][4] = {
597 { 1.0, 0.0, 0.0, 1.0 },
598 { 0.0, 1.0, 0.0, 1.0 },
599 { 0.0, 0.0, 1.0, 1.0 },
600 { 1.0, 1.0, 1.0, 1.0 },
601 };
602
603 nelems = (count - 1 + count - 2) * 2;
604
605 buffer = malloc(sizeof(GLushort) * nelems);
606 index = buffer;
607
608 for (i = 1; i < count; i++) {
609 *index++ = first;
610 *index++ = first + i;
611 }
612
613 for (i = 2; i < count; i++) {
614 *index++ = first + i - 1;
615 *index++ = first + i;
616 }
617
John Kåre Alsaker40684142012-11-13 19:10:25 +0100618 glUseProgram(gr->solid_shader.program);
619 glUniform4fv(gr->solid_shader.color_uniform, 1,
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400620 color[color_idx++ % ARRAY_LENGTH(color)]);
621 glDrawElements(GL_LINES, nelems, GL_UNSIGNED_SHORT, buffer);
John Kåre Alsaker40684142012-11-13 19:10:25 +0100622 glUseProgram(gr->current_shader->program);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400623 free(buffer);
624}
625
626static void
627repaint_region(struct weston_surface *es, pixman_region32_t *region,
628 pixman_region32_t *surf_region)
629{
630 struct weston_compositor *ec = es->compositor;
631 GLfloat *v;
632 unsigned int *vtxcnt;
633 int i, first, nfans;
634
635 /* The final region to be painted is the intersection of
636 * 'region' and 'surf_region'. However, 'region' is in the global
637 * coordinates, and 'surf_region' is in the surface-local
638 * coordinates. texture_region() will iterate over all pairs of
639 * rectangles from both regions, compute the intersection
640 * polygon for each pair, and store it as a triangle fan if
641 * it has a non-zero area (at least 3 vertices, actually).
642 */
643 nfans = texture_region(es, region, surf_region);
644
645 v = ec->vertices.data;
646 vtxcnt = ec->vtxcnt.data;
647
648 /* position: */
649 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
650 glEnableVertexAttribArray(0);
651
652 /* texcoord: */
653 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
654 glEnableVertexAttribArray(1);
655
656 for (i = 0, first = 0; i < nfans; i++) {
657 glDrawArrays(GL_TRIANGLE_FAN, first, vtxcnt[i]);
658 if (ec->fan_debug)
659 triangle_fan_debug(es, first, vtxcnt[i]);
660 first += vtxcnt[i];
661 }
662
663 glDisableVertexAttribArray(1);
664 glDisableVertexAttribArray(0);
665
666 ec->vertices.size = 0;
667 ec->vtxcnt.size = 0;
668}
669
John Kåre Alsakera95b2d62012-11-13 19:10:21 +0100670static int
671use_output(struct weston_output *output)
672{
673 static int errored;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100674 struct gl_output_state *go = get_output_state(output);
675 struct gl_renderer *gr = get_renderer(output->compositor);
John Kåre Alsakera95b2d62012-11-13 19:10:21 +0100676 EGLBoolean ret;
677
678 ret = eglMakeCurrent(gr->egl_display, go->egl_surface,
679 go->egl_surface, gr->egl_context);
680
681 if (ret == EGL_FALSE) {
682 if (errored)
683 return -1;
684 errored = 1;
685 weston_log("Failed to make EGL context current.\n");
686 print_egl_error_state();
687 return -1;
688 }
689
690 return 0;
691}
692
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400693static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100694use_shader(struct gl_renderer *gr,
695 struct gl_shader *shader)
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400696{
John Kåre Alsaker40684142012-11-13 19:10:25 +0100697 if (gr->current_shader == shader)
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400698 return;
699
700 glUseProgram(shader->program);
John Kåre Alsaker40684142012-11-13 19:10:25 +0100701 gr->current_shader = shader;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400702}
703
704static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100705shader_uniforms(struct gl_shader *shader,
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400706 struct weston_surface *surface,
707 struct weston_output *output)
708{
709 int i;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100710 struct gl_surface_state *gs = get_surface_state(surface);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400711
712 glUniformMatrix4fv(shader->proj_uniform,
713 1, GL_FALSE, output->matrix.d);
John Kåre Alsaker878f4492012-11-13 19:10:23 +0100714 glUniform4fv(shader->color_uniform, 1, gs->color);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400715 glUniform1f(shader->alpha_uniform, surface->alpha);
716
John Kåre Alsaker75cc5712012-11-13 19:10:26 +0100717 for (i = 0; i < gs->num_textures; i++)
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400718 glUniform1i(shader->tex_uniforms[i], i);
719}
720
721static void
722draw_surface(struct weston_surface *es, struct weston_output *output,
723 pixman_region32_t *damage) /* in global coordinates */
724{
725 struct weston_compositor *ec = es->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100726 struct gl_renderer *gr = get_renderer(ec);
727 struct gl_surface_state *gs = get_surface_state(es);
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +0200728 struct gl_output_state *go = get_output_state(output);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400729 /* repaint bounding region in global coordinates: */
730 pixman_region32_t repaint;
731 /* non-opaque region in surface coordinates: */
732 pixman_region32_t surface_blend;
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +0300733 pixman_region32_t *buffer_damage;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400734 GLint filter;
735 int i;
736
737 pixman_region32_init(&repaint);
738 pixman_region32_intersect(&repaint,
739 &es->transform.boundingbox, damage);
740 pixman_region32_subtract(&repaint, &repaint, &es->clip);
741
742 if (!pixman_region32_not_empty(&repaint))
743 goto out;
744
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +0200745 buffer_damage = &go->buffer_damage[go->current_buffer];
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +0300746 pixman_region32_subtract(buffer_damage, buffer_damage, &repaint);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400747
748 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
749
750 if (ec->fan_debug) {
John Kåre Alsaker40684142012-11-13 19:10:25 +0100751 use_shader(gr, &gr->solid_shader);
752 shader_uniforms(&gr->solid_shader, es, output);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400753 }
754
John Kåre Alsaker40684142012-11-13 19:10:25 +0100755 use_shader(gr, gs->shader);
756 shader_uniforms(gs->shader, es, output);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400757
758 if (es->transform.enabled || output->zoom.active)
759 filter = GL_LINEAR;
760 else
761 filter = GL_NEAREST;
762
John Kåre Alsaker75cc5712012-11-13 19:10:26 +0100763 for (i = 0; i < gs->num_textures; i++) {
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400764 glActiveTexture(GL_TEXTURE0 + i);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +0100765 glBindTexture(gs->target, gs->textures[i]);
766 glTexParameteri(gs->target, GL_TEXTURE_MIN_FILTER, filter);
767 glTexParameteri(gs->target, GL_TEXTURE_MAG_FILTER, filter);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400768 }
769
770 /* blended region is whole surface minus opaque region: */
771 pixman_region32_init_rect(&surface_blend, 0, 0,
772 es->geometry.width, es->geometry.height);
773 pixman_region32_subtract(&surface_blend, &surface_blend, &es->opaque);
774
775 if (pixman_region32_not_empty(&es->opaque)) {
John Kåre Alsaker40684142012-11-13 19:10:25 +0100776 if (gs->shader == &gr->texture_shader_rgba) {
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400777 /* Special case for RGBA textures with possibly
778 * bad data in alpha channel: use the shader
779 * that forces texture alpha = 1.0.
780 * Xwayland surfaces need this.
781 */
John Kåre Alsaker40684142012-11-13 19:10:25 +0100782 use_shader(gr, &gr->texture_shader_rgbx);
783 shader_uniforms(&gr->texture_shader_rgbx, es, output);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400784 }
785
786 if (es->alpha < 1.0)
787 glEnable(GL_BLEND);
788 else
789 glDisable(GL_BLEND);
790
791 repaint_region(es, &repaint, &es->opaque);
792 }
793
794 if (pixman_region32_not_empty(&surface_blend)) {
John Kåre Alsaker40684142012-11-13 19:10:25 +0100795 use_shader(gr, gs->shader);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400796 glEnable(GL_BLEND);
797 repaint_region(es, &repaint, &surface_blend);
798 }
799
800 pixman_region32_fini(&surface_blend);
801
802out:
803 pixman_region32_fini(&repaint);
804}
805
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400806static void
807repaint_surfaces(struct weston_output *output, pixman_region32_t *damage)
808{
809 struct weston_compositor *compositor = output->compositor;
810 struct weston_surface *surface;
811
812 wl_list_for_each_reverse(surface, &compositor->surface_list, link)
813 if (surface->plane == &compositor->primary_plane)
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400814 draw_surface(surface, output, damage);
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400815}
816
John Kåre Alsaker44154502012-11-13 19:10:20 +0100817
818static int
819texture_border(struct weston_output *output)
820{
821 struct weston_compositor *ec = output->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100822 struct gl_renderer *gr = get_renderer(ec);
John Kåre Alsaker44154502012-11-13 19:10:20 +0100823 GLfloat *d;
824 unsigned int *p;
825 int i, j, k, n;
826 GLfloat x[4], y[4], u[4], v[4];
827
828 x[0] = -gr->border.left;
829 x[1] = 0;
830 x[2] = output->current->width;
831 x[3] = output->current->width + gr->border.right;
832
833 y[0] = -gr->border.top;
834 y[1] = 0;
835 y[2] = output->current->height;
836 y[3] = output->current->height + gr->border.bottom;
837
838 u[0] = 0.0;
839 u[1] = (GLfloat) gr->border.left / gr->border.width;
840 u[2] = (GLfloat) (gr->border.width - gr->border.right) / gr->border.width;
841 u[3] = 1.0;
842
843 v[0] = 0.0;
844 v[1] = (GLfloat) gr->border.top / gr->border.height;
845 v[2] = (GLfloat) (gr->border.height - gr->border.bottom) / gr->border.height;
846 v[3] = 1.0;
847
848 n = 8;
849 d = wl_array_add(&ec->vertices, n * 16 * sizeof *d);
850 p = wl_array_add(&ec->indices, n * 6 * sizeof *p);
851
852 k = 0;
853 for (i = 0; i < 3; i++)
854 for (j = 0; j < 3; j++) {
855
856 if (i == 1 && j == 1)
857 continue;
858
859 d[ 0] = x[i];
860 d[ 1] = y[j];
861 d[ 2] = u[i];
862 d[ 3] = v[j];
863
864 d[ 4] = x[i];
865 d[ 5] = y[j + 1];
866 d[ 6] = u[i];
867 d[ 7] = v[j + 1];
868
869 d[ 8] = x[i + 1];
870 d[ 9] = y[j];
871 d[10] = u[i + 1];
872 d[11] = v[j];
873
874 d[12] = x[i + 1];
875 d[13] = y[j + 1];
876 d[14] = u[i + 1];
877 d[15] = v[j + 1];
878
879 p[0] = k + 0;
880 p[1] = k + 1;
881 p[2] = k + 2;
882 p[3] = k + 2;
883 p[4] = k + 1;
884 p[5] = k + 3;
885
886 d += 16;
887 p += 6;
888 k += 4;
889 }
890
891 return k / 4;
892}
893
894static void
895draw_border(struct weston_output *output)
896{
897 struct weston_compositor *ec = output->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100898 struct gl_renderer *gr = get_renderer(ec);
899 struct gl_shader *shader = &gr->texture_shader_rgba;
John Kåre Alsaker44154502012-11-13 19:10:20 +0100900 GLfloat *v;
901 int n;
902
903 glDisable(GL_BLEND);
John Kåre Alsaker40684142012-11-13 19:10:25 +0100904 use_shader(gr, shader);
John Kåre Alsaker44154502012-11-13 19:10:20 +0100905
906 glUniformMatrix4fv(shader->proj_uniform,
907 1, GL_FALSE, output->matrix.d);
908
909 glUniform1i(shader->tex_uniforms[0], 0);
910 glUniform1f(shader->alpha_uniform, 1);
911
912 n = texture_border(output);
913
914 glActiveTexture(GL_TEXTURE0);
915 glBindTexture(GL_TEXTURE_2D, gr->border.texture);
916
917 v = ec->vertices.data;
918 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
919 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
920 glEnableVertexAttribArray(0);
921 glEnableVertexAttribArray(1);
922
923 glDrawElements(GL_TRIANGLES, n * 6,
924 GL_UNSIGNED_INT, ec->indices.data);
925
926 glDisableVertexAttribArray(1);
927 glDisableVertexAttribArray(0);
928
929 ec->vertices.size = 0;
930 ec->indices.size = 0;
931}
932
Kristian Høgsbergfa1be022012-09-05 22:49:55 -0400933static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100934gl_renderer_repaint_output(struct weston_output *output,
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400935 pixman_region32_t *output_damage)
936{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100937 struct gl_output_state *go = get_output_state(output);
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400938 struct weston_compositor *compositor = output->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100939 struct gl_renderer *gr = get_renderer(compositor);
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400940 EGLBoolean ret;
941 static int errored;
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +0300942 int32_t width, height, i;
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400943
944 width = output->current->width +
945 output->border.left + output->border.right;
946 height = output->current->height +
947 output->border.top + output->border.bottom;
948
949 glViewport(0, 0, width, height);
950
John Kåre Alsakera95b2d62012-11-13 19:10:21 +0100951 if (use_output(output) < 0)
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400952 return;
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400953
954 /* if debugging, redraw everything outside the damage to clean up
955 * debug lines from the previous draw on this buffer:
956 */
957 if (compositor->fan_debug) {
958 pixman_region32_t undamaged;
959 pixman_region32_init(&undamaged);
960 pixman_region32_subtract(&undamaged, &output->region,
961 output_damage);
962 compositor->fan_debug = 0;
963 repaint_surfaces(output, &undamaged);
964 compositor->fan_debug = 1;
965 pixman_region32_fini(&undamaged);
966 }
967
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +0300968 for (i = 0; i < 2; i++)
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +0200969 pixman_region32_union(&go->buffer_damage[i],
970 &go->buffer_damage[i],
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +0300971 output_damage);
972
973 pixman_region32_union(output_damage, output_damage,
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +0200974 &go->buffer_damage[go->current_buffer]);
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +0300975
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400976 repaint_surfaces(output, output_damage);
977
John Kåre Alsaker44154502012-11-13 19:10:20 +0100978 if (gr->border.texture)
979 draw_border(output);
980
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +0200981 pixman_region32_copy(&output->previous_damage, output_damage);
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400982 wl_signal_emit(&output->frame_signal, output);
983
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +0100984 ret = eglSwapBuffers(gr->egl_display, go->egl_surface);
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400985 if (ret == EGL_FALSE && !errored) {
986 errored = 1;
987 weston_log("Failed in eglSwapBuffers.\n");
988 print_egl_error_state();
989 }
990
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +0200991 go->current_buffer ^= 1;
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +0300992
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400993}
Kristian Høgsberg25894fc2012-09-05 22:06:26 -0400994
John Kåre Alsakera95b2d62012-11-13 19:10:21 +0100995static int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100996gl_renderer_read_pixels(struct weston_output *output,
John Kåre Alsakera95b2d62012-11-13 19:10:21 +0100997 pixman_format_code_t format, void *pixels,
998 uint32_t x, uint32_t y,
999 uint32_t width, uint32_t height)
1000{
1001 GLenum gl_format;
1002
1003 switch (format) {
1004 case PIXMAN_a8r8g8b8:
1005 gl_format = GL_BGRA_EXT;
1006 break;
1007 case PIXMAN_a8b8g8r8:
1008 gl_format = GL_RGBA;
1009 break;
1010 default:
1011 return -1;
1012 }
1013
1014 if (use_output(output) < 0)
1015 return -1;
1016
1017 glPixelStorei(GL_PACK_ALIGNMENT, 1);
1018 glReadPixels(x, y, width, height, gl_format,
1019 GL_UNSIGNED_BYTE, pixels);
1020
1021 return 0;
1022}
1023
Kristian Høgsbergfa1be022012-09-05 22:49:55 -04001024static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001025gl_renderer_flush_damage(struct weston_surface *surface)
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001026{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001027 struct gl_renderer *gr = get_renderer(surface->compositor);
1028 struct gl_surface_state *gs = get_surface_state(surface);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001029
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001030#ifdef GL_UNPACK_ROW_LENGTH
1031 pixman_box32_t *rectangles;
1032 void *data;
1033 int i, n;
1034#endif
1035
Pekka Paalanenbcdd5792012-11-07 12:25:13 +02001036 pixman_region32_union(&surface->texture_damage,
1037 &surface->texture_damage, &surface->damage);
1038
1039 /* Avoid upload, if the texture won't be used this time.
1040 * We still accumulate the damage in texture_damage.
1041 */
1042 if (surface->plane != &surface->compositor->primary_plane)
1043 return;
1044
1045 if (!pixman_region32_not_empty(&surface->texture_damage))
1046 return;
1047
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001048 glBindTexture(GL_TEXTURE_2D, gs->textures[0]);
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001049
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001050 if (!gr->has_unpack_subimage) {
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001051 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
1052 surface->pitch, surface->buffer->height, 0,
1053 GL_BGRA_EXT, GL_UNSIGNED_BYTE,
1054 wl_shm_buffer_get_data(surface->buffer));
1055
Pekka Paalanenbcdd5792012-11-07 12:25:13 +02001056 goto done;
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001057 }
1058
1059#ifdef GL_UNPACK_ROW_LENGTH
1060 /* Mesa does not define GL_EXT_unpack_subimage */
1061 glPixelStorei(GL_UNPACK_ROW_LENGTH, surface->pitch);
1062 data = wl_shm_buffer_get_data(surface->buffer);
Pekka Paalanenbcdd5792012-11-07 12:25:13 +02001063 rectangles = pixman_region32_rectangles(&surface->texture_damage, &n);
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001064 for (i = 0; i < n; i++) {
1065 glPixelStorei(GL_UNPACK_SKIP_PIXELS, rectangles[i].x1);
1066 glPixelStorei(GL_UNPACK_SKIP_ROWS, rectangles[i].y1);
1067 glTexSubImage2D(GL_TEXTURE_2D, 0,
1068 rectangles[i].x1, rectangles[i].y1,
1069 rectangles[i].x2 - rectangles[i].x1,
1070 rectangles[i].y2 - rectangles[i].y1,
1071 GL_BGRA_EXT, GL_UNSIGNED_BYTE, data);
1072 }
1073#endif
Pekka Paalanenbcdd5792012-11-07 12:25:13 +02001074
1075done:
1076 pixman_region32_fini(&surface->texture_damage);
1077 pixman_region32_init(&surface->texture_damage);
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001078}
1079
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001080static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001081ensure_textures(struct gl_surface_state *gs, int num_textures)
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001082{
1083 int i;
1084
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001085 if (num_textures <= gs->num_textures)
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001086 return;
1087
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001088 for (i = gs->num_textures; i < num_textures; i++) {
1089 glGenTextures(1, &gs->textures[i]);
1090 glBindTexture(gs->target, gs->textures[i]);
1091 glTexParameteri(gs->target,
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001092 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001093 glTexParameteri(gs->target,
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001094 GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1095 }
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001096 gs->num_textures = num_textures;
1097 glBindTexture(gs->target, 0);
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001098}
1099
Kristian Høgsbergfa1be022012-09-05 22:49:55 -04001100static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001101gl_renderer_attach(struct weston_surface *es, struct wl_buffer *buffer)
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001102{
1103 struct weston_compositor *ec = es->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001104 struct gl_renderer *gr = get_renderer(ec);
1105 struct gl_surface_state *gs = get_surface_state(es);
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001106 EGLint attribs[3], format;
1107 int i, num_planes;
1108
1109 if (!buffer) {
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001110 for (i = 0; i < gs->num_images; i++) {
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001111 gr->destroy_image(gr->egl_display, gs->images[i]);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001112 gs->images[i] = NULL;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001113 }
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001114 gs->num_images = 0;
1115 glDeleteTextures(gs->num_textures, gs->textures);
1116 gs->num_textures = 0;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001117 return;
1118 }
1119
1120 if (wl_buffer_is_shm(buffer)) {
1121 es->pitch = wl_shm_buffer_get_stride(buffer) / 4;
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001122 gs->target = GL_TEXTURE_2D;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001123
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001124 ensure_textures(gs, 1);
1125 glBindTexture(GL_TEXTURE_2D, gs->textures[0]);
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001126 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
1127 es->pitch, buffer->height, 0,
1128 GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL);
1129 if (wl_shm_buffer_get_format(buffer) == WL_SHM_FORMAT_XRGB8888)
John Kåre Alsaker40684142012-11-13 19:10:25 +01001130 gs->shader = &gr->texture_shader_rgbx;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001131 else
John Kåre Alsaker40684142012-11-13 19:10:25 +01001132 gs->shader = &gr->texture_shader_rgba;
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001133 } else if (gr->query_buffer(gr->egl_display, buffer,
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001134 EGL_TEXTURE_FORMAT, &format)) {
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001135 for (i = 0; i < gs->num_images; i++)
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001136 gr->destroy_image(gr->egl_display, gs->images[i]);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001137 gs->num_images = 0;
1138 gs->target = GL_TEXTURE_2D;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001139 switch (format) {
1140 case EGL_TEXTURE_RGB:
1141 case EGL_TEXTURE_RGBA:
1142 default:
1143 num_planes = 1;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001144 gs->shader = &gr->texture_shader_rgba;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001145 break;
1146 case EGL_TEXTURE_EXTERNAL_WL:
1147 num_planes = 1;
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001148 gs->target = GL_TEXTURE_EXTERNAL_OES;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001149 gs->shader = &gr->texture_shader_egl_external;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001150 break;
1151 case EGL_TEXTURE_Y_UV_WL:
1152 num_planes = 2;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001153 gs->shader = &gr->texture_shader_y_uv;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001154 break;
1155 case EGL_TEXTURE_Y_U_V_WL:
1156 num_planes = 3;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001157 gs->shader = &gr->texture_shader_y_u_v;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001158 break;
1159 case EGL_TEXTURE_Y_XUXV_WL:
1160 num_planes = 2;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001161 gs->shader = &gr->texture_shader_y_xuxv;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001162 break;
1163 }
1164
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001165 ensure_textures(gs, num_planes);
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001166 for (i = 0; i < num_planes; i++) {
1167 attribs[0] = EGL_WAYLAND_PLANE_WL;
1168 attribs[1] = i;
1169 attribs[2] = EGL_NONE;
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001170 gs->images[i] = gr->create_image(gr->egl_display,
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001171 NULL,
1172 EGL_WAYLAND_BUFFER_WL,
1173 buffer, attribs);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001174 if (!gs->images[i]) {
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001175 weston_log("failed to create img for plane %d\n", i);
1176 continue;
1177 }
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001178 gs->num_images++;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001179
1180 glActiveTexture(GL_TEXTURE0 + i);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001181 glBindTexture(gs->target, gs->textures[i]);
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001182 gr->image_target_texture_2d(gs->target,
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001183 gs->images[i]);
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001184 }
1185
1186 es->pitch = buffer->width;
1187 } else {
1188 weston_log("unhandled buffer type!\n");
1189 }
1190}
1191
Kristian Høgsberg42263852012-09-06 21:59:29 -04001192static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001193gl_renderer_surface_set_color(struct weston_surface *surface,
John Kåre Alsaker878f4492012-11-13 19:10:23 +01001194 float red, float green, float blue, float alpha)
1195{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001196 struct gl_surface_state *gs = get_surface_state(surface);
1197 struct gl_renderer *gr = get_renderer(surface->compositor);
John Kåre Alsaker878f4492012-11-13 19:10:23 +01001198
1199 gs->color[0] = red;
1200 gs->color[1] = green;
1201 gs->color[2] = blue;
1202 gs->color[3] = alpha;
1203
John Kåre Alsaker40684142012-11-13 19:10:25 +01001204 gs->shader = &gr->solid_shader;
John Kåre Alsaker878f4492012-11-13 19:10:23 +01001205}
1206
1207static int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001208gl_renderer_create_surface(struct weston_surface *surface)
John Kåre Alsaker878f4492012-11-13 19:10:23 +01001209{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001210 struct gl_surface_state *gs;
John Kåre Alsaker878f4492012-11-13 19:10:23 +01001211
1212 gs = calloc(1, sizeof *gs);
1213
1214 if (!gs)
1215 return -1;
1216
1217 surface->renderer_state = gs;
1218
1219 return 0;
1220}
1221
1222static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001223gl_renderer_destroy_surface(struct weston_surface *surface)
Kristian Høgsberg42263852012-09-06 21:59:29 -04001224{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001225 struct gl_surface_state *gs = get_surface_state(surface);
1226 struct gl_renderer *gr = get_renderer(surface->compositor);
Kristian Høgsberg42263852012-09-06 21:59:29 -04001227 int i;
1228
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001229 glDeleteTextures(gs->num_textures, gs->textures);
Kristian Høgsberg42263852012-09-06 21:59:29 -04001230
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001231 for (i = 0; i < gs->num_images; i++)
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001232 gr->destroy_image(gr->egl_display, gs->images[i]);
John Kåre Alsaker878f4492012-11-13 19:10:23 +01001233
1234 free(gs);
Kristian Høgsberg42263852012-09-06 21:59:29 -04001235}
1236
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001237static const char vertex_shader[] =
1238 "uniform mat4 proj;\n"
1239 "attribute vec2 position;\n"
1240 "attribute vec2 texcoord;\n"
1241 "varying vec2 v_texcoord;\n"
1242 "void main()\n"
1243 "{\n"
1244 " gl_Position = proj * vec4(position, 0.0, 1.0);\n"
1245 " v_texcoord = texcoord;\n"
1246 "}\n";
1247
1248/* Declare common fragment shader uniforms */
1249#define FRAGMENT_CONVERT_YUV \
1250 " y *= alpha;\n" \
1251 " u *= alpha;\n" \
1252 " v *= alpha;\n" \
1253 " gl_FragColor.r = y + 1.59602678 * v;\n" \
1254 " gl_FragColor.g = y - 0.39176229 * u - 0.81296764 * v;\n" \
1255 " gl_FragColor.b = y + 2.01723214 * u;\n" \
1256 " gl_FragColor.a = alpha;\n"
1257
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001258static const char fragment_debug[] =
1259 " gl_FragColor = vec4(0.0, 0.3, 0.0, 0.2) + gl_FragColor * 0.8;\n";
1260
1261static const char fragment_brace[] =
1262 "}\n";
1263
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001264static const char texture_fragment_shader_rgba[] =
1265 "precision mediump float;\n"
1266 "varying vec2 v_texcoord;\n"
1267 "uniform sampler2D tex;\n"
1268 "uniform float alpha;\n"
1269 "void main()\n"
1270 "{\n"
1271 " gl_FragColor = alpha * texture2D(tex, v_texcoord)\n;"
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001272 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001273
1274static const char texture_fragment_shader_rgbx[] =
1275 "precision mediump float;\n"
1276 "varying vec2 v_texcoord;\n"
1277 "uniform sampler2D tex;\n"
1278 "uniform float alpha;\n"
1279 "void main()\n"
1280 "{\n"
1281 " gl_FragColor.rgb = alpha * texture2D(tex, v_texcoord).rgb\n;"
1282 " gl_FragColor.a = alpha;\n"
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001283 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001284
1285static const char texture_fragment_shader_egl_external[] =
1286 "#extension GL_OES_EGL_image_external : require\n"
1287 "precision mediump float;\n"
1288 "varying vec2 v_texcoord;\n"
1289 "uniform samplerExternalOES tex;\n"
1290 "uniform float alpha;\n"
1291 "void main()\n"
1292 "{\n"
1293 " gl_FragColor = alpha * texture2D(tex, v_texcoord)\n;"
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001294 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001295
1296static const char texture_fragment_shader_y_uv[] =
1297 "precision mediump float;\n"
1298 "uniform sampler2D tex;\n"
1299 "uniform sampler2D tex1;\n"
1300 "varying vec2 v_texcoord;\n"
1301 "uniform float alpha;\n"
1302 "void main() {\n"
1303 " float y = 1.16438356 * (texture2D(tex, v_texcoord).x - 0.0625);\n"
1304 " float u = texture2D(tex1, v_texcoord).r - 0.5;\n"
1305 " float v = texture2D(tex1, v_texcoord).g - 0.5;\n"
1306 FRAGMENT_CONVERT_YUV
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001307 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001308
1309static const char texture_fragment_shader_y_u_v[] =
1310 "precision mediump float;\n"
1311 "uniform sampler2D tex;\n"
1312 "uniform sampler2D tex1;\n"
1313 "uniform sampler2D tex2;\n"
1314 "varying vec2 v_texcoord;\n"
1315 "uniform float alpha;\n"
1316 "void main() {\n"
1317 " float y = 1.16438356 * (texture2D(tex, v_texcoord).x - 0.0625);\n"
1318 " float u = texture2D(tex1, v_texcoord).x - 0.5;\n"
1319 " float v = texture2D(tex2, v_texcoord).x - 0.5;\n"
1320 FRAGMENT_CONVERT_YUV
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001321 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001322
1323static const char texture_fragment_shader_y_xuxv[] =
1324 "precision mediump float;\n"
1325 "uniform sampler2D tex;\n"
1326 "uniform sampler2D tex1;\n"
1327 "varying vec2 v_texcoord;\n"
1328 "uniform float alpha;\n"
1329 "void main() {\n"
1330 " float y = 1.16438356 * (texture2D(tex, v_texcoord).x - 0.0625);\n"
1331 " float u = texture2D(tex1, v_texcoord).g - 0.5;\n"
1332 " float v = texture2D(tex1, v_texcoord).a - 0.5;\n"
1333 FRAGMENT_CONVERT_YUV
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001334 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001335
1336static const char solid_fragment_shader[] =
1337 "precision mediump float;\n"
1338 "uniform vec4 color;\n"
1339 "uniform float alpha;\n"
1340 "void main()\n"
1341 "{\n"
1342 " gl_FragColor = alpha * color\n;"
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001343 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001344
1345static int
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001346compile_shader(GLenum type, int count, const char **sources)
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001347{
1348 GLuint s;
1349 char msg[512];
1350 GLint status;
1351
1352 s = glCreateShader(type);
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001353 glShaderSource(s, count, sources, NULL);
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001354 glCompileShader(s);
1355 glGetShaderiv(s, GL_COMPILE_STATUS, &status);
1356 if (!status) {
1357 glGetShaderInfoLog(s, sizeof msg, NULL, msg);
1358 weston_log("shader info: %s\n", msg);
1359 return GL_NONE;
1360 }
1361
1362 return s;
1363}
1364
1365static int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001366shader_init(struct gl_shader *shader, struct weston_compositor *ec,
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001367 const char *vertex_source, const char *fragment_source)
1368{
1369 char msg[512];
1370 GLint status;
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001371 int count;
1372 const char *sources[3];
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001373 struct gl_renderer *renderer = get_renderer(ec);
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001374
1375 shader->vertex_shader =
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001376 compile_shader(GL_VERTEX_SHADER, 1, &vertex_source);
1377
1378 if (renderer->fragment_shader_debug) {
1379 sources[0] = fragment_source;
1380 sources[1] = fragment_debug;
1381 sources[2] = fragment_brace;
1382 count = 3;
1383 } else {
1384 sources[0] = fragment_source;
1385 sources[1] = fragment_brace;
1386 count = 2;
1387 }
1388
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001389 shader->fragment_shader =
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001390 compile_shader(GL_FRAGMENT_SHADER, count, sources);
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001391
1392 shader->program = glCreateProgram();
1393 glAttachShader(shader->program, shader->vertex_shader);
1394 glAttachShader(shader->program, shader->fragment_shader);
1395 glBindAttribLocation(shader->program, 0, "position");
1396 glBindAttribLocation(shader->program, 1, "texcoord");
1397
1398 glLinkProgram(shader->program);
1399 glGetProgramiv(shader->program, GL_LINK_STATUS, &status);
1400 if (!status) {
1401 glGetProgramInfoLog(shader->program, sizeof msg, NULL, msg);
1402 weston_log("link info: %s\n", msg);
1403 return -1;
1404 }
1405
1406 shader->proj_uniform = glGetUniformLocation(shader->program, "proj");
1407 shader->tex_uniforms[0] = glGetUniformLocation(shader->program, "tex");
1408 shader->tex_uniforms[1] = glGetUniformLocation(shader->program, "tex1");
1409 shader->tex_uniforms[2] = glGetUniformLocation(shader->program, "tex2");
1410 shader->alpha_uniform = glGetUniformLocation(shader->program, "alpha");
1411 shader->color_uniform = glGetUniformLocation(shader->program, "color");
1412
1413 return 0;
1414}
1415
1416static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001417shader_release(struct gl_shader *shader)
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001418{
1419 glDeleteShader(shader->vertex_shader);
1420 glDeleteShader(shader->fragment_shader);
1421 glDeleteProgram(shader->program);
1422
1423 shader->vertex_shader = 0;
1424 shader->fragment_shader = 0;
1425 shader->program = 0;
1426}
1427
1428static void
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001429log_extensions(const char *name, const char *extensions)
1430{
1431 const char *p, *end;
1432 int l;
1433 int len;
1434
1435 l = weston_log("%s:", name);
1436 p = extensions;
1437 while (*p) {
1438 end = strchrnul(p, ' ');
1439 len = end - p;
1440 if (l + len > 78)
1441 l = weston_log_continue("\n" STAMP_SPACE "%.*s",
1442 len, p);
1443 else
1444 l += weston_log_continue(" %.*s", len, p);
1445 for (p = end; isspace(*p); p++)
1446 ;
1447 }
1448 weston_log_continue("\n");
1449}
1450
1451static void
1452log_egl_gl_info(EGLDisplay egldpy)
1453{
1454 const char *str;
1455
1456 str = eglQueryString(egldpy, EGL_VERSION);
1457 weston_log("EGL version: %s\n", str ? str : "(null)");
1458
1459 str = eglQueryString(egldpy, EGL_VENDOR);
1460 weston_log("EGL vendor: %s\n", str ? str : "(null)");
1461
1462 str = eglQueryString(egldpy, EGL_CLIENT_APIS);
1463 weston_log("EGL client APIs: %s\n", str ? str : "(null)");
1464
1465 str = eglQueryString(egldpy, EGL_EXTENSIONS);
1466 log_extensions("EGL extensions", str ? str : "(null)");
1467
1468 str = (char *)glGetString(GL_VERSION);
1469 weston_log("GL version: %s\n", str ? str : "(null)");
1470
1471 str = (char *)glGetString(GL_SHADING_LANGUAGE_VERSION);
1472 weston_log("GLSL version: %s\n", str ? str : "(null)");
1473
1474 str = (char *)glGetString(GL_VENDOR);
1475 weston_log("GL vendor: %s\n", str ? str : "(null)");
1476
1477 str = (char *)glGetString(GL_RENDERER);
1478 weston_log("GL renderer: %s\n", str ? str : "(null)");
1479
1480 str = (char *)glGetString(GL_EXTENSIONS);
1481 log_extensions("GL extensions", str ? str : "(null)");
1482}
1483
Pekka Paalanen9c3fe252012-10-24 09:43:05 +03001484static void
1485log_egl_config_info(EGLDisplay egldpy, EGLConfig eglconfig)
1486{
1487 EGLint r, g, b, a;
1488
1489 weston_log("Chosen EGL config details:\n");
1490
1491 weston_log_continue(STAMP_SPACE "RGBA bits");
1492 if (eglGetConfigAttrib(egldpy, eglconfig, EGL_RED_SIZE, &r) &&
1493 eglGetConfigAttrib(egldpy, eglconfig, EGL_GREEN_SIZE, &g) &&
1494 eglGetConfigAttrib(egldpy, eglconfig, EGL_BLUE_SIZE, &b) &&
1495 eglGetConfigAttrib(egldpy, eglconfig, EGL_ALPHA_SIZE, &a))
1496 weston_log_continue(": %d %d %d %d\n", r, g, b, a);
1497 else
1498 weston_log_continue(" unknown\n");
1499
1500 weston_log_continue(STAMP_SPACE "swap interval range");
1501 if (eglGetConfigAttrib(egldpy, eglconfig, EGL_MIN_SWAP_INTERVAL, &a) &&
1502 eglGetConfigAttrib(egldpy, eglconfig, EGL_MAX_SWAP_INTERVAL, &b))
1503 weston_log_continue(": %d - %d\n", a, b);
1504 else
1505 weston_log_continue(" unknown\n");
1506}
1507
John Kåre Alsaker44154502012-11-13 19:10:20 +01001508static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001509output_apply_border(struct weston_output *output, struct gl_renderer *gr)
John Kåre Alsaker44154502012-11-13 19:10:20 +01001510{
1511 output->border.top = gr->border.top;
1512 output->border.bottom = gr->border.bottom;
1513 output->border.left = gr->border.left;
1514 output->border.right = gr->border.right;
1515}
1516
1517WL_EXPORT void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001518gl_renderer_set_border(struct weston_compositor *ec, int32_t width, int32_t height, void *data,
John Kåre Alsaker44154502012-11-13 19:10:20 +01001519 int32_t *edges)
1520{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001521 struct gl_renderer *gr = get_renderer(ec);
John Kåre Alsaker44154502012-11-13 19:10:20 +01001522 struct weston_output *output;
1523
1524 gr->border.left = edges[0];
1525 gr->border.right = edges[1];
1526 gr->border.top = edges[2];
1527 gr->border.bottom = edges[3];
1528
1529 gr->border.width = width;
1530 gr->border.height = height;
1531
1532 glGenTextures(1, &gr->border.texture);
1533 glBindTexture(GL_TEXTURE_2D, gr->border.texture);
1534 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1535 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1536 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
1537 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1538
1539 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
1540 width,
1541 height,
1542 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE,
1543 data);
1544
1545 wl_list_for_each(output, &ec->output_list, link)
1546 output_apply_border(output, gr);
1547}
1548
John Kåre Alsaker94659272012-11-13 19:10:18 +01001549static int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001550gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface);
John Kåre Alsaker94659272012-11-13 19:10:18 +01001551
1552WL_EXPORT int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001553gl_renderer_output_create(struct weston_output *output,
John Kåre Alsaker94659272012-11-13 19:10:18 +01001554 EGLNativeWindowType window)
1555{
1556 struct weston_compositor *ec = output->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001557 struct gl_renderer *gr = get_renderer(ec);
1558 struct gl_output_state *go = calloc(1, sizeof *go);
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +02001559 int i;
John Kåre Alsaker94659272012-11-13 19:10:18 +01001560
1561 if (!go)
1562 return -1;
1563
1564 go->egl_surface =
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001565 eglCreateWindowSurface(gr->egl_display,
1566 gr->egl_config,
John Kåre Alsaker94659272012-11-13 19:10:18 +01001567 window, NULL);
1568
1569 if (go->egl_surface == EGL_NO_SURFACE) {
1570 weston_log("failed to create egl surface\n");
1571 free(go);
1572 return -1;
1573 }
1574
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001575 if (gr->egl_context == NULL)
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001576 if (gl_renderer_setup(ec, go->egl_surface) < 0) {
John Kåre Alsaker94659272012-11-13 19:10:18 +01001577 free(go);
1578 return -1;
1579 }
1580
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +02001581 go->current_buffer = 0;
1582 for (i = 0; i < 2; i++)
1583 pixman_region32_init(&go->buffer_damage[i]);
1584
John Kåre Alsaker94659272012-11-13 19:10:18 +01001585 output->renderer_state = go;
1586
John Kåre Alsaker44154502012-11-13 19:10:20 +01001587 output_apply_border(output, gr);
1588
John Kåre Alsaker94659272012-11-13 19:10:18 +01001589 return 0;
1590}
1591
1592WL_EXPORT void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001593gl_renderer_output_destroy(struct weston_output *output)
John Kåre Alsaker94659272012-11-13 19:10:18 +01001594{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001595 struct gl_renderer *gr = get_renderer(output->compositor);
1596 struct gl_output_state *go = get_output_state(output);
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +02001597 int i;
1598
1599 for (i = 0; i < 2; i++)
1600 pixman_region32_fini(&go->buffer_damage[i]);
John Kåre Alsaker94659272012-11-13 19:10:18 +01001601
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001602 eglDestroySurface(gr->egl_display, go->egl_surface);
John Kåre Alsaker94659272012-11-13 19:10:18 +01001603
1604 free(go);
1605}
1606
1607WL_EXPORT EGLSurface
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001608gl_renderer_output_surface(struct weston_output *output)
John Kåre Alsaker94659272012-11-13 19:10:18 +01001609{
1610 return get_output_state(output)->egl_surface;
1611}
1612
Kristian Høgsberg3a0de882012-09-06 21:44:24 -04001613WL_EXPORT void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001614gl_renderer_destroy(struct weston_compositor *ec)
Kristian Høgsberg3a0de882012-09-06 21:44:24 -04001615{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001616 struct gl_renderer *gr = get_renderer(ec);
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001617
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001618 if (gr->has_bind_display)
1619 gr->unbind_display(gr->egl_display, ec->wl_display);
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001620
1621 /* Work around crash in egl_dri2.c's dri2_make_current() - when does this apply? */
1622 eglMakeCurrent(gr->egl_display,
1623 EGL_NO_SURFACE, EGL_NO_SURFACE,
1624 EGL_NO_CONTEXT);
1625
1626 eglTerminate(gr->egl_display);
1627 eglReleaseThread();
1628}
1629
1630static int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001631egl_choose_config(struct gl_renderer *gr, const EGLint *attribs,
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001632 const EGLint *visual_id)
1633{
1634 EGLint count = 0;
1635 EGLint matched = 0;
1636 EGLConfig *configs;
1637 int i;
1638
1639 if (!eglGetConfigs(gr->egl_display, NULL, 0, &count) || count < 1)
1640 return -1;
1641
1642 configs = calloc(count, sizeof *configs);
1643 if (!configs)
1644 return -1;
1645
1646 if (!eglChooseConfig(gr->egl_display, attribs, configs,
1647 count, &matched))
1648 goto out;
1649
1650 for (i = 0; i < matched; ++i) {
1651 EGLint id;
1652
1653 if (visual_id) {
1654 if (!eglGetConfigAttrib(gr->egl_display,
1655 configs[i], EGL_NATIVE_VISUAL_ID,
1656 &id))
1657 continue;
1658
1659 if (id != *visual_id)
1660 continue;
1661 }
1662
1663 gr->egl_config = configs[i];
1664
1665 free(configs);
1666 return 0;
1667 }
1668
1669out:
1670 free(configs);
1671 return -1;
1672}
1673
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001674WL_EXPORT const EGLint gl_renderer_opaque_attribs[] = {
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001675 EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
1676 EGL_RED_SIZE, 1,
1677 EGL_GREEN_SIZE, 1,
1678 EGL_BLUE_SIZE, 1,
1679 EGL_ALPHA_SIZE, 0,
1680 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
1681 EGL_NONE
1682};
1683
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001684WL_EXPORT const EGLint gl_renderer_alpha_attribs[] = {
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001685 EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
1686 EGL_RED_SIZE, 1,
1687 EGL_GREEN_SIZE, 1,
1688 EGL_BLUE_SIZE, 1,
1689 EGL_ALPHA_SIZE, 1,
1690 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
1691 EGL_NONE
1692};
1693
1694WL_EXPORT int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001695gl_renderer_create(struct weston_compositor *ec, EGLNativeDisplayType display,
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001696 const EGLint *attribs, const EGLint *visual_id)
1697{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001698 struct gl_renderer *gr;
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001699 EGLint major, minor;
1700
1701 gr = calloc(1, sizeof *gr);
1702
1703 if (gr == NULL)
1704 return -1;
1705
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001706 gr->base.read_pixels = gl_renderer_read_pixels;
1707 gr->base.repaint_output = gl_renderer_repaint_output;
1708 gr->base.flush_damage = gl_renderer_flush_damage;
1709 gr->base.attach = gl_renderer_attach;
1710 gr->base.create_surface = gl_renderer_create_surface;
1711 gr->base.surface_set_color = gl_renderer_surface_set_color;
1712 gr->base.destroy_surface = gl_renderer_destroy_surface;
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001713
1714 gr->egl_display = eglGetDisplay(display);
1715 if (gr->egl_display == EGL_NO_DISPLAY) {
1716 weston_log("failed to create display\n");
1717 goto err_egl;
1718 }
1719
1720 if (!eglInitialize(gr->egl_display, &major, &minor)) {
1721 weston_log("failed to initialize display\n");
1722 goto err_egl;
1723 }
1724
1725 if (egl_choose_config(gr, attribs, visual_id) < 0) {
1726 weston_log("failed to choose EGL config\n");
1727 goto err_egl;
1728 }
1729
1730 ec->renderer = &gr->base;
1731
1732 return 0;
1733
1734err_egl:
1735 print_egl_error_state();
1736 free(gr);
1737 return -1;
1738}
1739
1740WL_EXPORT EGLDisplay
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001741gl_renderer_display(struct weston_compositor *ec)
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001742{
1743 return get_renderer(ec)->egl_display;
Kristian Høgsberg3a0de882012-09-06 21:44:24 -04001744}
1745
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001746static int
1747compile_shaders(struct weston_compositor *ec)
1748{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001749 struct gl_renderer *gr = get_renderer(ec);
John Kåre Alsaker40684142012-11-13 19:10:25 +01001750
1751 if (shader_init(&gr->texture_shader_rgba, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001752 vertex_shader, texture_fragment_shader_rgba) < 0)
1753 return -1;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001754 if (shader_init(&gr->texture_shader_rgbx, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001755 vertex_shader, texture_fragment_shader_rgbx) < 0)
1756 return -1;
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001757 if (gr->has_egl_image_external &&
John Kåre Alsaker40684142012-11-13 19:10:25 +01001758 shader_init(&gr->texture_shader_egl_external, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001759 vertex_shader, texture_fragment_shader_egl_external) < 0)
1760 return -1;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001761 if (shader_init(&gr->texture_shader_y_uv, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001762 vertex_shader, texture_fragment_shader_y_uv) < 0)
1763 return -1;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001764 if (shader_init(&gr->texture_shader_y_u_v, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001765 vertex_shader, texture_fragment_shader_y_u_v) < 0)
1766 return -1;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001767 if (shader_init(&gr->texture_shader_y_xuxv, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001768 vertex_shader, texture_fragment_shader_y_xuxv) < 0)
1769 return -1;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001770 if (shader_init(&gr->solid_shader, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001771 vertex_shader, solid_fragment_shader) < 0)
1772 return -1;
1773
1774 return 0;
1775}
1776
1777static void
1778fragment_debug_binding(struct wl_seat *seat, uint32_t time, uint32_t key,
1779 void *data)
1780{
1781 struct weston_compositor *ec = data;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001782 struct gl_renderer *gr = get_renderer(ec);
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001783 struct weston_output *output;
1784
John Kåre Alsaker40684142012-11-13 19:10:25 +01001785 gr->fragment_shader_debug ^= 1;
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001786
John Kåre Alsaker40684142012-11-13 19:10:25 +01001787 shader_release(&gr->texture_shader_rgba);
1788 shader_release(&gr->texture_shader_rgbx);
1789 shader_release(&gr->texture_shader_egl_external);
1790 shader_release(&gr->texture_shader_y_uv);
1791 shader_release(&gr->texture_shader_y_u_v);
1792 shader_release(&gr->texture_shader_y_xuxv);
1793 shader_release(&gr->solid_shader);
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001794
1795 compile_shaders(ec);
1796
1797 wl_list_for_each(output, &ec->output_list, link)
1798 weston_output_damage(output);
1799}
1800
John Kåre Alsaker94659272012-11-13 19:10:18 +01001801static int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001802gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface)
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001803{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001804 struct gl_renderer *gr = get_renderer(ec);
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001805 const char *extensions;
Kristian Høgsberg2bc5e8e2012-09-06 20:51:00 -04001806 EGLBoolean ret;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001807
Kristian Høgsberg9793fc72012-09-06 21:07:40 -04001808 static const EGLint context_attribs[] = {
1809 EGL_CONTEXT_CLIENT_VERSION, 2,
1810 EGL_NONE
1811 };
1812
Kristian Høgsberg9793fc72012-09-06 21:07:40 -04001813 if (!eglBindAPI(EGL_OPENGL_ES_API)) {
1814 weston_log("failed to bind EGL_OPENGL_ES_API\n");
1815 print_egl_error_state();
1816 return -1;
1817 }
Pekka Paalanen9c3fe252012-10-24 09:43:05 +03001818
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001819 log_egl_config_info(gr->egl_display, gr->egl_config);
Pekka Paalanen9c3fe252012-10-24 09:43:05 +03001820
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001821 gr->egl_context = eglCreateContext(gr->egl_display, gr->egl_config,
Kristian Høgsberg9793fc72012-09-06 21:07:40 -04001822 EGL_NO_CONTEXT, context_attribs);
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001823 if (gr->egl_context == NULL) {
Kristian Høgsberg9793fc72012-09-06 21:07:40 -04001824 weston_log("failed to create context\n");
1825 print_egl_error_state();
1826 return -1;
1827 }
1828
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001829 ret = eglMakeCurrent(gr->egl_display, egl_surface,
1830 egl_surface, gr->egl_context);
Kristian Høgsberg2bc5e8e2012-09-06 20:51:00 -04001831 if (ret == EGL_FALSE) {
1832 weston_log("Failed to make EGL context current.\n");
1833 print_egl_error_state();
1834 return -1;
1835 }
1836
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001837 log_egl_gl_info(gr->egl_display);
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001838
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001839 gr->image_target_texture_2d =
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001840 (void *) eglGetProcAddress("glEGLImageTargetTexture2DOES");
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001841 gr->create_image = (void *) eglGetProcAddress("eglCreateImageKHR");
1842 gr->destroy_image = (void *) eglGetProcAddress("eglDestroyImageKHR");
1843 gr->bind_display =
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001844 (void *) eglGetProcAddress("eglBindWaylandDisplayWL");
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001845 gr->unbind_display =
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001846 (void *) eglGetProcAddress("eglUnbindWaylandDisplayWL");
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001847 gr->query_buffer =
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001848 (void *) eglGetProcAddress("eglQueryWaylandBufferWL");
1849
1850 extensions = (const char *) glGetString(GL_EXTENSIONS);
1851 if (!extensions) {
1852 weston_log("Retrieving GL extension string failed.\n");
1853 return -1;
1854 }
1855
1856 if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
1857 weston_log("GL_EXT_texture_format_BGRA8888 not available\n");
1858 return -1;
1859 }
1860
1861 if (strstr(extensions, "GL_EXT_read_format_bgra"))
John Kåre Alsakerf9e710b2012-11-13 19:10:22 +01001862 ec->read_format = PIXMAN_a8r8g8b8;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001863 else
John Kåre Alsakerf9e710b2012-11-13 19:10:22 +01001864 ec->read_format = PIXMAN_a8b8g8r8;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001865
1866 if (strstr(extensions, "GL_EXT_unpack_subimage"))
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001867 gr->has_unpack_subimage = 1;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001868
1869 if (strstr(extensions, "GL_OES_EGL_image_external"))
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001870 gr->has_egl_image_external = 1;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001871
1872 extensions =
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001873 (const char *) eglQueryString(gr->egl_display, EGL_EXTENSIONS);
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001874 if (!extensions) {
1875 weston_log("Retrieving EGL extension string failed.\n");
1876 return -1;
1877 }
1878
1879 if (strstr(extensions, "EGL_WL_bind_wayland_display"))
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001880 gr->has_bind_display = 1;
1881 if (gr->has_bind_display) {
1882 ret = gr->bind_display(gr->egl_display, ec->wl_display);
Pekka Paalanen035a0322012-10-24 09:43:06 +03001883 if (!ret)
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001884 gr->has_bind_display = 0;
Pekka Paalanen035a0322012-10-24 09:43:06 +03001885 }
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001886
1887 glActiveTexture(GL_TEXTURE0);
1888
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001889 if (compile_shaders(ec))
1890 return -1;
1891
1892 weston_compositor_add_debug_binding(ec, KEY_S,
1893 fragment_debug_binding, ec);
1894
Pekka Paalanen035a0322012-10-24 09:43:06 +03001895 weston_log("GL ES 2 renderer features:\n");
1896 weston_log_continue(STAMP_SPACE "read-back format: %s\n",
1897 ec->read_format == GL_BGRA_EXT ? "BGRA" : "RGBA");
1898 weston_log_continue(STAMP_SPACE "wl_shm sub-image to texture: %s\n",
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001899 gr->has_unpack_subimage ? "yes" : "no");
Pekka Paalanen035a0322012-10-24 09:43:06 +03001900 weston_log_continue(STAMP_SPACE "EGL Wayland extension: %s\n",
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001901 gr->has_bind_display ? "yes" : "no");
Pekka Paalanen035a0322012-10-24 09:43:06 +03001902
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001903
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001904 return 0;
1905}