blob: c2fdaa330a85057a20762979ddb0224ffe388476 [file] [log] [blame]
Kristian Høgsbergd7c17262012-09-05 21:54:15 -04001/*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission to use, copy, modify, distribute, and sell this software and
5 * its documentation for any purpose is hereby granted without fee, provided
6 * that the above copyright notice appear in all copies and that both that
7 * copyright notice and this permission notice appear in supporting
8 * documentation, and that the name of the copyright holders not be used in
9 * advertising or publicity pertaining to distribution of the software
10 * without specific, written prior permission. The copyright holders make
11 * no representations about the suitability of this software for any
12 * purpose. It is provided "as is" without express or implied warranty.
13 *
14 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
15 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
16 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
17 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
18 * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
19 * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
20 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
21 */
22
Kristian Høgsberg25894fc2012-09-05 22:06:26 -040023#define _GNU_SOURCE
24
John Kåre Alsaker30d2b1f2012-11-13 19:10:28 +010025#include <GLES2/gl2.h>
26#include <GLES2/gl2ext.h>
27
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -040028#include <stdlib.h>
Kristian Høgsberg25894fc2012-09-05 22:06:26 -040029#include <string.h>
30#include <ctype.h>
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +030031#include <float.h>
32#include <assert.h>
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +020033#include <linux/input.h>
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -040034
John Kåre Alsaker30d2b1f2012-11-13 19:10:28 +010035#include "gl-renderer.h"
36
37#include <EGL/eglext.h>
38#include "weston-egl-ext.h"
Kristian Høgsbergd7c17262012-09-05 21:54:15 -040039
John Kåre Alsaker779b52a2012-11-13 19:10:29 +010040struct gl_shader {
John Kåre Alsaker40684142012-11-13 19:10:25 +010041 GLuint program;
42 GLuint vertex_shader, fragment_shader;
43 GLint proj_uniform;
44 GLint tex_uniforms[3];
45 GLint alpha_uniform;
46 GLint color_uniform;
47};
48
John Kåre Alsaker779b52a2012-11-13 19:10:29 +010049struct gl_output_state {
John Kåre Alsaker94659272012-11-13 19:10:18 +010050 EGLSurface egl_surface;
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +020051 int current_buffer;
52 pixman_region32_t buffer_damage[2];
John Kåre Alsaker94659272012-11-13 19:10:18 +010053};
54
John Kåre Alsaker779b52a2012-11-13 19:10:29 +010055struct gl_surface_state {
John Kåre Alsaker878f4492012-11-13 19:10:23 +010056 GLfloat color[4];
John Kåre Alsaker779b52a2012-11-13 19:10:29 +010057 struct gl_shader *shader;
John Kåre Alsaker75cc5712012-11-13 19:10:26 +010058
59 GLuint textures[3];
60 int num_textures;
61
62 EGLImageKHR images[3];
63 GLenum target;
64 int num_images;
John Kåre Alsaker878f4492012-11-13 19:10:23 +010065};
66
John Kåre Alsaker779b52a2012-11-13 19:10:29 +010067struct gl_renderer {
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +010068 struct weston_renderer base;
69 int fragment_shader_debug;
70
71 EGLDisplay egl_display;
72 EGLContext egl_context;
73 EGLConfig egl_config;
John Kåre Alsaker44154502012-11-13 19:10:20 +010074
75 struct {
76 int32_t top, bottom, left, right;
77 GLuint texture;
78 int32_t width, height;
79 } border;
John Kåre Alsaker40684142012-11-13 19:10:25 +010080
John Kåre Alsaker320711d2012-11-13 19:10:27 +010081 PFNGLEGLIMAGETARGETTEXTURE2DOESPROC image_target_texture_2d;
82 PFNEGLCREATEIMAGEKHRPROC create_image;
83 PFNEGLDESTROYIMAGEKHRPROC destroy_image;
84
85 int has_unpack_subimage;
86
87 PFNEGLBINDWAYLANDDISPLAYWL bind_display;
88 PFNEGLUNBINDWAYLANDDISPLAYWL unbind_display;
89 PFNEGLQUERYWAYLANDBUFFERWL query_buffer;
90 int has_bind_display;
91
92 int has_egl_image_external;
93
John Kåre Alsaker779b52a2012-11-13 19:10:29 +010094 struct gl_shader texture_shader_rgba;
95 struct gl_shader texture_shader_rgbx;
96 struct gl_shader texture_shader_egl_external;
97 struct gl_shader texture_shader_y_uv;
98 struct gl_shader texture_shader_y_u_v;
99 struct gl_shader texture_shader_y_xuxv;
100 struct gl_shader invert_color_shader;
101 struct gl_shader solid_shader;
102 struct gl_shader *current_shader;
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +0100103};
John Kåre Alsaker94659272012-11-13 19:10:18 +0100104
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100105static inline struct gl_output_state *
John Kåre Alsaker94659272012-11-13 19:10:18 +0100106get_output_state(struct weston_output *output)
107{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100108 return (struct gl_output_state *)output->renderer_state;
John Kåre Alsaker94659272012-11-13 19:10:18 +0100109}
110
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100111static inline struct gl_surface_state *
John Kåre Alsaker878f4492012-11-13 19:10:23 +0100112get_surface_state(struct weston_surface *surface)
113{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100114 return (struct gl_surface_state *)surface->renderer_state;
John Kåre Alsaker878f4492012-11-13 19:10:23 +0100115}
116
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100117static inline struct gl_renderer *
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +0100118get_renderer(struct weston_compositor *ec)
119{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100120 return (struct gl_renderer *)ec->renderer;
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +0100121}
122
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400123static const char *
124egl_error_string(EGLint code)
125{
126#define MYERRCODE(x) case x: return #x;
127 switch (code) {
128 MYERRCODE(EGL_SUCCESS)
129 MYERRCODE(EGL_NOT_INITIALIZED)
130 MYERRCODE(EGL_BAD_ACCESS)
131 MYERRCODE(EGL_BAD_ALLOC)
132 MYERRCODE(EGL_BAD_ATTRIBUTE)
133 MYERRCODE(EGL_BAD_CONTEXT)
134 MYERRCODE(EGL_BAD_CONFIG)
135 MYERRCODE(EGL_BAD_CURRENT_SURFACE)
136 MYERRCODE(EGL_BAD_DISPLAY)
137 MYERRCODE(EGL_BAD_SURFACE)
138 MYERRCODE(EGL_BAD_MATCH)
139 MYERRCODE(EGL_BAD_PARAMETER)
140 MYERRCODE(EGL_BAD_NATIVE_PIXMAP)
141 MYERRCODE(EGL_BAD_NATIVE_WINDOW)
142 MYERRCODE(EGL_CONTEXT_LOST)
143 default:
144 return "unknown";
145 }
146#undef MYERRCODE
147}
148
Pekka Paalanen326529f2012-11-27 12:25:25 +0200149WL_EXPORT void
150gl_renderer_print_egl_error_state(void)
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400151{
152 EGLint code;
153
154 code = eglGetError();
155 weston_log("EGL error state: %s (0x%04lx)\n",
156 egl_error_string(code), (long)code);
157}
158
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300159struct polygon8 {
160 GLfloat x[8];
161 GLfloat y[8];
162 int n;
163};
164
165struct clip_context {
166 struct {
167 GLfloat x;
168 GLfloat y;
169 } prev;
170
171 struct {
172 GLfloat x1, y1;
173 GLfloat x2, y2;
174 } clip;
175
176 struct {
177 GLfloat *x;
178 GLfloat *y;
179 } vertices;
180};
181
182static GLfloat
183float_difference(GLfloat a, GLfloat b)
184{
185 /* http://www.altdevblogaday.com/2012/02/22/comparing-floating-point-numbers-2012-edition/ */
186 static const GLfloat max_diff = 4.0f * FLT_MIN;
187 static const GLfloat max_rel_diff = 4.0e-5;
188 GLfloat diff = a - b;
189 GLfloat adiff = fabsf(diff);
190
191 if (adiff <= max_diff)
192 return 0.0f;
193
194 a = fabsf(a);
195 b = fabsf(b);
196 if (adiff <= (a > b ? a : b) * max_rel_diff)
197 return 0.0f;
198
199 return diff;
200}
201
202/* A line segment (p1x, p1y)-(p2x, p2y) intersects the line x = x_arg.
203 * Compute the y coordinate of the intersection.
204 */
205static GLfloat
206clip_intersect_y(GLfloat p1x, GLfloat p1y, GLfloat p2x, GLfloat p2y,
207 GLfloat x_arg)
208{
209 GLfloat a;
210 GLfloat diff = float_difference(p1x, p2x);
211
212 /* Practically vertical line segment, yet the end points have already
213 * been determined to be on different sides of the line. Therefore
214 * the line segment is part of the line and intersects everywhere.
215 * Return the end point, so we use the whole line segment.
216 */
217 if (diff == 0.0f)
218 return p2y;
219
220 a = (x_arg - p2x) / diff;
221 return p2y + (p1y - p2y) * a;
222}
223
224/* A line segment (p1x, p1y)-(p2x, p2y) intersects the line y = y_arg.
225 * Compute the x coordinate of the intersection.
226 */
227static GLfloat
228clip_intersect_x(GLfloat p1x, GLfloat p1y, GLfloat p2x, GLfloat p2y,
229 GLfloat y_arg)
230{
231 GLfloat a;
232 GLfloat diff = float_difference(p1y, p2y);
233
234 /* Practically horizontal line segment, yet the end points have already
235 * been determined to be on different sides of the line. Therefore
236 * the line segment is part of the line and intersects everywhere.
237 * Return the end point, so we use the whole line segment.
238 */
239 if (diff == 0.0f)
240 return p2x;
241
242 a = (y_arg - p2y) / diff;
243 return p2x + (p1x - p2x) * a;
244}
245
246enum path_transition {
247 PATH_TRANSITION_OUT_TO_OUT = 0,
248 PATH_TRANSITION_OUT_TO_IN = 1,
249 PATH_TRANSITION_IN_TO_OUT = 2,
250 PATH_TRANSITION_IN_TO_IN = 3,
251};
252
253static void
254clip_append_vertex(struct clip_context *ctx, GLfloat x, GLfloat y)
255{
256 *ctx->vertices.x++ = x;
257 *ctx->vertices.y++ = y;
258}
259
260static enum path_transition
261path_transition_left_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
262{
263 return ((ctx->prev.x >= ctx->clip.x1) << 1) | (x >= ctx->clip.x1);
264}
265
266static enum path_transition
267path_transition_right_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
268{
269 return ((ctx->prev.x < ctx->clip.x2) << 1) | (x < ctx->clip.x2);
270}
271
272static enum path_transition
273path_transition_top_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
274{
275 return ((ctx->prev.y >= ctx->clip.y1) << 1) | (y >= ctx->clip.y1);
276}
277
278static enum path_transition
279path_transition_bottom_edge(struct clip_context *ctx, GLfloat x, GLfloat y)
280{
281 return ((ctx->prev.y < ctx->clip.y2) << 1) | (y < ctx->clip.y2);
282}
283
284static void
285clip_polygon_leftright(struct clip_context *ctx,
286 enum path_transition transition,
287 GLfloat x, GLfloat y, GLfloat clip_x)
288{
289 GLfloat yi;
290
291 switch (transition) {
292 case PATH_TRANSITION_IN_TO_IN:
293 clip_append_vertex(ctx, x, y);
294 break;
295 case PATH_TRANSITION_IN_TO_OUT:
296 yi = clip_intersect_y(ctx->prev.x, ctx->prev.y, x, y, clip_x);
297 clip_append_vertex(ctx, clip_x, yi);
298 break;
299 case PATH_TRANSITION_OUT_TO_IN:
300 yi = clip_intersect_y(ctx->prev.x, ctx->prev.y, x, y, clip_x);
301 clip_append_vertex(ctx, clip_x, yi);
302 clip_append_vertex(ctx, x, y);
303 break;
304 case PATH_TRANSITION_OUT_TO_OUT:
305 /* nothing */
306 break;
307 default:
308 assert(0 && "bad enum path_transition");
309 }
310
311 ctx->prev.x = x;
312 ctx->prev.y = y;
313}
314
315static void
316clip_polygon_topbottom(struct clip_context *ctx,
317 enum path_transition transition,
318 GLfloat x, GLfloat y, GLfloat clip_y)
319{
320 GLfloat xi;
321
322 switch (transition) {
323 case PATH_TRANSITION_IN_TO_IN:
324 clip_append_vertex(ctx, x, y);
325 break;
326 case PATH_TRANSITION_IN_TO_OUT:
327 xi = clip_intersect_x(ctx->prev.x, ctx->prev.y, x, y, clip_y);
328 clip_append_vertex(ctx, xi, clip_y);
329 break;
330 case PATH_TRANSITION_OUT_TO_IN:
331 xi = clip_intersect_x(ctx->prev.x, ctx->prev.y, x, y, clip_y);
332 clip_append_vertex(ctx, xi, clip_y);
333 clip_append_vertex(ctx, x, y);
334 break;
335 case PATH_TRANSITION_OUT_TO_OUT:
336 /* nothing */
337 break;
338 default:
339 assert(0 && "bad enum path_transition");
340 }
341
342 ctx->prev.x = x;
343 ctx->prev.y = y;
344}
345
346static void
347clip_context_prepare(struct clip_context *ctx, const struct polygon8 *src,
348 GLfloat *dst_x, GLfloat *dst_y)
349{
350 ctx->prev.x = src->x[src->n - 1];
351 ctx->prev.y = src->y[src->n - 1];
352 ctx->vertices.x = dst_x;
353 ctx->vertices.y = dst_y;
354}
355
356static int
357clip_polygon_left(struct clip_context *ctx, const struct polygon8 *src,
358 GLfloat *dst_x, GLfloat *dst_y)
359{
360 enum path_transition trans;
361 int i;
362
363 clip_context_prepare(ctx, src, dst_x, dst_y);
364 for (i = 0; i < src->n; i++) {
365 trans = path_transition_left_edge(ctx, src->x[i], src->y[i]);
366 clip_polygon_leftright(ctx, trans, src->x[i], src->y[i],
367 ctx->clip.x1);
368 }
369 return ctx->vertices.x - dst_x;
370}
371
372static int
373clip_polygon_right(struct clip_context *ctx, const struct polygon8 *src,
374 GLfloat *dst_x, GLfloat *dst_y)
375{
376 enum path_transition trans;
377 int i;
378
379 clip_context_prepare(ctx, src, dst_x, dst_y);
380 for (i = 0; i < src->n; i++) {
381 trans = path_transition_right_edge(ctx, src->x[i], src->y[i]);
382 clip_polygon_leftright(ctx, trans, src->x[i], src->y[i],
383 ctx->clip.x2);
384 }
385 return ctx->vertices.x - dst_x;
386}
387
388static int
389clip_polygon_top(struct clip_context *ctx, const struct polygon8 *src,
390 GLfloat *dst_x, GLfloat *dst_y)
391{
392 enum path_transition trans;
393 int i;
394
395 clip_context_prepare(ctx, src, dst_x, dst_y);
396 for (i = 0; i < src->n; i++) {
397 trans = path_transition_top_edge(ctx, src->x[i], src->y[i]);
398 clip_polygon_topbottom(ctx, trans, src->x[i], src->y[i],
399 ctx->clip.y1);
400 }
401 return ctx->vertices.x - dst_x;
402}
403
404static int
405clip_polygon_bottom(struct clip_context *ctx, const struct polygon8 *src,
406 GLfloat *dst_x, GLfloat *dst_y)
407{
408 enum path_transition trans;
409 int i;
410
411 clip_context_prepare(ctx, src, dst_x, dst_y);
412 for (i = 0; i < src->n; i++) {
413 trans = path_transition_bottom_edge(ctx, src->x[i], src->y[i]);
414 clip_polygon_topbottom(ctx, trans, src->x[i], src->y[i],
415 ctx->clip.y2);
416 }
417 return ctx->vertices.x - dst_x;
418}
419
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400420#define max(a, b) (((a) > (b)) ? (a) : (b))
421#define min(a, b) (((a) > (b)) ? (b) : (a))
422#define clip(x, a, b) min(max(x, a), b)
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400423
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300424/*
425 * Compute the boundary vertices of the intersection of the global coordinate
426 * aligned rectangle 'rect', and an arbitrary quadrilateral produced from
427 * 'surf_rect' when transformed from surface coordinates into global coordinates.
428 * The vertices are written to 'ex' and 'ey', and the return value is the
429 * number of vertices. Vertices are produced in clockwise winding order.
430 * Guarantees to produce either zero vertices, or 3-8 vertices with non-zero
431 * polygon area.
432 */
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400433static int
434calculate_edges(struct weston_surface *es, pixman_box32_t *rect,
435 pixman_box32_t *surf_rect, GLfloat *ex, GLfloat *ey)
436{
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300437 struct polygon8 polygon;
438 struct clip_context ctx;
439 int i, n;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400440 GLfloat min_x, max_x, min_y, max_y;
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300441 struct polygon8 surf = {
442 { surf_rect->x1, surf_rect->x2, surf_rect->x2, surf_rect->x1 },
443 { surf_rect->y1, surf_rect->y1, surf_rect->y2, surf_rect->y2 },
444 4
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400445 };
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400446
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300447 ctx.clip.x1 = rect->x1;
448 ctx.clip.y1 = rect->y1;
449 ctx.clip.x2 = rect->x2;
450 ctx.clip.y2 = rect->y2;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400451
452 /* transform surface to screen space: */
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300453 for (i = 0; i < surf.n; i++)
454 weston_surface_to_global_float(es, surf.x[i], surf.y[i],
455 &surf.x[i], &surf.y[i]);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400456
457 /* find bounding box: */
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300458 min_x = max_x = surf.x[0];
459 min_y = max_y = surf.y[0];
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400460
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300461 for (i = 1; i < surf.n; i++) {
462 min_x = min(min_x, surf.x[i]);
463 max_x = max(max_x, surf.x[i]);
464 min_y = min(min_y, surf.y[i]);
465 max_y = max(max_y, surf.y[i]);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400466 }
467
468 /* First, simple bounding box check to discard early transformed
469 * surface rects that do not intersect with the clip region:
470 */
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300471 if ((min_x >= ctx.clip.x2) || (max_x <= ctx.clip.x1) ||
472 (min_y >= ctx.clip.y2) || (max_y <= ctx.clip.y1))
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400473 return 0;
474
475 /* Simple case, bounding box edges are parallel to surface edges,
476 * there will be only four edges. We just need to clip the surface
477 * vertices to the clip rect bounds:
478 */
479 if (!es->transform.enabled) {
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300480 for (i = 0; i < surf.n; i++) {
481 ex[i] = clip(surf.x[i], ctx.clip.x1, ctx.clip.x2);
482 ey[i] = clip(surf.y[i], ctx.clip.y1, ctx.clip.y2);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400483 }
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300484 return surf.n;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400485 }
486
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300487 /* Transformed case: use a general polygon clipping algorithm to
488 * clip the surface rectangle with each side of 'rect'.
489 * The algorithm is Sutherland-Hodgman, as explained in
490 * http://www.codeguru.com/cpp/misc/misc/graphics/article.php/c8965/Polygon-Clipping.htm
491 * but without looking at any of that code.
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400492 */
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300493 polygon.n = clip_polygon_left(&ctx, &surf, polygon.x, polygon.y);
494 surf.n = clip_polygon_right(&ctx, &polygon, surf.x, surf.y);
495 polygon.n = clip_polygon_top(&ctx, &surf, polygon.x, polygon.y);
496 surf.n = clip_polygon_bottom(&ctx, &polygon, surf.x, surf.y);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400497
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300498 /* Get rid of duplicate vertices */
499 ex[0] = surf.x[0];
500 ey[0] = surf.y[0];
501 n = 1;
502 for (i = 1; i < surf.n; i++) {
503 if (float_difference(ex[n - 1], surf.x[i]) == 0.0f &&
504 float_difference(ey[n - 1], surf.y[i]) == 0.0f)
505 continue;
506 ex[n] = surf.x[i];
507 ey[n] = surf.y[i];
508 n++;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400509 }
Pekka Paalanen0d64a0f2012-09-11 17:02:05 +0300510 if (float_difference(ex[n - 1], surf.x[0]) == 0.0f &&
511 float_difference(ey[n - 1], surf.y[0]) == 0.0f)
512 n--;
513
514 if (n < 3)
515 return 0;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400516
517 return n;
518}
519
Ander Conselvan de Oliveira012b4c72012-11-27 17:03:42 +0200520static void
521transform_texcoord(struct weston_surface *es, GLfloat sx, GLfloat sy,
522 GLfloat *tx, GLfloat *ty)
523{
524 switch(es->buffer_transform) {
525 case WL_OUTPUT_TRANSFORM_NORMAL:
526 default:
527 *tx = sx;
528 *ty = sy;
529 break;
530 case WL_OUTPUT_TRANSFORM_FLIPPED:
531 *tx = 1.0 - sx;
532 *ty = sy;
533 break;
534 case WL_OUTPUT_TRANSFORM_90:
535 *tx = 1.0 - sy;
536 *ty = sx;
537 break;
538 case WL_OUTPUT_TRANSFORM_FLIPPED_90:
539 *tx = 1.0 - sy;
540 *ty = 1.0 - sx;
541 break;
542 case WL_OUTPUT_TRANSFORM_180:
543 *tx = 1.0 - sx;
544 *ty = 1.0 - sy;
545 break;
546 case WL_OUTPUT_TRANSFORM_FLIPPED_180:
547 *tx = sx;
548 *ty = 1.0 - sy;
549 break;
550 case WL_OUTPUT_TRANSFORM_270:
551 *tx = sy;
552 *ty = 1.0 - sx;
553 break;
554 case WL_OUTPUT_TRANSFORM_FLIPPED_270:
555 *tx = sy;
556 *ty = sx;
557 break;
558 }
559}
560
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400561static int
562texture_region(struct weston_surface *es, pixman_region32_t *region,
563 pixman_region32_t *surf_region)
564{
565 struct weston_compositor *ec = es->compositor;
566 GLfloat *v, inv_width, inv_height;
567 unsigned int *vtxcnt, nvtx = 0;
568 pixman_box32_t *rects, *surf_rects;
569 int i, j, k, nrects, nsurf;
570
571 rects = pixman_region32_rectangles(region, &nrects);
572 surf_rects = pixman_region32_rectangles(surf_region, &nsurf);
573
574 /* worst case we can have 8 vertices per rect (ie. clipped into
575 * an octagon):
576 */
577 v = wl_array_add(&ec->vertices, nrects * nsurf * 8 * 4 * sizeof *v);
578 vtxcnt = wl_array_add(&ec->vtxcnt, nrects * nsurf * sizeof *vtxcnt);
579
580 inv_width = 1.0 / es->pitch;
581 inv_height = 1.0 / es->geometry.height;
582
583 for (i = 0; i < nrects; i++) {
584 pixman_box32_t *rect = &rects[i];
585 for (j = 0; j < nsurf; j++) {
586 pixman_box32_t *surf_rect = &surf_rects[j];
Ander Conselvan de Oliveira012b4c72012-11-27 17:03:42 +0200587 GLfloat sx, sy, tx, ty;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400588 GLfloat ex[8], ey[8]; /* edge points in screen space */
589 int n;
590
591 /* The transformed surface, after clipping to the clip region,
592 * can have as many as eight sides, emitted as a triangle-fan.
593 * The first vertex in the triangle fan can be chosen arbitrarily,
594 * since the area is guaranteed to be convex.
595 *
596 * If a corner of the transformed surface falls outside of the
597 * clip region, instead of emitting one vertex for the corner
598 * of the surface, up to two are emitted for two corresponding
599 * intersection point(s) between the surface and the clip region.
600 *
601 * To do this, we first calculate the (up to eight) points that
602 * form the intersection of the clip rect and the transformed
603 * surface.
604 */
605 n = calculate_edges(es, rect, surf_rect, ex, ey);
606 if (n < 3)
607 continue;
608
609 /* emit edge points: */
610 for (k = 0; k < n; k++) {
611 weston_surface_from_global_float(es, ex[k], ey[k], &sx, &sy);
612 /* position: */
613 *(v++) = ex[k];
614 *(v++) = ey[k];
615 /* texcoord: */
Ander Conselvan de Oliveira012b4c72012-11-27 17:03:42 +0200616 transform_texcoord(es,
617 sx * inv_width,
618 sy * inv_height,
619 &tx, &ty);
620 *(v++) = tx;
621 *(v++) = ty;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400622 }
623
624 vtxcnt[nvtx++] = n;
625 }
626 }
627
628 return nvtx;
629}
630
631static void
632triangle_fan_debug(struct weston_surface *surface, int first, int count)
633{
634 struct weston_compositor *compositor = surface->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100635 struct gl_renderer *gr = get_renderer(compositor);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400636 int i;
637 GLushort *buffer;
638 GLushort *index;
639 int nelems;
640 static int color_idx = 0;
641 static const GLfloat color[][4] = {
642 { 1.0, 0.0, 0.0, 1.0 },
643 { 0.0, 1.0, 0.0, 1.0 },
644 { 0.0, 0.0, 1.0, 1.0 },
645 { 1.0, 1.0, 1.0, 1.0 },
646 };
647
648 nelems = (count - 1 + count - 2) * 2;
649
650 buffer = malloc(sizeof(GLushort) * nelems);
651 index = buffer;
652
653 for (i = 1; i < count; i++) {
654 *index++ = first;
655 *index++ = first + i;
656 }
657
658 for (i = 2; i < count; i++) {
659 *index++ = first + i - 1;
660 *index++ = first + i;
661 }
662
John Kåre Alsaker40684142012-11-13 19:10:25 +0100663 glUseProgram(gr->solid_shader.program);
664 glUniform4fv(gr->solid_shader.color_uniform, 1,
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400665 color[color_idx++ % ARRAY_LENGTH(color)]);
666 glDrawElements(GL_LINES, nelems, GL_UNSIGNED_SHORT, buffer);
John Kåre Alsaker40684142012-11-13 19:10:25 +0100667 glUseProgram(gr->current_shader->program);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400668 free(buffer);
669}
670
671static void
672repaint_region(struct weston_surface *es, pixman_region32_t *region,
673 pixman_region32_t *surf_region)
674{
675 struct weston_compositor *ec = es->compositor;
676 GLfloat *v;
677 unsigned int *vtxcnt;
678 int i, first, nfans;
679
680 /* The final region to be painted is the intersection of
681 * 'region' and 'surf_region'. However, 'region' is in the global
682 * coordinates, and 'surf_region' is in the surface-local
683 * coordinates. texture_region() will iterate over all pairs of
684 * rectangles from both regions, compute the intersection
685 * polygon for each pair, and store it as a triangle fan if
686 * it has a non-zero area (at least 3 vertices, actually).
687 */
688 nfans = texture_region(es, region, surf_region);
689
690 v = ec->vertices.data;
691 vtxcnt = ec->vtxcnt.data;
692
693 /* position: */
694 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
695 glEnableVertexAttribArray(0);
696
697 /* texcoord: */
698 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
699 glEnableVertexAttribArray(1);
700
701 for (i = 0, first = 0; i < nfans; i++) {
702 glDrawArrays(GL_TRIANGLE_FAN, first, vtxcnt[i]);
703 if (ec->fan_debug)
704 triangle_fan_debug(es, first, vtxcnt[i]);
705 first += vtxcnt[i];
706 }
707
708 glDisableVertexAttribArray(1);
709 glDisableVertexAttribArray(0);
710
711 ec->vertices.size = 0;
712 ec->vtxcnt.size = 0;
713}
714
John Kåre Alsakera95b2d62012-11-13 19:10:21 +0100715static int
716use_output(struct weston_output *output)
717{
718 static int errored;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100719 struct gl_output_state *go = get_output_state(output);
720 struct gl_renderer *gr = get_renderer(output->compositor);
John Kåre Alsakera95b2d62012-11-13 19:10:21 +0100721 EGLBoolean ret;
722
723 ret = eglMakeCurrent(gr->egl_display, go->egl_surface,
724 go->egl_surface, gr->egl_context);
725
726 if (ret == EGL_FALSE) {
727 if (errored)
728 return -1;
729 errored = 1;
730 weston_log("Failed to make EGL context current.\n");
Pekka Paalanen326529f2012-11-27 12:25:25 +0200731 gl_renderer_print_egl_error_state();
John Kåre Alsakera95b2d62012-11-13 19:10:21 +0100732 return -1;
733 }
734
735 return 0;
736}
737
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400738static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100739use_shader(struct gl_renderer *gr,
740 struct gl_shader *shader)
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400741{
John Kåre Alsaker40684142012-11-13 19:10:25 +0100742 if (gr->current_shader == shader)
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400743 return;
744
745 glUseProgram(shader->program);
John Kåre Alsaker40684142012-11-13 19:10:25 +0100746 gr->current_shader = shader;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400747}
748
749static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100750shader_uniforms(struct gl_shader *shader,
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400751 struct weston_surface *surface,
752 struct weston_output *output)
753{
754 int i;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100755 struct gl_surface_state *gs = get_surface_state(surface);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400756
757 glUniformMatrix4fv(shader->proj_uniform,
758 1, GL_FALSE, output->matrix.d);
John Kåre Alsaker878f4492012-11-13 19:10:23 +0100759 glUniform4fv(shader->color_uniform, 1, gs->color);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400760 glUniform1f(shader->alpha_uniform, surface->alpha);
761
John Kåre Alsaker75cc5712012-11-13 19:10:26 +0100762 for (i = 0; i < gs->num_textures; i++)
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400763 glUniform1i(shader->tex_uniforms[i], i);
764}
765
766static void
767draw_surface(struct weston_surface *es, struct weston_output *output,
768 pixman_region32_t *damage) /* in global coordinates */
769{
770 struct weston_compositor *ec = es->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100771 struct gl_renderer *gr = get_renderer(ec);
772 struct gl_surface_state *gs = get_surface_state(es);
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +0200773 struct gl_output_state *go = get_output_state(output);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400774 /* repaint bounding region in global coordinates: */
775 pixman_region32_t repaint;
776 /* non-opaque region in surface coordinates: */
777 pixman_region32_t surface_blend;
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +0300778 pixman_region32_t *buffer_damage;
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400779 GLint filter;
780 int i;
781
782 pixman_region32_init(&repaint);
783 pixman_region32_intersect(&repaint,
784 &es->transform.boundingbox, damage);
785 pixman_region32_subtract(&repaint, &repaint, &es->clip);
786
787 if (!pixman_region32_not_empty(&repaint))
788 goto out;
789
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +0200790 buffer_damage = &go->buffer_damage[go->current_buffer];
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +0300791 pixman_region32_subtract(buffer_damage, buffer_damage, &repaint);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400792
793 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
794
795 if (ec->fan_debug) {
John Kåre Alsaker40684142012-11-13 19:10:25 +0100796 use_shader(gr, &gr->solid_shader);
797 shader_uniforms(&gr->solid_shader, es, output);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400798 }
799
John Kåre Alsaker40684142012-11-13 19:10:25 +0100800 use_shader(gr, gs->shader);
801 shader_uniforms(gs->shader, es, output);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400802
803 if (es->transform.enabled || output->zoom.active)
804 filter = GL_LINEAR;
805 else
806 filter = GL_NEAREST;
807
John Kåre Alsaker75cc5712012-11-13 19:10:26 +0100808 for (i = 0; i < gs->num_textures; i++) {
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400809 glActiveTexture(GL_TEXTURE0 + i);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +0100810 glBindTexture(gs->target, gs->textures[i]);
811 glTexParameteri(gs->target, GL_TEXTURE_MIN_FILTER, filter);
812 glTexParameteri(gs->target, GL_TEXTURE_MAG_FILTER, filter);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400813 }
814
815 /* blended region is whole surface minus opaque region: */
816 pixman_region32_init_rect(&surface_blend, 0, 0,
817 es->geometry.width, es->geometry.height);
818 pixman_region32_subtract(&surface_blend, &surface_blend, &es->opaque);
819
820 if (pixman_region32_not_empty(&es->opaque)) {
John Kåre Alsaker40684142012-11-13 19:10:25 +0100821 if (gs->shader == &gr->texture_shader_rgba) {
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400822 /* Special case for RGBA textures with possibly
823 * bad data in alpha channel: use the shader
824 * that forces texture alpha = 1.0.
825 * Xwayland surfaces need this.
826 */
John Kåre Alsaker40684142012-11-13 19:10:25 +0100827 use_shader(gr, &gr->texture_shader_rgbx);
828 shader_uniforms(&gr->texture_shader_rgbx, es, output);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400829 }
830
831 if (es->alpha < 1.0)
832 glEnable(GL_BLEND);
833 else
834 glDisable(GL_BLEND);
835
836 repaint_region(es, &repaint, &es->opaque);
837 }
838
839 if (pixman_region32_not_empty(&surface_blend)) {
John Kåre Alsaker40684142012-11-13 19:10:25 +0100840 use_shader(gr, gs->shader);
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400841 glEnable(GL_BLEND);
842 repaint_region(es, &repaint, &surface_blend);
843 }
844
845 pixman_region32_fini(&surface_blend);
846
847out:
848 pixman_region32_fini(&repaint);
849}
850
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400851static void
852repaint_surfaces(struct weston_output *output, pixman_region32_t *damage)
853{
854 struct weston_compositor *compositor = output->compositor;
855 struct weston_surface *surface;
856
857 wl_list_for_each_reverse(surface, &compositor->surface_list, link)
858 if (surface->plane == &compositor->primary_plane)
Kristian Høgsbergecf6ede2012-09-05 21:59:35 -0400859 draw_surface(surface, output, damage);
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400860}
861
John Kåre Alsaker44154502012-11-13 19:10:20 +0100862
863static int
864texture_border(struct weston_output *output)
865{
866 struct weston_compositor *ec = output->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100867 struct gl_renderer *gr = get_renderer(ec);
John Kåre Alsaker44154502012-11-13 19:10:20 +0100868 GLfloat *d;
869 unsigned int *p;
870 int i, j, k, n;
871 GLfloat x[4], y[4], u[4], v[4];
872
873 x[0] = -gr->border.left;
874 x[1] = 0;
875 x[2] = output->current->width;
876 x[3] = output->current->width + gr->border.right;
877
878 y[0] = -gr->border.top;
879 y[1] = 0;
880 y[2] = output->current->height;
881 y[3] = output->current->height + gr->border.bottom;
882
883 u[0] = 0.0;
884 u[1] = (GLfloat) gr->border.left / gr->border.width;
885 u[2] = (GLfloat) (gr->border.width - gr->border.right) / gr->border.width;
886 u[3] = 1.0;
887
888 v[0] = 0.0;
889 v[1] = (GLfloat) gr->border.top / gr->border.height;
890 v[2] = (GLfloat) (gr->border.height - gr->border.bottom) / gr->border.height;
891 v[3] = 1.0;
892
893 n = 8;
894 d = wl_array_add(&ec->vertices, n * 16 * sizeof *d);
895 p = wl_array_add(&ec->indices, n * 6 * sizeof *p);
896
897 k = 0;
898 for (i = 0; i < 3; i++)
899 for (j = 0; j < 3; j++) {
900
901 if (i == 1 && j == 1)
902 continue;
903
904 d[ 0] = x[i];
905 d[ 1] = y[j];
906 d[ 2] = u[i];
907 d[ 3] = v[j];
908
909 d[ 4] = x[i];
910 d[ 5] = y[j + 1];
911 d[ 6] = u[i];
912 d[ 7] = v[j + 1];
913
914 d[ 8] = x[i + 1];
915 d[ 9] = y[j];
916 d[10] = u[i + 1];
917 d[11] = v[j];
918
919 d[12] = x[i + 1];
920 d[13] = y[j + 1];
921 d[14] = u[i + 1];
922 d[15] = v[j + 1];
923
924 p[0] = k + 0;
925 p[1] = k + 1;
926 p[2] = k + 2;
927 p[3] = k + 2;
928 p[4] = k + 1;
929 p[5] = k + 3;
930
931 d += 16;
932 p += 6;
933 k += 4;
934 }
935
936 return k / 4;
937}
938
939static void
940draw_border(struct weston_output *output)
941{
942 struct weston_compositor *ec = output->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100943 struct gl_renderer *gr = get_renderer(ec);
944 struct gl_shader *shader = &gr->texture_shader_rgba;
John Kåre Alsaker44154502012-11-13 19:10:20 +0100945 GLfloat *v;
946 int n;
947
948 glDisable(GL_BLEND);
John Kåre Alsaker40684142012-11-13 19:10:25 +0100949 use_shader(gr, shader);
John Kåre Alsaker44154502012-11-13 19:10:20 +0100950
951 glUniformMatrix4fv(shader->proj_uniform,
952 1, GL_FALSE, output->matrix.d);
953
954 glUniform1i(shader->tex_uniforms[0], 0);
955 glUniform1f(shader->alpha_uniform, 1);
956
957 n = texture_border(output);
958
959 glActiveTexture(GL_TEXTURE0);
960 glBindTexture(GL_TEXTURE_2D, gr->border.texture);
961
962 v = ec->vertices.data;
963 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
964 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
965 glEnableVertexAttribArray(0);
966 glEnableVertexAttribArray(1);
967
968 glDrawElements(GL_TRIANGLES, n * 6,
969 GL_UNSIGNED_INT, ec->indices.data);
970
971 glDisableVertexAttribArray(1);
972 glDisableVertexAttribArray(0);
973
974 ec->vertices.size = 0;
975 ec->indices.size = 0;
976}
977
Kristian Høgsbergfa1be022012-09-05 22:49:55 -0400978static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100979gl_renderer_repaint_output(struct weston_output *output,
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400980 pixman_region32_t *output_damage)
981{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100982 struct gl_output_state *go = get_output_state(output);
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400983 struct weston_compositor *compositor = output->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +0100984 struct gl_renderer *gr = get_renderer(compositor);
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400985 EGLBoolean ret;
986 static int errored;
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +0300987 int32_t width, height, i;
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400988
989 width = output->current->width +
990 output->border.left + output->border.right;
991 height = output->current->height +
992 output->border.top + output->border.bottom;
993
994 glViewport(0, 0, width, height);
995
John Kåre Alsakera95b2d62012-11-13 19:10:21 +0100996 if (use_output(output) < 0)
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400997 return;
Kristian Høgsbergd7c17262012-09-05 21:54:15 -0400998
999 /* if debugging, redraw everything outside the damage to clean up
1000 * debug lines from the previous draw on this buffer:
1001 */
1002 if (compositor->fan_debug) {
1003 pixman_region32_t undamaged;
1004 pixman_region32_init(&undamaged);
1005 pixman_region32_subtract(&undamaged, &output->region,
1006 output_damage);
1007 compositor->fan_debug = 0;
1008 repaint_surfaces(output, &undamaged);
1009 compositor->fan_debug = 1;
1010 pixman_region32_fini(&undamaged);
1011 }
1012
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +03001013 for (i = 0; i < 2; i++)
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +02001014 pixman_region32_union(&go->buffer_damage[i],
1015 &go->buffer_damage[i],
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +03001016 output_damage);
1017
1018 pixman_region32_union(output_damage, output_damage,
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +02001019 &go->buffer_damage[go->current_buffer]);
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +03001020
Kristian Høgsbergd7c17262012-09-05 21:54:15 -04001021 repaint_surfaces(output, output_damage);
1022
John Kåre Alsaker44154502012-11-13 19:10:20 +01001023 if (gr->border.texture)
1024 draw_border(output);
1025
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +02001026 pixman_region32_copy(&output->previous_damage, output_damage);
Kristian Høgsbergd7c17262012-09-05 21:54:15 -04001027 wl_signal_emit(&output->frame_signal, output);
1028
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001029 ret = eglSwapBuffers(gr->egl_display, go->egl_surface);
Kristian Høgsbergd7c17262012-09-05 21:54:15 -04001030 if (ret == EGL_FALSE && !errored) {
1031 errored = 1;
1032 weston_log("Failed in eglSwapBuffers.\n");
Pekka Paalanen326529f2012-11-27 12:25:25 +02001033 gl_renderer_print_egl_error_state();
Kristian Høgsbergd7c17262012-09-05 21:54:15 -04001034 }
1035
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +02001036 go->current_buffer ^= 1;
Ander Conselvan de Oliveira8ea818f2012-09-14 16:12:03 +03001037
Kristian Høgsbergd7c17262012-09-05 21:54:15 -04001038}
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001039
John Kåre Alsakera95b2d62012-11-13 19:10:21 +01001040static int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001041gl_renderer_read_pixels(struct weston_output *output,
John Kåre Alsakera95b2d62012-11-13 19:10:21 +01001042 pixman_format_code_t format, void *pixels,
1043 uint32_t x, uint32_t y,
1044 uint32_t width, uint32_t height)
1045{
1046 GLenum gl_format;
1047
1048 switch (format) {
1049 case PIXMAN_a8r8g8b8:
1050 gl_format = GL_BGRA_EXT;
1051 break;
1052 case PIXMAN_a8b8g8r8:
1053 gl_format = GL_RGBA;
1054 break;
1055 default:
1056 return -1;
1057 }
1058
1059 if (use_output(output) < 0)
1060 return -1;
1061
1062 glPixelStorei(GL_PACK_ALIGNMENT, 1);
1063 glReadPixels(x, y, width, height, gl_format,
1064 GL_UNSIGNED_BYTE, pixels);
1065
1066 return 0;
1067}
1068
Kristian Høgsbergfa1be022012-09-05 22:49:55 -04001069static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001070gl_renderer_flush_damage(struct weston_surface *surface)
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001071{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001072 struct gl_renderer *gr = get_renderer(surface->compositor);
1073 struct gl_surface_state *gs = get_surface_state(surface);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001074
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001075#ifdef GL_UNPACK_ROW_LENGTH
1076 pixman_box32_t *rectangles;
1077 void *data;
1078 int i, n;
1079#endif
1080
Pekka Paalanenbcdd5792012-11-07 12:25:13 +02001081 pixman_region32_union(&surface->texture_damage,
1082 &surface->texture_damage, &surface->damage);
1083
1084 /* Avoid upload, if the texture won't be used this time.
1085 * We still accumulate the damage in texture_damage.
1086 */
1087 if (surface->plane != &surface->compositor->primary_plane)
1088 return;
1089
1090 if (!pixman_region32_not_empty(&surface->texture_damage))
1091 return;
1092
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001093 glBindTexture(GL_TEXTURE_2D, gs->textures[0]);
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001094
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001095 if (!gr->has_unpack_subimage) {
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001096 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
1097 surface->pitch, surface->buffer->height, 0,
1098 GL_BGRA_EXT, GL_UNSIGNED_BYTE,
1099 wl_shm_buffer_get_data(surface->buffer));
1100
Pekka Paalanenbcdd5792012-11-07 12:25:13 +02001101 goto done;
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001102 }
1103
1104#ifdef GL_UNPACK_ROW_LENGTH
1105 /* Mesa does not define GL_EXT_unpack_subimage */
1106 glPixelStorei(GL_UNPACK_ROW_LENGTH, surface->pitch);
1107 data = wl_shm_buffer_get_data(surface->buffer);
Pekka Paalanenbcdd5792012-11-07 12:25:13 +02001108 rectangles = pixman_region32_rectangles(&surface->texture_damage, &n);
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001109 for (i = 0; i < n; i++) {
1110 glPixelStorei(GL_UNPACK_SKIP_PIXELS, rectangles[i].x1);
1111 glPixelStorei(GL_UNPACK_SKIP_ROWS, rectangles[i].y1);
1112 glTexSubImage2D(GL_TEXTURE_2D, 0,
1113 rectangles[i].x1, rectangles[i].y1,
1114 rectangles[i].x2 - rectangles[i].x1,
1115 rectangles[i].y2 - rectangles[i].y1,
1116 GL_BGRA_EXT, GL_UNSIGNED_BYTE, data);
1117 }
1118#endif
Pekka Paalanenbcdd5792012-11-07 12:25:13 +02001119
1120done:
1121 pixman_region32_fini(&surface->texture_damage);
1122 pixman_region32_init(&surface->texture_damage);
Kristian Høgsbergb1fd2d62012-09-05 22:13:58 -04001123}
1124
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001125static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001126ensure_textures(struct gl_surface_state *gs, int num_textures)
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001127{
1128 int i;
1129
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001130 if (num_textures <= gs->num_textures)
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001131 return;
1132
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001133 for (i = gs->num_textures; i < num_textures; i++) {
1134 glGenTextures(1, &gs->textures[i]);
1135 glBindTexture(gs->target, gs->textures[i]);
1136 glTexParameteri(gs->target,
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001137 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001138 glTexParameteri(gs->target,
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001139 GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1140 }
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001141 gs->num_textures = num_textures;
1142 glBindTexture(gs->target, 0);
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001143}
1144
Kristian Høgsbergfa1be022012-09-05 22:49:55 -04001145static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001146gl_renderer_attach(struct weston_surface *es, struct wl_buffer *buffer)
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001147{
1148 struct weston_compositor *ec = es->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001149 struct gl_renderer *gr = get_renderer(ec);
1150 struct gl_surface_state *gs = get_surface_state(es);
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001151 EGLint attribs[3], format;
1152 int i, num_planes;
1153
1154 if (!buffer) {
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001155 for (i = 0; i < gs->num_images; i++) {
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001156 gr->destroy_image(gr->egl_display, gs->images[i]);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001157 gs->images[i] = NULL;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001158 }
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001159 gs->num_images = 0;
1160 glDeleteTextures(gs->num_textures, gs->textures);
1161 gs->num_textures = 0;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001162 return;
1163 }
1164
1165 if (wl_buffer_is_shm(buffer)) {
1166 es->pitch = wl_shm_buffer_get_stride(buffer) / 4;
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001167 gs->target = GL_TEXTURE_2D;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001168
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001169 ensure_textures(gs, 1);
1170 glBindTexture(GL_TEXTURE_2D, gs->textures[0]);
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001171 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
1172 es->pitch, buffer->height, 0,
1173 GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL);
1174 if (wl_shm_buffer_get_format(buffer) == WL_SHM_FORMAT_XRGB8888)
John Kåre Alsaker40684142012-11-13 19:10:25 +01001175 gs->shader = &gr->texture_shader_rgbx;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001176 else
John Kåre Alsaker40684142012-11-13 19:10:25 +01001177 gs->shader = &gr->texture_shader_rgba;
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001178 } else if (gr->query_buffer(gr->egl_display, buffer,
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001179 EGL_TEXTURE_FORMAT, &format)) {
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001180 for (i = 0; i < gs->num_images; i++)
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001181 gr->destroy_image(gr->egl_display, gs->images[i]);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001182 gs->num_images = 0;
1183 gs->target = GL_TEXTURE_2D;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001184 switch (format) {
1185 case EGL_TEXTURE_RGB:
1186 case EGL_TEXTURE_RGBA:
1187 default:
1188 num_planes = 1;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001189 gs->shader = &gr->texture_shader_rgba;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001190 break;
1191 case EGL_TEXTURE_EXTERNAL_WL:
1192 num_planes = 1;
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001193 gs->target = GL_TEXTURE_EXTERNAL_OES;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001194 gs->shader = &gr->texture_shader_egl_external;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001195 break;
1196 case EGL_TEXTURE_Y_UV_WL:
1197 num_planes = 2;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001198 gs->shader = &gr->texture_shader_y_uv;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001199 break;
1200 case EGL_TEXTURE_Y_U_V_WL:
1201 num_planes = 3;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001202 gs->shader = &gr->texture_shader_y_u_v;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001203 break;
1204 case EGL_TEXTURE_Y_XUXV_WL:
1205 num_planes = 2;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001206 gs->shader = &gr->texture_shader_y_xuxv;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001207 break;
1208 }
1209
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001210 ensure_textures(gs, num_planes);
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001211 for (i = 0; i < num_planes; i++) {
1212 attribs[0] = EGL_WAYLAND_PLANE_WL;
1213 attribs[1] = i;
1214 attribs[2] = EGL_NONE;
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001215 gs->images[i] = gr->create_image(gr->egl_display,
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001216 NULL,
1217 EGL_WAYLAND_BUFFER_WL,
1218 buffer, attribs);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001219 if (!gs->images[i]) {
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001220 weston_log("failed to create img for plane %d\n", i);
1221 continue;
1222 }
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001223 gs->num_images++;
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001224
1225 glActiveTexture(GL_TEXTURE0 + i);
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001226 glBindTexture(gs->target, gs->textures[i]);
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001227 gr->image_target_texture_2d(gs->target,
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001228 gs->images[i]);
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001229 }
1230
Ander Conselvan de Oliveira012b4c72012-11-27 17:03:42 +02001231 switch(es->buffer_transform) {
1232 case WL_OUTPUT_TRANSFORM_90:
1233 case WL_OUTPUT_TRANSFORM_270:
1234 case WL_OUTPUT_TRANSFORM_FLIPPED_90:
1235 case WL_OUTPUT_TRANSFORM_FLIPPED_270:
1236 es->pitch = buffer->height;
1237 break;
1238 default:
1239 es->pitch = buffer->width;
1240 }
Kristian Høgsbergb7b77e62012-09-05 22:38:18 -04001241 } else {
1242 weston_log("unhandled buffer type!\n");
1243 }
1244}
1245
Kristian Høgsberg42263852012-09-06 21:59:29 -04001246static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001247gl_renderer_surface_set_color(struct weston_surface *surface,
John Kåre Alsaker878f4492012-11-13 19:10:23 +01001248 float red, float green, float blue, float alpha)
1249{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001250 struct gl_surface_state *gs = get_surface_state(surface);
1251 struct gl_renderer *gr = get_renderer(surface->compositor);
John Kåre Alsaker878f4492012-11-13 19:10:23 +01001252
1253 gs->color[0] = red;
1254 gs->color[1] = green;
1255 gs->color[2] = blue;
1256 gs->color[3] = alpha;
1257
John Kåre Alsaker40684142012-11-13 19:10:25 +01001258 gs->shader = &gr->solid_shader;
John Kåre Alsaker878f4492012-11-13 19:10:23 +01001259}
1260
1261static int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001262gl_renderer_create_surface(struct weston_surface *surface)
John Kåre Alsaker878f4492012-11-13 19:10:23 +01001263{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001264 struct gl_surface_state *gs;
John Kåre Alsaker878f4492012-11-13 19:10:23 +01001265
1266 gs = calloc(1, sizeof *gs);
1267
1268 if (!gs)
1269 return -1;
1270
1271 surface->renderer_state = gs;
1272
1273 return 0;
1274}
1275
1276static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001277gl_renderer_destroy_surface(struct weston_surface *surface)
Kristian Høgsberg42263852012-09-06 21:59:29 -04001278{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001279 struct gl_surface_state *gs = get_surface_state(surface);
1280 struct gl_renderer *gr = get_renderer(surface->compositor);
Kristian Høgsberg42263852012-09-06 21:59:29 -04001281 int i;
1282
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001283 glDeleteTextures(gs->num_textures, gs->textures);
Kristian Høgsberg42263852012-09-06 21:59:29 -04001284
John Kåre Alsaker75cc5712012-11-13 19:10:26 +01001285 for (i = 0; i < gs->num_images; i++)
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001286 gr->destroy_image(gr->egl_display, gs->images[i]);
John Kåre Alsaker878f4492012-11-13 19:10:23 +01001287
1288 free(gs);
Kristian Høgsberg42263852012-09-06 21:59:29 -04001289}
1290
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001291static const char vertex_shader[] =
1292 "uniform mat4 proj;\n"
1293 "attribute vec2 position;\n"
1294 "attribute vec2 texcoord;\n"
1295 "varying vec2 v_texcoord;\n"
1296 "void main()\n"
1297 "{\n"
1298 " gl_Position = proj * vec4(position, 0.0, 1.0);\n"
1299 " v_texcoord = texcoord;\n"
1300 "}\n";
1301
1302/* Declare common fragment shader uniforms */
1303#define FRAGMENT_CONVERT_YUV \
1304 " y *= alpha;\n" \
1305 " u *= alpha;\n" \
1306 " v *= alpha;\n" \
1307 " gl_FragColor.r = y + 1.59602678 * v;\n" \
1308 " gl_FragColor.g = y - 0.39176229 * u - 0.81296764 * v;\n" \
1309 " gl_FragColor.b = y + 2.01723214 * u;\n" \
1310 " gl_FragColor.a = alpha;\n"
1311
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001312static const char fragment_debug[] =
1313 " gl_FragColor = vec4(0.0, 0.3, 0.0, 0.2) + gl_FragColor * 0.8;\n";
1314
1315static const char fragment_brace[] =
1316 "}\n";
1317
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001318static const char texture_fragment_shader_rgba[] =
1319 "precision mediump float;\n"
1320 "varying vec2 v_texcoord;\n"
1321 "uniform sampler2D tex;\n"
1322 "uniform float alpha;\n"
1323 "void main()\n"
1324 "{\n"
1325 " gl_FragColor = alpha * texture2D(tex, v_texcoord)\n;"
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001326 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001327
1328static const char texture_fragment_shader_rgbx[] =
1329 "precision mediump float;\n"
1330 "varying vec2 v_texcoord;\n"
1331 "uniform sampler2D tex;\n"
1332 "uniform float alpha;\n"
1333 "void main()\n"
1334 "{\n"
1335 " gl_FragColor.rgb = alpha * texture2D(tex, v_texcoord).rgb\n;"
1336 " gl_FragColor.a = alpha;\n"
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001337 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001338
1339static const char texture_fragment_shader_egl_external[] =
1340 "#extension GL_OES_EGL_image_external : require\n"
1341 "precision mediump float;\n"
1342 "varying vec2 v_texcoord;\n"
1343 "uniform samplerExternalOES tex;\n"
1344 "uniform float alpha;\n"
1345 "void main()\n"
1346 "{\n"
1347 " gl_FragColor = alpha * texture2D(tex, v_texcoord)\n;"
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001348 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001349
1350static const char texture_fragment_shader_y_uv[] =
1351 "precision mediump float;\n"
1352 "uniform sampler2D tex;\n"
1353 "uniform sampler2D tex1;\n"
1354 "varying vec2 v_texcoord;\n"
1355 "uniform float alpha;\n"
1356 "void main() {\n"
1357 " float y = 1.16438356 * (texture2D(tex, v_texcoord).x - 0.0625);\n"
1358 " float u = texture2D(tex1, v_texcoord).r - 0.5;\n"
1359 " float v = texture2D(tex1, v_texcoord).g - 0.5;\n"
1360 FRAGMENT_CONVERT_YUV
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001361 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001362
1363static const char texture_fragment_shader_y_u_v[] =
1364 "precision mediump float;\n"
1365 "uniform sampler2D tex;\n"
1366 "uniform sampler2D tex1;\n"
1367 "uniform sampler2D tex2;\n"
1368 "varying vec2 v_texcoord;\n"
1369 "uniform float alpha;\n"
1370 "void main() {\n"
1371 " float y = 1.16438356 * (texture2D(tex, v_texcoord).x - 0.0625);\n"
1372 " float u = texture2D(tex1, v_texcoord).x - 0.5;\n"
1373 " float v = texture2D(tex2, v_texcoord).x - 0.5;\n"
1374 FRAGMENT_CONVERT_YUV
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001375 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001376
1377static const char texture_fragment_shader_y_xuxv[] =
1378 "precision mediump float;\n"
1379 "uniform sampler2D tex;\n"
1380 "uniform sampler2D tex1;\n"
1381 "varying vec2 v_texcoord;\n"
1382 "uniform float alpha;\n"
1383 "void main() {\n"
1384 " float y = 1.16438356 * (texture2D(tex, v_texcoord).x - 0.0625);\n"
1385 " float u = texture2D(tex1, v_texcoord).g - 0.5;\n"
1386 " float v = texture2D(tex1, v_texcoord).a - 0.5;\n"
1387 FRAGMENT_CONVERT_YUV
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001388 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001389
1390static const char solid_fragment_shader[] =
1391 "precision mediump float;\n"
1392 "uniform vec4 color;\n"
1393 "uniform float alpha;\n"
1394 "void main()\n"
1395 "{\n"
1396 " gl_FragColor = alpha * color\n;"
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001397 ;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001398
1399static int
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001400compile_shader(GLenum type, int count, const char **sources)
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001401{
1402 GLuint s;
1403 char msg[512];
1404 GLint status;
1405
1406 s = glCreateShader(type);
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001407 glShaderSource(s, count, sources, NULL);
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001408 glCompileShader(s);
1409 glGetShaderiv(s, GL_COMPILE_STATUS, &status);
1410 if (!status) {
1411 glGetShaderInfoLog(s, sizeof msg, NULL, msg);
1412 weston_log("shader info: %s\n", msg);
1413 return GL_NONE;
1414 }
1415
1416 return s;
1417}
1418
1419static int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001420shader_init(struct gl_shader *shader, struct weston_compositor *ec,
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001421 const char *vertex_source, const char *fragment_source)
1422{
1423 char msg[512];
1424 GLint status;
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001425 int count;
1426 const char *sources[3];
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001427 struct gl_renderer *renderer = get_renderer(ec);
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001428
1429 shader->vertex_shader =
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001430 compile_shader(GL_VERTEX_SHADER, 1, &vertex_source);
1431
1432 if (renderer->fragment_shader_debug) {
1433 sources[0] = fragment_source;
1434 sources[1] = fragment_debug;
1435 sources[2] = fragment_brace;
1436 count = 3;
1437 } else {
1438 sources[0] = fragment_source;
1439 sources[1] = fragment_brace;
1440 count = 2;
1441 }
1442
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001443 shader->fragment_shader =
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001444 compile_shader(GL_FRAGMENT_SHADER, count, sources);
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001445
1446 shader->program = glCreateProgram();
1447 glAttachShader(shader->program, shader->vertex_shader);
1448 glAttachShader(shader->program, shader->fragment_shader);
1449 glBindAttribLocation(shader->program, 0, "position");
1450 glBindAttribLocation(shader->program, 1, "texcoord");
1451
1452 glLinkProgram(shader->program);
1453 glGetProgramiv(shader->program, GL_LINK_STATUS, &status);
1454 if (!status) {
1455 glGetProgramInfoLog(shader->program, sizeof msg, NULL, msg);
1456 weston_log("link info: %s\n", msg);
1457 return -1;
1458 }
1459
1460 shader->proj_uniform = glGetUniformLocation(shader->program, "proj");
1461 shader->tex_uniforms[0] = glGetUniformLocation(shader->program, "tex");
1462 shader->tex_uniforms[1] = glGetUniformLocation(shader->program, "tex1");
1463 shader->tex_uniforms[2] = glGetUniformLocation(shader->program, "tex2");
1464 shader->alpha_uniform = glGetUniformLocation(shader->program, "alpha");
1465 shader->color_uniform = glGetUniformLocation(shader->program, "color");
1466
1467 return 0;
1468}
1469
1470static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001471shader_release(struct gl_shader *shader)
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001472{
1473 glDeleteShader(shader->vertex_shader);
1474 glDeleteShader(shader->fragment_shader);
1475 glDeleteProgram(shader->program);
1476
1477 shader->vertex_shader = 0;
1478 shader->fragment_shader = 0;
1479 shader->program = 0;
1480}
1481
1482static void
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001483log_extensions(const char *name, const char *extensions)
1484{
1485 const char *p, *end;
1486 int l;
1487 int len;
1488
1489 l = weston_log("%s:", name);
1490 p = extensions;
1491 while (*p) {
1492 end = strchrnul(p, ' ');
1493 len = end - p;
1494 if (l + len > 78)
1495 l = weston_log_continue("\n" STAMP_SPACE "%.*s",
1496 len, p);
1497 else
1498 l += weston_log_continue(" %.*s", len, p);
1499 for (p = end; isspace(*p); p++)
1500 ;
1501 }
1502 weston_log_continue("\n");
1503}
1504
1505static void
1506log_egl_gl_info(EGLDisplay egldpy)
1507{
1508 const char *str;
1509
1510 str = eglQueryString(egldpy, EGL_VERSION);
1511 weston_log("EGL version: %s\n", str ? str : "(null)");
1512
1513 str = eglQueryString(egldpy, EGL_VENDOR);
1514 weston_log("EGL vendor: %s\n", str ? str : "(null)");
1515
1516 str = eglQueryString(egldpy, EGL_CLIENT_APIS);
1517 weston_log("EGL client APIs: %s\n", str ? str : "(null)");
1518
1519 str = eglQueryString(egldpy, EGL_EXTENSIONS);
1520 log_extensions("EGL extensions", str ? str : "(null)");
1521
1522 str = (char *)glGetString(GL_VERSION);
1523 weston_log("GL version: %s\n", str ? str : "(null)");
1524
1525 str = (char *)glGetString(GL_SHADING_LANGUAGE_VERSION);
1526 weston_log("GLSL version: %s\n", str ? str : "(null)");
1527
1528 str = (char *)glGetString(GL_VENDOR);
1529 weston_log("GL vendor: %s\n", str ? str : "(null)");
1530
1531 str = (char *)glGetString(GL_RENDERER);
1532 weston_log("GL renderer: %s\n", str ? str : "(null)");
1533
1534 str = (char *)glGetString(GL_EXTENSIONS);
1535 log_extensions("GL extensions", str ? str : "(null)");
1536}
1537
Pekka Paalanen9c3fe252012-10-24 09:43:05 +03001538static void
1539log_egl_config_info(EGLDisplay egldpy, EGLConfig eglconfig)
1540{
1541 EGLint r, g, b, a;
1542
1543 weston_log("Chosen EGL config details:\n");
1544
1545 weston_log_continue(STAMP_SPACE "RGBA bits");
1546 if (eglGetConfigAttrib(egldpy, eglconfig, EGL_RED_SIZE, &r) &&
1547 eglGetConfigAttrib(egldpy, eglconfig, EGL_GREEN_SIZE, &g) &&
1548 eglGetConfigAttrib(egldpy, eglconfig, EGL_BLUE_SIZE, &b) &&
1549 eglGetConfigAttrib(egldpy, eglconfig, EGL_ALPHA_SIZE, &a))
1550 weston_log_continue(": %d %d %d %d\n", r, g, b, a);
1551 else
1552 weston_log_continue(" unknown\n");
1553
1554 weston_log_continue(STAMP_SPACE "swap interval range");
1555 if (eglGetConfigAttrib(egldpy, eglconfig, EGL_MIN_SWAP_INTERVAL, &a) &&
1556 eglGetConfigAttrib(egldpy, eglconfig, EGL_MAX_SWAP_INTERVAL, &b))
1557 weston_log_continue(": %d - %d\n", a, b);
1558 else
1559 weston_log_continue(" unknown\n");
1560}
1561
John Kåre Alsaker44154502012-11-13 19:10:20 +01001562static void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001563output_apply_border(struct weston_output *output, struct gl_renderer *gr)
John Kåre Alsaker44154502012-11-13 19:10:20 +01001564{
1565 output->border.top = gr->border.top;
1566 output->border.bottom = gr->border.bottom;
1567 output->border.left = gr->border.left;
1568 output->border.right = gr->border.right;
1569}
1570
1571WL_EXPORT void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001572gl_renderer_set_border(struct weston_compositor *ec, int32_t width, int32_t height, void *data,
John Kåre Alsaker44154502012-11-13 19:10:20 +01001573 int32_t *edges)
1574{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001575 struct gl_renderer *gr = get_renderer(ec);
John Kåre Alsaker44154502012-11-13 19:10:20 +01001576 struct weston_output *output;
1577
1578 gr->border.left = edges[0];
1579 gr->border.right = edges[1];
1580 gr->border.top = edges[2];
1581 gr->border.bottom = edges[3];
1582
1583 gr->border.width = width;
1584 gr->border.height = height;
1585
1586 glGenTextures(1, &gr->border.texture);
1587 glBindTexture(GL_TEXTURE_2D, gr->border.texture);
1588 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1589 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1590 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
1591 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1592
1593 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
1594 width,
1595 height,
1596 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE,
1597 data);
1598
1599 wl_list_for_each(output, &ec->output_list, link)
1600 output_apply_border(output, gr);
1601}
1602
John Kåre Alsaker94659272012-11-13 19:10:18 +01001603static int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001604gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface);
John Kåre Alsaker94659272012-11-13 19:10:18 +01001605
1606WL_EXPORT int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001607gl_renderer_output_create(struct weston_output *output,
John Kåre Alsaker94659272012-11-13 19:10:18 +01001608 EGLNativeWindowType window)
1609{
1610 struct weston_compositor *ec = output->compositor;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001611 struct gl_renderer *gr = get_renderer(ec);
1612 struct gl_output_state *go = calloc(1, sizeof *go);
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +02001613 int i;
John Kåre Alsaker94659272012-11-13 19:10:18 +01001614
1615 if (!go)
1616 return -1;
1617
1618 go->egl_surface =
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001619 eglCreateWindowSurface(gr->egl_display,
1620 gr->egl_config,
John Kåre Alsaker94659272012-11-13 19:10:18 +01001621 window, NULL);
1622
1623 if (go->egl_surface == EGL_NO_SURFACE) {
1624 weston_log("failed to create egl surface\n");
1625 free(go);
1626 return -1;
1627 }
1628
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001629 if (gr->egl_context == NULL)
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001630 if (gl_renderer_setup(ec, go->egl_surface) < 0) {
John Kåre Alsaker94659272012-11-13 19:10:18 +01001631 free(go);
1632 return -1;
1633 }
1634
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +02001635 go->current_buffer = 0;
1636 for (i = 0; i < 2; i++)
1637 pixman_region32_init(&go->buffer_damage[i]);
1638
John Kåre Alsaker94659272012-11-13 19:10:18 +01001639 output->renderer_state = go;
1640
John Kåre Alsaker44154502012-11-13 19:10:20 +01001641 output_apply_border(output, gr);
1642
John Kåre Alsaker94659272012-11-13 19:10:18 +01001643 return 0;
1644}
1645
1646WL_EXPORT void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001647gl_renderer_output_destroy(struct weston_output *output)
John Kåre Alsaker94659272012-11-13 19:10:18 +01001648{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001649 struct gl_renderer *gr = get_renderer(output->compositor);
1650 struct gl_output_state *go = get_output_state(output);
Ander Conselvan de Oliveirab8fcca92012-11-16 17:23:52 +02001651 int i;
1652
1653 for (i = 0; i < 2; i++)
1654 pixman_region32_fini(&go->buffer_damage[i]);
John Kåre Alsaker94659272012-11-13 19:10:18 +01001655
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001656 eglDestroySurface(gr->egl_display, go->egl_surface);
John Kåre Alsaker94659272012-11-13 19:10:18 +01001657
1658 free(go);
1659}
1660
1661WL_EXPORT EGLSurface
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001662gl_renderer_output_surface(struct weston_output *output)
John Kåre Alsaker94659272012-11-13 19:10:18 +01001663{
1664 return get_output_state(output)->egl_surface;
1665}
1666
Kristian Høgsberg3a0de882012-09-06 21:44:24 -04001667WL_EXPORT void
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001668gl_renderer_destroy(struct weston_compositor *ec)
Kristian Høgsberg3a0de882012-09-06 21:44:24 -04001669{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001670 struct gl_renderer *gr = get_renderer(ec);
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001671
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001672 if (gr->has_bind_display)
1673 gr->unbind_display(gr->egl_display, ec->wl_display);
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001674
1675 /* Work around crash in egl_dri2.c's dri2_make_current() - when does this apply? */
1676 eglMakeCurrent(gr->egl_display,
1677 EGL_NO_SURFACE, EGL_NO_SURFACE,
1678 EGL_NO_CONTEXT);
1679
1680 eglTerminate(gr->egl_display);
1681 eglReleaseThread();
1682}
1683
1684static int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001685egl_choose_config(struct gl_renderer *gr, const EGLint *attribs,
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001686 const EGLint *visual_id)
1687{
1688 EGLint count = 0;
1689 EGLint matched = 0;
1690 EGLConfig *configs;
1691 int i;
1692
1693 if (!eglGetConfigs(gr->egl_display, NULL, 0, &count) || count < 1)
1694 return -1;
1695
1696 configs = calloc(count, sizeof *configs);
1697 if (!configs)
1698 return -1;
1699
1700 if (!eglChooseConfig(gr->egl_display, attribs, configs,
1701 count, &matched))
1702 goto out;
1703
1704 for (i = 0; i < matched; ++i) {
1705 EGLint id;
1706
1707 if (visual_id) {
1708 if (!eglGetConfigAttrib(gr->egl_display,
1709 configs[i], EGL_NATIVE_VISUAL_ID,
1710 &id))
1711 continue;
1712
1713 if (id != *visual_id)
1714 continue;
1715 }
1716
1717 gr->egl_config = configs[i];
1718
1719 free(configs);
1720 return 0;
1721 }
1722
1723out:
1724 free(configs);
1725 return -1;
1726}
1727
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001728WL_EXPORT const EGLint gl_renderer_opaque_attribs[] = {
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001729 EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
1730 EGL_RED_SIZE, 1,
1731 EGL_GREEN_SIZE, 1,
1732 EGL_BLUE_SIZE, 1,
1733 EGL_ALPHA_SIZE, 0,
1734 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
1735 EGL_NONE
1736};
1737
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001738WL_EXPORT const EGLint gl_renderer_alpha_attribs[] = {
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001739 EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
1740 EGL_RED_SIZE, 1,
1741 EGL_GREEN_SIZE, 1,
1742 EGL_BLUE_SIZE, 1,
1743 EGL_ALPHA_SIZE, 1,
1744 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
1745 EGL_NONE
1746};
1747
1748WL_EXPORT int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001749gl_renderer_create(struct weston_compositor *ec, EGLNativeDisplayType display,
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001750 const EGLint *attribs, const EGLint *visual_id)
1751{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001752 struct gl_renderer *gr;
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001753 EGLint major, minor;
1754
1755 gr = calloc(1, sizeof *gr);
1756
1757 if (gr == NULL)
1758 return -1;
1759
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001760 gr->base.read_pixels = gl_renderer_read_pixels;
1761 gr->base.repaint_output = gl_renderer_repaint_output;
1762 gr->base.flush_damage = gl_renderer_flush_damage;
1763 gr->base.attach = gl_renderer_attach;
1764 gr->base.create_surface = gl_renderer_create_surface;
1765 gr->base.surface_set_color = gl_renderer_surface_set_color;
1766 gr->base.destroy_surface = gl_renderer_destroy_surface;
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001767
1768 gr->egl_display = eglGetDisplay(display);
1769 if (gr->egl_display == EGL_NO_DISPLAY) {
1770 weston_log("failed to create display\n");
1771 goto err_egl;
1772 }
1773
1774 if (!eglInitialize(gr->egl_display, &major, &minor)) {
1775 weston_log("failed to initialize display\n");
1776 goto err_egl;
1777 }
1778
1779 if (egl_choose_config(gr, attribs, visual_id) < 0) {
1780 weston_log("failed to choose EGL config\n");
1781 goto err_egl;
1782 }
1783
1784 ec->renderer = &gr->base;
1785
1786 return 0;
1787
1788err_egl:
Pekka Paalanen326529f2012-11-27 12:25:25 +02001789 gl_renderer_print_egl_error_state();
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001790 free(gr);
1791 return -1;
1792}
1793
1794WL_EXPORT EGLDisplay
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001795gl_renderer_display(struct weston_compositor *ec)
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001796{
1797 return get_renderer(ec)->egl_display;
Kristian Høgsberg3a0de882012-09-06 21:44:24 -04001798}
1799
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001800static int
1801compile_shaders(struct weston_compositor *ec)
1802{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001803 struct gl_renderer *gr = get_renderer(ec);
John Kåre Alsaker40684142012-11-13 19:10:25 +01001804
1805 if (shader_init(&gr->texture_shader_rgba, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001806 vertex_shader, texture_fragment_shader_rgba) < 0)
1807 return -1;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001808 if (shader_init(&gr->texture_shader_rgbx, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001809 vertex_shader, texture_fragment_shader_rgbx) < 0)
1810 return -1;
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001811 if (gr->has_egl_image_external &&
John Kåre Alsaker40684142012-11-13 19:10:25 +01001812 shader_init(&gr->texture_shader_egl_external, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001813 vertex_shader, texture_fragment_shader_egl_external) < 0)
1814 return -1;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001815 if (shader_init(&gr->texture_shader_y_uv, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001816 vertex_shader, texture_fragment_shader_y_uv) < 0)
1817 return -1;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001818 if (shader_init(&gr->texture_shader_y_u_v, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001819 vertex_shader, texture_fragment_shader_y_u_v) < 0)
1820 return -1;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001821 if (shader_init(&gr->texture_shader_y_xuxv, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001822 vertex_shader, texture_fragment_shader_y_xuxv) < 0)
1823 return -1;
John Kåre Alsaker40684142012-11-13 19:10:25 +01001824 if (shader_init(&gr->solid_shader, ec,
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001825 vertex_shader, solid_fragment_shader) < 0)
1826 return -1;
1827
1828 return 0;
1829}
1830
1831static void
1832fragment_debug_binding(struct wl_seat *seat, uint32_t time, uint32_t key,
1833 void *data)
1834{
1835 struct weston_compositor *ec = data;
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001836 struct gl_renderer *gr = get_renderer(ec);
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001837 struct weston_output *output;
1838
John Kåre Alsaker40684142012-11-13 19:10:25 +01001839 gr->fragment_shader_debug ^= 1;
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001840
John Kåre Alsaker40684142012-11-13 19:10:25 +01001841 shader_release(&gr->texture_shader_rgba);
1842 shader_release(&gr->texture_shader_rgbx);
1843 shader_release(&gr->texture_shader_egl_external);
1844 shader_release(&gr->texture_shader_y_uv);
1845 shader_release(&gr->texture_shader_y_u_v);
1846 shader_release(&gr->texture_shader_y_xuxv);
1847 shader_release(&gr->solid_shader);
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001848
1849 compile_shaders(ec);
1850
1851 wl_list_for_each(output, &ec->output_list, link)
1852 weston_output_damage(output);
1853}
1854
John Kåre Alsaker94659272012-11-13 19:10:18 +01001855static int
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001856gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface)
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001857{
John Kåre Alsaker779b52a2012-11-13 19:10:29 +01001858 struct gl_renderer *gr = get_renderer(ec);
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001859 const char *extensions;
Kristian Høgsberg2bc5e8e2012-09-06 20:51:00 -04001860 EGLBoolean ret;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001861
Kristian Høgsberg9793fc72012-09-06 21:07:40 -04001862 static const EGLint context_attribs[] = {
1863 EGL_CONTEXT_CLIENT_VERSION, 2,
1864 EGL_NONE
1865 };
1866
Kristian Høgsberg9793fc72012-09-06 21:07:40 -04001867 if (!eglBindAPI(EGL_OPENGL_ES_API)) {
1868 weston_log("failed to bind EGL_OPENGL_ES_API\n");
Pekka Paalanen326529f2012-11-27 12:25:25 +02001869 gl_renderer_print_egl_error_state();
Kristian Høgsberg9793fc72012-09-06 21:07:40 -04001870 return -1;
1871 }
Pekka Paalanen9c3fe252012-10-24 09:43:05 +03001872
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001873 log_egl_config_info(gr->egl_display, gr->egl_config);
Pekka Paalanen9c3fe252012-10-24 09:43:05 +03001874
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001875 gr->egl_context = eglCreateContext(gr->egl_display, gr->egl_config,
Kristian Høgsberg9793fc72012-09-06 21:07:40 -04001876 EGL_NO_CONTEXT, context_attribs);
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001877 if (gr->egl_context == NULL) {
Kristian Høgsberg9793fc72012-09-06 21:07:40 -04001878 weston_log("failed to create context\n");
Pekka Paalanen326529f2012-11-27 12:25:25 +02001879 gl_renderer_print_egl_error_state();
Kristian Høgsberg9793fc72012-09-06 21:07:40 -04001880 return -1;
1881 }
1882
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001883 ret = eglMakeCurrent(gr->egl_display, egl_surface,
1884 egl_surface, gr->egl_context);
Kristian Høgsberg2bc5e8e2012-09-06 20:51:00 -04001885 if (ret == EGL_FALSE) {
1886 weston_log("Failed to make EGL context current.\n");
Pekka Paalanen326529f2012-11-27 12:25:25 +02001887 gl_renderer_print_egl_error_state();
Kristian Høgsberg2bc5e8e2012-09-06 20:51:00 -04001888 return -1;
1889 }
1890
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001891 log_egl_gl_info(gr->egl_display);
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001892
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001893 gr->image_target_texture_2d =
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001894 (void *) eglGetProcAddress("glEGLImageTargetTexture2DOES");
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001895 gr->create_image = (void *) eglGetProcAddress("eglCreateImageKHR");
1896 gr->destroy_image = (void *) eglGetProcAddress("eglDestroyImageKHR");
1897 gr->bind_display =
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001898 (void *) eglGetProcAddress("eglBindWaylandDisplayWL");
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001899 gr->unbind_display =
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001900 (void *) eglGetProcAddress("eglUnbindWaylandDisplayWL");
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001901 gr->query_buffer =
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001902 (void *) eglGetProcAddress("eglQueryWaylandBufferWL");
1903
1904 extensions = (const char *) glGetString(GL_EXTENSIONS);
1905 if (!extensions) {
1906 weston_log("Retrieving GL extension string failed.\n");
1907 return -1;
1908 }
1909
1910 if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
1911 weston_log("GL_EXT_texture_format_BGRA8888 not available\n");
1912 return -1;
1913 }
1914
1915 if (strstr(extensions, "GL_EXT_read_format_bgra"))
John Kåre Alsakerf9e710b2012-11-13 19:10:22 +01001916 ec->read_format = PIXMAN_a8r8g8b8;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001917 else
John Kåre Alsakerf9e710b2012-11-13 19:10:22 +01001918 ec->read_format = PIXMAN_a8b8g8r8;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001919
1920 if (strstr(extensions, "GL_EXT_unpack_subimage"))
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001921 gr->has_unpack_subimage = 1;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001922
1923 if (strstr(extensions, "GL_OES_EGL_image_external"))
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001924 gr->has_egl_image_external = 1;
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001925
1926 extensions =
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001927 (const char *) eglQueryString(gr->egl_display, EGL_EXTENSIONS);
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001928 if (!extensions) {
1929 weston_log("Retrieving EGL extension string failed.\n");
1930 return -1;
1931 }
1932
1933 if (strstr(extensions, "EGL_WL_bind_wayland_display"))
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001934 gr->has_bind_display = 1;
1935 if (gr->has_bind_display) {
1936 ret = gr->bind_display(gr->egl_display, ec->wl_display);
Pekka Paalanen035a0322012-10-24 09:43:06 +03001937 if (!ret)
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001938 gr->has_bind_display = 0;
Pekka Paalanen035a0322012-10-24 09:43:06 +03001939 }
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001940
1941 glActiveTexture(GL_TEXTURE0);
1942
Ander Conselvan de Oliveira27508c22012-11-08 17:20:46 +02001943 if (compile_shaders(ec))
1944 return -1;
1945
1946 weston_compositor_add_debug_binding(ec, KEY_S,
1947 fragment_debug_binding, ec);
1948
Pekka Paalanen035a0322012-10-24 09:43:06 +03001949 weston_log("GL ES 2 renderer features:\n");
1950 weston_log_continue(STAMP_SPACE "read-back format: %s\n",
1951 ec->read_format == GL_BGRA_EXT ? "BGRA" : "RGBA");
1952 weston_log_continue(STAMP_SPACE "wl_shm sub-image to texture: %s\n",
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001953 gr->has_unpack_subimage ? "yes" : "no");
Pekka Paalanen035a0322012-10-24 09:43:06 +03001954 weston_log_continue(STAMP_SPACE "EGL Wayland extension: %s\n",
John Kåre Alsaker320711d2012-11-13 19:10:27 +01001955 gr->has_bind_display ? "yes" : "no");
Pekka Paalanen035a0322012-10-24 09:43:06 +03001956
John Kåre Alsaker1b7ad162012-11-13 19:10:19 +01001957
Kristian Høgsberg25894fc2012-09-05 22:06:26 -04001958 return 0;
1959}