blob: d459c210e87fd0fc06201eb653cb98cd61f998f0 [file] [log] [blame]
Kristian Høgsbergd7c17262012-09-05 21:54:15 -04001/*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission to use, copy, modify, distribute, and sell this software and
5 * its documentation for any purpose is hereby granted without fee, provided
6 * that the above copyright notice appear in all copies and that both that
7 * copyright notice and this permission notice appear in supporting
8 * documentation, and that the name of the copyright holders not be used in
9 * advertising or publicity pertaining to distribution of the software
10 * without specific, written prior permission. The copyright holders make
11 * no representations about the suitability of this software for any
12 * purpose. It is provided "as is" without express or implied warranty.
13 *
14 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
15 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
16 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
17 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
18 * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
19 * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
20 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
21 */
22
Kristian Høgsberg25894fc2012-09-05 22:06:26 -040023#define _GNU_SOURCE
24
John Kåre Alsaker30d2b1f2012-11-13 19:10:28 +010025#include <GLES2/gl2.h>
26#include <GLES2/gl2ext.h>
27
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -040028#include <stdlib.h>
Kristian Høgsberg25894fc2012-09-05 22:06:26 -040029#include <string.h>
30#include <ctype.h>
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +030031#include <float.h>
32#include <assert.h>
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +020033#include <linux/input.h>
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -040034
John Kåre Alsaker30d2b1f2012-11-13 19:10:28 +010035#include "gl-renderer.h"
36
37#include <EGL/eglext.h>
38#include "weston-egl-ext.h"
Kristian Høgsbergd7c17262012-09-05 21:54:15 -040039
John Kåre Alsaker779b52a2012-11-13 19:10:29 +010040struct gl_shader {
John Kåre Alsaker40684142012-11-13 19:10:25 +010041 GLuint program;
42 GLuint vertex_shader, fragment_shader;
43 GLint proj_uniform;
44 GLint tex_uniforms[3];
45 GLint alpha_uniform;
46 GLint color_uniform;
47};
48
John Kåre Alsaker779b52a2012-11-13 19:10:29 +010049struct gl_output_state {
John Kåre Alsaker94659272012-11-13 19:10:18 +010050 EGLSurface egl_surface;
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +020051 int current_buffer;
52 pixman_region32_t buffer_damage[2];
John Kåre Alsaker94659272012-11-13 19:10:18 +010053};
54
John Kåre Alsaker779b52a2012-11-13 19:10:29 +010055struct gl_surface_state {
John Kåre Alsaker878f4492012-11-13 19:10:23 +010056 GLfloat color[4];
John Kåre Alsaker779b52a2012-11-13 19:10:29 +010057 struct gl_shader *shader;
John Kåre Alsaker75cc5712012-11-13 19:10:26 +010058
59 GLuint textures[3];
60 int num_textures;
61
62 EGLImageKHR images[3];
63 GLenum target;
64 int num_images;
John Kåre Alsaker878f4492012-11-13 19:10:23 +010065};
66
John Kåre Alsaker779b52a2012-11-13 19:10:29 +010067struct gl_renderer {
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +010068 struct weston_renderer base;
69 int fragment_shader_debug;
70
71 EGLDisplay egl_display;
72 EGLContext egl_context;
73 EGLConfig egl_config;
John Kåre Alsaker44154502012-11-13 19:10:20 +010074
75 struct {
76 int32_t top, bottom, left, right;
77 GLuint texture;
78 int32_t width, height;
79 } border;
John Kåre Alsaker40684142012-11-13 19:10:25 +010080
John Kåre Alsaker320711d2012-11-13 19:10:27 +010081 PFNGLEGLIMAGETARGETTEXTURE2DOESPROC image_target_texture_2d;
82 PFNEGLCREATEIMAGEKHRPROC create_image;
83 PFNEGLDESTROYIMAGEKHRPROC destroy_image;
84
85 int has_unpack_subimage;
86
87 PFNEGLBINDWAYLANDDISPLAYWL bind_display;
88 PFNEGLUNBINDWAYLANDDISPLAYWL unbind_display;
89 PFNEGLQUERYWAYLANDBUFFERWL query_buffer;
90 int has_bind_display;
91
92 int has_egl_image_external;
93
John Kåre Alsaker779b52a2012-11-13 19:10:29 +010094 struct gl_shader texture_shader_rgba;
95 struct gl_shader texture_shader_rgbx;
96 struct gl_shader texture_shader_egl_external;
97 struct gl_shader texture_shader_y_uv;
98 struct gl_shader texture_shader_y_u_v;
99 struct gl_shader texture_shader_y_xuxv;
100 struct gl_shader invert_color_shader;
101 struct gl_shader solid_shader;
102 struct gl_shader *current_shader;
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +0100103};
John Kåre Alsaker94659272012-11-13 19:10:18 +0100104
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100105static inline struct gl_output_state *
John Kåre Alsaker94659272012-11-13 19:10:18 +0100106get_output_state(struct weston_output *output)
107{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100108 return (struct gl_output_state *)output->renderer_state;
John Kåre Alsaker94659272012-11-13 19:10:18 +0100109}
110
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100111static inline struct gl_surface_state *
John Kåre Alsaker878f4492012-11-13 19:10:23 +0100112get_surface_state(struct weston_surface *surface)
113{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100114 return (struct gl_surface_state *)surface->renderer_state;
John Kåre Alsaker878f4492012-11-13 19:10:23 +0100115}
116
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100117static inline struct gl_renderer *
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +0100118get_renderer(struct weston_compositor *ec)
119{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100120 return (struct gl_renderer *)ec->renderer;
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +0100121}
122
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400123static const char *
124egl_error_string(EGLint code)
125{
126#define MYERRCODE(x) case x: return #x;
127 switch (code) {
128 MYERRCODE(EGL_SUCCESS)
129 MYERRCODE(EGL_NOT_INITIALIZED)
130 MYERRCODE(EGL_BAD_ACCESS)
131 MYERRCODE(EGL_BAD_ALLOC)
132 MYERRCODE(EGL_BAD_ATTRIBUTE)
133 MYERRCODE(EGL_BAD_CONTEXT)
134 MYERRCODE(EGL_BAD_CONFIG)
135 MYERRCODE(EGL_BAD_CURRENT_SURFACE)
136 MYERRCODE(EGL_BAD_DISPLAY)
137 MYERRCODE(EGL_BAD_SURFACE)
138 MYERRCODE(EGL_BAD_MATCH)
139 MYERRCODE(EGL_BAD_PARAMETER)
140 MYERRCODE(EGL_BAD_NATIVE_PIXMAP)
141 MYERRCODE(EGL_BAD_NATIVE_WINDOW)
142 MYERRCODE(EGL_CONTEXT_LOST)
143 default:
144 return "unknown";
145 }
146#undef MYERRCODE
147}
148
Pekka Paalanen326529f2012-11-27 12:25:25 +0200149WL_EXPORT void
150gl_renderer_print_egl_error_state(void)
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400151{
152 EGLint code;
153
154 code = eglGetError();
155 weston_log("EGL error state: %s (0x%04lx)\n",
156 egl_error_string(code), (long)code);
157}
158
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300159struct polygon8 {
160 GLfloat x[8];
161 GLfloat y[8];
162 int n;
163};
164
165struct clip_context {
166 struct {
167 GLfloat x;
168 GLfloat y;
169 } prev;
170
171 struct {
172 GLfloat x1, y1;
173 GLfloat x2, y2;
174 } clip;
175
176 struct {
177 GLfloat *x;
178 GLfloat *y;
179 } vertices;
180};
181
182static GLfloat
183float_difference(GLfloat a, GLfloat b)
184{
185 /* http://www.altdevblogaday.com/2012/02/22/comparing-floating-point-numbers-2012-edition/ */
186 static const GLfloat max_diff = 4.0f * FLT_MIN;
187 static const GLfloat max_rel_diff = 4.0e-5;
188 GLfloat diff = a - b;
189 GLfloat adiff = fabsf(diff);
190
191 if (adiff <= max_diff)
192 return 0.0f;
193
194 a = fabsf(a);
195 b = fabsf(b);
196 if (adiff <= (a > b ? a : b) * max_rel_diff)
197 return 0.0f;
198
199 return diff;
200}
201
202/* A line segment (p1x, p1y)-(p2x, p2y) intersects the line x = x_arg.
203 * Compute the y coordinate of the intersection.
204 */
205static GLfloat
206clip_intersect_y(GLfloat p1x, GLfloat p1y, GLfloat p2x, GLfloat p2y,
207 GLfloat x_arg)
208{
209 GLfloat a;
210 GLfloat diff = float_difference(p1x, p2x);
211
212 /* Practically vertical line segment, yet the end points have already
213 * been determined to be on different sides of the line. Therefore
214 * the line segment is part of the line and intersects everywhere.
215 * Return the end point, so we use the whole line segment.
216 */
217 if (diff == 0.0f)
218 return p2y;
219
220 a = (x_arg - p2x) / diff;
221 return p2y + (p1y - p2y) * a;
222}
223
224/* A line segment (p1x, p1y)-(p2x, p2y) intersects the line y = y_arg.
225 * Compute the x coordinate of the intersection.
226 */
227static GLfloat
228clip_intersect_x(GLfloat p1x, GLfloat p1y, GLfloat p2x, GLfloat p2y,
229 GLfloat y_arg)
230{
231 GLfloat a;
232 GLfloat diff = float_difference(p1y, p2y);
233
234 /* Practically horizontal line segment, yet the end points have already
235 * been determined to be on different sides of the line. Therefore
236 * the line segment is part of the line and intersects everywhere.
237 * Return the end point, so we use the whole line segment.
238 */
239 if (diff == 0.0f)
240 return p2x;
241
242 a = (y_arg - p2y) / diff;
243 return p2x + (p1x - p2x) * a;
244}
245
246enum path_transition {
247 PATH_TRANSITION_OUT_TO_OUT = 0,
248 PATH_TRANSITION_OUT_TO_IN = 1,
249 PATH_TRANSITION_IN_TO_OUT = 2,
250 PATH_TRANSITION_IN_TO_IN = 3,
251};
252
253static void
254clip_append_vertex(struct clip_context *ctx, GLfloat x, GLfloat y)
255{
256 *ctx->vertices.x++ = x;
257 *ctx->vertices.y++ = y;
258}
259
260static enum path_transition
261path_transition_left_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
262{
263 return ((ctx->prev.x >= ctx->clip.x1) << 1) | (x >= ctx->clip.x1);
264}
265
266static enum path_transition
267path_transition_right_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
268{
269 return ((ctx->prev.x < ctx->clip.x2) << 1) | (x < ctx->clip.x2);
270}
271
272static enum path_transition
273path_transition_top_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
274{
275 return ((ctx->prev.y >= ctx->clip.y1) << 1) | (y >= ctx->clip.y1);
276}
277
278static enum path_transition
279path_transition_bottom_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
280{
281 return ((ctx->prev.y < ctx->clip.y2) << 1) | (y < ctx->clip.y2);
282}
283
284static void
285clip_polygon_leftright(struct clip_context *ctx,
286 enum path_transition transition,
287 GLfloat x, GLfloat y, GLfloat clip_x)
288{
289 GLfloat yi;
290
291 switch (transition) {
292 case PATH_TRANSITION_IN_TO_IN:
293 clip_append_vertex(ctx, x, y);
294 break;
295 case PATH_TRANSITION_IN_TO_OUT:
296 yi = clip_intersect_y(ctx->prev.x, ctx->prev.y, x, y, clip_x);
297 clip_append_vertex(ctx, clip_x, yi);
298 break;
299 case PATH_TRANSITION_OUT_TO_IN:
300 yi = clip_intersect_y(ctx->prev.x, ctx->prev.y, x, y, clip_x);
301 clip_append_vertex(ctx, clip_x, yi);
302 clip_append_vertex(ctx, x, y);
303 break;
304 case PATH_TRANSITION_OUT_TO_OUT:
305 /* nothing */
306 break;
307 default:
308 assert(0 && "bad enum path_transition");
309 }
310
311 ctx->prev.x = x;
312 ctx->prev.y = y;
313}
314
315static void
316clip_polygon_topbottom(struct clip_context *ctx,
317 enum path_transition transition,
318 GLfloat x, GLfloat y, GLfloat clip_y)
319{
320 GLfloat xi;
321
322 switch (transition) {
323 case PATH_TRANSITION_IN_TO_IN:
324 clip_append_vertex(ctx, x, y);
325 break;
326 case PATH_TRANSITION_IN_TO_OUT:
327 xi = clip_intersect_x(ctx->prev.x, ctx->prev.y, x, y, clip_y);
328 clip_append_vertex(ctx, xi, clip_y);
329 break;
330 case PATH_TRANSITION_OUT_TO_IN:
331 xi = clip_intersect_x(ctx->prev.x, ctx->prev.y, x, y, clip_y);
332 clip_append_vertex(ctx, xi, clip_y);
333 clip_append_vertex(ctx, x, y);
334 break;
335 case PATH_TRANSITION_OUT_TO_OUT:
336 /* nothing */
337 break;
338 default:
339 assert(0 && "bad enum path_transition");
340 }
341
342 ctx->prev.x = x;
343 ctx->prev.y = y;
344}
345
346static void
347clip_context_prepare(struct clip_context *ctx, const struct polygon8 *src,
348 GLfloat *dst_x, GLfloat *dst_y)
349{
350 ctx->prev.x = src->x[src->n - 1];
351 ctx->prev.y = src->y[src->n - 1];
352 ctx->vertices.x = dst_x;
353 ctx->vertices.y = dst_y;
354}
355
356static int
357clip_polygon_left(struct clip_context *ctx, const struct polygon8 *src,
358 GLfloat *dst_x, GLfloat *dst_y)
359{
360 enum path_transition trans;
361 int i;
362
363 clip_context_prepare(ctx, src, dst_x, dst_y);
364 for (i = 0; i < src->n; i++) {
365 trans = path_transition_left_edge(ctx, src->x[i], src->y[i]);
366 clip_polygon_leftright(ctx, trans, src->x[i], src->y[i],
367 ctx->clip.x1);
368 }
369 return ctx->vertices.x - dst_x;
370}
371
372static int
373clip_polygon_right(struct clip_context *ctx, const struct polygon8 *src,
374 GLfloat *dst_x, GLfloat *dst_y)
375{
376 enum path_transition trans;
377 int i;
378
379 clip_context_prepare(ctx, src, dst_x, dst_y);
380 for (i = 0; i < src->n; i++) {
381 trans = path_transition_right_edge(ctx, src->x[i], src->y[i]);
382 clip_polygon_leftright(ctx, trans, src->x[i], src->y[i],
383 ctx->clip.x2);
384 }
385 return ctx->vertices.x - dst_x;
386}
387
388static int
389clip_polygon_top(struct clip_context *ctx, const struct polygon8 *src,
390 GLfloat *dst_x, GLfloat *dst_y)
391{
392 enum path_transition trans;
393 int i;
394
395 clip_context_prepare(ctx, src, dst_x, dst_y);
396 for (i = 0; i < src->n; i++) {
397 trans = path_transition_top_edge(ctx, src->x[i], src->y[i]);
398 clip_polygon_topbottom(ctx, trans, src->x[i], src->y[i],
399 ctx->clip.y1);
400 }
401 return ctx->vertices.x - dst_x;
402}
403
404static int
405clip_polygon_bottom(struct clip_context *ctx, const struct polygon8 *src,
406 GLfloat *dst_x, GLfloat *dst_y)
407{
408 enum path_transition trans;
409 int i;
410
411 clip_context_prepare(ctx, src, dst_x, dst_y);
412 for (i = 0; i < src->n; i++) {
413 trans = path_transition_bottom_edge(ctx, src->x[i], src->y[i]);
414 clip_polygon_topbottom(ctx, trans, src->x[i], src->y[i],
415 ctx->clip.y2);
416 }
417 return ctx->vertices.x - dst_x;
418}
419
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400420#define max(a, b) (((a) > (b)) ? (a) : (b))
421#define min(a, b) (((a) > (b)) ? (b) : (a))
422#define clip(x, a, b) min(max(x, a), b)
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400423
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300424/*
425 * Compute the boundary vertices of the intersection of the global coordinate
426 * aligned rectangle 'rect', and an arbitrary quadrilateral produced from
427 * 'surf_rect' when transformed from surface coordinates into global coordinates.
428 * The vertices are written to 'ex' and 'ey', and the return value is the
429 * number of vertices. Vertices are produced in clockwise winding order.
430 * Guarantees to produce either zero vertices, or 3-8 vertices with non-zero
431 * polygon area.
432 */
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400433static int
434calculate_edges(struct weston_surface *es, pixman_box32_t *rect,
435 pixman_box32_t *surf_rect, GLfloat *ex, GLfloat *ey)
436{
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300437 struct polygon8 polygon;
438 struct clip_context ctx;
439 int i, n;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400440 GLfloat min_x, max_x, min_y, max_y;
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300441 struct polygon8 surf = {
442 { surf_rect->x1, surf_rect->x2, surf_rect->x2, surf_rect->x1 },
443 { surf_rect->y1, surf_rect->y1, surf_rect->y2, surf_rect->y2 },
444 4
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400445 };
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400446
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300447 ctx.clip.x1 = rect->x1;
448 ctx.clip.y1 = rect->y1;
449 ctx.clip.x2 = rect->x2;
450 ctx.clip.y2 = rect->y2;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400451
452 /* transform surface to screen space: */
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300453 for (i = 0; i < surf.n; i++)
454 weston_surface_to_global_float(es, surf.x[i], surf.y[i],
455 &surf.x[i], &surf.y[i]);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400456
457 /* find bounding box: */
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300458 min_x = max_x = surf.x[0];
459 min_y = max_y = surf.y[0];
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400460
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300461 for (i = 1; i < surf.n; i++) {
462 min_x = min(min_x, surf.x[i]);
463 max_x = max(max_x, surf.x[i]);
464 min_y = min(min_y, surf.y[i]);
465 max_y = max(max_y, surf.y[i]);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400466 }
467
468 /* First, simple bounding box check to discard early transformed
469 * surface rects that do not intersect with the clip region:
470 */
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300471 if ((min_x >= ctx.clip.x2) || (max_x <= ctx.clip.x1) ||
472 (min_y >= ctx.clip.y2) || (max_y <= ctx.clip.y1))
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400473 return 0;
474
475 /* Simple case, bounding box edges are parallel to surface edges,
476 * there will be only four edges. We just need to clip the surface
477 * vertices to the clip rect bounds:
478 */
479 if (!es->transform.enabled) {
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300480 for (i = 0; i < surf.n; i++) {
481 ex[i] = clip(surf.x[i], ctx.clip.x1, ctx.clip.x2);
482 ey[i] = clip(surf.y[i], ctx.clip.y1, ctx.clip.y2);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400483 }
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300484 return surf.n;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400485 }
486
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300487 /* Transformed case: use a general polygon clipping algorithm to
488 * clip the surface rectangle with each side of 'rect'.
489 * The algorithm is Sutherland-Hodgman, as explained in
490 * http://www.codeguru.com/cpp/misc/misc/graphics/article.php/c8965/Polygon-Clipping.htm
491 * but without looking at any of that code.
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400492 */
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300493 polygon.n = clip_polygon_left(&ctx, &surf, polygon.x, polygon.y);
494 surf.n = clip_polygon_right(&ctx, &polygon, surf.x, surf.y);
495 polygon.n = clip_polygon_top(&ctx, &surf, polygon.x, polygon.y);
496 surf.n = clip_polygon_bottom(&ctx, &polygon, surf.x, surf.y);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400497
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300498 /* Get rid of duplicate vertices */
499 ex[0] = surf.x[0];
500 ey[0] = surf.y[0];
501 n = 1;
502 for (i = 1; i < surf.n; i++) {
503 if (float_difference(ex[n - 1], surf.x[i]) == 0.0f &&
504 float_difference(ey[n - 1], surf.y[i]) == 0.0f)
505 continue;
506 ex[n] = surf.x[i];
507 ey[n] = surf.y[i];
508 n++;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400509 }
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300510 if (float_difference(ex[n - 1], surf.x[0]) == 0.0f &&
511 float_difference(ey[n - 1], surf.y[0]) == 0.0f)
512 n--;
513
514 if (n < 3)
515 return 0;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400516
517 return n;
518}
519
520static int
521texture_region(struct weston_surface *es, pixman_region32_t *region,
522 pixman_region32_t *surf_region)
523{
524 struct weston_compositor *ec = es->compositor;
525 GLfloat *v, inv_width, inv_height;
526 unsigned int *vtxcnt, nvtx = 0;
527 pixman_box32_t *rects, *surf_rects;
528 int i, j, k, nrects, nsurf;
529
530 rects = pixman_region32_rectangles(region, &nrects);
531 surf_rects = pixman_region32_rectangles(surf_region, &nsurf);
532
533 /* worst case we can have 8 vertices per rect (ie. clipped into
534 * an octagon):
535 */
536 v = wl_array_add(&ec->vertices, nrects * nsurf * 8 * 4 * sizeof *v);
537 vtxcnt = wl_array_add(&ec->vtxcnt, nrects * nsurf * sizeof *vtxcnt);
538
539 inv_width = 1.0 / es->pitch;
Ander Conselvan de Oliveira0396ba22012-11-28 17:10:26 +0200540
541 switch (es->buffer_transform) {
542 case WL_OUTPUT_TRANSFORM_90:
543 case WL_OUTPUT_TRANSFORM_270:
544 case WL_OUTPUT_TRANSFORM_FLIPPED_90:
545 case WL_OUTPUT_TRANSFORM_FLIPPED_270:
546 inv_height = 1.0 / es->geometry.width;
547 break;
548 default:
549 inv_height = 1.0 / es->geometry.height;
550 }
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400551
552 for (i = 0; i < nrects; i++) {
553 pixman_box32_t *rect = &rects[i];
554 for (j = 0; j < nsurf; j++) {
555 pixman_box32_t *surf_rect = &surf_rects[j];
Ander Conselvan de Oliveira0396ba22012-11-28 17:10:26 +0200556 GLfloat sx, sy, bx, by;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400557 GLfloat ex[8], ey[8]; /* edge points in screen space */
558 int n;
559
560 /* The transformed surface, after clipping to the clip region,
561 * can have as many as eight sides, emitted as a triangle-fan.
562 * The first vertex in the triangle fan can be chosen arbitrarily,
563 * since the area is guaranteed to be convex.
564 *
565 * If a corner of the transformed surface falls outside of the
566 * clip region, instead of emitting one vertex for the corner
567 * of the surface, up to two are emitted for two corresponding
568 * intersection point(s) between the surface and the clip region.
569 *
570 * To do this, we first calculate the (up to eight) points that
571 * form the intersection of the clip rect and the transformed
572 * surface.
573 */
574 n = calculate_edges(es, rect, surf_rect, ex, ey);
575 if (n < 3)
576 continue;
577
578 /* emit edge points: */
579 for (k = 0; k < n; k++) {
580 weston_surface_from_global_float(es, ex[k], ey[k], &sx, &sy);
581 /* position: */
582 *(v++) = ex[k];
583 *(v++) = ey[k];
584 /* texcoord: */
Ander Conselvan de Oliveira0396ba22012-11-28 17:10:26 +0200585 weston_surface_to_buffer_float(es, sx, sy,
586 &bx, &by);
587 *(v++) = bx * inv_width;
588 *(v++) = by * inv_height;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400589 }
590
591 vtxcnt[nvtx++] = n;
592 }
593 }
594
595 return nvtx;
596}
597
598static void
599triangle_fan_debug(struct weston_surface *surface, int first, int count)
600{
601 struct weston_compositor *compositor = surface->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100602 struct gl_renderer *gr = get_renderer(compositor);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400603 int i;
604 GLushort *buffer;
605 GLushort *index;
606 int nelems;
607 static int color_idx = 0;
608 static const GLfloat color[][4] = {
609 { 1.0, 0.0, 0.0, 1.0 },
610 { 0.0, 1.0, 0.0, 1.0 },
611 { 0.0, 0.0, 1.0, 1.0 },
612 { 1.0, 1.0, 1.0, 1.0 },
613 };
614
615 nelems = (count - 1 + count - 2) * 2;
616
617 buffer = malloc(sizeof(GLushort) * nelems);
618 index = buffer;
619
620 for (i = 1; i < count; i++) {
621 *index++ = first;
622 *index++ = first + i;
623 }
624
625 for (i = 2; i < count; i++) {
626 *index++ = first + i - 1;
627 *index++ = first + i;
628 }
629
John Kåre Alsaker40684142012-11-13 19:10:25 +0100630 glUseProgram(gr->solid_shader.program);
631 glUniform4fv(gr->solid_shader.color_uniform, 1,
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400632 color[color_idx++ % ARRAY_LENGTH(color)]);
633 glDrawElements(GL_LINES, nelems, GL_UNSIGNED_SHORT, buffer);
John Kåre Alsaker40684142012-11-13 19:10:25 +0100634 glUseProgram(gr->current_shader->program);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400635 free(buffer);
636}
637
638static void
639repaint_region(struct weston_surface *es, pixman_region32_t *region,
640 pixman_region32_t *surf_region)
641{
642 struct weston_compositor *ec = es->compositor;
643 GLfloat *v;
644 unsigned int *vtxcnt;
645 int i, first, nfans;
646
647 /* The final region to be painted is the intersection of
648 * 'region' and 'surf_region'. However, 'region' is in the global
649 * coordinates, and 'surf_region' is in the surface-local
650 * coordinates. texture_region() will iterate over all pairs of
651 * rectangles from both regions, compute the intersection
652 * polygon for each pair, and store it as a triangle fan if
653 * it has a non-zero area (at least 3 vertices, actually).
654 */
655 nfans = texture_region(es, region, surf_region);
656
657 v = ec->vertices.data;
658 vtxcnt = ec->vtxcnt.data;
659
660 /* position: */
661 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
662 glEnableVertexAttribArray(0);
663
664 /* texcoord: */
665 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
666 glEnableVertexAttribArray(1);
667
668 for (i = 0, first = 0; i < nfans; i++) {
669 glDrawArrays(GL_TRIANGLE_FAN, first, vtxcnt[i]);
670 if (ec->fan_debug)
671 triangle_fan_debug(es, first, vtxcnt[i]);
672 first += vtxcnt[i];
673 }
674
675 glDisableVertexAttribArray(1);
676 glDisableVertexAttribArray(0);
677
678 ec->vertices.size = 0;
679 ec->vtxcnt.size = 0;
680}
681
John Kåre Alsakera95b2d62012-11-13 19:10:21 +0100682static int
683use_output(struct weston_output *output)
684{
685 static int errored;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100686 struct gl_output_state *go = get_output_state(output);
687 struct gl_renderer *gr = get_renderer(output->compositor);
John Kåre Alsakera95b2d62012-11-13 19:10:21 +0100688 EGLBoolean ret;
689
690 ret = eglMakeCurrent(gr->egl_display, go->egl_surface,
691 go->egl_surface, gr->egl_context);
692
693 if (ret == EGL_FALSE) {
694 if (errored)
695 return -1;
696 errored = 1;
697 weston_log("Failed to make EGL context current.\n");
Pekka Paalanen326529f2012-11-27 12:25:25 +0200698 gl_renderer_print_egl_error_state();
John Kåre Alsakera95b2d62012-11-13 19:10:21 +0100699 return -1;
700 }
701
702 return 0;
703}
704
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400705static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100706use_shader(struct gl_renderer *gr,
707 struct gl_shader *shader)
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400708{
John Kåre Alsaker40684142012-11-13 19:10:25 +0100709 if (gr->current_shader == shader)
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400710 return;
711
712 glUseProgram(shader->program);
John Kåre Alsaker40684142012-11-13 19:10:25 +0100713 gr->current_shader = shader;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400714}
715
716static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100717shader_uniforms(struct gl_shader *shader,
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400718 struct weston_surface *surface,
719 struct weston_output *output)
720{
721 int i;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100722 struct gl_surface_state *gs = get_surface_state(surface);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400723
724 glUniformMatrix4fv(shader->proj_uniform,
725 1, GL_FALSE, output->matrix.d);
John Kåre Alsaker878f4492012-11-13 19:10:23 +0100726 glUniform4fv(shader->color_uniform, 1, gs->color);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400727 glUniform1f(shader->alpha_uniform, surface->alpha);
728
John Kåre Alsaker75cc5712012-11-13 19:10:26 +0100729 for (i = 0; i < gs->num_textures; i++)
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400730 glUniform1i(shader->tex_uniforms[i], i);
731}
732
733static void
734draw_surface(struct weston_surface *es, struct weston_output *output,
735 pixman_region32_t *damage) /* in global coordinates */
736{
737 struct weston_compositor *ec = es->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100738 struct gl_renderer *gr = get_renderer(ec);
739 struct gl_surface_state *gs = get_surface_state(es);
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +0200740 struct gl_output_state *go = get_output_state(output);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400741 /* repaint bounding region in global coordinates: */
742 pixman_region32_t repaint;
743 /* non-opaque region in surface coordinates: */
744 pixman_region32_t surface_blend;
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +0300745 pixman_region32_t *buffer_damage;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400746 GLint filter;
747 int i;
748
749 pixman_region32_init(&repaint);
750 pixman_region32_intersect(&repaint,
751 &es->transform.boundingbox, damage);
752 pixman_region32_subtract(&repaint, &repaint, &es->clip);
753
754 if (!pixman_region32_not_empty(&repaint))
755 goto out;
756
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +0200757 buffer_damage = &go->buffer_damage[go->current_buffer];
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +0300758 pixman_region32_subtract(buffer_damage, buffer_damage, &repaint);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400759
760 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
761
762 if (ec->fan_debug) {
John Kåre Alsaker40684142012-11-13 19:10:25 +0100763 use_shader(gr, &gr->solid_shader);
764 shader_uniforms(&gr->solid_shader, es, output);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400765 }
766
John Kåre Alsaker40684142012-11-13 19:10:25 +0100767 use_shader(gr, gs->shader);
768 shader_uniforms(gs->shader, es, output);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400769
770 if (es->transform.enabled || output->zoom.active)
771 filter = GL_LINEAR;
772 else
773 filter = GL_NEAREST;
774
John Kåre Alsaker75cc5712012-11-13 19:10:26 +0100775 for (i = 0; i < gs->num_textures; i++) {
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400776 glActiveTexture(GL_TEXTURE0 + i);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +0100777 glBindTexture(gs->target, gs->textures[i]);
778 glTexParameteri(gs->target, GL_TEXTURE_MIN_FILTER, filter);
779 glTexParameteri(gs->target, GL_TEXTURE_MAG_FILTER, filter);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400780 }
781
782 /* blended region is whole surface minus opaque region: */
783 pixman_region32_init_rect(&surface_blend, 0, 0,
784 es->geometry.width, es->geometry.height);
785 pixman_region32_subtract(&surface_blend, &surface_blend, &es->opaque);
786
787 if (pixman_region32_not_empty(&es->opaque)) {
John Kåre Alsaker40684142012-11-13 19:10:25 +0100788 if (gs->shader == &gr->texture_shader_rgba) {
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400789 /* Special case for RGBA textures with possibly
790 * bad data in alpha channel: use the shader
791 * that forces texture alpha = 1.0.
792 * Xwayland surfaces need this.
793 */
John Kåre Alsaker40684142012-11-13 19:10:25 +0100794 use_shader(gr, &gr->texture_shader_rgbx);
795 shader_uniforms(&gr->texture_shader_rgbx, es, output);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400796 }
797
798 if (es->alpha < 1.0)
799 glEnable(GL_BLEND);
800 else
801 glDisable(GL_BLEND);
802
803 repaint_region(es, &repaint, &es->opaque);
804 }
805
806 if (pixman_region32_not_empty(&surface_blend)) {
John Kåre Alsaker40684142012-11-13 19:10:25 +0100807 use_shader(gr, gs->shader);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400808 glEnable(GL_BLEND);
809 repaint_region(es, &repaint, &surface_blend);
810 }
811
812 pixman_region32_fini(&surface_blend);
813
814out:
815 pixman_region32_fini(&repaint);
816}
817
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400818static void
819repaint_surfaces(struct weston_output *output, pixman_region32_t *damage)
820{
821 struct weston_compositor *compositor = output->compositor;
822 struct weston_surface *surface;
823
824 wl_list_for_each_reverse(surface, &compositor->surface_list, link)
825 if (surface->plane == &compositor->primary_plane)
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400826 draw_surface(surface, output, damage);
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400827}
828
John Kåre Alsaker44154502012-11-13 19:10:20 +0100829
830static int
831texture_border(struct weston_output *output)
832{
833 struct weston_compositor *ec = output->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100834 struct gl_renderer *gr = get_renderer(ec);
John Kåre Alsaker44154502012-11-13 19:10:20 +0100835 GLfloat *d;
836 unsigned int *p;
837 int i, j, k, n;
838 GLfloat x[4], y[4], u[4], v[4];
839
840 x[0] = -gr->border.left;
841 x[1] = 0;
842 x[2] = output->current->width;
843 x[3] = output->current->width + gr->border.right;
844
845 y[0] = -gr->border.top;
846 y[1] = 0;
847 y[2] = output->current->height;
848 y[3] = output->current->height + gr->border.bottom;
849
850 u[0] = 0.0;
851 u[1] = (GLfloat) gr->border.left / gr->border.width;
852 u[2] = (GLfloat) (gr->border.width - gr->border.right) / gr->border.width;
853 u[3] = 1.0;
854
855 v[0] = 0.0;
856 v[1] = (GLfloat) gr->border.top / gr->border.height;
857 v[2] = (GLfloat) (gr->border.height - gr->border.bottom) / gr->border.height;
858 v[3] = 1.0;
859
860 n = 8;
861 d = wl_array_add(&ec->vertices, n * 16 * sizeof *d);
862 p = wl_array_add(&ec->indices, n * 6 * sizeof *p);
863
864 k = 0;
865 for (i = 0; i < 3; i++)
866 for (j = 0; j < 3; j++) {
867
868 if (i == 1 && j == 1)
869 continue;
870
871 d[ 0] = x[i];
872 d[ 1] = y[j];
873 d[ 2] = u[i];
874 d[ 3] = v[j];
875
876 d[ 4] = x[i];
877 d[ 5] = y[j + 1];
878 d[ 6] = u[i];
879 d[ 7] = v[j + 1];
880
881 d[ 8] = x[i + 1];
882 d[ 9] = y[j];
883 d[10] = u[i + 1];
884 d[11] = v[j];
885
886 d[12] = x[i + 1];
887 d[13] = y[j + 1];
888 d[14] = u[i + 1];
889 d[15] = v[j + 1];
890
891 p[0] = k + 0;
892 p[1] = k + 1;
893 p[2] = k + 2;
894 p[3] = k + 2;
895 p[4] = k + 1;
896 p[5] = k + 3;
897
898 d += 16;
899 p += 6;
900 k += 4;
901 }
902
903 return k / 4;
904}
905
906static void
907draw_border(struct weston_output *output)
908{
909 struct weston_compositor *ec = output->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100910 struct gl_renderer *gr = get_renderer(ec);
911 struct gl_shader *shader = &gr->texture_shader_rgba;
John Kåre Alsaker44154502012-11-13 19:10:20 +0100912 GLfloat *v;
913 int n;
914
915 glDisable(GL_BLEND);
John Kåre Alsaker40684142012-11-13 19:10:25 +0100916 use_shader(gr, shader);
John Kåre Alsaker44154502012-11-13 19:10:20 +0100917
918 glUniformMatrix4fv(shader->proj_uniform,
919 1, GL_FALSE, output->matrix.d);
920
921 glUniform1i(shader->tex_uniforms[0], 0);
922 glUniform1f(shader->alpha_uniform, 1);
923
924 n = texture_border(output);
925
926 glActiveTexture(GL_TEXTURE0);
927 glBindTexture(GL_TEXTURE_2D, gr->border.texture);
928
929 v = ec->vertices.data;
930 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
931 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
932 glEnableVertexAttribArray(0);
933 glEnableVertexAttribArray(1);
934
935 glDrawElements(GL_TRIANGLES, n * 6,
936 GL_UNSIGNED_INT, ec->indices.data);
937
938 glDisableVertexAttribArray(1);
939 glDisableVertexAttribArray(0);
940
941 ec->vertices.size = 0;
942 ec->indices.size = 0;
943}
944
Kristian Høgsbergfa1be022012-09-05 22:49:55 -0400945static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100946gl_renderer_repaint_output(struct weston_output *output,
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400947 pixman_region32_t *output_damage)
948{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100949 struct gl_output_state *go = get_output_state(output);
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400950 struct weston_compositor *compositor = output->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100951 struct gl_renderer *gr = get_renderer(compositor);
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400952 EGLBoolean ret;
953 static int errored;
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +0300954 int32_t width, height, i;
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400955
956 width = output->current->width +
957 output->border.left + output->border.right;
958 height = output->current->height +
959 output->border.top + output->border.bottom;
960
961 glViewport(0, 0, width, height);
962
John Kåre Alsakera95b2d62012-11-13 19:10:21 +0100963 if (use_output(output) < 0)
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400964 return;
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400965
966 /* if debugging, redraw everything outside the damage to clean up
967 * debug lines from the previous draw on this buffer:
968 */
969 if (compositor->fan_debug) {
970 pixman_region32_t undamaged;
971 pixman_region32_init(&undamaged);
972 pixman_region32_subtract(&undamaged, &output->region,
973 output_damage);
974 compositor->fan_debug = 0;
975 repaint_surfaces(output, &undamaged);
976 compositor->fan_debug = 1;
977 pixman_region32_fini(&undamaged);
978 }
979
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +0300980 for (i = 0; i < 2; i++)
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +0200981 pixman_region32_union(&go->buffer_damage[i],
982 &go->buffer_damage[i],
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +0300983 output_damage);
984
985 pixman_region32_union(output_damage, output_damage,
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +0200986 &go->buffer_damage[go->current_buffer]);
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +0300987
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400988 repaint_surfaces(output, output_damage);
989
John Kåre Alsaker44154502012-11-13 19:10:20 +0100990 if (gr->border.texture)
991 draw_border(output);
992
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +0200993 pixman_region32_copy(&output->previous_damage, output_damage);
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400994 wl_signal_emit(&output->frame_signal, output);
995
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +0100996 ret = eglSwapBuffers(gr->egl_display, go->egl_surface);
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400997 if (ret == EGL_FALSE && !errored) {
998 errored = 1;
999 weston_log("Failed in eglSwapBuffers.\n");
Pekka Paalanen326529f2012-11-27 12:25:25 +02001000 gl_renderer_print_egl_error_state();
Kristian Høgsbergd7c17262012-09-05 21:54:15 -04001001 }
1002
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +02001003 go->current_buffer ^= 1;
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +03001004
Kristian Høgsbergd7c17262012-09-05 21:54:15 -04001005}
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001006
John Kåre Alsakera95b2d62012-11-13 19:10:21 +01001007static int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001008gl_renderer_read_pixels(struct weston_output *output,
John Kåre Alsakera95b2d62012-11-13 19:10:21 +01001009 pixman_format_code_t format, void *pixels,
1010 uint32_t x, uint32_t y,
1011 uint32_t width, uint32_t height)
1012{
1013 GLenum gl_format;
1014
1015 switch (format) {
1016 case PIXMAN_a8r8g8b8:
1017 gl_format = GL_BGRA_EXT;
1018 break;
1019 case PIXMAN_a8b8g8r8:
1020 gl_format = GL_RGBA;
1021 break;
1022 default:
1023 return -1;
1024 }
1025
1026 if (use_output(output) < 0)
1027 return -1;
1028
1029 glPixelStorei(GL_PACK_ALIGNMENT, 1);
1030 glReadPixels(x, y, width, height, gl_format,
1031 GL_UNSIGNED_BYTE, pixels);
1032
1033 return 0;
1034}
1035
Kristian Høgsbergfa1be022012-09-05 22:49:55 -04001036static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001037gl_renderer_flush_damage(struct weston_surface *surface)
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001038{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001039 struct gl_renderer *gr = get_renderer(surface->compositor);
1040 struct gl_surface_state *gs = get_surface_state(surface);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001041
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001042#ifdef GL_UNPACK_ROW_LENGTH
1043 pixman_box32_t *rectangles;
1044 void *data;
1045 int i, n;
1046#endif
1047
Pekka Paalanenbcdd5792012-11-07 12:25:13 +02001048 pixman_region32_union(&surface->texture_damage,
1049 &surface->texture_damage, &surface->damage);
1050
1051 /* Avoid upload, if the texture won't be used this time.
1052 * We still accumulate the damage in texture_damage.
1053 */
1054 if (surface->plane != &surface->compositor->primary_plane)
1055 return;
1056
1057 if (!pixman_region32_not_empty(&surface->texture_damage))
1058 return;
1059
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001060 glBindTexture(GL_TEXTURE_2D, gs->textures[0]);
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001061
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001062 if (!gr->has_unpack_subimage) {
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001063 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
1064 surface->pitch, surface->buffer->height, 0,
1065 GL_BGRA_EXT, GL_UNSIGNED_BYTE,
1066 wl_shm_buffer_get_data(surface->buffer));
1067
Pekka Paalanenbcdd5792012-11-07 12:25:13 +02001068 goto done;
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001069 }
1070
1071#ifdef GL_UNPACK_ROW_LENGTH
1072 /* Mesa does not define GL_EXT_unpack_subimage */
1073 glPixelStorei(GL_UNPACK_ROW_LENGTH, surface->pitch);
1074 data = wl_shm_buffer_get_data(surface->buffer);
Pekka Paalanenbcdd5792012-11-07 12:25:13 +02001075 rectangles = pixman_region32_rectangles(&surface->texture_damage, &n);
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001076 for (i = 0; i < n; i++) {
Ander Conselvan de Oliveira0396ba22012-11-28 17:10:26 +02001077 pixman_box32_t r;
1078
1079 r = weston_surface_to_buffer_rect(surface, rectangles[i]);
1080
1081 glPixelStorei(GL_UNPACK_SKIP_PIXELS, r.x1);
1082 glPixelStorei(GL_UNPACK_SKIP_ROWS, r.y1);
1083 glTexSubImage2D(GL_TEXTURE_2D, 0, r.x1, r.y1,
1084 r.x2 - r.x1, r.y2 - r.y1,
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001085 GL_BGRA_EXT, GL_UNSIGNED_BYTE, data);
1086 }
1087#endif
Pekka Paalanenbcdd5792012-11-07 12:25:13 +02001088
1089done:
1090 pixman_region32_fini(&surface->texture_damage);
1091 pixman_region32_init(&surface->texture_damage);
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001092}
1093
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001094static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001095ensure_textures(struct gl_surface_state *gs, int num_textures)
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001096{
1097 int i;
1098
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001099 if (num_textures <= gs->num_textures)
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001100 return;
1101
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001102 for (i = gs->num_textures; i < num_textures; i++) {
1103 glGenTextures(1, &gs->textures[i]);
1104 glBindTexture(gs->target, gs->textures[i]);
1105 glTexParameteri(gs->target,
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001106 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001107 glTexParameteri(gs->target,
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001108 GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1109 }
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001110 gs->num_textures = num_textures;
1111 glBindTexture(gs->target, 0);
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001112}
1113
Kristian Høgsbergfa1be022012-09-05 22:49:55 -04001114static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001115gl_renderer_attach(struct weston_surface *es, struct wl_buffer *buffer)
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001116{
1117 struct weston_compositor *ec = es->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001118 struct gl_renderer *gr = get_renderer(ec);
1119 struct gl_surface_state *gs = get_surface_state(es);
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001120 EGLint attribs[3], format;
1121 int i, num_planes;
1122
1123 if (!buffer) {
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001124 for (i = 0; i < gs->num_images; i++) {
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001125 gr->destroy_image(gr->egl_display, gs->images[i]);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001126 gs->images[i] = NULL;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001127 }
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001128 gs->num_images = 0;
1129 glDeleteTextures(gs->num_textures, gs->textures);
1130 gs->num_textures = 0;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001131 return;
1132 }
1133
1134 if (wl_buffer_is_shm(buffer)) {
1135 es->pitch = wl_shm_buffer_get_stride(buffer) / 4;
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001136 gs->target = GL_TEXTURE_2D;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001137
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001138 ensure_textures(gs, 1);
1139 glBindTexture(GL_TEXTURE_2D, gs->textures[0]);
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001140 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
1141 es->pitch, buffer->height, 0,
1142 GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL);
1143 if (wl_shm_buffer_get_format(buffer) == WL_SHM_FORMAT_XRGB8888)
John Kåre Alsaker40684142012-11-13 19:10:25 +01001144 gs->shader = &gr->texture_shader_rgbx;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001145 else
John Kåre Alsaker40684142012-11-13 19:10:25 +01001146 gs->shader = &gr->texture_shader_rgba;
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001147 } else if (gr->query_buffer(gr->egl_display, buffer,
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001148 EGL_TEXTURE_FORMAT, &format)) {
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001149 for (i = 0; i < gs->num_images; i++)
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001150 gr->destroy_image(gr->egl_display, gs->images[i]);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001151 gs->num_images = 0;
1152 gs->target = GL_TEXTURE_2D;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001153 switch (format) {
1154 case EGL_TEXTURE_RGB:
1155 case EGL_TEXTURE_RGBA:
1156 default:
1157 num_planes = 1;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001158 gs->shader = &gr->texture_shader_rgba;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001159 break;
1160 case EGL_TEXTURE_EXTERNAL_WL:
1161 num_planes = 1;
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001162 gs->target = GL_TEXTURE_EXTERNAL_OES;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001163 gs->shader = &gr->texture_shader_egl_external;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001164 break;
1165 case EGL_TEXTURE_Y_UV_WL:
1166 num_planes = 2;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001167 gs->shader = &gr->texture_shader_y_uv;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001168 break;
1169 case EGL_TEXTURE_Y_U_V_WL:
1170 num_planes = 3;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001171 gs->shader = &gr->texture_shader_y_u_v;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001172 break;
1173 case EGL_TEXTURE_Y_XUXV_WL:
1174 num_planes = 2;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001175 gs->shader = &gr->texture_shader_y_xuxv;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001176 break;
1177 }
1178
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001179 ensure_textures(gs, num_planes);
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001180 for (i = 0; i < num_planes; i++) {
1181 attribs[0] = EGL_WAYLAND_PLANE_WL;
1182 attribs[1] = i;
1183 attribs[2] = EGL_NONE;
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001184 gs->images[i] = gr->create_image(gr->egl_display,
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001185 NULL,
1186 EGL_WAYLAND_BUFFER_WL,
1187 buffer, attribs);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001188 if (!gs->images[i]) {
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001189 weston_log("failed to create img for plane %d\n", i);
1190 continue;
1191 }
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001192 gs->num_images++;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001193
1194 glActiveTexture(GL_TEXTURE0 + i);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001195 glBindTexture(gs->target, gs->textures[i]);
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001196 gr->image_target_texture_2d(gs->target,
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001197 gs->images[i]);
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001198 }
1199
Ander Conselvan de Oliveira0396ba22012-11-28 17:10:26 +02001200 es->pitch = buffer->width;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001201 } else {
1202 weston_log("unhandled buffer type!\n");
1203 }
1204}
1205
Kristian Høgsberg42263852012-09-06 21:59:29 -04001206static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001207gl_renderer_surface_set_color(struct weston_surface *surface,
John Kåre Alsaker878f4492012-11-13 19:10:23 +01001208 float red, float green, float blue, float alpha)
1209{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001210 struct gl_surface_state *gs = get_surface_state(surface);
1211 struct gl_renderer *gr = get_renderer(surface->compositor);
John Kåre Alsaker878f4492012-11-13 19:10:23 +01001212
1213 gs->color[0] = red;
1214 gs->color[1] = green;
1215 gs->color[2] = blue;
1216 gs->color[3] = alpha;
1217
John Kåre Alsaker40684142012-11-13 19:10:25 +01001218 gs->shader = &gr->solid_shader;
John Kåre Alsaker878f4492012-11-13 19:10:23 +01001219}
1220
1221static int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001222gl_renderer_create_surface(struct weston_surface *surface)
John Kåre Alsaker878f4492012-11-13 19:10:23 +01001223{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001224 struct gl_surface_state *gs;
John Kåre Alsaker878f4492012-11-13 19:10:23 +01001225
1226 gs = calloc(1, sizeof *gs);
1227
1228 if (!gs)
1229 return -1;
1230
1231 surface->renderer_state = gs;
1232
1233 return 0;
1234}
1235
1236static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001237gl_renderer_destroy_surface(struct weston_surface *surface)
Kristian Høgsberg42263852012-09-06 21:59:29 -04001238{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001239 struct gl_surface_state *gs = get_surface_state(surface);
1240 struct gl_renderer *gr = get_renderer(surface->compositor);
Kristian Høgsberg42263852012-09-06 21:59:29 -04001241 int i;
1242
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001243 glDeleteTextures(gs->num_textures, gs->textures);
Kristian Høgsberg42263852012-09-06 21:59:29 -04001244
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001245 for (i = 0; i < gs->num_images; i++)
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001246 gr->destroy_image(gr->egl_display, gs->images[i]);
John Kåre Alsaker878f4492012-11-13 19:10:23 +01001247
1248 free(gs);
Kristian Høgsberg42263852012-09-06 21:59:29 -04001249}
1250
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001251static const char vertex_shader[] =
1252 "uniform mat4 proj;\n"
1253 "attribute vec2 position;\n"
1254 "attribute vec2 texcoord;\n"
1255 "varying vec2 v_texcoord;\n"
1256 "void main()\n"
1257 "{\n"
1258 " gl_Position = proj * vec4(position, 0.0, 1.0);\n"
1259 " v_texcoord = texcoord;\n"
1260 "}\n";
1261
1262/* Declare common fragment shader uniforms */
1263#define FRAGMENT_CONVERT_YUV \
1264 " y *= alpha;\n" \
1265 " u *= alpha;\n" \
1266 " v *= alpha;\n" \
1267 " gl_FragColor.r = y + 1.59602678 * v;\n" \
1268 " gl_FragColor.g = y - 0.39176229 * u - 0.81296764 * v;\n" \
1269 " gl_FragColor.b = y + 2.01723214 * u;\n" \
1270 " gl_FragColor.a = alpha;\n"
1271
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001272static const char fragment_debug[] =
1273 " gl_FragColor = vec4(0.0, 0.3, 0.0, 0.2) + gl_FragColor * 0.8;\n";
1274
1275static const char fragment_brace[] =
1276 "}\n";
1277
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001278static const char texture_fragment_shader_rgba[] =
1279 "precision mediump float;\n"
1280 "varying vec2 v_texcoord;\n"
1281 "uniform sampler2D tex;\n"
1282 "uniform float alpha;\n"
1283 "void main()\n"
1284 "{\n"
1285 " gl_FragColor = alpha * texture2D(tex, v_texcoord)\n;"
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001286 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001287
1288static const char texture_fragment_shader_rgbx[] =
1289 "precision mediump float;\n"
1290 "varying vec2 v_texcoord;\n"
1291 "uniform sampler2D tex;\n"
1292 "uniform float alpha;\n"
1293 "void main()\n"
1294 "{\n"
1295 " gl_FragColor.rgb = alpha * texture2D(tex, v_texcoord).rgb\n;"
1296 " gl_FragColor.a = alpha;\n"
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001297 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001298
1299static const char texture_fragment_shader_egl_external[] =
1300 "#extension GL_OES_EGL_image_external : require\n"
1301 "precision mediump float;\n"
1302 "varying vec2 v_texcoord;\n"
1303 "uniform samplerExternalOES tex;\n"
1304 "uniform float alpha;\n"
1305 "void main()\n"
1306 "{\n"
1307 " gl_FragColor = alpha * texture2D(tex, v_texcoord)\n;"
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001308 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001309
1310static const char texture_fragment_shader_y_uv[] =
1311 "precision mediump float;\n"
1312 "uniform sampler2D tex;\n"
1313 "uniform sampler2D tex1;\n"
1314 "varying vec2 v_texcoord;\n"
1315 "uniform float alpha;\n"
1316 "void main() {\n"
1317 " float y = 1.16438356 * (texture2D(tex, v_texcoord).x - 0.0625);\n"
1318 " float u = texture2D(tex1, v_texcoord).r - 0.5;\n"
1319 " float v = texture2D(tex1, v_texcoord).g - 0.5;\n"
1320 FRAGMENT_CONVERT_YUV
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001321 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001322
1323static const char texture_fragment_shader_y_u_v[] =
1324 "precision mediump float;\n"
1325 "uniform sampler2D tex;\n"
1326 "uniform sampler2D tex1;\n"
1327 "uniform sampler2D tex2;\n"
1328 "varying vec2 v_texcoord;\n"
1329 "uniform float alpha;\n"
1330 "void main() {\n"
1331 " float y = 1.16438356 * (texture2D(tex, v_texcoord).x - 0.0625);\n"
1332 " float u = texture2D(tex1, v_texcoord).x - 0.5;\n"
1333 " float v = texture2D(tex2, v_texcoord).x - 0.5;\n"
1334 FRAGMENT_CONVERT_YUV
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001335 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001336
1337static const char texture_fragment_shader_y_xuxv[] =
1338 "precision mediump float;\n"
1339 "uniform sampler2D tex;\n"
1340 "uniform sampler2D tex1;\n"
1341 "varying vec2 v_texcoord;\n"
1342 "uniform float alpha;\n"
1343 "void main() {\n"
1344 " float y = 1.16438356 * (texture2D(tex, v_texcoord).x - 0.0625);\n"
1345 " float u = texture2D(tex1, v_texcoord).g - 0.5;\n"
1346 " float v = texture2D(tex1, v_texcoord).a - 0.5;\n"
1347 FRAGMENT_CONVERT_YUV
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001348 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001349
1350static const char solid_fragment_shader[] =
1351 "precision mediump float;\n"
1352 "uniform vec4 color;\n"
1353 "uniform float alpha;\n"
1354 "void main()\n"
1355 "{\n"
1356 " gl_FragColor = alpha * color\n;"
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001357 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001358
1359static int
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001360compile_shader(GLenum type, int count, const char **sources)
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001361{
1362 GLuint s;
1363 char msg[512];
1364 GLint status;
1365
1366 s = glCreateShader(type);
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001367 glShaderSource(s, count, sources, NULL);
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001368 glCompileShader(s);
1369 glGetShaderiv(s, GL_COMPILE_STATUS, &status);
1370 if (!status) {
1371 glGetShaderInfoLog(s, sizeof msg, NULL, msg);
1372 weston_log("shader info: %s\n", msg);
1373 return GL_NONE;
1374 }
1375
1376 return s;
1377}
1378
1379static int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001380shader_init(struct gl_shader *shader, struct weston_compositor *ec,
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001381 const char *vertex_source, const char *fragment_source)
1382{
1383 char msg[512];
1384 GLint status;
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001385 int count;
1386 const char *sources[3];
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001387 struct gl_renderer *renderer = get_renderer(ec);
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001388
1389 shader->vertex_shader =
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001390 compile_shader(GL_VERTEX_SHADER, 1, &vertex_source);
1391
1392 if (renderer->fragment_shader_debug) {
1393 sources[0] = fragment_source;
1394 sources[1] = fragment_debug;
1395 sources[2] = fragment_brace;
1396 count = 3;
1397 } else {
1398 sources[0] = fragment_source;
1399 sources[1] = fragment_brace;
1400 count = 2;
1401 }
1402
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001403 shader->fragment_shader =
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001404 compile_shader(GL_FRAGMENT_SHADER, count, sources);
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001405
1406 shader->program = glCreateProgram();
1407 glAttachShader(shader->program, shader->vertex_shader);
1408 glAttachShader(shader->program, shader->fragment_shader);
1409 glBindAttribLocation(shader->program, 0, "position");
1410 glBindAttribLocation(shader->program, 1, "texcoord");
1411
1412 glLinkProgram(shader->program);
1413 glGetProgramiv(shader->program, GL_LINK_STATUS, &status);
1414 if (!status) {
1415 glGetProgramInfoLog(shader->program, sizeof msg, NULL, msg);
1416 weston_log("link info: %s\n", msg);
1417 return -1;
1418 }
1419
1420 shader->proj_uniform = glGetUniformLocation(shader->program, "proj");
1421 shader->tex_uniforms[0] = glGetUniformLocation(shader->program, "tex");
1422 shader->tex_uniforms[1] = glGetUniformLocation(shader->program, "tex1");
1423 shader->tex_uniforms[2] = glGetUniformLocation(shader->program, "tex2");
1424 shader->alpha_uniform = glGetUniformLocation(shader->program, "alpha");
1425 shader->color_uniform = glGetUniformLocation(shader->program, "color");
1426
1427 return 0;
1428}
1429
1430static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001431shader_release(struct gl_shader *shader)
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001432{
1433 glDeleteShader(shader->vertex_shader);
1434 glDeleteShader(shader->fragment_shader);
1435 glDeleteProgram(shader->program);
1436
1437 shader->vertex_shader = 0;
1438 shader->fragment_shader = 0;
1439 shader->program = 0;
1440}
1441
1442static void
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001443log_extensions(const char *name, const char *extensions)
1444{
1445 const char *p, *end;
1446 int l;
1447 int len;
1448
1449 l = weston_log("%s:", name);
1450 p = extensions;
1451 while (*p) {
1452 end = strchrnul(p, ' ');
1453 len = end - p;
1454 if (l + len > 78)
1455 l = weston_log_continue("\n" STAMP_SPACE "%.*s",
1456 len, p);
1457 else
1458 l += weston_log_continue(" %.*s", len, p);
1459 for (p = end; isspace(*p); p++)
1460 ;
1461 }
1462 weston_log_continue("\n");
1463}
1464
1465static void
1466log_egl_gl_info(EGLDisplay egldpy)
1467{
1468 const char *str;
1469
1470 str = eglQueryString(egldpy, EGL_VERSION);
1471 weston_log("EGL version: %s\n", str ? str : "(null)");
1472
1473 str = eglQueryString(egldpy, EGL_VENDOR);
1474 weston_log("EGL vendor: %s\n", str ? str : "(null)");
1475
1476 str = eglQueryString(egldpy, EGL_CLIENT_APIS);
1477 weston_log("EGL client APIs: %s\n", str ? str : "(null)");
1478
1479 str = eglQueryString(egldpy, EGL_EXTENSIONS);
1480 log_extensions("EGL extensions", str ? str : "(null)");
1481
1482 str = (char *)glGetString(GL_VERSION);
1483 weston_log("GL version: %s\n", str ? str : "(null)");
1484
1485 str = (char *)glGetString(GL_SHADING_LANGUAGE_VERSION);
1486 weston_log("GLSL version: %s\n", str ? str : "(null)");
1487
1488 str = (char *)glGetString(GL_VENDOR);
1489 weston_log("GL vendor: %s\n", str ? str : "(null)");
1490
1491 str = (char *)glGetString(GL_RENDERER);
1492 weston_log("GL renderer: %s\n", str ? str : "(null)");
1493
1494 str = (char *)glGetString(GL_EXTENSIONS);
1495 log_extensions("GL extensions", str ? str : "(null)");
1496}
1497
Pekka Paalanen9c3fe252012-10-24 09:43:05 +03001498static void
1499log_egl_config_info(EGLDisplay egldpy, EGLConfig eglconfig)
1500{
1501 EGLint r, g, b, a;
1502
1503 weston_log("Chosen EGL config details:\n");
1504
1505 weston_log_continue(STAMP_SPACE "RGBA bits");
1506 if (eglGetConfigAttrib(egldpy, eglconfig, EGL_RED_SIZE, &r) &&
1507 eglGetConfigAttrib(egldpy, eglconfig, EGL_GREEN_SIZE, &g) &&
1508 eglGetConfigAttrib(egldpy, eglconfig, EGL_BLUE_SIZE, &b) &&
1509 eglGetConfigAttrib(egldpy, eglconfig, EGL_ALPHA_SIZE, &a))
1510 weston_log_continue(": %d %d %d %d\n", r, g, b, a);
1511 else
1512 weston_log_continue(" unknown\n");
1513
1514 weston_log_continue(STAMP_SPACE "swap interval range");
1515 if (eglGetConfigAttrib(egldpy, eglconfig, EGL_MIN_SWAP_INTERVAL, &a) &&
1516 eglGetConfigAttrib(egldpy, eglconfig, EGL_MAX_SWAP_INTERVAL, &b))
1517 weston_log_continue(": %d - %d\n", a, b);
1518 else
1519 weston_log_continue(" unknown\n");
1520}
1521
John Kåre Alsaker44154502012-11-13 19:10:20 +01001522static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001523output_apply_border(struct weston_output *output, struct gl_renderer *gr)
John Kåre Alsaker44154502012-11-13 19:10:20 +01001524{
1525 output->border.top = gr->border.top;
1526 output->border.bottom = gr->border.bottom;
1527 output->border.left = gr->border.left;
1528 output->border.right = gr->border.right;
1529}
1530
1531WL_EXPORT void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001532gl_renderer_set_border(struct weston_compositor *ec, int32_t width, int32_t height, void *data,
John Kåre Alsaker44154502012-11-13 19:10:20 +01001533 int32_t *edges)
1534{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001535 struct gl_renderer *gr = get_renderer(ec);
John Kåre Alsaker44154502012-11-13 19:10:20 +01001536 struct weston_output *output;
1537
1538 gr->border.left = edges[0];
1539 gr->border.right = edges[1];
1540 gr->border.top = edges[2];
1541 gr->border.bottom = edges[3];
1542
1543 gr->border.width = width;
1544 gr->border.height = height;
1545
1546 glGenTextures(1, &gr->border.texture);
1547 glBindTexture(GL_TEXTURE_2D, gr->border.texture);
1548 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1549 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1550 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
1551 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1552
1553 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
1554 width,
1555 height,
1556 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE,
1557 data);
1558
1559 wl_list_for_each(output, &ec->output_list, link)
1560 output_apply_border(output, gr);
1561}
1562
John Kåre Alsaker94659272012-11-13 19:10:18 +01001563static int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001564gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface);
John Kåre Alsaker94659272012-11-13 19:10:18 +01001565
1566WL_EXPORT int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001567gl_renderer_output_create(struct weston_output *output,
John Kåre Alsaker94659272012-11-13 19:10:18 +01001568 EGLNativeWindowType window)
1569{
1570 struct weston_compositor *ec = output->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001571 struct gl_renderer *gr = get_renderer(ec);
1572 struct gl_output_state *go = calloc(1, sizeof *go);
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +02001573 int i;
John Kåre Alsaker94659272012-11-13 19:10:18 +01001574
1575 if (!go)
1576 return -1;
1577
1578 go->egl_surface =
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001579 eglCreateWindowSurface(gr->egl_display,
1580 gr->egl_config,
John Kåre Alsaker94659272012-11-13 19:10:18 +01001581 window, NULL);
1582
1583 if (go->egl_surface == EGL_NO_SURFACE) {
1584 weston_log("failed to create egl surface\n");
1585 free(go);
1586 return -1;
1587 }
1588
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001589 if (gr->egl_context == NULL)
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001590 if (gl_renderer_setup(ec, go->egl_surface) < 0) {
John Kåre Alsaker94659272012-11-13 19:10:18 +01001591 free(go);
1592 return -1;
1593 }
1594
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +02001595 go->current_buffer = 0;
1596 for (i = 0; i < 2; i++)
1597 pixman_region32_init(&go->buffer_damage[i]);
1598
John Kåre Alsaker94659272012-11-13 19:10:18 +01001599 output->renderer_state = go;
1600
John Kåre Alsaker44154502012-11-13 19:10:20 +01001601 output_apply_border(output, gr);
1602
John Kåre Alsaker94659272012-11-13 19:10:18 +01001603 return 0;
1604}
1605
1606WL_EXPORT void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001607gl_renderer_output_destroy(struct weston_output *output)
John Kåre Alsaker94659272012-11-13 19:10:18 +01001608{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001609 struct gl_renderer *gr = get_renderer(output->compositor);
1610 struct gl_output_state *go = get_output_state(output);
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +02001611 int i;
1612
1613 for (i = 0; i < 2; i++)
1614 pixman_region32_fini(&go->buffer_damage[i]);
John Kåre Alsaker94659272012-11-13 19:10:18 +01001615
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001616 eglDestroySurface(gr->egl_display, go->egl_surface);
John Kåre Alsaker94659272012-11-13 19:10:18 +01001617
1618 free(go);
1619}
1620
1621WL_EXPORT EGLSurface
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001622gl_renderer_output_surface(struct weston_output *output)
John Kåre Alsaker94659272012-11-13 19:10:18 +01001623{
1624 return get_output_state(output)->egl_surface;
1625}
1626
Kristian Høgsberg3a0de882012-09-06 21:44:24 -04001627WL_EXPORT void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001628gl_renderer_destroy(struct weston_compositor *ec)
Kristian Høgsberg3a0de882012-09-06 21:44:24 -04001629{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001630 struct gl_renderer *gr = get_renderer(ec);
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001631
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001632 if (gr->has_bind_display)
1633 gr->unbind_display(gr->egl_display, ec->wl_display);
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001634
1635 /* Work around crash in egl_dri2.c's dri2_make_current() - when does this apply? */
1636 eglMakeCurrent(gr->egl_display,
1637 EGL_NO_SURFACE, EGL_NO_SURFACE,
1638 EGL_NO_CONTEXT);
1639
1640 eglTerminate(gr->egl_display);
1641 eglReleaseThread();
1642}
1643
1644static int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001645egl_choose_config(struct gl_renderer *gr, const EGLint *attribs,
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001646 const EGLint *visual_id)
1647{
1648 EGLint count = 0;
1649 EGLint matched = 0;
1650 EGLConfig *configs;
1651 int i;
1652
1653 if (!eglGetConfigs(gr->egl_display, NULL, 0, &count) || count < 1)
1654 return -1;
1655
1656 configs = calloc(count, sizeof *configs);
1657 if (!configs)
1658 return -1;
1659
1660 if (!eglChooseConfig(gr->egl_display, attribs, configs,
1661 count, &matched))
1662 goto out;
1663
1664 for (i = 0; i < matched; ++i) {
1665 EGLint id;
1666
1667 if (visual_id) {
1668 if (!eglGetConfigAttrib(gr->egl_display,
1669 configs[i], EGL_NATIVE_VISUAL_ID,
1670 &id))
1671 continue;
1672
1673 if (id != *visual_id)
1674 continue;
1675 }
1676
1677 gr->egl_config = configs[i];
1678
1679 free(configs);
1680 return 0;
1681 }
1682
1683out:
1684 free(configs);
1685 return -1;
1686}
1687
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001688WL_EXPORT const EGLint gl_renderer_opaque_attribs[] = {
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001689 EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
1690 EGL_RED_SIZE, 1,
1691 EGL_GREEN_SIZE, 1,
1692 EGL_BLUE_SIZE, 1,
1693 EGL_ALPHA_SIZE, 0,
1694 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
1695 EGL_NONE
1696};
1697
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001698WL_EXPORT const EGLint gl_renderer_alpha_attribs[] = {
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001699 EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
1700 EGL_RED_SIZE, 1,
1701 EGL_GREEN_SIZE, 1,
1702 EGL_BLUE_SIZE, 1,
1703 EGL_ALPHA_SIZE, 1,
1704 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
1705 EGL_NONE
1706};
1707
1708WL_EXPORT int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001709gl_renderer_create(struct weston_compositor *ec, EGLNativeDisplayType display,
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001710 const EGLint *attribs, const EGLint *visual_id)
1711{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001712 struct gl_renderer *gr;
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001713 EGLint major, minor;
1714
1715 gr = calloc(1, sizeof *gr);
1716
1717 if (gr == NULL)
1718 return -1;
1719
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001720 gr->base.read_pixels = gl_renderer_read_pixels;
1721 gr->base.repaint_output = gl_renderer_repaint_output;
1722 gr->base.flush_damage = gl_renderer_flush_damage;
1723 gr->base.attach = gl_renderer_attach;
1724 gr->base.create_surface = gl_renderer_create_surface;
1725 gr->base.surface_set_color = gl_renderer_surface_set_color;
1726 gr->base.destroy_surface = gl_renderer_destroy_surface;
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001727
1728 gr->egl_display = eglGetDisplay(display);
1729 if (gr->egl_display == EGL_NO_DISPLAY) {
1730 weston_log("failed to create display\n");
1731 goto err_egl;
1732 }
1733
1734 if (!eglInitialize(gr->egl_display, &major, &minor)) {
1735 weston_log("failed to initialize display\n");
1736 goto err_egl;
1737 }
1738
1739 if (egl_choose_config(gr, attribs, visual_id) < 0) {
1740 weston_log("failed to choose EGL config\n");
1741 goto err_egl;
1742 }
1743
1744 ec->renderer = &gr->base;
1745
1746 return 0;
1747
1748err_egl:
Pekka Paalanen326529f2012-11-27 12:25:25 +02001749 gl_renderer_print_egl_error_state();
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001750 free(gr);
1751 return -1;
1752}
1753
1754WL_EXPORT EGLDisplay
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001755gl_renderer_display(struct weston_compositor *ec)
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001756{
1757 return get_renderer(ec)->egl_display;
Kristian Høgsberg3a0de882012-09-06 21:44:24 -04001758}
1759
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001760static int
1761compile_shaders(struct weston_compositor *ec)
1762{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001763 struct gl_renderer *gr = get_renderer(ec);
John Kåre Alsaker40684142012-11-13 19:10:25 +01001764
1765 if (shader_init(&gr->texture_shader_rgba, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001766 vertex_shader, texture_fragment_shader_rgba) < 0)
1767 return -1;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001768 if (shader_init(&gr->texture_shader_rgbx, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001769 vertex_shader, texture_fragment_shader_rgbx) < 0)
1770 return -1;
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001771 if (gr->has_egl_image_external &&
John Kåre Alsaker40684142012-11-13 19:10:25 +01001772 shader_init(&gr->texture_shader_egl_external, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001773 vertex_shader, texture_fragment_shader_egl_external) < 0)
1774 return -1;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001775 if (shader_init(&gr->texture_shader_y_uv, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001776 vertex_shader, texture_fragment_shader_y_uv) < 0)
1777 return -1;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001778 if (shader_init(&gr->texture_shader_y_u_v, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001779 vertex_shader, texture_fragment_shader_y_u_v) < 0)
1780 return -1;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001781 if (shader_init(&gr->texture_shader_y_xuxv, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001782 vertex_shader, texture_fragment_shader_y_xuxv) < 0)
1783 return -1;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001784 if (shader_init(&gr->solid_shader, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001785 vertex_shader, solid_fragment_shader) < 0)
1786 return -1;
1787
1788 return 0;
1789}
1790
1791static void
1792fragment_debug_binding(struct wl_seat *seat, uint32_t time, uint32_t key,
1793 void *data)
1794{
1795 struct weston_compositor *ec = data;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001796 struct gl_renderer *gr = get_renderer(ec);
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001797 struct weston_output *output;
1798
John Kåre Alsaker40684142012-11-13 19:10:25 +01001799 gr->fragment_shader_debug ^= 1;
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001800
John Kåre Alsaker40684142012-11-13 19:10:25 +01001801 shader_release(&gr->texture_shader_rgba);
1802 shader_release(&gr->texture_shader_rgbx);
1803 shader_release(&gr->texture_shader_egl_external);
1804 shader_release(&gr->texture_shader_y_uv);
1805 shader_release(&gr->texture_shader_y_u_v);
1806 shader_release(&gr->texture_shader_y_xuxv);
1807 shader_release(&gr->solid_shader);
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001808
1809 compile_shaders(ec);
1810
Ander Conselvan de Oliveira03fb4ef2012-12-03 17:08:11 +02001811 /* Force use_shader() to call glUseProgram(), since we need to use
1812 * the recompiled version of the shader. */
1813 gr->current_shader = NULL;
1814
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001815 wl_list_for_each(output, &ec->output_list, link)
1816 weston_output_damage(output);
1817}
1818
John Kåre Alsaker94659272012-11-13 19:10:18 +01001819static int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001820gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface)
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001821{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001822 struct gl_renderer *gr = get_renderer(ec);
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001823 const char *extensions;
Kristian Høgsberg2bc5e8e2012-09-06 20:51:00 -04001824 EGLBoolean ret;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001825
Kristian Høgsberg9793fc72012-09-06 21:07:40 -04001826 static const EGLint context_attribs[] = {
1827 EGL_CONTEXT_CLIENT_VERSION, 2,
1828 EGL_NONE
1829 };
1830
Kristian Høgsberg9793fc72012-09-06 21:07:40 -04001831 if (!eglBindAPI(EGL_OPENGL_ES_API)) {
1832 weston_log("failed to bind EGL_OPENGL_ES_API\n");
Pekka Paalanen326529f2012-11-27 12:25:25 +02001833 gl_renderer_print_egl_error_state();
Kristian Høgsberg9793fc72012-09-06 21:07:40 -04001834 return -1;
1835 }
Pekka Paalanen9c3fe252012-10-24 09:43:05 +03001836
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001837 log_egl_config_info(gr->egl_display, gr->egl_config);
Pekka Paalanen9c3fe252012-10-24 09:43:05 +03001838
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001839 gr->egl_context = eglCreateContext(gr->egl_display, gr->egl_config,
Kristian Høgsberg9793fc72012-09-06 21:07:40 -04001840 EGL_NO_CONTEXT, context_attribs);
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001841 if (gr->egl_context == NULL) {
Kristian Høgsberg9793fc72012-09-06 21:07:40 -04001842 weston_log("failed to create context\n");
Pekka Paalanen326529f2012-11-27 12:25:25 +02001843 gl_renderer_print_egl_error_state();
Kristian Høgsberg9793fc72012-09-06 21:07:40 -04001844 return -1;
1845 }
1846
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001847 ret = eglMakeCurrent(gr->egl_display, egl_surface,
1848 egl_surface, gr->egl_context);
Kristian Høgsberg2bc5e8e2012-09-06 20:51:00 -04001849 if (ret == EGL_FALSE) {
1850 weston_log("Failed to make EGL context current.\n");
Pekka Paalanen326529f2012-11-27 12:25:25 +02001851 gl_renderer_print_egl_error_state();
Kristian Høgsberg2bc5e8e2012-09-06 20:51:00 -04001852 return -1;
1853 }
1854
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001855 log_egl_gl_info(gr->egl_display);
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001856
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001857 gr->image_target_texture_2d =
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001858 (void *) eglGetProcAddress("glEGLImageTargetTexture2DOES");
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001859 gr->create_image = (void *) eglGetProcAddress("eglCreateImageKHR");
1860 gr->destroy_image = (void *) eglGetProcAddress("eglDestroyImageKHR");
1861 gr->bind_display =
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001862 (void *) eglGetProcAddress("eglBindWaylandDisplayWL");
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001863 gr->unbind_display =
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001864 (void *) eglGetProcAddress("eglUnbindWaylandDisplayWL");
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001865 gr->query_buffer =
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001866 (void *) eglGetProcAddress("eglQueryWaylandBufferWL");
1867
1868 extensions = (const char *) glGetString(GL_EXTENSIONS);
1869 if (!extensions) {
1870 weston_log("Retrieving GL extension string failed.\n");
1871 return -1;
1872 }
1873
1874 if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
1875 weston_log("GL_EXT_texture_format_BGRA8888 not available\n");
1876 return -1;
1877 }
1878
1879 if (strstr(extensions, "GL_EXT_read_format_bgra"))
John Kåre Alsakerf9e710b2012-11-13 19:10:22 +01001880 ec->read_format = PIXMAN_a8r8g8b8;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001881 else
John Kåre Alsakerf9e710b2012-11-13 19:10:22 +01001882 ec->read_format = PIXMAN_a8b8g8r8;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001883
1884 if (strstr(extensions, "GL_EXT_unpack_subimage"))
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001885 gr->has_unpack_subimage = 1;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001886
1887 if (strstr(extensions, "GL_OES_EGL_image_external"))
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001888 gr->has_egl_image_external = 1;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001889
1890 extensions =
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001891 (const char *) eglQueryString(gr->egl_display, EGL_EXTENSIONS);
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001892 if (!extensions) {
1893 weston_log("Retrieving EGL extension string failed.\n");
1894 return -1;
1895 }
1896
1897 if (strstr(extensions, "EGL_WL_bind_wayland_display"))
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001898 gr->has_bind_display = 1;
1899 if (gr->has_bind_display) {
1900 ret = gr->bind_display(gr->egl_display, ec->wl_display);
Pekka Paalanen035a0322012-10-24 09:43:06 +03001901 if (!ret)
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001902 gr->has_bind_display = 0;
Pekka Paalanen035a0322012-10-24 09:43:06 +03001903 }
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001904
1905 glActiveTexture(GL_TEXTURE0);
1906
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001907 if (compile_shaders(ec))
1908 return -1;
1909
1910 weston_compositor_add_debug_binding(ec, KEY_S,
1911 fragment_debug_binding, ec);
1912
Pekka Paalanen035a0322012-10-24 09:43:06 +03001913 weston_log("GL ES 2 renderer features:\n");
1914 weston_log_continue(STAMP_SPACE "read-back format: %s\n",
1915 ec->read_format == GL_BGRA_EXT ? "BGRA" : "RGBA");
1916 weston_log_continue(STAMP_SPACE "wl_shm sub-image to texture: %s\n",
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001917 gr->has_unpack_subimage ? "yes" : "no");
Pekka Paalanen035a0322012-10-24 09:43:06 +03001918 weston_log_continue(STAMP_SPACE "EGL Wayland extension: %s\n",
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001919 gr->has_bind_display ? "yes" : "no");
Pekka Paalanen035a0322012-10-24 09:43:06 +03001920
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001921
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001922 return 0;
1923}